I can do a square site plan fine but now I have to put a house on a lot with a arc front. The coordinates are S4d54'02E on the west side with a length of 108.54'. The back is n87d58'41"E with a length of 113.21. The east side is N25d53'25"E with a length of 118.29'. The front of the house has the arc and all it says is curve 18. I have the three sides but don't know how to get the front. The information on the curve is:
trying to see what a front porch would like on the front of a house.
I wanted to be protected from the rain. Would like the porch to follow the triangle roof line over the door and come out about 3/4's of the way. Have the porch sit on two white posts.
I am trying to recreate the remains of a viking house that was discovered during excavations in the center of Dublin. I want to recreate the conditions of the house from when it was found. A part of this would be to create the 'wattled walls.
How to create this wattling - should I be using the pipe or tube method? If so, is there a quick command for tubes/pipes that weave around each other? I have attached a pdf of the plan of one of these houses.
What type of line are you using to show electrical wiring in a house, I've used the arc line and I really don't like the flexibility of that, it want bend like I want it to. The next thing I'm trying now is to use a leader line without arrows, that works better, you can bend that little rascal all over the place.
I received a site plan for my house in an unknown scale. It is in 1'=100' scale printed on 24x36, but for some reason I cannot work with it in AutoCAD 2009. I'm trying to place my 1'=30' scale house on the site plan, but the house is ending up gigantic and not to scale. TutorCAD.dwg
I have plan and elevation views in autocad 2012. I am adding a new entry to my house and I just want to see what it will look like in a perspective view or something.
I went to the library and took out a tutorial on autocad 3D drawing. After 8 hours all I can draw is a stupid birdhouse with no hole for the bird to go in. I am not stupid and I am good with computers, so I figure that I am completely missing something here.
Is there not some way for me to take my plan and elevations and just put them together like one would a paper model?
Is there not some quick and easy way to mock up parts of houses?
I am just a homeowner, and I don't want to pay an architect to do this for me. Maybe I am using the wrong tool? Maybe I need Autocad Architecture? Maybe some other product? I am very frustrated.
So here is my challenge to all of you: assume that your dad or your friend wants to build a deck for his house, and he wants to model it in 3D to see what it will look like. He has never done anything in 3D in AutoCAD, but he can draw 2D drawings. He has exactly 8 hours to learn whatever tool he needs, AND, to produce the 3D drawing.
Note: a simple wireframe drawing is fine, I can color the thing with pencil crayons or whatever after if I need to.
I have a 2d drawing of the front view of a house. I would like to make it into a watercolor presentation using autocad. I have tried making polyline boundries and filling in different colors with solid hatch, but it is to opaque and covers up all the architectural details. Is there a way to change the color to transparent? Is there a "watercolor" hatch available. I have tried using a dot hatch pattern, but not quote what I'm looking for.
I am drawing a house with a hip roof. The roof has a overhang with fascia and soffit. What is the best way to construct the components of the roof system. Should the hip roof and the soffit with fascia to be one system or two separate systems?
I'm going to mount double flood lights with a motion sensor at each corner of the house, it will mount on a junction box in the soffit. This would sure save me some time, I searched the web but so far I'm not finding any blocks at all to do this.
i am trying to use this photo into this one, I am trying to get the house to sit in the shadow of the light, (like it is illuminated) but am getting into a right mess.
I'm a bit of a Photoshop noob. My parents took a photo of their house from the front, and wanted to see what it would look like if it was painted a different color. I installed Photoshop 7 on their PC and opened the photo with the program.
I'm trying to figure out the easiest way to adjust the colors on the house. In the original photograph, the house is painted white, so messing with the hue/saturation settings don't really do much. They would like to try a few different colors on the house such as shades of light blue and greenish shades.
Just wondering if someone could walk me through the steps necessary to do what I am trying to. All I've tried so far is selecting the painted areas of the house with the selection tools (magnetic lasso mostly) and adjusting color settings,
My neighbor removed the siding from his house. We wanted to try out different paint colors to see what would look nice when he re-finishes the clapboard.
What I'd like to do is virtually paint his house (but have it look realistic). Because his house is stripped down to raw wood in spots, simply changing the Hue/Saturation doesn't give a very realistic effect.
I have this house Im trying to make on Revive and I can't get the roof to join together at all. I've had this problem for awhile now and I can't seem to get past it.
Making a DVD NTSC slide show of some Christmas pix. Opening photo is outside of house with snow on the ground. It's in vertical orientation (taller than it is wide). To show the entire house photo results in a video image of the house with black areas on the left and right of the photo. No problem.
