Just did a beginning drawing and placed it too close to an edge. Tried figuring out how to move it away from the edges. When I select it with one of the select tools, and then use the move tool, it moves the whole canvas (right word?). I did not want to move the canvas, just the object on the canvas, or layer, or background, whatever it is called.
Perhaps there is no way to move this. If that is the case, then how to I make the background bigger, and keep the object where it is so I can draw around the object?
I'm creating a face, but what I want is to have whatever happens on the right to happen on the left, instead of clicking each point to move the edges. I tried just cutting the face in half and duplicating, but I don't know how to flip second copy.
When you zoom into the picture that's being edited, scrollbars appear but you can scroll only to the edge of the picture, pixel in pixel this way it's pretty hard to capture the edges with selection
How to add a free space to all sides so it will be possible to move edges of the picture to the center of the screen and work with them easily?
so in the texture editor. as far as i know we can only move the verts around (with F12). we can select edges, to see where they relate on the mesh, but we can't move them. is there any way to move edges of the layout??
In an assembly i project a circle. I use the new center point with the hole wizard and save the assembly and the parts. When i move the original circle the hole doesn't move with it, and when i try to edit the hole's sketch there are no dimensions. So, i cannot move the hole.
Looking at a side profile of a channel in a drawing, you will usually see a top and bottom edge, as well as some nominal flange thickness.
In Inventor, all you see is the top and bottom edge...because the channel's shape is really radiused on the flange.
So I turn on "Tangent Edges" in the Display Options of my view...now I see three lines representing the flange. I can manually hide the other lines, but this option creates a TON of lines in my views that I would have to manually hide.
What is the quickest and cleanest way to represent a channel without seeing a ton of extra tangent lines?
In GIMP 2.8, I've been having a great deal of trouble getting good edges around elements that must be overlaid onto new items.
Such items seem to need (a) a progressive blur around the edges and inward to its center, and (b) a decreasing opacity from the edges and inward toward the center.
I cannot figure out how to satisfactorily achieve this. I use this all the time, but now in 2.8 I cannot. (The only "solution" I can think of is using a fuzzy brush around the entire perimeter, but that does not blur it, and, of course, it takes forever....there's no point in even having a matte if you're going to do it manually!)
Is there any way to have Tangent Edges to show within all view's created on my idw automatically within the my template file or do I have to remember to double click on each of my created views per page, select display options and make sure Tangent Edges are checked on.
*See Computer Mouse is Attached Photo IV 2012 Pro-Suite / VP 2011 Windows Vista Enterprise - 64 Bit Precision Workstation T7500 Intel (R) Xeon (R) CPU - E5504 @ 2.00 GHz (8 CPUs) 12284 Mb Ram Dual Quadro FX 5800
remove couple annoying white edges around the transparent PNG.
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Solution :Here is what I did in GIMP (how to do it in PS):
Open the image Add another layer underneath the first. - sample the green and paint the new layer with it Select the original and do "Alpha to Selection" "Merge Visible Layers" Add Layer Mask -> Selection Apply Layer Mask Save as PNG
- Important: In GIMP there is a checkbox option to save transparent colors. Make sure it is checked!Reimport into the SketchUp material and it should work (did for me).I want to remove all white edges , i'm okay with black edges.
What I am trying to do is, I have an image. I would like to fade the image edges into the background which is colored black. So in essence, I want the image to meld into the background which is black. How is this done. I tried so many things and I cant seem to get it right.
Every time I get close, to getting it right, my image fades somewhat using the gradient tool and a new opaque white layer but I get white and silver boxes on the edges of my image?
I have an image I want to cut the white space out of and make it transparent. I can use the magic wand tool to highlight everything I want to remove, but when I hit delete on my keyboard nothing happens.
It's originally a JPG image with a white background that I am pasting into GIMP.
I attempted to magic wand what I wanted to keep and then to copy/paste it to a new document, but the image is too intense to highlight it, it is much easier to just highlight the whitespace surrounding it.
I have city maps from various sources with color-coded information. I'd like to align these maps on top of each other (as layers) as automatically as possible. The maps might have different scales and may vary in details. I'm hoping that some "edge extraction" and "overlap matching" can automate this task.
just want to scale an image. I do File/Tools/Transform Tools/Scale. Then I adjust the numbers to my desire. If I reduce the size, there is blending that takes place amongst pixel colors.
Looks good except that the edges of the image are also being blended. Blended with what? The edge? I don't get it.
How do I scale an image, but leave the edges alone?
I had a question on how to do a specific border. I need a border around the edges (the Fuzzed Border is just fine), and I can do the border, but what's really getting me is making the fuzzed section transparent. Like the border done needs to slowly fade to a cut-out.
How to select exactly on the edges of the canvas ?
Lets say I create layer 1 , 640 x 480 and fill with white . Now I create a new layer, layer two, and I only want to select the whole top section (ie right from top, so the selection will be 640 wide, and lets say 50 down ? Just not sure how I can select right on the edges (i.e. on the edges of the canvas).
