GIMP :: How To Pass Info To Cage Tool And Make It Real Rectangle
Mar 21, 2013
The new cage tool is fantastic to solve the following problem.
I take a photo with the smartphone of a book page. I need two hands for this. The page does not lies flat (see [URL].... because no more hands available to keep the page flat (and no glass sheet at hand...). Using the cage tool with 3 nodes above and 3 below the text produces an acceptable result see [URL]....
Question: Is there any better method? Any GIMP plugin or even Android app to solve this problem?
I can trace the deformed rectangle that enclose the page text, but then I don't know how to pass this info to the cage tool and ask to make it a real rectangle.
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Aug 12, 2011
Is there a way to preserve layer info,and pass that info back and forth between graphicEditors?
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Jan 3, 2014
Currently the cage tool recalculates the transformation with every point I change. This can be terribly slow for every point moved.
What I imagine would be good therefore would be to have an option for how the transformation is previewed -
1. None - useful for moving many points; might not be necessary if 2 below works well2. Low-Res - useful for getting the transformation almost right without incurring exasperating delays3. Full Quality - final checks and tweaks
(It would also be a useful extra to mark key points and see how they move, but not quite so necessary as having a low-res preview option)
Also an option if feasible to transform what's outside the cage also?
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Jul 16, 2012
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May 10, 2012
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Mar 15, 2011
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Mental Ray - 3ds Max 2010.
Nothing more, nothing less.
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Sep 26, 2013
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I was wondering what tool i can use to make a picture look like this effect. [URL]
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I mainly use MyPaint, Gimp and Inkscape, but I also made a quick tour ofother painting softwares. If all of them take into account the color (asis, without any characteristic like viscosity, nature of a paint - oily oraqueous) and the toools to apply the color (with a stiking inventivenessregarding the brushes !), I have not found any that directly simulate thebehavior of the media on which the color is applied. However, to take justthe example of the watercolor, the paper has a fundamental importance onthe effects that can be applied and on the final rendering.
Of course, with a good expertise - and dexterity - in a particularsoftware, one can, by manipulating the image, achieve a very close if notidentical result. But this is akin to a Grand Chef cooking, with secretrecipes, tricks and tips, subtle dosages...
why the medias are not implemented in the paintingsoftwares ? There is some few basic parameters as the substrate porosity,surface roughness, anisotropy of the porosity and/or roughness, inclinationof the surface of work, and if this is coupled to some parameters of theink, like viscosity, attractive or repulsive power of the ink, you can workreally more intuitively.
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Uploaded with ImageShack.us
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