As it fades in from black, thought it would be cool to have actual snow falling over the photo. Fine, fired up Cool 3D PS and made a particle overlay avi file of 720x480 of snow falling.
I insert snow avi into overlay track #1 over house photo. Of course, since the house photo is not 720 wide, the snow also falls into the black (border?) area outside the house photo. No problem. I just adjust the overlay avi so that it's the same dimensions as the house photo. Okay, the snow looks a little too distorted that way.
So, I return the overlay avi back to it's original 720x480 size and insert a black jpg into overlay track #2 to cover the snow on the left side of the photo. Insert same black jpg into overlay track #3 to cover the snow on the right side of the photo. (Creating a two track, pseudo mask?) For the most part, it works. In the preview window it looks great (doesn't it always?). When I render it, though, there is snow falling just outside the left and right edges of the house photo. Not much, but enough to be noticeable. The pseudo mask idea works, but not 100% for some reason.
Been moving the black jpgs in overlay track #s 2 & 3 more and more onto the photo, but when I render each version it doesn't seem to make any difference. What am I not seeing here to fix it? Just want the snow to fall on the photo and not outside of it.
Summary . . .
Video track: House photo (and other images) Overlay #1: Snow particle avi Overlay #2: Black jpg covering the area left of the photo Overlay #3: Black jpg covering the area right of the photo
P.S. - Think it would matter since I did not resize the house photo, leaving it in it's original 3000 x 4000 file size?
i want to be able to take a photo inside a house and be able to see outside the window also?
i realise that i probably have to use 2 photos exposing for inside and outside - and in these shots it almost looks like they have used a program to stitch the photos together.
i want to be able to take a photo inside a house and be able to see outside the window also?
i realise that i probably have to use 2 photos exposing for inside and outside - and in these shots it almost looks like they have used a program to stitch the photos together.
I want to do a similar image where the background 'becomes' the skin of the person in the foreground. In this image it's as though the house and the woman are each a bit of one another.
i want to create a basic house template. how do i do this so it will keep all walls i create and all familys i load. i have made a template before but when i open a project using this template none of the walls , floor, of families are present.
[URL] ..... I have an image of a garage door on a white house. I need to generate a layer with a transparent background that when viewed over the original house turns the siding a different color say blue. The idea is that once I generate that layer I can then generate more layers like it to change the colors on the different parts of the house.
What would be the correct process in GIMP to accomplish this?
I have 2 viewports. 1 view from the front and another from the side. Is it possible to "hide" the front then hide the other side without it affecting what was just hidden in the other view?
I have a MText object and a solid hatch. Now the hatch is in front then I can't see the text. What can I do to use code bring the Mtext object to front?
I have experience making 3D models in Vectorworks but have never used 3D in AutoCAD. I am using 2014 version. I understand the principle of UCS and the idea behind it but am really struggling to use it.
Currently I am trying to use two viewports, one in top view and one in front view.
I am trying to use the two to ensure I am placing objects in the correct place in relation to everything else. However...how comes when I move something up or down in front view it moves completely out of position in top view? surely if i'm moving the object up or down it should not effect the position of anything in top view?
I have tried turning off all the other layers, selecting everything visible, invoking DRAWORDER, and selecting "front", but when I turn the other layers back on, some of them are still in front of what I want to be visible. It's a big document with a bazillion objects and 20+ layers; going through and selecting every one of them individually could take hours.
I have this 3D toilet from Kohler but want to extract the 2d front, top and sides. I've flatshot, soldraw, solprof, solview but I get an error message that says something like "no surfaces or solids found".
i have a problem of net being able to view dimensions in the model space in the current view. i was not paying attention to what view i started the 2d drawing in, but right now it is in the front view. the dimensions lines gets put on a plane that the program has decided and wheather i try to dimension above or below it, it goes to that line. i have also noticed that for some unknown reason the 2d drawing gave itself depth. it is a very large drawing and i have tried to clip parts of it to put on a new drawing it defalts to the front view and i still cannot dimension on it.
I am using arch 2009, and the program did get corrupt during my work and had to reinstall. i have reinstalled several time with the same result. i have tried arch 2011 also with the same result. i think there is a setting that somehow changed and i can't figure out what it is, or should i chalk this up to a program malfunction and start from scratch in a top view (which works fine).
Where I could get a drawing of front axle. I am looking for an axle like a Dana 44 or 60. I am mainly interested in the steering knuckles. I need them for a concept drawing. I already looked at 3D content central and cad block exchange network.
When I try to use the Send to Back command (HOME - MODIFY - DRAWORDER) then I get the notification in the Command line: "Command: Unknown command "FRONT". Press F1 for help."