If I wanted to change an objects stroke (outline) color for just part of the object, what would be the best way to go about that. Pro tip: Paint bucket tool in photoshop != the best way... it gets all pixel.
Is there a way or an option I am missing to convert my regular paths to a path stroked with a brush profile,while maintining the proper stroke width?
For instance, I have a regular line with a stroke of 5 and then add a brush profile, which then converts the original stroke to whatever the brush was made at.
I got this error many different times and the problem still continues.
When I change the stroke weight from the Strokes menu arrows or by scroll, this action changes my path's shape and distorts it. You can see the problem below:
I got similar errors when scaling a couple of times. But this one looks just impossible to me.
I'm using Illustrator CS6.I'm working with closed paths on an illustrated character. I have a leg overlapping a body for example. The leg is essentially a 4 sided shape but I only want a stroke on 3 sides. On the 4th side I don't want a stroke on it so that the leg blends with the body. I first thought about using the shape builder tool to merge the 2 shapes to see what that would look like but they won't merge for some reason.
Then I tried to use the width tool to drop the stroke on the 4th side down to a 0 width for the side I want ... but that didn't work either.how I can change a closed shape so that a section of the shape has a different stroke colour (i.e. none!) from the rest of the shape?
I'm trying to figure out a way to automate a simple, yet repetative process I do countless times a day. Ideally, I'd like to tie it to a keystroke to speed up my workflow.
I work on line art and colorways for footwear, so the way I'm coloring these shapes and strokes break apart the different materials and pieces of the shoe.
While coloring line art, I work with Pantone spot colors as fills for closed path objects. I then have to manually apply that same color to the stroke, set the stroke to 0.5px weight, convert that spot stroke color to CMYK, and add 15% to the K value.
I found some code in an older post for applying the actively selected object's fill color to the stroke, but I'm having but I'm having trouble with the next step of figuring out how to take that spot stroke color and convert it to a CMYK build that I can then add 15% black to. Is this something that's even possible? I've spent about an hour playing with the script and have only had luck matching the fill color or turning the stroke white.
I've been having this problem changing the Paint Tool in the Stroke Path Dialog .
I'm using GIMP v2.6.11
First I stroke a path using the Paintbrush as the paint tool. Then I change the Paintbrush to Airbrush and try to stroke the same path and it seems like it's still using the Paintbrush (or even worse, it does nothing at all). Sometimes I reopen the stroke path dialog and it seems to have reverted back to the last paint tool I used (Paintbrush) and my Airbrush selection seems to have been completely ignored.
Currently if I want to stroke with different paint tools I have to do the following. Stroke with Paintbrush, stoke with Pencil and then undo (for some reason changing from the pencil tool doesn't have the problem), then stroke with Airbrush. I always have to do this intermediary step of stroking and undoing with a pencil to get the new paint tool to register.
I'm not sure what I did to make this happen or how to change it back, but for some reason when I change the size of an object/line it changes the stroke weight as well. (For example, if I drew an ellipse with stroke weight 2 pt, and then increased the size the stroke weight would be 2.856 pt or some such number instead of 2 pt.) How to change this back?
I have an open path in Photoshop CS4. When I go to stroke the path, Photoshop makes a stroke that closes the path from end to end. I want to stroke just the path with a specified stroke width in a specific color.
I seem to come unstuck when I apply colour using the 'Stroke Path' option. Basically I need to know if there's a way of determining the opacity of the stroke line? In some cases I don't need to have such a 'dense' colour. I want to see a little of what I've 'painted over' so as to keep some of the detail.
I mostly use photoshop for lineart on some pictures I do but the biggest problem is that the lines are not really smooth. I want to Use Illustrator just to ink the pen tool paths and then return it to photoshop to color. This is a recently finished picture I did using the Pen tool traced on top of a sketch I scanned. I want to know if there is any way I could do something similar to "Stroke path" in Illustrator so that I could get this picture done with crisper lines and if not.
For example, if I created a square and wanted the 2 sides and bottom to be 1 pt stroke and the top to be 0.5 pt stroke or no stroke - is this possible?
I'm unable to adjust the weight of a path. Here's a 40 sec video (no audio, 1920x1080) that demonstrates I know how to adjust the stroke weight on a path, followed by a demo of it not working when I try to adjust it:
[URL]....
Here's what I do in the video:
First, on a path that allows the change:
Select an elipse.Increase the stroke weight of the elipse.Control-Z to undo.Decrease the stroke weight of the elipse.The above demonstrates I know how to adjust the path weight (at least I think it does).Next, on the path that doesn't allow the stroke width to be reduced: Select path. Increase stroke weight to demonstrate it increases.Control-Z to undo.Decrease the stroke weight to .25 to demonstrate it does not reduce in size.
