The company I now work for does everything in 3D with vanilla AutoCAN'T, 2012-2014. There are only a few 2D objects in any file. The problem I'm running into is when dimensioning the 3D geometry in paperspace, the dimensions will not always stay anchored to the points that I've snapped to. If I have to go into the block editor the dimensions will fly all over the place when I exit it.
VIEWBASE really useful to alleviate this problem, but not everyone is on the same version and we're saving back to a 2010 format which creates proxy objects when opened on another machine. I'm not sure if I have the freedom to start using it.
My first immediate issue is text and dimensioning on view port.
If I dimension in a viewport, these dims appear on other view ports (referencing info at different scales) I thought I can write text and dimension specific to view port even if information repeated around sheet.
Secondly, if i have the above situation of my detail at 1:10 then more at 1:5/1:2, I want the hatch scale to be uniform in all viewports. What is the setting (so if hat5ch lines 2mm apart in 1:10 then I want them 2mm apart in the 1:2 as well.
I have some viewports in paper space and when I resize the view port, the objects inside move in a strange way. I don't know if a variable got reset or something but this is weird. Normally I can resize a viewport and the objects stay in the same location. But now they seem to be moving relative to the edge of the viewport.
First I click in my viewport and select a few objects (lines/blocks etc) then whenever I type Pan or hold down my center mouse button to Pan. The Command line says the Viewport is viewlocked switching to paper space.
Now by switching to paper space everything I selected has now unselected. This basically leaves me the option to select what I see on the screen at one time and can't pan along and select anything else which is unbelievably frustrating on large drawings.
I believe there is a way to create a block of displayed objects that are shown within viewport. I know I have done this before with basic Autocad. The closest thing at the moment that I can think of is "SOLPROF" but that only works for 3D objects.
The way I remember the command working was you started off with the command, select the objects with the viewport/or maybe it was just the viewport, the command made an instantaneous block of the objects that were only within the display area.
I have just downloaded 3dmax design 2012 and on creating a basic object (a box)it emerges in a slow shower of litle dots very like sparks. This may be vertices or a point cloud whatever. They then stay in view , when viewing the box from another angle then the surface seems to swirl with patterns. I dont have this problem on my previous 2009 version.
I'm working on this massive architecture scene and i'm trying to move some rather small braided steel cable in the scene when i go to move it the objects moves in rather big increments instead of small ones. I check to see if snaps was on and its not, on what i can do to can more precision over my placement of these cables.
Custom Core i7 at 3.99 GHz, 8 gb ram, Nvidia Quadro FX 3800
the perspective viewport suddenly turns to a red ground with yellow objects. when I zoom in/out, the graphics return to normal, but only momentarily. this is not occurring in the other viewports. is this a video card issue or should I redownload and reinstall the software? my video card is ATI Mobility Radeon HD 4670.
I have a max file that have objects with vray materials. I do not have vray in my computer because I use mental ray to render. Problem is, 3Ds Max seems to lag and freeze. So when i installed a trial version of VRay, the file worked just fine and there is no viewport lag. But when the trial is over, my viewports started lagging again. The whole PC lags and it seems as if 3ds max is using the pc at 100%. I practically can't work on the file. I don't want to have to purchase vray only for the purpose ot making the file work.
Is this an issue to be fixed by Autodesk or Chaos Group?
Problem: When I create a new viewport, another viewport's paperspace blanks out or disappears. When I copy a viewport over, the new VP doesn't show anything and you can't maximize/"enter" its paperspace; it's like a simple rectangle, but the properties box says it is indeed a viewport.
Ex. Viewport 1 shows the top view of an object, Viewport 2 shows the right side view... as soon as I add Viewport 3, the top view in VP 1 blacks out. I attempt to ReDraw, Regenerate, etc, but it doesn't re-appear. I've run Plot Preview to see if maybe it's just a fluke with the graphics card on my screen, but alas, even in plot preview the viewport is blanked out.
