AutoDesk Smoke :: Process Of Importing Alexa Material?
Apr 11, 2012
Where can I find some info on the process of importing Alexa material to Smoke? Is it as slow as RED material? I need to Color Correct 10 min of 2k material from that camera.
Smoke 2013 Ext1
17" Mac Book Pro
OS X 10.8.5
16 GB RAM
I just imported a bunch of 4k clips via the gateway using the backburner. Is it normal that it took about 2 minutes per frame to render? I had 36 clips, 53 000 frames in total, and it took about 8 hours to get them all in (with store local copy and proxies turned on).
Smoke 2012 SAP2 SP4 and Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts) Mac Pro 4,1 OS X 10.6.7 12 GB RAM NVIDIA Quadro 4000 14 TB RAID (Areca)
is there a way to put a LUT on a clip, without having to 'bake' (process) it? So I can turn it on and off?
Our process is:
import R3E Raw files with User Settings in Red Log (so the image looks flat, with most color information).
then turn on a Display LUT (which settings would I use here?)
then do the color correction with the LUT on and after I'm finished, turn the LUT of and then export a dpx 10 Bit sequence to the vfx department, so they can work with it (in fusion).
Smoke 2012 SAP2 SP4 and Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts) Mac Pro 4,1 OS X 10.6.7 12 GB RAM NVIDIA Quadro 4000 14 TB RAID (Areca)
I'm getting this error message when trying to render a simple cfx with a simple action node inside it. The action node only contains a photoshop file with one layer and the default camera moving towards the layer.
I am experimenting with Smoke 2013 pre-trial and I am having issues with importing images and video with alpha channels.
1. If I have a layered Photoshop file or png with an alpha channel (a still frame lower third), I see that I can import it as a multi layered clip, but what is the best way to have it in the sequence to show up properly?
2. If I have a QuickTime in animation format or Pro Res4444 format with an embedded alpha, how can I import that file to show and cut it on a top layer to animate above my video?
i have a rendering problem... rendering a cfx on the timeline keeps interrupting ... I get an error message "rendering interrupted. cannot process connectfx "
I tried to disconnect all footage which lead into action and rendered them one by one to find out which footage is the problem... the 5K red footage makes the problem.what I need to do is to auto stabilize the 5k clip (which was due to a bug(?) not possible inside cfx, so I did it with the desktop tools) than brought the clip inside cfx, added a modular keyer node, than a timewarp node than went inside action... than back to the 1920x1080 timeline
the problem started suddendy. rendering worked fine (keying the 5k footage, timewarping.. axis... ) ... than I added another media into action, did some axis animations and the problem started (but if I disconnect the media I added, same rendering error..)
I have noticed that when exporting a Quicktime from release 5 the Background Process window wont show the actual progress so there is no way of knowing if it is working or how long will it take.
Smoke 2013 Ext1 17" Mac Book Pro OS X 10.8.5 16 GB RAM
Whats the dealing with importing TWs to Smoke? I have a show that's 70% keyframed with timewarps and need a way other then baking the effect to bring it into Smoke. It's comming from FCP7 and we have Automatic Duck but neither the XMLs or AAF bring anything other then the first speed of the clip. Any way to retain the keyframes?
The shop where I work shoots with Sony HVR z7u cameras. The small memory recording unit on the back of the camera records m2t files. Smoke does not seem to recognize these files natively. (Neither did FCP without a downloadable Sony driver). Is there a recommended workflow for dealing with m2t files?
I have png files with alphas sometimes Smoke will import them as a still frame that I can change the duration of . Other times it will import it with 23.98 time code and then I have to freeze it to extend the duration.
Graphics import into the library with a default length of 1 frame. Is there a way to lengthen that so I don't have to zoom way in to grab the edge of the clip?
Any time the gateway scans a directory, which has a clip that has stereo audio, Smoke hangs. Is this a bug? Specifically the file was a Canon 7D file which had audio recorded with it. The crash does not happen when we try a file without audio or a file whose audio has been converted to mono. The file was directly from the camera. Same thing happens when it is a Prores HQ file with Stereo audio.
I'm testing Mocha with Smoke Advanced and have run up against a problem.When I import the corner pin data from Mocha for a mobile phone screen, there is a significant offset for each corner.
Mocha support have been very useful, and the problem is not to do with aspect ratio or frame size. The track looks perfect inside Mocha.I've followed the exact process featured in the link below.
I have a job done in Smoke 2012 Subscription Advantage Pack and exported an RGB uncompressed QT. I can pull this pack into the same software version on any of the other 14 Smoke on macs I have and it is exactly the same as the original. I have installed the new bug fixed Smoke 2012 Subscription Advantage Pack2 and this same clip comes in with a large colour shift. The whole image is about 10% darker! I have exported the same clip as YUV2 uncompessed QT and also a TARGA sequence and pulled these into both software versions and it is identical to the origianl. NO CLOLOUR SHIFT.
