Maya :: Export CVs Coordinates Static Curve?

Jun 2, 2013

I have a static curve in Maya and I would like to export the coordinates of the control points in a file that can be read in Matlab. This operation must be done several times so I would like to do it using a batch file and by making a link between maya and Matlab.How can I do it?

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Photoshop :: Can Drop A Static Coordinates Pin

Oct 11, 2013

Is there anyway to drop a pin, or a point on a specific place in photoshop and have it display those coordinates instead of where the mouse is?
 
It is very hard having to copy and paste coordinates when they change constantly.

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CorelDRAW Graphics Suite X4 :: Import List Of X / Y Coordinates To Produce Complex Curve

Jul 2, 2012

How do I import a list of x,y coordinates to produce a complex curve in CorelDraw x4?

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Maya Animation :: AimConstraint In World Coordinates?

Jun 4, 2011

I'm trying to add an aimConstraint between objects that are placed under different transforms, but the problem is, it seems aimConstraints calculate the direction using the target and pointing objects local coordinates, is there someway to make it calculate them using world coordinates instead?

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Maya Modeling :: Pin CV Of A Curve?

Apr 19, 2013

I have a bunch of curves that is going to drive nhair. However I'd like to use the "soft modification tool" to do further adjustments to the curves. But I'd want to pin the root of the curves so it doesn't fly off the head when I use soft modification. Is there any way I can lock or pin the root CV of the curve? (its a cubic nurbs curve)

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Maya :: Import Bezier Curve From PSD

Feb 15, 2014

I have created a test bezier curve in Adobe Photoshop, saved it as a .ai file for import into Maya, and imported the curve successfully.  However when I try to revolve it to create a sculpture, it revolves around a pivot point which is in the middle of the scene.  Is this error because of the .ai file format? I don't have Illustrator as such, just using a .ai export from PSD so I can use PSD which I know better - to get the curve in the first place.  Is there a way to look at the curve in an editor of some sort and precicesly locate the pivor point, reset it etc?  The file is also not yet in a default project, as I'm just testing first.  I am a rank beginner, having used Maya for 4 months, 8 years ago, and now need to learn the program for work.

Additional notes: I did get the revolve to work by manually moving the pivot point but it wasn't very precise, and I'd like to know how to do this ahead of time as I have to make quite a lot of these... 

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Maya :: Where Is Create Curve From Edges

Jul 14, 2011

Where is "Create Curve from Edges" ?

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Maya :: Extruded The Curve Into A Poly

Mar 2, 2013

I m creating geo eye lashes with curves. I extruded the curve into a poly but I want to taper the end so it looks more like hair. Looks like there has no option for me to do that unless I line up a flat geo at the end of my curve, then extrude along the curve. But it'll be a painful process to line up a polygon to every single curve I have.

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Maya Modeling :: How To Add More Vertices To Curve

Jul 30, 2011

My problem is that i have a curves but i need to add more vertex in it and i now that is possible but i forget how and another thing if any tutorial about curves and manipulate.

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AutoCad 2D :: How To Export GPS Coordinates To CSV

Dec 7, 2013

I am looking for a method to export all the GPS coordinates which have been assigned to each point along with the properties of that point to an excel csv.

In our drawings, there are multiple columns and each column has four points and each point has X,Y,Z coordinates. I want to export all this information to an excel sheet.

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Maya Modeling :: Rebuild Curve Not Working

May 3, 2011

I'm working out of the Mastering Autodesk Maya 2011 book and am on page 135. (I'm on a MAC)

Tool: Rebuild Curve (after creating curve with): EP Curve Tool

I'm trying to rebuild a curve I just made but when I hit "rebuild" I get the error message:

//Error: Nothing was selected to rebuild. You must select NURBS curves or curve on surface. But it's strange, I DO have it selected. In the Outliner I have it highlighted and the curve is highlighted yellow.

The strange thing is when the curve is not highlighted it is RED? I also don't seem to be able to select it with the cursor - only in the Outliner.

