AutoCad :: Viewport Automatically Zooms Extents And Screws Up
Oct 19, 2011
I'm using AutoCAD 2011 and here is the situtation. I create a viewport. I zoom in to the scale I want to use. Once setup i click out into paperspace all is good. However if i do not lock the viewport, the moment i click back on it, the viewport automaticly zooms extents and screws up what i was trying to show . Is there a setting somewhere that should be set from 1 to 0 or a box not checked off that i'm missing?
In paperspace, each time I double click inside the viewport it automatically zooms to the extents of my drawing, changing the scale. Also, when I switch back to model space i am zoomed to extents in model space. How can I fix this?
I'm in paper space, in a drawing I didn't create and, when I dbl. click in a viewport to open it and attempt a zoom, the entire paper space environment zooms, as if I was still in paper space, although the task bar tells me I'm in model space. Is this because the viewport is locked? If so, how do I unlock. I see nothing on screen regarding padlocks, except the tool bar/ window positions padlock.
If it makes a difference, I'm in Acad 2006, not 2006 T.
After adding a puppet warp mask over my layer I click to start adding pins and it automatically zooms in 100% around the first pin and changes the current layer I'm on to a 100% crop of what is around the pin. If I zoom out it just zooms out of my current cropped image. I cant pan or move around and if I apply the puppet warp it apply it to that small section that it just zoomed into. Very odd and I can't seem to find a work around. I've used puppet warp several times in CS5 and a few times in cs6 but this just started happening. 13.0.1 x64 Windows 8.
I am working on a drawing I have been sent by a consultant and having difficulties setting up the vport extents I need when using two vports. If I marquee zoom to what I want in one viewport it reverts to full extents as soon as I click on the other vport. I never had this before. Is there an obvious solution?
I created an assembly with screws and nuts which are not from content center. When creating a section view on Drawing, screws and nuts are also sectioned, but I don't want to.
Is it possible to see entire screws and nuts in a section view?
I'm modeling a band that will be screwed onto the inside of a sheet metal cylinder. The band will be rolled to the ID of the cylinder. I'm trying to model the holes in the band, and place screws into the holes. I'm not sure yet how the holes will be machined out in the shop--whether they'll be drilled or punched, made before or after the band is rolled, placed based upon degree or arc length, etc.
1. Is there a better way to model the band and its holes?
2. How can I properly and easily insert the bolt into the holes since they're no longer "perfect holes" that can be used in an "Insert" constraint.
3. How can I then pattern the bolt so I don't have to insert one into each hole?
I have students working on the assignment below. They want both the Imperial and Metric screws to be drawn. Is there a way to draw both on drawing? When we change our units to metric when we draw our 14mm line it is still drawing it 14" long.
I get the following error when I try to insert screws into a new assembly:
Unable to successfully update the member part file. Problem occurred when setting thread data.
I click OK and the part inserts but the thread does not look right! Compare the threads on the screws on the left (shown incorrect) with those on the right!
I am attempting to find wood screws for use in one of the assemblies I am working on.
I have logged onto the Content Center as one possible resource. Is there any kind of search engine to look for parts? I can't imagine having to go through each manufacturer looking for something particlular like fasteners.
Besides Content Center, any resource for wood screws. I have looked in Grainger, McMaster Carr, PartSpec... and others. All with no success.
Why is it, when I go to Flat Pattern/export to DXF that everything ends up upside down.I have part where it is important that the correct side is faced upp, (brusched steel).
When i Export it to dxf, it is upside down, and the bruched facefacing down.
In AutoArchitect 2012 I am getting unwanted zooms in my viewports, for instance if I'm pasting in a portion of another drawing, disturbing the drawing scale. I don't like working with all the viewports locked, but I really don't want AutoCAD zooming for me. How do I turn off this new feature?
I'm running 2013 C3D and have a quirk that my drawings zoom out when I first open the file. I'm not even sure what they are zooming out to as it is not 'Extents'.
I am having trouble with the geo marker and the geographic settings. the file given to us has a pre defined grographic location, (which is incorrect) which is making the file zoom out a lot further than desired. I change the geographic location and the position of the geo-marker, but when I use zoom extends, it still zooms all the way out to the undesired distance. There is no "space junk" out that far, so I do not know what else it can be.
I have finally decided on a monitor. My first Samsung was defective, so I returned it. I went with a Dell, which was blurry. I went back ot a Samsung because the picture quality, was, hands down, the best.
Anyway, because I've changed monitors several times, I know for certain, that I've left the "Stand Off" screws in the computer.
The hookup cable is definitely VGA.
There is a possibility that when you detached the old monitor you probably unscrewed the "Stand Off" screws as well.
I've been working in Illustrator and then rasterizing my file in Photoshop so I can save as a jpg, and for 2 drafts it went off fine, but of course the last and final draft it screws up the colors in the jpg completely, it looks fine when viewed in Ps but when I go to send it out and it's a hot mess...
im still trying to make a minigun following the tutorial but ive run into a problem, in the tutorial the "paint object" tool is used to implement screws into the model and make it more realistic. i have 3DS MAX 2010 and i believe that tool was introduced in 2011. what should i use instead? is there a plug in or something to get that tool in 2010? or is there some other way i should go about this?
remember im not continuing with my tutorial until i get past this speedbump
SKIP TO 15:10 TO SEE WHAT HE IS USING PAINT OBJECT FOR
When I use the magnifying tool (PS CS3) to zoom in on a section of a file, all the other files which are open in CS3, also zoom. When I unzoom the file I am working on, the other files stay zoomed until I manually change them back. This doesn't happen if I use control + to magnify - but using control + does not magnify the file in the specific part of the file I need. This is driving me batty. I think this started happening when a co-worker uploaded a folder from her external drive to my desktop. I did a system restore and this annoying problem stopped. She uploaded more files later and the problem came back. I also notice my folder settings getting rearranged after she uploads her files. Could this have anything to do with her running on a 64 bit Vista machine, and me on a 32-bit XP? Could this be triggering a preference change that I can just undo?
I have seen it in Dateline and 60 Minutes, they are highligting and article, e-mail or memo; the page zooms in and goes out of focus ( this is easy) but then an excerpt of the article rips out of the page and the important statement with jagged edges comes into focus. I have seen it several times so I don't know if it is just a plain graphic or an After Effex template. I have Google it and found nothing.
Problem: When I create a new viewport, another viewport's paperspace blanks out or disappears. When I copy a viewport over, the new VP doesn't show anything and you can't maximize/"enter" its paperspace; it's like a simple rectangle, but the properties box says it is indeed a viewport.
Ex. Viewport 1 shows the top view of an object, Viewport 2 shows the right side view... as soon as I add Viewport 3, the top view in VP 1 blacks out. I attempt to ReDraw, Regenerate, etc, but it doesn't re-appear. I've run Plot Preview to see if maybe it's just a fluke with the graphics card on my screen, but alas, even in plot preview the viewport is blanked out.
It almost seems like there is a limited number of viewports I can use.
Solution: Run the MaxActVP command and set the value to a number greater than the number of VPs you actually need. This particular file had that value set at 2; hence, why a new, third VP blanked out the first one.
I upgraded from CS1 to CS4 yesterday and immediately encountered a problem with the way Photoshop (not Bridge) displays images to the monitor. At zooms of less than 200%, the image that appears is divided into squares in which the correct picture is displayed below each square's diagonal and solid vertical lines of color are displayed above the diagonal. I've checked jpeg, tiff, and psd files. At 200% or higher, everything is fine.
Dell XPS 420 ATI Radeon HD 2600XT (I checked and the driver is up to date)