I'm using a new iMac and Pegasus R6. If I put 1080 ProRes footage on the timeline it plays fine with the unrendered resize on it. Resize is only changing bit depth. The minute I render the clip, it will no longer play without dropping so many frames that it is unusable.
I bought the new Olympus TG-1 camera, and want to edit movies that I shoot so I downloaded trial of latest Video Studio Pro X5 to try it out. But I'm not satisfied with the quality of the rendered file. The result is not smooth. For example, I shot a short movie clip out of the window of a slow moving train. When I play the original file everything is nice and smooth, but when I import the file to Video Studio and render it (without doing anything to it, no effects or anything) the result is a stuttering movie - kind of like some frames are missing, or maybe duplicated... (Sound is just as it should, no problem there.)
Source file is .MOV (quick time) 24bits 1920x1080, 29.970 frames/sec according to file properties in Video Studio. Using GSpot i get the following: codec avc1, name H.264, 19641 kbps, 29.971 frames/sec
I've tried every format under "create video file" in Video Studio but the result is the same every time no matter what I do, although the option "Same as first video clip" is not available (it's dimmed when using clip shot with this camera). My system is PAL and I know that 29.97 fps is not PAL standard, but I also tried rendering custom format where the result was a 720x576 clip with 29.971fps (but kpbs is only 1024) but still the same stuttering movie.
Any tips on smoothing out animation rendered at 24p? My sequence is 29.97. The shot is of two cars going across the screen and I'm trying to smooth out the stutter. From what I've read side to side motion is the not good for 24p as it really shows the stutter. I've tried various timewarp settings but nothing works. Do I need to have the cgi guys re render at 29.97 or 30fps or is there a technique for smoothing out the motion?
When capturing HDV clip with Premier Pro CC and playing it in the timeline, the video stutters. I play the same captured clip in Windows Media Player, and it look great. I am using Adobe Premiere Pro CC.-Version 7.2.1(4)
I have the following equipment:
Camera Canon XH-A1S (set to HDV 60i) Processor: Intel® Core™ i7-4930K CPU @ 3.40GHz Memory: 32 GB System Type: 64-bit Operating System Rating: 7.8 Windows Experience Index Graphics Card GeForce GTX 760 Solid State Drive Samsung SSD 840 EVO 750G SCSI Disk Device Resolution 1920x1200, 59Hz BD-RW Pioneer BDR-208D ATA Device Monitor Dell U2412M
Clip properties: Type: MPEG Movie File Size: 1.1 GB Image Size: 1440 x 1080 Frame Rate: 29.97 Source Audio Format: 48000 Hz - compressed - Stereo Project Audio Format: 48000 Hz - 32 bit floating point - Stereo Total Duration: 00;06;04;06 Pixel Aspect Ratio: 1.3333
When I play video clips back in the playback window, they shake and stutter and give an "after-effect" look to each clip. Looks like mouse trails if you select that in your setup. I am running the program in Windows 8 64 bit, if that matters, but don 't see why it should. When I play the clips in Windows Media player, just to check to see if it is the clips, none of this behavior occurs. Never ran into this one before and I have been with VS since the good old days of version 4.
I rendered a few clips that were doing that into the final MPG format I want and the shakiness is not there once rendered. It can only mean that I have something ticked or un-ticked in my setup of VS Pro 16 Ultimate. It makes it difficult to stitch together the final clips with pinpoint accuracy.
I am on a retina Macbook Pro. I am dropping frames. I ran the debug, and they are being dropped by grx, not the disk.1080 29.97 project. all fx are rendered.
I know we can mute a complete video layer. But how to mute a videoclip (element) on the timeline? Just imagine I have 4 versions of all shots each in one layer and I want to play the timeline like this:
from the first cut shot no1 in layer 1, from the next cut shot no3 in layer3, from the next cut shot no2 in layer2, etc etc ... and the director wants to see 10 combinations ASAP in FCP I can mute an element...
