Illustrator :: Unwanted Paths Showing After Cropping To Make A Repeat Pattern Tile
Nov 30, 2012
I'm trying to make a repeat pattern tile (using CS5 on Windows 7), but when I crop the pattern, the expanded paths underneath become visible as on the flowers.This is what I did after creating the artwork:
Used the rectangle tool to make a box with fill/stroke directly on top of the artboard.. Select all > Expand (selecting stroke only, not fill) Deselect the cropping box and grouped the remaining objects. Reselected the cropping box and grouped all objects Pathfinder > Crop I'm guessing it may have something to do with the fact I used a gradient on the flowers but how to resolve it.
I have created polka dots or even more complicated pattern in previous version illustrator. They are perfect. When i migrated to the CS5, the exactly same pattern always have a fine line in between the pattern swatches. After i export the artwork to jpg in 300dpi, they are still there.
When adding a grain pattern effect to an object in Illustrator CS6 I get an odd bevel that surrounds the object. There is nothing in the Appearance window to suggest that there should be a bevel and I didn't add it myself.
Is there some setting I am missing or an easy way to remove the effect? For now I am masking the object with a slightly smaller object but it's starting to drastically increase the size of my file.
I was given an image of a painting by my boss and told to isolate the figure, then use said figure in a standard step-repeat print.
like that : . . . . . . . . . . .
the image itself is a high resolution because it needs to be, so not surprisingly it keeps making illustrator crash. the print needs to happen, and it needs to become a swatch so I can apply it to tee shirts, hats etc. so far this has been completely impossible.
Returning to Illustrator after not using for a long time.
How can I permanently show paths created for example by the pen tool when I create them with no fill or stroke attributes - for example a set of contours?
If I set the view to outline (control + Y it does this but puts them on a white background meaning I can't see underlying layers.
how can I create a repeat pattern in CS5 when the pattern is staggered like bricks? Also, I am wanting to print this design on fabric but the lab keeps saying that when they repeat the pattern, there is a white border that shows up around it. I've searched everywhere. Here is a sample of the design I want to repeat.
I have this piece of fabric in a digital format (200x200px) and I need to make it a 1000x1000px so I can cover the entire window curtain. This is a pretty complex pattern. How can I make it repeat seamlessly? Is there a plugin that automatically adjust brightness and contrast as well as overlapping?
I want to tile this as a pattern, if I follow the traditional off-set routine I will destroy the clean pattern as so commonly found on pages such as; this.
s there a way to make patterns (repeat symbol) along paths? Something like using Artistic Media > Brush, but I'd like it to repeat symbol. It's possible and simple in illustrator, but in work I have to use Corel Draw.I need to make something like that: [URL] ..... can't use line style, because the pattern is too complex. Those symbols have to be smooth, so Foster's solution isn't that good...
I need to create a hatch pattern for a flooring tile that we have currently starting using and I am having real issues getting it to work!! The pattern is meant to be tiles set in a brick type style but with a rolling offset, but the tiles are different sizes - I have one row of 300x600, then a second row of 148 x 600, then another row of 300x600, then another 300x600, then a row of 148x 600, followed by another 148x600. This is the pattern end and needs to repeat itself. I have attached a line drawing of what it needs to look like.
I can get a very basic line drawing showing 300mm and 148mm for the first two lines but then it all goes wrong!
I've used the Fill>Pattern to tile my seamless patterns tons of times and never had this issue. Suddenly , it started making each tile on the large canvas a different color when I apply Fill>Pattern. At first I thought it was a tip or guide to see the repeat edges , but it shows up in print preview too. What did I do and how do I correct it?
I use the image processor in Bridge to batch convert my finished .PSD images to JPEGs for final distribution. I have been doing this for a long time and it fits my needs and my workflow perfectly. Unfortunately, though, something seems to have changed in CS6. In CS5 this would delete all paths in the file, but it seems in CS6 the paths are still there in the final JPEGs. This is not ideal for a number of reasons (e.g. clients don't need to see that I used a path called "fat guy's belly" during editing...). How can I loose them?
