I've been working in Illustrator and then rasterizing my file in Photoshop so I can save as a jpg, and for 2 drafts it went off fine, but of course the last and final draft it screws up the colors in the jpg completely, it looks fine when viewed in Ps but when I go to send it out and it's a hot mess...
I have finally decided on a monitor. My first Samsung was defective, so I returned it. I went with a Dell, which was blurry. I went back ot a Samsung because the picture quality, was, hands down, the best.
Anyway, because I've changed monitors several times, I know for certain, that I've left the "Stand Off" screws in the computer.
The hookup cable is definitely VGA.
There is a possibility that when you detached the old monitor you probably unscrewed the "Stand Off" screws as well.
I created an assembly with screws and nuts which are not from content center. When creating a section view on Drawing, screws and nuts are also sectioned, but I don't want to.
Is it possible to see entire screws and nuts in a section view?
I'm modeling a band that will be screwed onto the inside of a sheet metal cylinder. The band will be rolled to the ID of the cylinder. I'm trying to model the holes in the band, and place screws into the holes. I'm not sure yet how the holes will be machined out in the shop--whether they'll be drilled or punched, made before or after the band is rolled, placed based upon degree or arc length, etc.
1. Is there a better way to model the band and its holes?
2. How can I properly and easily insert the bolt into the holes since they're no longer "perfect holes" that can be used in an "Insert" constraint.
3. How can I then pattern the bolt so I don't have to insert one into each hole?
I have students working on the assignment below. They want both the Imperial and Metric screws to be drawn. Is there a way to draw both on drawing? When we change our units to metric when we draw our 14mm line it is still drawing it 14" long.
I'm using AutoCAD 2011 and here is the situtation. I create a viewport. I zoom in to the scale I want to use. Once setup i click out into paperspace all is good. However if i do not lock the viewport, the moment i click back on it, the viewport automaticly zooms extents and screws up what i was trying to show . Is there a setting somewhere that should be set from 1 to 0 or a box not checked off that i'm missing?
I get the following error when I try to insert screws into a new assembly:
Unable to successfully update the member part file. Problem occurred when setting thread data.
I click OK and the part inserts but the thread does not look right! Compare the threads on the screws on the left (shown incorrect) with those on the right!
im still trying to make a minigun following the tutorial but ive run into a problem, in the tutorial the "paint object" tool is used to implement screws into the model and make it more realistic. i have 3DS MAX 2010 and i believe that tool was introduced in 2011. what should i use instead? is there a plug in or something to get that tool in 2010? or is there some other way i should go about this?
remember im not continuing with my tutorial until i get past this speedbump
SKIP TO 15:10 TO SEE WHAT HE IS USING PAINT OBJECT FOR
I am attempting to find wood screws for use in one of the assemblies I am working on.
I have logged onto the Content Center as one possible resource. Is there any kind of search engine to look for parts? I can't imagine having to go through each manufacturer looking for something particlular like fasteners.
Besides Content Center, any resource for wood screws. I have looked in Grainger, McMaster Carr, PartSpec... and others. All with no success.
Why is it, when I go to Flat Pattern/export to DXF that everything ends up upside down.I have part where it is important that the correct side is faced upp, (brusched steel).
When i Export it to dxf, it is upside down, and the bruched facefacing down.
I have given a disc of photos to a client that she can't access without launching Photoshop on her Mac. They were scanned by me on an Epson as jpgs, then run through Photoshop (CS1) for touch-up and resaved as jpgs by me. Now I look under "get info" and see that they are all saved as "Photoshop Jpgs". this can be a big problem, as I intend to make a lot of discs for clients in the future. I don't want to have to tell them to use "Open with" every time they want to view a photo.
I'm trying to save some web interface work over a background image for my youtube page. One problem I'm having is that I can't save to png because my image ends up being over 1MB. I can't figure out how to get it under.
Everytime I save it, the solid button looks muddy and pixely. PNG ends up being about 3MB so it's too big.
Recently produced an image and saved as a jpg but need to save it as a gif. When saving as a gif some of the data was lost and the image appeared slightly pixilated. Gave the image to a webmaster and he converted the jpg to gif without any loss of quality. Any ideas where I went wrong please? Errr... before anyone asks, no I can't ask webmaster how he did it because he's gone on holiday.
I'm trying to import a jpg from PS into Flash. When I do, the jpg is washed out looking. The save preview in PS looks great, but when I open the jps in any other program, it looks washed out. Any ideas?
I produced a 4 page A5 brochure in InDesign. I would like to present my brochure as a mock-up. Should I use photoshop? Should I save the 4 pages as JPGs then place into Photoshop?
I copy a digital image from my Canon Rebel to my New Imac running OS Lion and Adobe CS5.When I view the file size, it's 3 MB before I open or do anything to it.
