Im trying to draw a garage with an 8/12 roof pitch but I don't even know where to start with the roof. I just got out of autocad 1 but we didn't talk about roofs. It is a 27x25 garage.
Determine the roof pitch, then it has the typical triangle with 1/2 pitch and 1/4, 1/3, 1/6 and so on. I know rise over run like 5/12, but don't understand the fractions. How do I get 4/12 or 5/12 and so on from the fractions?
I am am trying to draw a roof vent cap in 3d. So far, I drew an arc and revolved 360 deg but it leaves a hole in the middle of the solid. Then i extruded it and got the top profile correct but i need the bottom to follow the curve and not fill it completely in.
I do a lot of repetitive tasks in my daily drawings and I’d like to make life easier! I was researching how I could write a lisp to draw a walkway path for a roof. I came across a couple of interesting posts but couldn’t follow the code because of my lack of understanding the language.
So what I do is draw a 30” x 30” square (using the rectangle command). Then copy it so there is a 2” gap between them. Then I go back and hatch them with a dot hatch scaled to 96. What I’d like to do is type a command and it would draw the walkways for me and hatch them if possible. The problem is the last one is a custom cut size depending on the length of the walkway run?
Now I know I can draw a line, draw the square, hatch the square, array it on the path with set distance between items, then fix the last one so it looks the way I want it to, and then delete the line. But why do all that when I have a program that allows me to customize it to be done for me?
1.How can I edit the roof in attached dwg to be like in attached jpg?
One option I think it would be to convert it to roof slab.
What is the disadvantage (if any) to convert ia roof to roof slab?
Can I create it in other way ?
2. In section 2, the first floor walls ends in 90 degrees angle at the roof. Can the walls be edited so that the joint line with the roof follow the roof slope?
I have a stained glass sculpture against our garage which leaves a lot to be desired. How do I change the background? Actually, I tried to upload my photo from iphoto but my file was too large.
I am currently working on a home where i need to have a single slanted roof go across the perimeter of the home to form a roof. But, i have run into the issue of not being able to connect the circled area(see attached) Is it possible to connect those separate roofs and if so how?
In the inventor drawing, while showing hole callouts for TAP, it is coming along with thread pitch (Ex: M12 x 1.5). But I dont want to show the pitch. How to call out only TAP size(Ex:- M12) without editing the dimension.
When we make an external threaded part, like a stud or something, I'd like to save my lathe guys some time looking things up by showing the pitch diameters on the thread callouts.
I've looked through some posts on this and it doesn't seem like there's an easy way to do it in an automated fashion, even though the data is in the Thread.xls file. I'd really like to not have to look it up to make every print.
First, I thought I'd just use the "Custom Thread Designation" field, but as soon as I changed it in the XLS file, I kept getting alerts in Inventor saying that there was an error in the thread family because the callout applied to multiple fit classes or something like that. So that didn't work out very well. So....
1. Is there a way to do this? 2. What is the point of the "custom thread designation" infrastructure? Am I not using it correctly?
When you sweep a profile along a helical path, use the plane normal sweep (instead of perpendicular sweep) to orient profiles suitable for coil or spring. In the example below, the sweep path is a constant radius, variable pitch helix.
I need a conical spring that can change in pitch as it tapers. Basically the spring starts in a compression style and tapers down to an expasion style. The CNC spring machines are capable to produce it, but am I able to, through Inventor? If not when will we have this feature capability?
I recently tried Premiere Pro CS5.5 and CS4 (trial version) to replace my Corel Video Studio X6 which tried to replace Windows Movie Maker. Video Studio and Movie Maker both crash whenever I imported large video files.
Anyway I'm getting a problem where the video files I import to Premiere Pro CS4 and CS5.5 have a high pitch noise in the video preview.
It's a high pitch noise almost like it's getting feedback from something. Also when someone is supposed to be talking there's a very low distortion, like the audio started playing in very slow motion but the high pitch noise is still present.
I'll put a link at the end with the video file that's giving me trouble.
The video and audio are in a single AVI file. The video format is H264 shot at 60fps and the audio should be Mpeg-1 L2, 48khz at 320kbps. I don't know if the video's audio is in 24bit or 16bit.
I've tried different settings for premiere. Trying 60fps and 30fps for the framerate for the project. Trying 44khz and 32khz and 96khz didn't fix it. Using the "Desktop" preset in CS4 and Custom for CS5.5.
My audio hardware is a Logitech G930. It's a wireless USB headset with microphone. My motherboard audio is Realtek HD Audio. Both are enabled but I only use the headset now and nothing is being sent to the Realtek audio chip (according to Windows' sound options). The headset plays audio at 16bit 48khz.
The video file plays fine in every media program I own that can play the h264 codec. With the exception of Movie Maker and Video Studio x6. Video Studio will preview the video and audio just fine but when I try and skip around the program hangs and crashes. Movie Maker just plain crashes when I try and import the video. Some of the programs that can play the video are VLC, Media Player 11, and Media Player Classic.
I'm not sure if Final Cut Pro has the same problem. I don't have a Mac so I can't test it.
Here's a sample video that works the way it should. I pulled a BIK file from a game and converted it to H264 in AVI. Not sure what it's audio format is.
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Here's an afflicted file. Not the exact specific file I have been talking about, but it has the same codecs. This one is shorter in length and smaller in size. It still has the high pitch noise, but since there is no one talking in this you don't hear the weird low pitch distortions.
Is it possible to create a Stair Tag with the pitch reported? I have a tag which includes the number and height of rises as well as the size of treads but I would like to include the pitch also. Obviously this would use the dimensions of the rise and tread in the formula Tan X = Rise/Tread, but how do I create this in a tag? I have looked at using a Reporting Parameter but every time I read the Wikihelp paragraph on them my eyes just glaze over as I cannot follow it at all but it does mention formulas....
Whenever I put the object setting to "realistic," the whole viewport screen dims down until its almost pitch black. It returns to its normal brightness only when you zoom in or out, pan around the view, or when an object in the viewport is modified. I've attached two images along with the post, showing how the viewport appears before and after it dims down.
I'm wondering whether this an actual intended feature of 3DS Max, or if it's a problem.
I'm building a PEMB frame family partly to teach myself and because none of the ones I could find online match the ones I'm working with. It's been a bumpy road but I've gotten the family to the point where there are parameters and elements for the flange, web, baseplate & girts.
Where I've run into a problem are the bracing flanges. The flange at the top of the column was simple enough since it's always horizontal but the beam braces are all 90 deg to the top chord. Any refrence plane or reference line drawn from the intersection of the bottom & column chords to the top chord does not move with the other chords when the family types are changed. I applied a 90 deg angular dimension constraint between the top chord and the bracing flange but when I change the pitch of the top chord by increasing the Ridge Height Revit gives me a warning message that the constraint is no longer satisfied instead of rotating the flange!
I am having trouble constructing the roof for a 3d model. I have attached drawings which should allow you to visualise the type of roof I am aiming to construct.
I have had a go at using the box function then using slice to get the solid into the right shape but then I am unable to slice it at an angle as shown by the red dotted line on my attachment.