Photoshop :: Creating Bevel With Custom Specular (sphere Map) Art Text 2 Cool Feature?
Oct 12, 2011
I've been a faithful photoshop user for quite some time now, but today I got wickedly impressed by this tiny software that features this awesome specular highlighting technique that photoshop does not do by default.This software is called "Art Text 2"H! I had prepared some image links but cause I'm so new I can't put them.[URL]...
As you can see, the bevel reflection is created using the specular information of the "sphere map". Furthermore the program allows you to change the sphere map highlights interactively, and even choose your own image sphere maps. This is just amazing, isn't it? Creating realistic metal text or things is just super easy with this. I think everyone of us has had problems doing realistic metal effects on photoshop, am I wrong?
In Photoshop you have the "bevel and emboss" style feature, and it works pretty well, but it isn't made for say: reflecting a window on the beveled text.Sphere maps are commonly used in gaming to simulate realistic reflection of 3d objects, and I can think of a million ways of using this technique on 2d. way of simulating this sphere map reflection on layers on Photoshop?
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Jul 5, 2012
is it possible to create an entire feature using the API: an entry to the feature tree, regenerate geometry on demand, edit/create dialog box.
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Dec 4, 2006
I am looking for a plugin to recreate an old European street sign ...I think with a 3D bevel.
Does anyone have any ideas? I would post an example as an image, but this forum doesn't seem to want to let me do that.
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Jan 7, 2006
anyone got any tips on creating text custom letters or text?
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Nov 7, 2008
I need step by step gradient text instructions for Photoshop WITH TWO CUSTOM COLORS GOING FROM TOP TO BOTTOM.
How do I (instead of using the preset color choices) make a custom gradient? I am trying to create text with a top to bottom gradient of green (#228B22) down to aqua (#40E0D0).
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Nov 7, 2008
I need step by step gradient text instructions for Photoshop WITH TWO CUSTOM COLORS GOING FROM TOP TO BOTTOM.
How do I (instead of using the preset color choices) make a custom gradient? I am trying to create text with a top to bottom gradient of green (#228B22) down to aqua (#40E0D0).
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May 29, 2012
I'm attempting to create a sphere by using the "mesh preset" under the "new mesh from layer" menu item. When I do this, the sphere appears jagged or faceted -- even after rendering. If, however, I make the same sphere using "depth map to", it is smooth. I do not have this issue in CS5.
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Mar 10, 2005
I'm trying to figure out a way to "knock-out" text from an opaque layer to reveal the background image beneath it. Essentially (I'm guessing), it would have the background image, then an opaque layer, then text.
I need to figure out some way (using masking?) to have the text be on the opaque layer and then knock it out like a die-cut so that it creates a hole in the opaque layer (where the text was) and ends up revealing the background layer beneath.
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Feb 13, 2013
I'm having a challeng with creating the look I want using 3D Revolve. The sphere is part of a logo, and needs to essentially match the color of part of the logo, but I also want it to have a smooth 3D quality. To start, here's the color I want to be predominant in the sphere: Here's what I've come up with thus far:This is as close as I've been able to get to the original color, but there's no gradation between the shades. Here are the 3D Revolve settings:
Surface: Plastic Shading
Light Intensity: 50%
Ambient Light: 70%
Highlight Intensity: 95%
Highlight Size: 95%
Blend Steps: 256
Shading Color: Black
And here's another experiment: This has the blend from dark to light I'm looking for, but the base color has become much more purple, and doesn't really match the original. Here are the settings for this version:
Surface: Plastic Shading
Light Intensity: 40%
Ambient Light: 0%
Highlight Intensity: 100%
Highlight Size: 100%
Blend Steps: 50
Shading Color: None
I've played around with diffuse shading, but haven't even come as close as these two samples. So basically, what I'm looking for is the base color of the first sample (maybe a little lighter), with the blend from dark to light of the second.
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Sep 10, 2012
I am new to working with Maya and I am a bit confused.
I am having issues creating NURMBS primitive spheres. Whenever I create them, only half of it shows up. All of the other objects show up fine.
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Jul 18, 2013
What I would like to do is create a custom dialogue for each of 3 or 4 standard sketch symbols we use on a regular basis. I'd like to load 'suggsted' values out of an excel spreadsheet and allow the user to pick from them or enter in a custom text string if required. The values would then become part of the sketch symbol.
I've spent some time looking into iLogic rules and I think I've determined that they're not flexible enough to do what I want.
If I'm correct, it is possible (or a good idea) to do this using a VBA macro? I'm a little hesitant to go down the full blown add-in route. While I'm pretty confident I could work it out.
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Jul 29, 2004
I have text that has a bevel applied to it.
Is there a way I can have a pattern wrap around the 3D text?
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Oct 20, 2005
I'm trying to find a quick way to realistically wrap text onto the surface of this sphere, and initial experiments in CS2 with the Arc warp and some perspective finangling have proved below expectations.
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Aug 24, 2006
placing text on a sphere. I've seperated a golf ball from a different picture and would like to place text on it, any ideas on making it look as if it was there when the picture was taken?
