Illustrator :: Stroke Width Wasn't Scaled Up When Importing SVGs In CS5
Aug 22, 2012
I am tried to open the following svg in the illustrator but it was not scaled the stroke-width of the text, even I have changed the units into px. And its kinda merged svg from both illustrator and inkscape generated svgs.
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- Created with Inkscape (http://www.inkscape.org/) -->
<!-- Added to solve the issuses with ill.adobe genrated svg's -->
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd" [
<!ENTITY ns_extend "http://ns.adobe.com/Extensibility/1.0/">
Trying to use the width tool, I ran into the following problem. I would like to have a smooth transition of the stroke width between two width points while keeping the original stroke width unchanged outside of that line segment.
There are four width points here: two end points and two in between. The original stroke width is 200. The two on the left have one side set to 100 while the two on the right have one side set to 50. I would like to eliminate the distortion of the line width occuring in the first and third line segments. The only solution that I have come up with so far is to place two additional width points very close to the two middle width points: one with a 100-unit side to the left of the second point in the picture and one with a 50-unit side to the right of the third point in the picture. Yet there will be a small distirtion in between.
I do cartoons and I want to be able to use the pen tool, brush tool and/or even blob brush tool to draw. I'm trying to draw a straight line that has a varied stroke width, so it looks like it's drawn with a felt tip marker or maybe a pencil. The natural random/varied stroke width is what I'm looking for.
I see the "vaiable width profile" drop down box in the tool bar but I only see one option that looks like this (it says "width profile 2" when I mouse over it). Although this varies in width, it's too consistent and doesn't look natural at all. Is there a way to get a varied stroke width for straight lines? I have a pen talet and have tried pen pressure as well but I've not found an easy way to do this.
I'm looking for an existing, or a way to create, a shortcut that will adjust the stoke width in Illustrator as I draw. Something similar to the bracket key in Photoshop for changing brush size on the fly.
I can't believe Illustrator doesn't do this automatically. If you create a stroke profile on one side of the stroke by holding Alt/ Option while dragging with the Width Tool and then mirror the object, the stroke profile doesn't mirror accordingly. You have to go to the Stroke panel and click one of the flipping buttons for each stroke of the mirrored artwork. This makes mirroring complex artwork very time consuming. Mirroring with transform effect doesn't have this problem but this makes the usage and editing of the mirrored object difficult.
I'm just posting this before making a feature request in case I'm missing something. And to check if this problem has been already raised and the feature request made.
I am trying to create seamless pattern repeats. Most of the time when I do this I get thin lines between the tiles (I place the original pattern and move>copy it to exact measurements). I have read in other forums that these are 'ghost' lines which don't appear when the design is printed out, but I've had fabric samples printed that do contain a line. Also sometimes the motifs on the edge of each tile don't match up - see the slight line down the orange / white cups here:
I move>copy the motifs using the exact measurements of the artboard, I line up my clipping mask with the artboard and they are exactly the same size, and they have no stroke width. I can't work out why it still does not work.
Even before I copy and tile the design I sometimes have a thin white line down one side - see below.
So i have this piece and i need to be able to colour different sections of the stroke around the whole piece with different colours. Also, i need to be able to change the width uniformly on sections between anchor points. I DO NOT want to use live paint as it takes away the sections of stroke i have tapered off already, however, the effect you get when using the live paint selection tool is exactly what i need
Is there a way of doing this at all?? It seems that i should be able to do it but i'm not able to find the right button, option or combination of both.......
Am I the only one who has edited a stroke with the stroke width tool, then outlined the stroke only to find a countless number of points and noticeably unsmooth edges? Is there a setting or certain way to ensure that the stroke width tool won't corrupt the smoothness of my shapes? The stroke width tool is the most handy new feature I can imagine, but this problem makes it almost entirely useless, unless designing something where precision and smoothness are not important.
i have made a custom stroke width profile and want to back it up for future use i found two files called variablewidth or something but the date modified wasn't congruent to when i created the profile.
where can i find the files that contain this preset to back up?
I've got trouble with a part of a bigger artwork I got from an unknown source in an AI file. It seems that even though it is an Illustrator file, AI retained parts of code from an SVG that contributed to creation of this AI file. When I save the file in Illustrator as an SVG not only it won't render in any browser, but also Illustrator won't open it ("This SVG is Invalid. Validate it before opening."). I am at a loss. I've tried all possible combination of SVG saving options.That is a problematic part of an SVG save:
If you save the above code (that is a direct result of saving from AI) as a plain text file with an SVG extension Illustrator won't open it.
