Illustrator :: Get Eyedropper To Pick Up Result From Blending Mode Or Transparency?
Nov 11, 2013How to set my eyedropper tool so that it picks up the result from several layers objects with transparency or different blending modes.
View 3 RepliesHow to set my eyedropper tool so that it picks up the result from several layers objects with transparency or different blending modes.
View 3 RepliesI have been scrolling through this forum and google, and have not found an answer.My Illustrator CS5 has been working all day, and I went away from it momentarily to pack some boxes for moving and the eye dropper tool started picking up colors that didn't exist in the placed image i'm grabbing from.(clearly not black within that circle...)
I "found" a solution on this site where you go into your eyedropper options and make sure your appearance boxes are checked, and they weren't so I did that, and now the eyedropper tool won't pick up any color at all. I have a project deadlines that require this program, and i've tried just about everything but re-installing.
Here are the way my settings are now:
How do I use eyedropper to pick up a gradient color? I have a color that has 45% opacity on it and I want the exact code of that color. If I use eyepicker, it will only pick up the original color (with 100% gradient). I tried using colourificator. Illustrator picked up that color but when I applied it to the object, it became a different color.
Is there any other way to pick up the exact code of colors that has an opacity? If I am to find the color that has an opacity manually, how would I find it in the color picker?
Below is an example:
1) First circle does not have an opacity.2) Second circle has a 45% opacity on the stroke, and I tried using colouricator to pick up the color3) Colourifator picked up the same color, but when I applied to the third circle, the colour is off.
The background is a gradient mesh(ignore the crosses). I used eyedropper tool(shift-click/normal-click both gave the same result) on the background and it gave me a strange result. As you see the back ground is blue-to-black gradation but the color picked is green-ish from nowhere.
View 8 Replies View RelatedI know how to use eyedropper to pick up colors and save them into a palette. could I export the colors I picked up (one by one) and save their RGB values into another file directly. Suppose I picked up 10 colors, I want the RGB values of these 10 colors could be retrieved by a single time. Now I have to type these RGB values into another excel sheet one by one.
View 2 Replies View RelatedI'm trying to pick up color from an image using the eyedropper tool. But it only will pick up white as a color and fill the other object with white, and not the actual pixel color I am trying to grab. This doesn't always happen but I can't figure out why it is happening in this instance.
View 11 Replies View RelatedI am running PS v7 with XP pro, and I have replicated the following problem many times, but only on my machine. My laptop PS is fine. Here is the problem...
Whenever I double-click on the foreground color in the color palette (or otherwise try and change the color), PS goes into eye-dropper mode, disables everything else (including the ability to shut the program down) and will not let me do anything. I end up having to go to task-manager to kill the process. This is very strange, but unfortunately happens 100% of the time I try to change colors in PS.
I making a bling picture on a web site. Im seeing my pic on paint in pixel mode. What i want to do is see all like colors so i can pic them to put in my web bling. That way i dont have to pic one color at a time to transfer. Does this make sense?
View 1 Replies View RelatedWhy won't survey mode(N) let me pick only one photo? It used to let me but now won't. I have the latest software update on Lightroom 4, working with an iMac(OS X 10.8.2). I hightlight several images to pick from, click on one and press "P" to pick it. It then picks ALL of the photos I have hightlighted instead of only the one I clicked on.
It's not supposed to do that according to the website...yet it's still happening to me. In the Library module, do one of the following:
Select one or more photos in the Grid view, or select a single photo in the Filmstrip in Loupe, Compare, or Survey view. Then, choose Photo > Set Flag and choose the flag you want. If more than one photo is selected in the Filmstrip in Loupe, Compare, or Survey view, the flag is applied only to the active photo.
we just upgraded to acad 13 at the office and now when i pick single line text to edit it the transperancy of the shading is so dark i cannot see the text line to place my cursor where i need it to be to change say.. one letter or whatever.
View 4 Replies View RelatedI have a logo I've created with various blending styles and gradients on different layers which is all set on a gradient bg layer that is a clip of the bg from the website I eventually want to put the logo on. I hope that made sense. Anyways, I want to save my final product (as a png) without my background layer, so the bg is just transparent. However, many of the colors in my blended layer and gradients get messed up when I remove the background layer. Is there any way to remove the background without messing up blending and gradients?
I tried merging my layers and converting them to a smart object, but it still messed up colors/gradients.