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Nov 14, 2008
I want to put text on a Christmas ornament. How can I make it look like it's actually printed on the 3-d sphere? I've tried warp text, but that doesn't look right either. Is there a way to do it? Is there some sort of text path tool and then I can apply warp?
I'm using CS2.
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Jun 13, 2006
I thought maybe just a bevel with lighting and a gradient but nothing I tried came close. The edges seem more precise than anything I did and the creases in the letters, like near the top-right of the 'a' or the middle of the 'h', seem to have depth that an ordinary bevel doesn't create.
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May 1, 2013
I have PSE 11. Trying to create bevel text on top of image. Does not work for me. I add text, Times NR, black or grey, grey 50% opacity. Switch to effects, choose bevel and nothing happens? Is there a tutorial clip for this?
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Nov 11, 2012
I can't get bevel to work with text. I open a text box, type in it in Arial, select "effects/bevel", the docker comes up but is inactive. I go to the pick tool, select the text box, docker still inactive.
I drew a square and filled it, bevel works on it.But after two hours of trying and re-trying everything I can think of, I still can't bevel text.
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Jun 24, 2013
This picture has reflective areas near the eyes and I do not like it. (particularly at the left side of the right eye). What is the best way to get rid of these reflections or specular highlights?
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Apr 18, 2012
Is there a way to give Bevel & Emboss effect to text in Illustrator, the same way like in Photoshop?
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Jul 10, 2013
I was wondering if there could be a feature where you can right-click the Navigator window to set custom percentages?
When you currently right-click the navigator it just uses the OSX system right-click. I have been needing to use the percentage 133.33 during a project and have to manually type it in each time. If you could mark custom percentages as a breakpoint it would allow me to jump to that breakpoint when using CMD - /CMD + .
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Nov 1, 2012
I'm creating short GIF animations with a group of students in PS CS6 extended. We are unable to use the tween function consistently. Sometimes Photoshop inserts blank frames, sometimes it duplicates the first frame exactly
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Jun 14, 2013
I have been using the new populate feature. I would like to use custom skins. I have several biped figures that are what I would like to use for textures. I am not sure how the mapping works and you can not just copy the textures over.
What do I have to do to take my texture from my biped skinned character and apply it to the populate character?
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Oct 10, 2013
Creating feature edit dialogs? I currently have working program that creates a custom pocket/cavity but I'm having trouble with the User Interface and setting up a solid structure to handle events.My goal is to mimick how the "add hole" dialog works by having the following attributes:
- Ribbon button to bring up dialog
- Dimensions update when the dialog text boxes are updated
- Right click menu to edit existing features
- Existing dimensions and other properties are loaded when the dialog is used to edit existing features
So far, I have my classes structured this way:
AddinServer (handles loading and unloading the command) ->
CavityCommand (defines the buttons and containes event handlers) ->
CavityFeature (wraps up multiple identicle cavities into one client feature) ->
Cavity defitions (draws individual cavities using more specific classes)
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Dec 7, 2011
I have encountered a problem with the bevel effect of corel draw that I can't seem to resolve. I have a vector image and I convert to curves. Click on effects/bevel/soft edge bevel. I set my distance, I set my shadow colour & light colour and when I apply the bevel it changes the face colour to a murky combination of the original vector colour/shadow colour & light colour. I do not want to change the face colour of the text in any way.
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Oct 16, 2013
with self illuminating materials, visible area lights, why would we still need a specular component in lighting?
case in point: create a visible area light on a glossy sphere and your reflection will not be sharp, rather it would be fuzzy. thus changing to a self illuminated plane and turning off specular in the area light.
Max Design 2014, Boxx Xtreme, Box RenderPRO, Win7Pro, K4000
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Mar 21, 2012
So simple little retaining wall subassembly created in the SAC. When i extract multiple feature lines from a corridor using this subassembly, all the feature lines assume the elevation of the first link i selected. So if i first click on 'RW_Hinge" all successive feature lines will show up with the same elevations as "RW_Hinge". if i erase all the feature lines the select a different link say "RW_Top" then they all go to "RW_Top".
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Oct 29, 2011
Works as it should in Direct3d but Nitrous displays specular weaker than it should. It shows up correctly when you render though.
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May 19, 2013
how to make specular maps in Gimp.
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Nov 4, 2013
I'm looking to do sort of an adaptive annotation thorugh vb.net.
Essentially i'd like it start with a leader and instead of your normal text dial that appears, you get a box to punch in values in a grid. 5 columns across, as many as two rows.
The idea being if i punch in 1, 2, 3, 4, 5, 6 in the first six boxes all 5 in the first row appear with boxes around each number and then only the 6 has aa box around it on row 2.
I can see it as a table 5x2, and the format option being if the cell has text, the border type is outline. Although i don't think those options exist for inventor.
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Apr 11, 2011
I am using corel draw to run my laser engraver and I am trying to make a custom frame. Epilog laser.com has a tutorial how to do it, but I am afraid it is a tutorial for corel draw x3 or x4. I have x5 and when I follow the tutorial, I am not able to get the result I want. I find trouble when I try to trim out the images from the frame.
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