GIMP :: Use Layer Mask With Grayscale And Inverted Image
Dec 31, 2012
I've had gimp for quite awhile now and ive never come across this problem before. im trying to use the layer mask with greyscale and inverted image just as i always have. but when i go to edit my color i get grey! ive always been able to change colors this way! i know that the mode is set to rgb. im on the correct layer. ive closed it. ive restarted my laptop.
If i click on the transparency part i get a big blob of color as i should. but on the mask it does what its supposed to but in shades of grey. i dont understand whats wrong! it always worked perfectly. . .
newest Gimp
windows 7
Only thing that i have changed is i have a new tablet but i still have the problem without the tablet
So the motorcycle would be all white but stay within the bounds of the current lines of the bike. I did some digging and it looks like I need to add a layer mask which I did without any luck. When I add a layer mask which option should I choose?
I downloaded an image of the internet to edit [URL]......
Because I want to edit the base and put clothes on it and such. I opened the image in gimp and added the lines for the clothes on multiple layers. I went in to color it and the color showed up grey, any color i used turned out to be grey. Then I looked up at where they put the name of the image and it says: (greyscale, 6 layers) I assume that why i cant color it. is their any way to change this so i can add and edit color?
I need to transform a selection of ranges of grayscale image in colors. For example: using GSM of a gray scale image as a parameter I want to recode pixels from 0 to 20 in red, 21 to 40 in orange, 41 to 60 in yellow and so forth... until pixel valued 256 in GSM.
Long time gimp user, but for basic tasks only. Now I would like to get my hands dirty a little more. I'm trying to setup a workflow that involves CAD, Inkscape and GIMP. Basically I did some architectural drawing in CAD, used Inkscape to clean up and convert DXG into SVG, so that I can use paths into GIMP. I did a script that for every path creates a new transparent layer with a layer mask using the path, so I can add fills and textures quickly. Now to the problem: say I want to add a texture from another image, i paste the image into the appropriate layer, then I want to transform the texture a bit (scale, rotate and perspective). the result is that the layer mask is transformed, too. I tried to disable the mask during transform, but didn't work.
Is there a way to workaround this? maybe some layer mode instead of layer mask?
i'm using gimp 2.6.11 on a windows 7 enterprise machine. I made some brushes in rbg mode and saved as gbr, and also converted some ps brushes by exporting an abr as a png in rbg mode then saving as gbr. my goal is to get a gbr brush that i can change the color to the foreground color. I tried changing the mode from rgb to greyscale but when i try to re-save as gbr i get an error message that brushes can only be saved in greyscale or rgba (!).
i've tried saving the gbr as a png, changing the mode to greyscale and then saving as gbr but i get the same error message.
Any good skin texture brushes for gimp that can be used with foreground color? It's for a digital portrait of a male so I need an orangepeel texture and some other skin textures that aren't too airbrushed.
I'm new to GIMP. I've used Adobe Photoshop for years an years and no longer have access to the license. So I've been giving GIMP a test drive for a little while. I'm confused as to why when I apply a filter to my image or layer it changes the color to B/W or grayscale? I'm sure this is a relatively easy fix, but most filters I'm using don't have many options and I can't seem to apply the filter "as is". It always changes my whole graphic to grayscale. See "Before & After" attachments.
I have an image that has elements pasted in from PNG files, and those elements have some shades of green. I want printed output in gray scale only, so I did Image -> Mode->Grayscale. The image on screen went gray as I wanted. When I print it, however, I get an image in which *some* of the colored parts still are colored!
How do I quickly separate an image's channels into grayscale layers? I'll need to do this frequently, so is there an automated way? If there isn't, can it be done with python scripting? Would it take me a long time to learn how to write such a script assuming I know a bit of Python (as used in Blender), but haven't done any scripting with GIMP?
I`m trying to swich a image on a layer whit a layer mask. I whant to keep the layer mask but change the image. When I paste a copyed image it the laye it creates a hole new layer. How can I change a image but keep the layer mask?
My image is in grayscale though it's recognised as RGB. It contains structures in white which I would like to fill with a colour. So basically, I'd like for all the white in the image to show up as e.g. red.
How do I do that? I'm guessing it must be possible to have a red layer and somehow this will then fill the white, but I'm getting confused with background and foreground filling options and I don't know which transparency options I have to choose.
I have a picture of a black dog which I want to merge into a black background as seamlessly as possible. I created a layer mask and blacked out the photograph area behind the dog so that the black of the layer beneath shows through. What I want to do now is somehow feather the edge between the dog and the black background to melt the two together rather than having a sharp crisp edge. Can I somehow feather the edge of my layer mask to do this quickly and easily or do I have to do it manually using the smudge tool etc?
I am trying to add a grey scale mask to a layer so I can alter some game files .But I must be missing something blindingly obvious. Here is how I create a mask in PSP6.
-First I duplicate the base layer. -Then I adjust the saturation to -100%(grey). Then I adjust the lightness to +100%..This gives a grey scale image. -I then increase the brightness by 25% and the contrast by 50%. This gives a grainy bright and high contrast grey scale image. -I then create a mask and then add the mask to a blank layer.
This allows me to spray away to my hearts content and leaves the main detail on the original image untouched. By this method I can add mud effects to tank tracks in games and still see the original link details through the mud.
But I am having major issues trying to achieve this effect in gimp.At the moment this hurdle is stopping me getting to grips with gimp.