I created the curve with the CV Curve tool by snapping to the ends of 2 other curves and then hitting "enter".

I'm guessing the fact the created curve is red when unselected is telling me something is wrong with the curve but I'm unsure.

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Maya Animation :: How To Curve With Motion Path

Jan 9, 2013

I've got a Locator attached to a Curve with a Motion Path - the Motion Path is animated so the Locator moves nicely along the Curve. I now want to swap the original Curve with a new one and have the Locator follow it instead.

Is there a way to simply switch curves and tell the Motion Path to use a new Curve while keeping the animated keys in the Motion Path node?

I've tried playing around with the connection editor but cant manage to connect the new Curve to the Motion Path nodes "geometryPath"

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Maya Modeling :: Extend CV Curve Along Axis?

Mar 9, 2011

I was watching a tutorial on digital tutors and they Revolved a CV Curve to make a tire, and I want to know how to extend a curve along an axis instead of revolve it.I painted in the Right viewer to show what I want to achieve.

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Maya Animation :: How To Get Angle Of Curve At U Position

Jun 15, 2011

I am current animating a car along a path (a curve).

In order to have the front wheels turning left or right with the path, how can I get the angle of the curve at the u position I am at ?

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Maya Modeling :: How To Extrude A Cube Along CV Curve

Nov 16, 2012

I am trying to extrude a cube along a CV curve, but I seem to be running into two issues.

Here is the first one.

[URL].....

For some odd reason I am not seeing the option called "use selected curve for extrusion" in the extrude window. Does it even exist in Maya 2012? Or did they take it out?

And here is my second issue.

[URL]....

Since there is no option called "use selected curve for extrusion", I have to experiment with the "Poly Extrude Curve" options. But when I do....the mesh gets all messed up and it always seems to come to a point at the other end of the CV curve.

Why can I not see the option "use selected curve for extrusion"? And why does my mesh keep coming to a point at the end of my CV curve?

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AutoCAD 2013 :: Export Coordinates From DWG Or IGS?

Jan 17, 2013

We are a couple of students just starting at our finale thesis at the university. We got some problems that we can't find a resolution to. 

We are going to use Ultramarine MOSES to simulate a ship. We got the drawings as 2d construction lines (.dwg) and 3d (.igs) of the ship, and need all the coordinates, x,y,z of all lines, to the coding in MOSES.

Our problem is to get these coordinates from autocad. We have tried to open the dwg in autocad and use dataextraction to get the coordinates without any sucess. We have also tried the igs without any sucess there as well.

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AutoCAD Inventor :: How To Export Coordinates X / Y / Z From IPT To XLS

Feb 14, 2013

I have a 3D part that produced from an assembly document. (pic.1). How can I take the coordinates of the curve that is designed on the right surface (pic.2) in a .txt or better .xls file ? 

That curve I want to draw it in Excel.

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AutoCAD Map 3D :: Export Point Coordinates As CSV?

May 28, 2013

My quick question id for an alternative way of exporting a cluster of points as .shp files and then manipulating the .dbf file in order to create an excel/csv file.

Is there another way of exporting my data as .csv or excel from Map3D?

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AutoCad :: Export Point Coordinates

Jan 14, 2014

I have a .DWG file and I need to export the coordinates of the points of the profile of the draw. How I can do it with AutoCAD?I specifiy that I have never used autocad.

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Maya Modeling :: Add Curve Based On A Position Of Object

Apr 18, 2012

i am trying to add CV curves to a scene that I already created.

whenever I draw the curve in side view, it is actually nowhere near the object that I wanted it to be near. Its like super far away and im not sure how to move it to the right spot.

Is there some method to add the curve based on a position of an object?

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Maya Animation :: Create Curve From Animated Object?

Feb 22, 2012

I know in max its possible to bake out a spline using an animated objects keys. Is something similar possible in Maya?

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Maya Animation :: Constraining Curve Points To Geometry?

