Photoshop :: Stroke Just Path With Specified Width In Specific Color
Nov 4, 2012
I have an open path in Photoshop CS4. When I go to stroke the path, Photoshop makes a stroke that closes the path from end to end. I want to stroke just the path with a specified stroke width in a specific color.
Trying to use the width tool, I ran into the following problem. I would like to have a smooth transition of the stroke width between two width points while keeping the original stroke width unchanged outside of that line segment.
There are four width points here: two end points and two in between. The original stroke width is 200. The two on the left have one side set to 100 while the two on the right have one side set to 50. I would like to eliminate the distortion of the line width occuring in the first and third line segments. The only solution that I have come up with so far is to place two additional width points very close to the two middle width points: one with a 100-unit side to the left of the second point in the picture and one with a 50-unit side to the right of the third point in the picture. Yet there will be a small distirtion in between.
If I wanted to change an objects stroke (outline) color for just part of the object, what would be the best way to go about that. Pro tip: Paint bucket tool in photoshop != the best way... it gets all pixel.
I seem to come unstuck when I apply colour using the 'Stroke Path' option. Basically I need to know if there's a way of determining the opacity of the stroke line? In some cases I don't need to have such a 'dense' colour. I want to see a little of what I've 'painted over' so as to keep some of the detail.
I'm using Illustrator CS6.I'm working with closed paths on an illustrated character. I have a leg overlapping a body for example. The leg is essentially a 4 sided shape but I only want a stroke on 3 sides. On the 4th side I don't want a stroke on it so that the leg blends with the body. I first thought about using the shape builder tool to merge the 2 shapes to see what that would look like but they won't merge for some reason.
Then I tried to use the width tool to drop the stroke on the 4th side down to a 0 width for the side I want ... but that didn't work either.how I can change a closed shape so that a section of the shape has a different stroke colour (i.e. none!) from the rest of the shape?
I'm trying to figure out a way to automate a simple, yet repetative process I do countless times a day. Ideally, I'd like to tie it to a keystroke to speed up my workflow.
I work on line art and colorways for footwear, so the way I'm coloring these shapes and strokes break apart the different materials and pieces of the shoe.
While coloring line art, I work with Pantone spot colors as fills for closed path objects. I then have to manually apply that same color to the stroke, set the stroke to 0.5px weight, convert that spot stroke color to CMYK, and add 15% to the K value.
I found some code in an older post for applying the actively selected object's fill color to the stroke, but I'm having but I'm having trouble with the next step of figuring out how to take that spot stroke color and convert it to a CMYK build that I can then add 15% black to. Is this something that's even possible? I've spent about an hour playing with the script and have only had luck matching the fill color or turning the stroke white.
Is there a way or an option I am missing to convert my regular paths to a path stroked with a brush profile,while maintining the proper stroke width?
For instance, I have a regular line with a stroke of 5 and then add a brush profile, which then converts the original stroke to whatever the brush was made at.
I'm trying to stroke my work path with a brush I tailored myself. now, when I create a workpath from my text layer and switch to my top layer to try and choose 'stroke path' the option is shaded out.
when I used to paint with Photoshop 7 and a mouse, I had it set up so that my brush strokes would fade gradually as I dragged the brush across the piece, like a real paintbrush running dry with each stroke.
Ever since I upgraded to Photoshop CS and a Wacom Graphire tablet, I can't figure out how to set my brush tool up like I used to have it (I prefer it for speed painting). Currently, my brush strokes vary in width based on the amount of pressure I apply. :B
how to adjust my settings so that the level of pressure on the tablet determines the stroke's transparency as well? Or at least point me to the right thread?
In PS5, if I start with a picture 5184 x 3456, I could crop a picture to be 2100 by 1500 by setting these parameters in the crop tool. No matter whether I decided to make a big crop or a small crop, my final image was always 2100 x 1500.
In PS6, however, I don't think the crop tool parameters work the same way. If I set the crop parameters to 2100 by 1500, my final crop is NOT 2100 by 1500, but rather my final crop is whatever original pixels I selected.
What is the EASIEST way to accomplish a final crop of 2100 x 1500 on PS6?
I'm having trouble with stroke option in illustrator. It was working just fine but now its stuck at 1pt and I cant increase or decrease the stroke width no matter what I do.
I'm making a short oval race track. I'm lofting along an oval shaped path and can get the track width consistant all the way round - but my issue is that I want the bends to have more width than the straights.
i've seen examples of lofts having more than 1 shape along them (tubes turning into cubes at certain points etc), but I just lofted my path to a line as the track only needs to be a flat 2 dimensional surface.The scale deformations allows for some change of width, but doesn't seem to have much accuracy.
The black line is the path, grey area is the loft produced, blue area is an example of how I want the track area to be.I'm using 3dsmax v5.
I know you can change the width of the polyline by using the command "plinewid". Is there a way to set a specific width of the polyline on just one specific layer?