I also have 2013 beta version and I'm getting the same colour shift.
Have you done something to the colour management of RGB Uncompressed QT's in your newer software releases.
All my masters source files have been RGB uncompressed QT's for years and this is now causing big concerns.
Today I was messing around with import. Tried to pull in 100GB of footage and found it took nearly 1hr 45 mins over USB3. I know the slow speed was down to the rubbish hard drive I was pulling from but it would have been really useful to know that it was going to take 1hr 45mins. I could've gone to the pub!
We get a time estimate on backburner importing? I also wanted to check that smac 2013 isn't throttled anywhere on import speeds? I know that smoke all the way up to 2010 vsn was throttled so that you would never get import as fast as your disks could go.
I've been running the trial for a week with no problems importing and caching media in ProRes 422. Today when I booted up smoke I attempted a similar practice run with importing some random clips and playing around again and noticed that nothing was getting cached. When I clicked import it said it could not connect to backburner on port 0.
There appear to be a couple of threads regarding this issue where people lose the ability to cache media or export using backburner. I followed a thread posted here: [URL] ....
I tried restarting backburner, restarting the mac, reinstalling smoke and attempted the "clean install" script that is listed in the article above. After I performed the terminal commands and reinstalled Smoke, it connects to backburner but now in the jobs tab/backburner manager says it is waiting (occasionally switches to "busy" for a second or two).
Here's the error I get in backburner manager: Matthews-MacBook-Pro.local 1946321280 swBIOSubJobServer.C:385 02/13/13:16:23:24.347 1946321280 swBIOAdapter.C:454 02/13/13:16:23:25.403 Cannot process tasks 0... in /var/tmp/WireJob/SubJob0 Unimplemented feature while reading source frames
I'm running Smoke on an internal SSD and my framestore is also on an internal HDD, but I can't imagine that's an issue since I had already successfully imported media before.
I also attempted to export a sequence of soft imported footage (also failed). The error is below:
Matthews-MacBook-Pro.local 2893642280 transcoderMediaProvider.C:312 02/13/13:16:56:30.268 Cannot get type of clip IFFFS-16:/stonefs7/Stinkzone/workspace/Media Library/_Export_130213_165628_1/H_16777343_S_1360792589_U_170633/hires: Project Stinkzone not found
Trying to import some still images into Smoke 2013. There are 15 files, all from the same source, all the same format (.png), however, when I open the folder in the mediahub, it reads 2 or 3 of the files and nothing else. The other files are in the folder and are no different than the ones Smoke does read, yet for some reason the other files are nowehere to be found through the mediahub. This isn't the first time I've had something like this happen.
I have this HUGE maps I have to import to create pan and zooms. The file is a PNG with a resolution of 25000 x 16400px. Smoke doesn't play nice when I import this dil. It's all black and won't render. If there a max file resolution in Smoke? Or is it a problem with PNG files? (I tried with PSD adn it did the same).
Although rendering seems to work when I try to import media with cache media selected and link to source media unselected the jobs queue just shows the status 'waiting' on the imported clips.
Capturing: I have a continuous miniDV tape that I am capturing, but Premiere keeps interrupting the capturing and makes short multiple clips...I have tried it with both Scene Detect ON and OFF. I just want the miniDV tape to play and to have one continuous file. How do I prevent the capturing process from splitting up the clip?
I know that the AJA Kona 3 card has 2 outputs. Can Smoke send one eye to one channel and the other eye to the other of the Kona 3 card? Dual Stream output is what I am really getting at.
Is there any way that Smoke can see/output sub-blacks and super whites? Can't find any way of seeing them on my scope, Smoke just clamps everything. It won't even see anything below zero in order for me to make a correction on it, everything seems to be clamped on import. I'm using ProRes HQ footage.
What is the best plugin to do spline warps in smoke?(need something like the distort in flame) I notice revisionfx don't make a warper for smoke on mac.
I've just exported as catalog 2 images from an older catalog ( process version 2010 into LR5. there was no way to automatically convert them to 2012 process.I had to turn on the calibration panel in Develop mode and then set it to 2012 and then copy the 2012 calibration to the other image.
As a check, I checked this by exporting 1 image that was process version 2010 into LR5 and it automatically made it 2013,
Then I checked it again, imported a catalog from LR 4.3 which had only process version 2010 images in. The import upgraded and disgarded the temp library used in the upgrade process, and again, there was no option to automatically convert the images to PV2013.
See graphic below
Which has to be a dropbox link as the add image is not working in Chrome this morning,
How can I import Alexa Arri camera files (mxf, sum, xml) to use in After Effects cs6? I have tried several versions of free software downloads to convert the files to mov or mp4 but this does not work.