Apr 20, 2012

How can I make a curve's end points constrain to objects in order to create a "theta" angle line that changes dynamically when the angle between the two objects changes?

I thought they answer may have lay in creating the curve using Maya's new Bezier Curve tool, then using the Rivet plug-in from CreativeCrash to pin it to the middle of two poly cylinders (the "x" and "y" axis.) Unfortunately this doesn't work; the Script editor spits back "is not a vertex!". Either I'm not using Rivet correctly or the end points of a Bezier Curve in Maya are not the same as a CV Curve. But perhaps I'm going about this the wrong way entirely.. I ultimately would wish to extrude geometry about this curve to create a dynamically changing curved cylinder to visualize the angle. It seems like it should be a relatively simple thing to do...

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AutoCAD Civil 3D :: Export Coordinates From A Corridor

Feb 24, 2013

Here is the problem; corridor and its surface, etc are designed but there is no "obvious" way to get coordinates in order to layout the road in the field. There is the option to get COGO points from corridor via "create COGO POINTS" / "CREATE GROUND DATA" but this option refers only to points based on baseline in any station of the corridor and not in any station i would like to.

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AutoCad :: Export Polyface Mesh Coordinates

Oct 26, 2011

I have a series of Polyface meshes imported from a Revit project.

(If this is doable straight from Revit that'd be good too, but I haven't had any success with that)

If I right click on one and select properties, I can clearly see where each vertex has an X, Y, and Z coordinate. For the purposes of a research project, I'd like to be able to automatically export all these coordinates to any ascii format for input into an algorithm. The dataextraction command does not seem to be capable of this and only exports the number of faces and vertices of each mesh.

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AutoCad :: Export Coordinates And Blockname To Excel

Mar 21, 2012

I'm looking for a lisp that can list the coordinates of blocks to excel, as well as the block name.

I'm currently working an a drawing with 200+ soil samples for a road design, and I have to check the coordinates with a separate excel list.

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Illustrator :: How To Export Coordinates Of Objects To CSV Or Excel

Jan 17, 2014

I did some work with ai and want to export the coordinates of my objects to csv or excel. Is this possible and if yes how?

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Maya Modeling :: Extrude On Curve - How To Make Corner Tight

Sep 24, 2011

I am trying to make some trim work to go on a project of mine. Im using a shape then tryig to extrude down the curve is there a way to make the corner tight or a plugin to make trim work easier. you can see in the first image what im trying to make and the second my curve and what i get when im done.

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Maya Animation :: Extruding Character Neck Along Bendy Curve?

Sep 2, 2010

I'm trying to animate a simple character's neck growing along a bendy curve. The head and shoulders need to be fixed at either end of the curve. It would be great if I could avoid ugly texture stretching too.

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Maya Animation :: Graph Editor Showing Only One Curve At A Time

Mar 5, 2012

My Animation Graph Editor is only showing one animation curve (for one attribute) at a time after I have set multiple keyframes for the character set and various attributes. I select multiple attributes, and hit View-Frame All, and it only shows the top attribute of the selected attributes as one curve.

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Maya Modeling :: Sweep Profile Along A Closed Curve / Spline?

Jan 29, 2014

It's possible in maya to sweep a profile along a closed curve? Like in 3DsMax, for example to make a window frame with a particular section profile?

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Maya Animation :: Create Curve Based On Path Of Object?

Mar 10, 2011

I am doing some animations involving sine waves, and I can make an expression that controls the translation of an object such that it travels along the path of a sine wave, but I can't figure out how to dynamically create an editable sine wave curve.

Is there a way to have Maya generate a curve based upon the path that an object travels upon?

For instance I have a sphere that is moving along the X axis with time, and also moving up and down on the Z axis back and forth. I would like to make an editable curve object of this path of motion.

I can see in Maya 2012 we will have motion trails where we can see the actual path an object is moving along, and that we will be able to interact with this path to alter the animation, but what if we could take that path and make it an actual curve or NURBS object?

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