I am trying to develop an animated GIF to use as a web-ad, I have readthe docs and googled but still having problems :-(
The ad (portrait format) is very simple: a background logo at thebottom of the ad, and three different text messages which rotate. Ithus created a bottom layer with the logo covering the bottom third; asecond layer with nothing but the first text message on the upper2/3rds, another layer with the second text message also in the upper2/3rds and finally a layer with the third text message in the upper2/3rds. While the logo at the bottom should be displayed at all timesthe three different text messages are shown one at a time.
After reading the docs I then expanded each layer with a text messageto be as large as the ad itself. My next step was to try to create alayer mask - for each of the three layers with the text messages, saidlayer mask to cover only the lower 1/3 where it would be transparent.
This is where I ran into problems, no matter what I tried, I could notaccomplish this. There must be something very basic I have yet tounderstand!
Last, in order to create the animated GIF, I exported all four layersusing "replace" in the dialog box. I also experimented with "combine"to no avail. No matter what I tried, I either ended up with an animatedGIF where the logo and the three different text messages over timebecame overlaid, or, an animated GIF where only one thing was shown atone time.
I have 2 layers and I want to mask one through the other. I've attached a png showing what I want. I tried to attach an .xcf file, but it won't do it, which seems strange for a gimp forum. Anyway, one layer is the text (black outline) and one layer is a colorful background. In the xcf, the background layer is entirely filled with the colorful stuff, but I want it to only show through the interior of the letters (as shown in the png).
Attached File(s) at-final.png (9.55K) Number of downloads: 2
I have been using Gimp for awhile (love it!) and have always used layer masks with no problems. But for some reason when I create a layer mask by filling in an area with black it isn't 100% opacity. Everything seems to show 100% opacity, but I can see the layers underneath (the mask is maybe at 90%??). If I "show layer mask" it is black where it should be and white where it should be, it doesn't look transparent. All my layers are set to "normal" mode. I'm at a lost as to what setting I must have changed?
I am recoloring a paintball gun from blue to green. There are some parts with screws in the middle, is there a way I can select one area, and have another inverted?
[URL].......
This is what I have so far. You see that rectangle with the screw in the middle? There's my issue. I need to colorize the blue, but not the screw.
I know there is a tool where it everything is masked in red and it selects what isn't red, but that is too hard to use. I want to use the lasso tool.
When you try to rescale a layer using the Rescale Tool with a layer mask active, it scales of the mask, likewise if you select the layer it will scale the layer. Can I select both the layer and layer mask and scale the layer, thus it keeps the layer mask showing the desired masked area only. As the only way I can see currently is by applying the layer mask on the layer and then you can see the layer/s below to get the scaling that is desired. But I would like to keep the layer mask active for editing after scaling.
I have a skull on layer skull and bones on layer bones which is set to display under layer skull. I want to add a layer mask and paintbrush out the bones that are inside the skull area.
I've just started using PS Elements 10 again after not having used it for some time, and I've forgotten a few things. When I paste an image which I've selected from another image (image A) into a layer mask for image B, the image A selection appears in black and white. Also, is there a quick way to return PS Elements 10 to its default settings?
I have a problem with this command : "Toggle composite and grayscale mask in Quick Mask mode"I know i have to press the tidle key " ~ " to activate it but i'm using an Azerty keyboard (belgium) and i have trouble with it.The only way i can use the tidle key on my keyboard is to press "Option + n" keys.
So in Photoshop, i load a channel selection, turn into "quick mask mode" and then press "Option + n", but nothing happens.If i try with "Command+Option+n", i open the window for a new document.I have tried ALL combination of keys but nothing worked.I have also tried to change the keyboard input to Britain, Usa, etc but it still doesn't work.
I'm using the english version of Photoshop CS6 (Subscription), and an Azerty Keyboard (Belgium) on a Mac Osx Snow leopard.How can i solve this problem ?
In Photoshop, I have removed part of a layer via a mask, leaving only one part of the image. Now I wish to save this part as an independent image, png or gif with a transparency. How can I achieve this?
I've been using Photoshop intensely this year for school assignments, and I'm learning to get around very well. The issue I'm currently having is that it want to make a layer mask that fades from the mask to the image behind, from color to transparent to create a smooth transition.
I've attached a sample image of what I'm trying to do. Just note, I used a very round-about method to get this image, but I want to achieve the same effect with a vector mask.
I have a photo and I would like to blur the bottom of the image while leaving the top of the image sharp, similar to limiting the depth of field by using a large f-stop. I created a gradient mask and then used Filters > Blur but it is not working. If I choose the layer that I created the mask on and choose blur, nothing happens. If I choose the layer (background) under the mask then the whole image blurs.
I opened a 1024x1024 image in GIMP, and manually broke it up into fully black and fully white sections. I'd like to output a file which is just a simple binary array of 8 bit numbers, such that every black pixel in the image has the value 0, and every white pixel has the value 1. This way, I can open it in my C program and then load the array into memory using the fread function.
I haven't been able to work out how to do this. I need to avoid using any files with metadata in them...And unfortunately, even the ppm format has a handful of characters at the beginning. Is there a way to do this?
I have a GIF image that I need to add something to, but I don't want to add it to every single individual layer. Is there a way to add it over or behind the entire GIF so that it remains static while the GIF's frames cycle - like a watermark or something?
Or if not, is there maybe a script-fu that copies and merges a selected layer over every other individual layer automatically, without messing them up?
I know I'll probably have to just end up manually adding it to each layer, (so many layers...).