Maya :: Export Specular And Ambient Occlusion Pass As FBX?

Sep 15, 2011

When executing Export Selection, is it possible to add a Specular and Ambient Occlusion pass onto the basic export (without a render through Maya Software or Mental Ray)? I am composting a model in Nuke and want some shading options for my model.

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3ds Max :: Apply Ambient Occlusion Globally To Scene?

Nov 16, 2012

How to apply ambient occlusion globally to a scene.

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AutoCad 3D :: How To Render Shadows With Ambient Occlusion

Nov 20, 2012

Is it possible to Render shadows with ambient occlusion in Autocad 2013?

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AutoCAD Inventor :: Ground Plane And Ambient Shadows?

Aug 3, 2012

Whenever I open a part (or iam), the ground plane and ambient shadows are active.  If I turn them off (on View tab, appearance panel) and exit the part, then reopen it again, the ground plane and ambient shadows are active again.

How do I save these appearance settings?  Do I have to turn these off EVERYTIME I open a part?

I didnt see anything in the app options for this.

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3ds Max :: Why Need A Specular Component From Lighting

Oct 16, 2013

with self illuminating materials, visible area lights, why would we still need a specular component in lighting?
 
case in point: create a visible area light on a glossy sphere and your reflection will not be sharp, rather it would be fuzzy.  thus changing to a self illuminated plane and turning off specular in the area light.

Max Design 2014, Boxx Xtreme, Box RenderPRO, Win7Pro, K4000

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Photoshop :: How To Get Rid Of Specular Reflections In Picture

Jun 24, 2013

This picture has reflective areas near the eyes and I do not like it. (particularly at the left side of the right eye). What is the best way to get rid of these reflections or specular highlights?

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3ds Max :: Nitrous Displays Specular Incorrectly?

Oct 29, 2011

Works as it should in Direct3d but Nitrous displays specular weaker than it should. It shows up correctly when you render though.

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GIMP :: How To Make Specular Maps

May 19, 2013

how to make specular maps in Gimp.

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Photoshop :: Creating Bevel With Custom Specular (sphere Map) Art Text 2 Cool Feature?

Oct 12, 2011

I've been a faithful photoshop user for quite some time now, but today I got wickedly impressed by this tiny software that features this awesome specular highlighting technique that photoshop does not do by default.This software is called "Art Text 2"H! I had prepared some image links but cause I'm so new I can't put them.[URL]...

As you can see, the bevel reflection is created using the specular information of the "sphere map". Furthermore the program allows you to change the sphere map highlights interactively, and even choose your own image sphere maps. This is just amazing, isn't it? Creating realistic metal text or things is just super easy with this. I think everyone of us has had problems doing realistic metal effects on photoshop, am I wrong?

In Photoshop you have the "bevel and emboss" style feature, and it works pretty well, but it isn't made for say: reflecting a window on the beveled text.Sphere maps are commonly used in gaming to simulate realistic reflection of 3d objects, and I can think of a million ways of using this technique on 2d. way of simulating this sphere map reflection on layers on Photoshop?

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Maya :: Can't Export To FBX

Oct 26, 2012

I can't seem to export any geometry to .fbx. Not even a simple sphere. The script editor reads:

file -force -options "v=0;" -typ "FBX export" -pr -es "C:/Users/showme/Desktop/test.fbx";
// C:/Users/showme/Desktop/test.fbx //

But no file is saved. No problem saving .mb to the same directory so it's not a folder-lock issue. I have tried uninstalling/reinstalling the complete Maya 2013 package but to no effect. I need to export to .fbx in order to get the exact camera position along with my geometry to modo.

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Maya :: Export MA Or MEL Files To FBX Or MAX?

Oct 27, 2011

How do I export .ma or .mel files to .fbx or .max?

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3ds Max :: Export Rig (FBX File) To Maya

Feb 17, 2013

I am having real trouble exporting a rig from 3ds max to maya.

This is the rig as it looks in 3ds max, perfect, exactly what it should be. [URL] ....

When I export it to fbx it looks like this in maya (and opening that same fbx file in 3ds max I get similar results) [URL] .....

What I need to do to successfully export a fbx file that doesn't mesh up the rig.

To download the models I'm trying to export [URL] .........

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Maya :: Anyway To Export OBJ Sequence

Sep 12, 2011

Is there anyway to export an OBJ sequence from Maya 2012? I found an old script for it but it is not compatible with 2012. I want to be able to export an animated OBJ sequence to use in Trapcode Form as a base shape for a particle system.

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Maya :: How To Export Files To STL

Jan 17, 2013

i want to export my maya files to STL for rapid prototyping. I googled and found out that only plugins can export to STL format, i found out that a tool called multitool can it, i installed it, but how to make it work.