I have a logo I've created with various blending styles and gradients on different layers which is all set on a gradient bg layer that is a clip of the bg from the website I eventually want to put the logo on. I hope that made sense. Anyways, I want to save my final product (as a png) without my background layer, so the bg is just transparent. However, many of the colors in my blended layer and gradients get messed up when I remove the background layer. Is there any way to remove the background without messing up blending and gradients?
I tried merging my layers and converting them to a smart object, but it still messed up colors/gradients.
I have noticed on two machines that the SAP of Soft 2012 results on some odd offsets when trying to pick a vertex in paint weights mode. Apply a simple envelope and then go to solo and select vertex to see the offset from where your mouse arrow is and the vertex it highlights. Worked fine until the SAP update.
This has occurred on two separate machines. How/where do we submit a bug report?
While creating various circular masks with a radial gradient from white to black, whenever I change the blending mode of the mask path Ai will throw me out of mask mode into layer editing mode. Since this is on a large document of ~2Gb file with multiple artbords for large poster & UI refresh speed is slow, this has become quite frustrating. Is this normal Ai behaviour?
View 3 Replies View RelatedThe official documentation on this mode is frustratingly vague: "This is short for "exclusive OR", which is an advanced blending mode that is primarily used for image analysis and not for drawing or image composition." Thing is, I do personally use it to make art. I think if I knew what exactly it did, I could more easily create images that have eye-pleasing results when blended together using xor.
View 6 Replies View RelatedI'm using Photoshop CS6 on a Mac (OS X 10.8.2), and I've run into a wierd problem I've never seen before. I'm creating a seperate layer over a photo, and filling that layer with 50% gray. I then set that layer's blending mode to Overlay. When things are working correctly (and they always have in the past) setting the 50% gray layer to Overlay should render that layer invisible, and it should have no visual effect on the photo underneath.
Suddenly this is not the case, and it looks like the grayscale in the photo beneath the gray layer is much brighter. What's really weird is that I tried to recreate this problem on a couple of other pic files, and the Overlay blending mode works fine there! So the problem seems to be only with this one file. Changing the file from CMYK to RGB seems to lessen the effect, but it's still present.
I have 2 layers styles applied to a shape in Photoshop CS3:
1. Drop shadow with a soft light blending mode.
2. Colour fill with a multiply blending mode.
This shape is on a transparent canvas so I can export it without a background.
If I convert the shape to a smart object it seems to change the appearance of the shadows and the fill to as if they were set to the default "Normal" blending mode. I also get this problem when I export for web and if i merge layers together.
Can someone please tell me how to preserve the blending modes of the layers as this seems an odd thing for Photoshop to do.
I recently had to make the move from CS4 on Mac OS 10.5.6 to CS4 x64 on Vista.
I opened a file and worked on it with no problems on the new CS4 x64 setup. It also saved multiple times throughout with no apparent problems.
When I have tried to reopen the file on the same CS4 x64 Vista setup I get the following errors in this order:
--
This document contains unknown data which will be discarded to keep layers editable. To preserve the original appearance instead, choose Flatten to load composite data as a flattened image.
Options - Keep Layers, Cancel, Flatten
(If I choose Flatten I get this error: Could not complete your request because an unexpected end-of-file was encountered)
I choose Keep Layers -->
--
The file uses an unsupported blending mode. Substitute normal mode?
Options - OK, Cancel, Flatten
(If I choose Flatten: Could not complete your request because an unexpected end-of-file was encountered)
I choose OK -->
--
encountered reading layer
"Shape 1 copy 220"
because of a program error.
Continue?
I choose OK -->
--
Some groupes were found corrupted and repaired.
OK -->
--
Could not complete your request because the file is not compatible with this version of Photoshop.
OK -->
And the file has closed itself.
I cannot open this file on either CS4 on the mac or CS4 x64 on the PC.
As a side note, this particular file is a personal blog design I've been working with on and off for several months so I can't be 100% sure, but I don't believe I have a layer called 'Shape 1 copy 220' as I surely would remember copying a layer 220 times.
Of course, it is annoying that I lost maybe 4 hours work (I have a backup of the original file), but my main concern is this happening again - especially with commercial work. Can anyone shed any light on known issues between Mac and PC versions of CS4?
I have two images on two layers, the one which is on the top has a blending mode set to it (hard light for example) and opacity at about 70%.