I have found that opening it in Inkscape and saving as Plain SVG (getting rid of sodipodi and inkscape namespaces) makes it readable again, but for all sorts of reasons I need Illustrator to be able to deal with it on its own.
Is there any way for Illustrator to "forget" the non-standard code from placed/opened SVGs? I've tried copy&paste, export as PDF... nothing. Maybe a script?
I'm using Illustrator for work and I love it, I never needed scripts yet. Now I have couple houndred svgs coming in per day, I would like to have a script that opens every svg one by one in the selected directory and add them to a pdf as pages of the same size and than save it.
when I used to paint with Photoshop 7 and a mouse, I had it set up so that my brush strokes would fade gradually as I dragged the brush across the piece, like a real paintbrush running dry with each stroke.
Ever since I upgraded to Photoshop CS and a Wacom Graphire tablet, I can't figure out how to set my brush tool up like I used to have it (I prefer it for speed painting). Currently, my brush strokes vary in width based on the amount of pressure I apply. :B
how to adjust my settings so that the level of pressure on the tablet determines the stroke's transparency as well? Or at least point me to the right thread?
I have an open path in Photoshop CS4. When I go to stroke the path, Photoshop makes a stroke that closes the path from end to end. I want to stroke just the path with a specified stroke width in a specific color.
I was wondering if there was any way to maintain stroke width (with antialiasing off) when importing/resampling vector files, like pdf. photoshop does this, i think.
i made a test case that shows the issue in the attached files. the PDF is a 1px-stroked square. when i try to rasterize it to 100dpi (or any dpi other than 72) using Gimp or any tool that relies on ghostscript for rasterization (imagemagick, mupdf, xpdf) i get a square with unevenly stroked edges. photoshop's algo maintains the stroke width in favor of maybe less optimal positioning.
is there any way to make Gimp or any other pdf->png rasterization tool (ghostscript included) prioritize stroke widths over positioning?
in the left is my outlined shapes zoomed right in on a corner all perfectly alligned (3 shapes in total next one is ontop of another perfectly inline) then next is the preview zoomed in as you can see not perfectly inline and next is my full image so you get an idea.
My probelm is when scaling like i've done here it causes the shapes to come out of line and then causes the overall image to look bad. But when i made the original pic it was fine its just when i resize this happens but as you can see the outline is fine?
I am having issues with scaling objects that I have already created. I think it started because I inadvertantly turned on "Align new objects to pixel grid" But I have turned these off (under New Document as well as the Transform menu), quit Illustrator, and reset prefs.
I have a shape with a black stroke and green fill. I have a white line segment over it. How do I get it so that the end of the line segment doesn't show over the black stroke of the object? If I try to put the line segment behind the object, then the object fill hides it completely.
I'm new to illustrator and I've tried to search for an answer but I don't know the best way to accomplish what I want to do. Seems like some combination of transparency or knockout groups and I've read a bit about this and can't figure out what I need to do.
I need an outline on a stroke that i drew but when i apply object>path>outline stroke i keep getting my initial stroke applied as well. I only need the outline, not the initial stroke. I use Illustrator CC.
I am not running any .net apps that are noit Autodesk's own and loaded by Autodesk without my direct request. I took a snapshot of the error window and then I tried the Retry option. AutoCAD C3D halted (crashed). I suspect Abort or Ignore would have done the same but idk.
Windows 7 Professional 64-bit - Service Pack 1 Intel﴾R﴿ Core﴾TM﴿ i7-3820 CPU 3.60GHz; 16 GB DDR3 Dual Channel RAM nVidia Quadro 4000; AutoCAD Civil 3D 2013, sp1
I'm trying to figure out a way to automate a simple, yet repetative process I do countless times a day. Ideally, I'd like to tie it to a keystroke to speed up my workflow.
I work on line art and colorways for footwear, so the way I'm coloring these shapes and strokes break apart the different materials and pieces of the shoe.
While coloring line art, I work with Pantone spot colors as fills for closed path objects. I then have to manually apply that same color to the stroke, set the stroke to 0.5px weight, convert that spot stroke color to CMYK, and add 15% to the K value.
I found some code in an older post for applying the actively selected object's fill color to the stroke, but I'm having but I'm having trouble with the next step of figuring out how to take that spot stroke color and convert it to a CMYK build that I can then add 15% black to. Is this something that's even possible? I've spent about an hour playing with the script and have only had luck matching the fill color or turning the stroke white.