What do I need to do to decrease the weight of the path I am trying to adjust?
i have a line art drawing and have expanded the strokes to paths. now i'd need to turn part of the paths back to strokes and can't find an (easy) way to do it.
inserted is an example of the situation. instead of closed path i'd like the form to be a stroke.
If I have an object that has a large stroke set to align to inside and I outline that stroke, the resulting inner shape isn't a closed path. While this is easy enough to fix, I was wondering if there was a way to avoid it alltohether?
I'm having trouble making adjustments to my compound path/shape, as I'd like to outline the inside of the shape with a stroke - but this doesn't seem possible as the stroke always surrounds the outside too.
So: I've got a simple rectangle with white fill, with a rectangle-window hole cut out of it using the compound path action so you can see the layers beneath. Now I want to stroke the window hole, but NOT the outside of the entire rectangle. I'd be happy to split the shape up and tried various options like divide, edit in isolation mode, expand (button is greyed out), all the pathfinders - but none of them allow me to do this only to the inside part of the path.
How I can perform this action? I'm working in CS5 and CS6.
Drew a path in Illustrator - made it a compound path. Made a clipping mask with another object inside it. When saved as a pdf, there are these strange white gaps in the stroke of the path.....
I am trying to create a circle where I can align a stroke to the outside of a path - however I need to be able to break the circle up into sections - once I do that - I cant align to outside anymore.
Aside from breaking the green section apart and aligning it manually by eye, is there no other way to do this? Perhaps by aligning all segments of the circle to another circle (one that hasnt been broken apart?)
I use Corel Draw X5 while at work and to do the particular task needed I have to have the stroke set to COLOR: RED, and WIDTH: HAIRLINE, MILLIMETERS. How to set the program to jump to these settings as a default upon opening all files.
In the attached, I've placed red circles around areas where I would like to start paths that will be thicker when they start (so that they look like they connect in a seamless way from the decorative swashes around the pre-existing, diamond shape in the middle of the page) and then get thinner as they go on. How do I do that so it gets realistic?
Also, how do you vary it genereally? I may want to thicken the paths again when they end.
I know how to use the pen tool decently but at the starting points I can't seem to get things to look like they realistically join what's already there.
I'm actually about to punch my computer screen. Ok so say I draw up a triangle with the pen tool
Then i hit the colour option
it changes to 1pt
So I change the weight to 0pt. How I want it, but then the NEXT time i draw up another path or whatever, and hit the colour option it goes to 1pt again!!! this is so fricking annoying i'm about to jump off a cliff ?
I'm trying to select a portion of a path by using the direct selection tool and shift clicking on the anchor points. But when I click and drag the brush over onto the path, the brush stroke is applied to the entire path..... which I dont want to happen. I only want it applied to the section of the path.
So i've got a stroke in a circular path. I use the scissor tool and cut a segment of it out. Now, i want to move one of the end points up and have the anchor points after it follow the movement to keep the smooth line. I think Flash had a tool like this. It allowed you to manipulate one point that would affect the whole path depending on how extreme or what direction you went.
I'm trying to add a stroke that's aligned to the outside of my path. It appears to be offsetting the stroke *and* moving anchor points at the same time. It does the same kind of thing when I align the stroke to the inside. It is fine when i align the stroke to center. The one that is offset to the top-left is the align-inside one.
I have made a circular crest type image with a uniquely defined stroke (so it looks like a stamp). I want only the outside of the stroke to be bump and the inside be smooth (of the circle). Before I was just layering other white circles over it but now I need the inside to be transparent. Is there a way I can convert my stroke into an object so I can easily erase the bumpy inside? How else can I get around this? Top image is what I have, bottom image is what I want. Only to have a transparent center.
1. Adding Effects to a path applies the effect but the effect is not visible in the Appearance panel. 2. In conjunction with this, it appears that internal stroking of the object creates a weird offset. The stroking is visually incorrect. The stroke generally offset by -1 on each axis. If the object has had a rounding effect applied to it, some of the corners become mangled.
Any way to do this using strokes, but everything I've tried so far has been unsuccessful. I'm starting to realize that this may actually be impossible, but maybe there's a trick I'm unaware of. Pic should explain what I'm trying to do.
Usually, when you check the 'dashed line' option on the stroke pallete, you will instantly create a dashed-line stroke on the selected path. What I don't know how to do is retaining the straight property of a dash on curve parts of the path.