I open it in Photoshop and run some filters on it and the size climbs to 16 MB after I save as JPG baseline quality 12.If I again open that jpg (16MB) and apply "unsharp" mask" 6 more times and then save as JPG, baseline quality 12, the file size climbs to 20 MB on my mac.
WHY am I (suddenly) receiving 'bad file' messages when I try to upload jpgs that were created in PS? When I did a test and tried to upload PS jpgs that had been uploaded successfully before, the bad file msg popped up again. I also tried re-creating the PS file from scratch multiple times, made sure to save it under 'standard' format, tried making a new file and just placing the saved jpg (which will save ok to my computer) and then re-saved as a new jpg, but still the error message.
I'm using Vista 32. After updating to CS4 I can no longer open jpg files directly into PS by clicking on the file in windows explorer or an e-mail. After much searching and looking for file associations, I was able to get jpgs to open into Bridge from windows explorer, but still cannot get them to open directly in PS. When I attempt to open a jpg from an e-mail message, I get a window in Bridge pointed to a temp folder.
I'm having some trouble saving large, print-quality jpgs at 150 dpi. It seems that photoshop will only save the files, as long as they don't exceed a certain physical size.
The size I'm trying to save right now is 37" x 33" in inches or "5550 x 4950" in pixels.
When I save the file, even if I move the compression slider down halfway, it'll save, but it won't allow me to open it again, saying "invalid jpeg marker type found."
I'm in CS3 I have hi rez .psd files which are layered and have transparent backgrounds. I need to convert these to display on a web page and so far I resized the images and tried to save as jpgs, gifs and bmp's but the backgrounds are not transparent. How can I save for the web with transparent backgrounds?
I use Lightroom 4 to start my workflow on a MacBook laptop. I export my RAW image as a PSD file, then open the PSD in PSE 10. When I'm done working on the PSD file I want to save it as a JPG. But I can't find the JPG option in the Save As dialog box. This is my normal workflow using LR4 and PSCS6 on my desktop PC. So why can't I find the JPG option in the Save As dialog box in PSE10?
when I try to open a jpg nothing happens. I'm just doing what I normally do, File > Open then navigate to the jpg, but since this latest cat-sitting incident when I do this the jpg will not open. I get nothing but the big gray Photoshop main page.
Is there a way to link 2 identical version of a photo in PSE ? I more and more often also need the JPG as there are lots of soft/hardware that does not support raw-files. I want these programs/hardware to see the JPG only, while I also have access to my raw-files with the same metadata on.
I recently installed CS5 on my laptop after first removing it from my previous machine.All licences were validated so no problems there.Now when using paint bucket in Photoshop, the colors that I select in the color picker are not the colors that result when I use the paint bucket.
If I create a new black canvas then the colors selected in color picker work with paint bucket.But if I attempt to recolor the background in an existing image that I import into Photoshop, I get the mismatch with colors when I use paint bucket. My method for selecting colors is the same in each case, I select 'set foreground color' and set the color using html values entry at the bottom of the panel.
Just wanted to print a new photo and realized that the colors in print preview do not match the colors in soft proofing. In both cases I selected the same icc profile and rendering method. The print colors matched the colors in print preview. I never had a problem so far. All new prints will be checked with soft proofing and adjusted when necessary. I never paid attention to the color rendition in print preview and all prints perfectly matched the colors from the soft proofing. I was surprised when my print came out of the printer and the colors weren't matching the soft proofing colors, but that of the print preview.
I don't understand why Photoshop renders the colors differently in the first place. See attached screenshot for the difference in the blue/cyan colors. I don't care if the print view colors will match the print, but I do care when soft proofing is not working.
Once i apply my presets on raw images in camera raw i click to save all of the photos as JPGs. At the begining the saving takes 1.5-4 seconds per image. After saving for a while computer slows down and it takes almost 10 seconds to save one image.
It took more than 10 hours to save 4000 raw images as JPGs.
Tech Specs: Photoshop CS6 x64 Windows 7 ACPI x64 based PC Intel i7 3.40GHz Sata AHCI controller NVIDIA GeForce GTX 560 Ti Samsung SSD 840 Pro 256GB
I have a psd image that is ~7000x7000 pixels and divided into ~800 slices.
I then:
Choose File | Save for Web | GIF 128 No Dither (and leave the other options, like 128 olors, Transparency, etc at the defaults). Click Save (in the Save for Web dialog).Specify a file name (e.g., myfilename.gif)..Leave "Images Only", "Background Image", and "All Slices" selected.Click Save.
>>>The first file, myfilename_01.gif is saved as a gif. All of the remaining 800 slices are saved as jpgs (e.g., myfilename_02.jpg). This happens every time.