I tried going to File> export i saw a file format called STL_DCE, i'm not sure if this is the correct format of STL that i need.

i want to ask what can i use to export to STL so that i can send the model for rapid prototyping. And if there any requirement for the model for it to be sent to be rapid prototyped( like does it need to have any criteria )

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Maya :: 2013 - Can't Export To OBJ

Aug 8, 2012

I just recently downloaded maya. And I made a simple model for a game I am making. I am trying to export it to a .obj file, but when I go export, the .obj file type is not listed in the drop down file type menu. I have already enabled and objexport plugin with the plugin manager, and have tried restarting maya. The object I am trying to export is just a simple cube with a sloping face.

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Maya :: How To Export STL Files

May 4, 2011

I'd like to test exporting .STL files, however none of the DirectConnect translators seem to appear as option during File->Export Selection.

Plug-in Manager confirms that the DirectConnect.bundle version 6.0 is loaded.

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Maya :: Export To OBJ To Make It Run In Game?

Mar 31, 2011

Maya 2011 seems to have an import function to *.OBJ files.

See the picture below I could not find the Export to *.OBJ format function.

What I do to export file into OBJ format?

Do I need to setup something or download plugins?

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Maya :: How To Export Camera To After Effects

Jan 5, 2013

I'm trying to export a camera from maya to after effects. My null objects are coming in correctly but my camera is not. I've baked key frames but am still not having any luck. Look at my maya file and see if I'm not following the correct steps? up_wipe_camera_v01.3.zip

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Maya :: How To Export From 2013 To Rhino

Sep 16, 2012

I am trying to export my hair curves from maya 2013 into rhino. I select my curves and try to export the selection and try to export as an .iges file. but maya is giving my an error.

i see that the .iges export is now .iges DCE..

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Maya :: How To Export OBJ Format From 2012

Jun 13, 2011

How do I export in .obj format from Maya 2012?

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Maya :: Export A Model In Wireframe?

Jan 15, 2013

I'm not looking to RENDER wireframe, I'm looking to export a model as ONLY a wireframe out and bring it into After Effects.

Essentially, I am trying to bring an .obj into After Effects using the plugin Element 3D. While I'm aware I can simply import the model as-is into Element 3D and use the wireframe texture that Element 3D comes with, I was wondering if it's possible to just export a model out of Maya in it's wireframe state. I wasn't 100% sure if the wireframe state was just a view or not.

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Maya :: FBX Export - No Colors Or Texture

Oct 8, 2011

Maya 2012: When I export to fbx all I get in the end result is the shape. No colors, no texture, nothing else. I've been through my two books and YouTube.

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Maya :: How To Export As A Benchmark Style File

Sep 23, 2012

Is it possible to use a Maya scene and export it as a benchmark style file?

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Maya :: Export Beveled Text To Photoshop Or AE?

Feb 22, 2012

i created a text with the bevel option, then export it as OBJ but every time i try to open it in photoshop it crashes, what i want is to manipulate this text in after effects.

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Maya Modeling :: Tiling UVs For Export To Mudbox?

Mar 31, 2012

how to lay UVs for seperate objects into tiles so that when painting in Mudbox I can color each object without the color bleeding through UVs to other objects.

I tried resizing them within the UV space but this didn't work because I also need them to have a high resolution so I can get detail in Mudbox...

I basically want my UVS to look like they do in this picture...

[URL]

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Maya :: Export CVs Coordinates Static Curve?

Jun 2, 2013

I have a static curve in Maya and I would like to export the coordinates of the control points in a file that can be read in Matlab. This operation must be done several times so I would like to do it using a batch file and by making a link between maya and Matlab.How can I do it?

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Maya :: 2012 IGES Import / Export?

Aug 29, 2011

as a casual user of maya, i regularly import .iges files from other 3D modelling programs. in past versions (specifically maya 2011), the .iges import/export bundle was located under the plug-in manager; however, i cannot locate this in maya 2012.

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Maya :: 2012 IGES Export To Rhino?

Dec 6, 2011

I am trying to export IGES file to rhino however when I open the file in rhino it says there is no geometry

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Maya :: How To Export FBX File With Point Cache

Apr 20, 2012

I need to export FBX file with point cache but everytime I try it is the same error

"The FBX plug-in cannot export the Geometry Cache for the following reason(s): No set is selected for geometry cache export, the selected set is empty, or the selection set is applied to the shape node of the object instead of its transform node"

before that , I create my cache , and my set with all the geometry but after selecting and saving it as a presset my set just disapear. i need to do it on maya ... I have done it already on MAX and works fine.

PD: I have attached two images to explain better my problem, because my english is still poor.

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Maya :: Export From Mudbox Turns All Texture Black

Apr 4, 2013

Sent to Mudbox working fine and i can see all uvs and so on, however sent back to maya with UVS and textures giving me hard time, whatever i do it always send it to maya with black textures. I have 3 layers on normal,spec and diffue...

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Maya :: Convert NParticles To Mesh And Export As Geometry

Sep 28, 2011

I created nParticles, than converted to mesh...how can I export this mesh as a Geometry sequance???

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