When I enter Stabilize/Track through the Axis editor I arrive at a blank viewer screen with no footage. I get tracker target boxes, but no footage to track. Stabilizer/Stabilize works fine, but the tracker does not seem to work.
I've got an issue seeing video on video track 1 when I have something on a track above it. I have video on track 1, and above that I have a gap with a text fx placed on it (it's a lower third name key). The track indicator is located on the track with the text fx (see the attached "timeline" shot), yet all I see is that key without seeing the video below it (see attached "canvas") Everything has been rendered, so I don't understand what's wrong. And when I export the timeline, the black remains.
Whenever we try to import video clips they show up as all black. The length of the video is there, so it might be 15 minutes of black. But no matter what video (Sony, Red, etc.) it's all the same.
We're running pre-release 3 on the latest iMac. As far as we know the graphics card is compatible.
In our edit suite we have the usual video delay from the output of the Kona card through the suites monitors. We also have an audio delay box to correct for this. Our client monitors are all in sync. In Final Cut there is a control to delay the computer monitor video to have it in sync with the rest of the system. In Smoke we cannot find a similar delay. We see the audio delay in preferences but that changes the wrong offset. how to adjust the computer monitor delay so we are all in sync?
I imported an AAF from Premiere Pro and the media came in separately from the video. So I have a video clip and a separate audio clip instead of the two together. Is this because I chose "Save Sources Separately"?
I have tried exporting a video several times now and it simply won't. The first time the export got interrupted, then after that it processed the audio mixdown but none of the frames. At first it made files in the specified location that just wouldn't play, but the last few times no file was created.
If I am working on a timeline with my main video track, and I am using a second version for my offline reference footage (So online footage is on V1, offline footage on the V2.1 track), when I go into the Axis effect editor or CFX editor, how can I preview my offline footage as a layer so I can check alignment. For example, I may be doing a split screen effect or reposition within Axis or CFX, but I need to see my offline reference so I can have a baseline for my effects.
I am currently trying to set my audio to coreaudio line out, and video to my kona.
I quit smoke, changed to coreaudio in the smoke setup, hit apply, and then quit the app. when I restart smoke it tells me that it is disabling the audio output due to an audio / video mismatch.
Below I have three screen shots. The error message, my system sound panel, and the smoke setup window. Why I am geting this error?
I'm running 10.8.4 with a kona 3g, and smoke 2013 ext1
I'm just about to order a BM card for video monitoring but looking for connection setup that allows me to get both video monitor and external display from my macbook pro?
New update seems to have caused any QT with audio and video to be locked together....ie if I lift the video, it'll lift the audio, or if I apply an effect to audio, the video becomes unrendered, where previously it wasn't. Used to be able to modify or edit without V&A locked together.....
I'm attempting to get Smoke 2012 SP1 running on Mac OS X 10.7.2. After installation, I cannot get the application to launch -- instead I get a "DlVideo Error: No video list" error and then exit.
Hardware specs are attached, in short 2 x 6 core Mac Pro, 24GB RAM, Quadro FX 4800 and Kona 3G. This is built on a clean install of 10.7.2 using the Apple video driver for the 4800. The display is an Eizo ColorEdge CG303W, attached to the 4800.
I would like to install the 4.1.28 CUDA drivers to enable the Mercury playback engine (as this machine will probably also run Premiere Pro), however I'm trying to keep it as simple as possible until I can get Smoke running.
A Euphonix MC Transport and MC Color will be added to the station, however they are not currently attached.
My workstation name is bc118-s001. I'm using an external license server (macnv3), which is running properly.
Storage is currently set to the local disk, which I know is sub-optimal. Ultimately the storage volume will be a fiber-attached TerraBlock 24D, however I'm upgrading that device from 4.6.4 to 5 before I put the unit into production, and would rather not store any data on it before the upgrade.