I have made a couple pretty nice text images, for friends, and myself. Many times this text image will have a border and consequently a transparency along a corner of the image because they are not always perfectly rectangle.
The problem is the images keep saving with a fine white line at the corner's of my image. How can I make this sharper so it doesn't have this white edge that stands out from the image?
this I scanned into MSPaint then opened in Gimp, I just need the bubble... but there is a lot of color mixed edges and even the white is color mixed... how do I fix the edges to be pure black and the bubble to be pure white?? plus I need to remove the 'recalcualating' text...
i have pictures of several shirt fabrics which i need to crop. this is easy. however, i need to add an effect that will make the edges appear to be a zigzag shape. see link below. look at the edges of the picture (including the shadow). this is the type of image effect i'm looking for. URL....
I changed the background of a picture and I am satisfied so far, except for the end of the hall. The transition form where the hall ends and the green stuff I pasted begins. The edge is to hard or something. I don't know how to explain it but it is obvious that there can be made some progress there. How to make those edges more natural?
This is the original And this is the result (sofar)
Is there a stock filter or one that can be added to GIMP that sort of rounds the edges of sharp parts of an image?
I'm looking for a filter or effect that can round the sharp edges of a bitmap image of a font, to give it that 'Xerox Machine' effect where a sharp font looses it's sharp corners and gets a rounded effect from being copied over and over.
I already tried the 'Gaussian Blur' filter, but that just creates soft edges and not the rounded corners that I'm looking for. The effect that I'm looking for is not fuzzy or blurred, but is more of a 'rounded corners' effect... it can be seen in the attached image that is below.
Attached File(s) Universal_Picture.jpg (34.92K) Number of downloads: 4
I make cartoons, and the brush tool and ink tool are my favorites (They have a really nice effect). The problem with these is that whenever I try to color Using the fill tool, there is a light, fuzzy uncolored edge around the brush tool or ink tool's lines. It looks pretty ugly, especially up close.
I've been using gimp for awhile now and have had great success using itto retouch about a zillion scans of old family photographs. but other than then few things I need in order to do that (paintbrush, clone tool, rotate tool and crop) I am still largely ignorant of how to use gimp. (There's just so much functionality in there, and I'm sure that I don't even have any use for about 90% of it.)
Anyway, a relative just sent me an old old family photo that some nitwit,perhaps a generation or two ago, did some seriously violence to with a pair of scissors. To salvage this one and to make it look presentable I really need to be able to take the scan I have of it and crop it into a oval shape.(Yes, it is a portrait.)
So anyway, how do I do this? It isn't obviously. I already did manage to figure out how to make a selection of the exact size and shape (and location)of oval that I want, and I _did_ make a selection like that... at least I_thought_ that I did... but then when I did crop-to-selection I ended up with the picture cropped to a rectangular shape, where the rectangle in question is, quite apparently, the rectangle which only and exactly contained the oval that I had selected earlier.
I'm sort-of guessing that what I really want is gonna end up being another one of these things that ends up involving multiple layers... yes? I mean of course, what I _really_ want to end up with is an image that _is_ in fact a rectangle, but everything outside of my selected oval has to end up being painted total white (255).
This is a strictly B&W image, BTW... just like all really old family photographs everywhere. How to fade the edges of the oval slowly to white.
Ok, so in photoshop there is this thing that when i resize or move around an image it will "stick" to the edges of the canvas allowing for an easier alignment, but this doesn't seem to be the case with gimp, so my question is: is there a way to activate those "sticky edges" in gimp while resizing a picture?
I am trying to create a puzzle from an image but I am having some trouble with the edges of each puzzle piece. Basically in short what I am doing is this.
1) I load my image in gimp (image layer). 2) Create new white layer (puzzle layer). 3) Use Filters -> Render -> Pattern -> Jigsaw... 4) From the Jigsaw windows I select; Bevel width; 0, Highlight; 0, Jigsaw style; curved. 5) I then select the white area from the puzzle later, copy this area from the image layer, and paste this on a new layer (piece layer). 6) I duplicate the piece layer (duplicate layer). 7) Paint the piece in white in duplicate layer. 8) In duplicate later I select Filters -> Blur -> Gaussian Blur 9) In piece layer I select Filters -> Map -> Bump Map 10) I select the duplicate layer as layer.
My problem is that the edges look really bad. Is there any way how I can make them look better? That is, not so much crippled?My aim is to have each puzzle piece in a different layer since I have to save them in different files. I checked several tutorials on how to create puzzles but all give me similar results.
I am trying to re size my text layer so that the borders would align with the edges of the text, but every time I adjust the upper part of the layer the text itself would shift downward, cutting off the lower part of the text. Is there a way I can conveniently adjust the layer so that it looks like the text fits the layer.
Example I am trying to achieve is something like this.