It almost seems like there is a limited number of viewports I can use.
Solution: Run the MaxActVP command and set the value to a number greater than the number of VPs you actually need. This particular file had that value set at 2; hence, why a new, third VP blanked out the first one.
I have a drawing with a viewport that fits to the page. And I created another smaller viewport over top that just shows the legend. Now when I try to double click inside the smaller viewport it always goes into the larger one. I have tried bringing the smaller one to the front but that didn't work. I know that I can clip the larger viewport around the smaller one or bring the legend right into paperspace or slid the smaller one off to the side work in it and slide it back. This is more out of curiosity of how to get into the smaller viewport.
I am wanting to insert a second viewport over an existing viewport and have the information in the existing viewport behind the second viewport and not seen. I want the second viewport boundary to be the "trimming" edge of the existing viewport. How do I do this?
I did a test drawing with 4 viewports in paperspace.I frozen a layer in each viewport (as a viewport override, not global), and wrote code to gather info on layer overrides in viewports.The function takes in a database, and is generally used on drawings only open in memory:
the odd thing is it never finds the frozen viewports on the first viewport. It catches the others fine.I cannot see anything odd either, the counts of viewports and layers are all correct, and the drawing has no problems.Is there something that must be done to initialize the mechanism that reads viewport overrides?
I need to know how to dimension to a theoretical sharp on bent flanges. In an .idw it wont snap to the sharp and when a schetch is created for one it does not dimension between them only one or the other.
Is autocad 2012 capable of dimensioning a solid object in model space horizontally vertically and diagonally say across the opposite corners of a cube, or along the hip of a roof? What am I missing here, I am using the full version of autocad for exactly this feature but am still unable.
When I am typing out text and get to a fraction is allows me to stack it diagonally so the 1/4" looks nicer. When i dimension, however, it does not seem to stack the fractions the same way. I took a look at the Format - Dimension setting and did not see the option in there to change it. I would like to have the fractions stack diagonally like they do regular text.
When I am doing the details for a drawing I need to show the point at which a dimension on the elevations precisely starts but instead of the actual dimension I need a description such as "Frame Height", "Rough Opening", "Offset From Columnline", etc. I have always entered "T" after I set my two points for a dimension to replace the dimension with text. On my detail sheets there are a lot more of these than actual dimensions.
Whilst dimensioning in paperspace I dont seem to be able to get the dimesions to sit above the drawing in model space. for example if I place a leader across the drawing to a specific point the leader sits under the drawing and is lost/hidden. how I set the dimensions to sit above the drawing.
I have a fairly complex solid model built in Autocad 2013. I would like to dimension it now. I have various individual parts plus sub assemblies and weldments etc. What are best practices for doing this in an organized way? Should I copy various parts over to other drawings and dimension them separately? It seems odd to pile everything onto the one model. I know that Autocad is not Inventor (which I am somewhat familiar with), but does it have some similar tools for doing individual part drawings to keep things manageable?
While working on a drawing today I realized that when I modified dimension styles ... arrow size, text size, spacing, etc. , upon closing the modify style window the changes I'd made automatically took effect on the screen. In other words I did not have to use the dimension update command to make the changes appear in dimensions already in the drawing. All the dimensions changed to show the changes automatically. I'm pretty sure I haven't seen this before.
I went to another drawing and the updates did not automatically occur. I inserted part of the old drawing into the current drawing and made dimension style changes again. The changes updated automatically in the new content but not on the content inserted from the old drawing.
I want to create a block which will be able to automatically display dimensions as pulled from gridlines in two directions. The dimensions would be displayed over lines perpendicular to each other which would have arrows indicating the direction the dimension was pulled from. I am hoping to create a faster way to generate plans for field installation use. Currently we paste a block and manually type in the dimensions and rotate the arrows.
I have not figured out how to attach a graphic of the block and could use a tip for that also.