I've attached the application and shell logs for your reference. The following lines are only the errors from the app.log:
bc118-s001:~ itservices$ less ~/Desktop/smoke201211_bc118-s001_app.log | grep -i error 2074786144 project.C:4713 02/04/12:11:36:35.936 PRJMGT : Load Project, failed to switch to group users 2074786144 video.C:1068 02/04/12:11:36:41.379 VIDEO: non-standard monitor refresh rate (0.000000). Audio/Video playback may not be in sync. 2074786144 EuTop.C:65 02/04/12:11:36:41.467 Control Surfaces : Initialisation failed (error 46) 2074786144 error.C:332 02/04/12:11:36:42.950 ERROR: DlVideo Error: No video list 2074786144 error.C:110 02/04/12:11:36:42.950 DlVideo Error: No video list 2074786144 messageAccumulator.C:268 02/04/12:11:36:42.959 Error: DlVideo Error: No video list (Press ESC)
I notice that the monitor refresh rate is not being detected properly, however the OS seems to detect it properly.
These lines are the errors from the shell.log:
bc118-s001:~ itservices$ less ~/Desktop/smoke201211_bc118-s001_shell.log | grep -i error Feb 04 11:36:42 : ERROR: DlVideo Error: No video list Feb 04 11:36:42 : DlVideo Error: No video list
Any tips for synching audio with on-camera reference mic? Also, once synched in timeline, is it possible to merge audio with video and create a clip that can be organized in media hub/bins?
Any good video codec to combine a rendered image sequence into a lossless video clip to use in video editing applications. I have tried using the Quicktime Animation codec, but it always drops a frame, for example, a 0-90 frame animation gets combined into a 89 frame video clip. This causes problems when trying to fade clips into one another, as the animations will not line up.
I'm trying to do my first timelapse video and am having problems rendering the video.I have Photoshop CS4 extended. When I try to find Window -> Workspace -> Motion I can't see 'motion'.
Then when I try to File->Export->Render Video I get the error message 'The procedure entry point CFWriteStreamGetTypeID could not be located in the dynamic link library CoreFoundation.dll After pressing 'ok' a few times I also get error message 'Theprocedure entry point CFPreferencesGetAPPBooleanValue could not be located in the dynamic link library CoreFoundation.dll
I then am taken to the render video dialogue box, but when I click render I get the error message 'Could not complete the render video command because invalid parameters were sent to a command'
When my project is rendered... and put on a DVD, is it possible to later change its narration to another language? I ask since I notice that, once rendered, the music, video and narration tracks become one. Is there a way of later separating them, say for changing the language of narration for viewing in another country?
I'm using Ulead VS 11. When I make a clip and render it as new video, the new video is repeating frames all over the place. As it renders I can see it happening. It's like the video renders minute/second 1:01, then jumps back to 1:00, then re-renders 1:01. All over the place. These repeat frames are not in the original video.
The format of the original video is MPEG2, 8000 bps, and is being converted to WMV (don't ask!). I have found that the only way to retain any semblance of quality in the new video is to change it to WMV, and for my purposes, this is adequate. I have tried about 10 of the different output formats offered in the "Create Video" option, including saving with settings the same as project settings, and the result is the same, with the exception that the WMV 720 is the only one where a decent quality is maintained. That's a whole other question -- why rendering with "same as project settings" gives me total junk.
Is there some other setting that could be causing these frame repeats? I don't believe I had these problems when the original video was WMV rendering to WMV. But MPEG2 to MPEG2 is not fixing it either, so there must be something else.
I have noticed this in a couple of videos I've done now, I put together some aerial footage I have done, and after I render it there is a low click-thump sound, almost like a slow heart beat. This is not in an added audio track, and it does not do this in the preview.
I am uploading a clip to youtube as I write this, (will update when done) where I left the native audio in place the whole time (rather than add a music track) so it can be heard.
The raw files are MP4 files from a GoPro HD Hero camera.
ps. in this video, you can hear the sound I am talking about, but only until I fade it out and start the music track