What I would like to do, is to save that image (which is on the top) so, that every time I combine those two images, I would get the same result. (By combining I mean applying those images on top of each other outside of photoshop.)
The opacity is not a problem - I can save the image as 32 bit bmp (8 bit alpha channel right?)
I've been working on an image where I have multiple layers and different blending modes assigned. When I assign a multiply blending mode for example it takes the white background out of one of my images. When I place the image in indesign the blending mode is no longer applied and the white background is on the image.
View 1 Replies View RelatedI searched on [URL]... for "dodge burn", and the first two links that came up pointed me to a post entitled "Faking Soft Brushes and the Blur/Dodge/Burn Tool." Maybe I'm not reading it correctly, but it seems that to use that technique you need to use three layers and the Clone Stamp tool. But why not just use the technique described here
[URL]....
where you create a 50% gray (hex 808080) layer, change the Blending mode to Overlay, lower the Transparency-Alpha of the Primary or Secondary color way down (depending on whether you are burning or dodging), and paint on the new layer? Is the other technique better?
I was looking at a Photoshop tutorial, it's for building a galaxy and mostly works for gimp, but there was a mention of "layer blending mode to colour." I was wondering what the equivalent is in gimp, or even if there is one.
View 2 Replies View RelatedI am working with CS6. I am attempting to add shadow to my text, which is a simple enough process. However, it doesn't appear as though my blending modes are working. Putting it on as a Multiply doesn't do anything to the solid shadow catcher. I have seen in the forum that some have had luck by changing the solid color, but this does not work for me.
View 6 Replies View Relatedi just installed after effects and i can't seem to find the SCREEN(superposition) option in the blending mode.
View 1 Replies View RelatedSimply adds the two components. But this is only correct if there is no transparency involved.
Once there is transparency involved, it gets more complex. So, what is the math behind the linear dodge blending mode if the top layer has semi-transparent pixels (=alpha less than 1)?
I have a high-res image of a model of a ship that I'm looking to put on top of a seascape image. The pictures below are a lot smaller and cropped then actual.
Here is a crop of the image of the ship, luckily it's on a plain background and nothing more complicated: After much trial and error, Fluid Mask did a decent job and I'm on the fence about saying useable:
However, this is a thought I had when scrolling through blending modes on the ship's layer. Here it is on Multiply:
Obviously it's too dark, but in terms of the edges on the small details like the ropes, it looks great. I got thinking about somehow automating Photoshop to recognize wherever a pixel is different from the background layer below it, Photoshop would be able to tell where the image is and where the background is, since Multiply removes any white but leaves other colors (albeit darker).
I don't know how this would be done if it's possible at all, I'm guessing with some sort of code made into a plugin or something.
I have Windows 8, and Photoshop CS6. All of my blending modes work, except for Screen. I don't know why it doesn't, but I do use it somewhat frequently, and it's really holding me back at this point.
View 4 Replies View RelatedI see that the new default blending mode when you create a Group From Layers is Pass Through. I will never use this configuration, and would prefer to set my default to Normal.
View 1 Replies View RelatedI have a PSD file that has a couple layers that are shadows and highlights for t-shirt textures. Then I have other layers that are the colors of the shirts, so I can swap the color out and it looks like the appropriate t-shirt color with the shirt textures and shadows. My ultimate goal is to export the shirt textures with no color background and keeping it a transparent png. I want to use this transparent image on a website that has color behind it and can change the color using html Divs.
The issue is when I turn off the lower layer colors of the shirt the image is not trasnparent it is white. The multiply layers don't stay transparent. Is there a way to export the multiply layers as transparent? Is there a way to remake the layers as a raster image, rather than using the layer blending modes?
I have two similar images where the subject has moved between the images. I have them in the same file as two separate layers and am using the subtract layer mode to identify where they differ, (roughly!).
I want to be able to use the subtract layer as a completely new layer so that I can make edits to it. The only way I have found to do this at the moment is to 'copy visible', but this still brings other elements that I don't want from where the layers overlap.
In CS6 I created a clipping mask with an image above a type layer, and when I lower the opacity of the image layer, it starts turning the color of the text green? Why is this?
1. How could I lower the opacity of the image inside the text?
2. The same thing happens when I try to change the blending of the clipping mask with the text layer beneath it. Why is turning green?