I need to make some paths - straight lines, really - in an Illustrator file that will be "paper white" when printed. Working in CMYK mode. In other words, when printed, there will be no dots at all in those spaces. Can I do this by setting the fill to none and the stroke to white? Or do I need to do something else to signify "this space is empty"?
I'd like to be able to make Clipping Paths out of (unexpanded) Compound Shapes. We can't do that already.I'd also like the Expand button to work like it did in CS4 again.
.... so as to be able to apply a fill over the whole object??
This might sound more obvious than it actually is in this case so i'll explain. My partners artwork contains a lot of linework and unfortunately, i can't get the degree of accuracy i need with a continous path. Therefore, the problem i have is joining lots of paths (some of which have endpoints joining midway through other paths) to make a single object with the strokes preserved, so i can apply a fill to the overall object or to individual sections.
I've tried unite, join and all the other commands that i'm aware of but all give undesired effects. I've tried using a compund path but all that does is make them act as one but still doesn't do what i need with regards to filling the object.
A simplified example of what i need to achieve is this...... create a square using 4 seperate paths and then a cross through the middle using more seperate paths to create a 4 box square. I need to be able to make this one object so i can fill each individual square a different colour if need be?
I have several pictures. Each "pair of picture" shows the same person on the same background/perspective/settings (using a tripod) -- but with the person on a different position.Now I want to crop these pairs of pictures. Now I am recording my cropping of the first picture as an action and repeat the same step via this action on the second picture.
But it is possible eg to record my cropping via a shortcut and execute the cropping with another shortcut to the next picture (the "next actually opened" picture) just to do this faster?
I am not so familiar with illustrator so how to make more effectively and fast. I have got designed pattern with pen tool. And now I would like to add two different "relief" pattern to it- you can see it on my picture- the red one. How to do that?
1. adapt shapes to background grey shape of flower?
I am designing perfume bottles and for that i need to to repeat a semi circle to repeat over a curved surface fo the bottle. To simplify the problem i have created curved surface and made a semi cirle as a feature, now i want the feature to repeat on the curved surface. I have tried to rectangle pattern, aswell as the circular pattern in all possible ways i can think.
P.s. I have hp I7 processor, 8 gb ram, windows 7 and am using autodesk inventor pro 2013
I followed this tutorial to create 3D Christmas lights, and all was going well until I reached one of the final steps- release clipping mask in order to proceed with making a pattern brush. The "Release" option is simply not available, I'm only allowed to "Make."
My questions:
- What might have I missed/what should I look for to enable making a pattern brush with 3d objects?
I really want to make a small honeycomb swatch pattern (the polygons should be small - 2 px x 2px) , but I just cannot get it to work. What I did is make one small polygon, and went to: Object>pattern>make and applied the following settings:
You will see that on the shoulder of the t-shirt, the pattern is kinda trasparent - the bottom layer is visible-I don't want it to be.The bottom pattern(on the side of the t-shirt) you will see came out fine, except that the polygons are too big and I cannot get it any smaller.
I am trying to make a hatch pattern in Illustrator CS6 with the pattern tool so I can apply a clean, single lined hatch to various shapes (some small some big - but the hatch needs to remain at the same seamless scale). I understand that there is a Basic Graphics_Lines Pattern under the Swatches Palette, but I don't understand how to edit it with the Pattern Options dialogue box.
I must be missing something, because I wouldn't think making a single line at 45° repeat at the same spacing for a shape fill would be that difficult. I shouldn't have to make a line with the pan tool at a stroke of 1000 with a 0.1-3 dash and make a clipping mask should I?
Basically I don't know how to make a pattern's lines match up when I do the 5x5 or 3x3. I tried doing 1x1 and the result is that of the image with the red stroke...still not aligning. Do I need to get mathematical with the size of the line I'm drawing and its stroke to allow H and V Spacing to work?