For example, I create a layer called "WIDE", and I want the width of the polyline to be 4". But i want the pline width to be 4" ONLY whenever I draw on this particular layer called "WIDE"; but if I draw on the other layers, the polyline width would be back to the default width. Is this even doable?
I do cartoons and I want to be able to use the pen tool, brush tool and/or even blob brush tool to draw. I'm trying to draw a straight line that has a varied stroke width, so it looks like it's drawn with a felt tip marker or maybe a pencil. The natural random/varied stroke width is what I'm looking for.
I see the "vaiable width profile" drop down box in the tool bar but I only see one option that looks like this (it says "width profile 2" when I mouse over it). Although this varies in width, it's too consistent and doesn't look natural at all. Is there a way to get a varied stroke width for straight lines? I have a pen talet and have tried pen pressure as well but I've not found an easy way to do this.
I'm looking for an existing, or a way to create, a shortcut that will adjust the stoke width in Illustrator as I draw. Something similar to the bracket key in Photoshop for changing brush size on the fly.
I was wondering if there was any way to maintain stroke width (with antialiasing off) when importing/resampling vector files, like pdf. photoshop does this, i think.
i made a test case that shows the issue in the attached files. the PDF is a 1px-stroked square. when i try to rasterize it to 100dpi (or any dpi other than 72) using Gimp or any tool that relies on ghostscript for rasterization (imagemagick, mupdf, xpdf) i get a square with unevenly stroked edges. photoshop's algo maintains the stroke width in favor of maybe less optimal positioning.
is there any way to make Gimp or any other pdf->png rasterization tool (ghostscript included) prioritize stroke widths over positioning?
I can't believe Illustrator doesn't do this automatically. If you create a stroke profile on one side of the stroke by holding Alt/ Option while dragging with the Width Tool and then mirror the object, the stroke profile doesn't mirror accordingly. You have to go to the Stroke panel and click one of the flipping buttons for each stroke of the mirrored artwork. This makes mirroring complex artwork very time consuming. Mirroring with transform effect doesn't have this problem but this makes the usage and editing of the mirrored object difficult.
I'm just posting this before making a feature request in case I'm missing something. And to check if this problem has been already raised and the feature request made.
I am tried to open the following svg in the illustrator but it was not scaled the stroke-width of the text, even I have changed the units into px. And its kinda merged svg from both illustrator and inkscape generated svgs.
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!-- Created with Inkscape (http://www.inkscape.org/) --> <!-- Added to solve the issuses with ill.adobe genrated svg's --> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd" [ <!ENTITY ns_extend "http://ns.adobe.com/Extensibility/1.0/">
I am trying to create seamless pattern repeats. Most of the time when I do this I get thin lines between the tiles (I place the original pattern and move>copy it to exact measurements). I have read in other forums that these are 'ghost' lines which don't appear when the design is printed out, but I've had fabric samples printed that do contain a line. Also sometimes the motifs on the edge of each tile don't match up - see the slight line down the orange / white cups here:
I move>copy the motifs using the exact measurements of the artboard, I line up my clipping mask with the artboard and they are exactly the same size, and they have no stroke width. I can't work out why it still does not work.
Even before I copy and tile the design I sometimes have a thin white line down one side - see below.
So i have this piece and i need to be able to colour different sections of the stroke around the whole piece with different colours. Also, i need to be able to change the width uniformly on sections between anchor points. I DO NOT want to use live paint as it takes away the sections of stroke i have tapered off already, however, the effect you get when using the live paint selection tool is exactly what i need
Is there a way of doing this at all?? It seems that i should be able to do it but i'm not able to find the right button, option or combination of both.......
I, i can't stroke a path. Pen Tool, design the path, click on the right bottom on top of the path to stroke path, choose brush and select simulate pressure and this just messed all of my pics with some lightning background effect.
ive been drawing round this photo in PS and now i want to stroke that path.
Basically ive gone to paths selected the workpath then gone to the bottom and hit stroke path with brush. Ive got a 6px round brush on but all its doing is stroking the bits where the path points originated. This has left me with a join the dot type situation.
I am having problems creating a stroke path in Photoshop CS. I will create a new path, and then apply a stroke path with brush tool setting. For some reason it only is stroking each anchor point and now along the line (path).
So basically I have a basic wave path. It has 3 anchor points, and the stroke path is only making a circle around each anchor point rather than stroking along the path. It is real frustrating because I tried all different settings on the pen tool. Are there specific settings I should have set when creating my path? What am I doing wrong?
I created a path using the pen tool, but when I try the stroke path option it just doesn't do anything. I have selected my brush, changed the width of brush, etc. But when I stroke the path and choose brush and click ok, the path always looks the same as before.
I am currently having a problem stroking a path I create in photoshop CS. When I choose stroke path, it does not stroke the entire path I have created with the pen tool but rather only "strokes" the anchor points of the path I have created with the pen tool.