AutoCAD .NET :: How To Create Good Rectangle For Block With GeometricExtents
Feb 3, 2013
i have created a block with n attribute.i insert the block with attribute filled with fields.I send the commande "Regen" for update field.
Now i want to add a rectangle in the block définition.I use GeometricExtents. it works fine only when then the rotation is 0 and UCS on UCSW.how i can create the line with the 4 points ? I want the line include all entity in my block def.I joined a zip with : 2.dwg is the XRef in 3.dwg
My bloc show info from xref (2.dwg).in the dwg. the bloc contain a line. The libe i manualy added when i create the blockreccord
So I received a whole bunch of contours from an architect. They are lines and arc. big sweeping arcs. Whats the best and fastest way to create a good surface. I can change them globally to a polyline but I need to add vertices like every 5 or 10 feet to get a good surface. Can I select multiple feature lines (after converted) to add vertices?
I've taken several shots yesterday evening with intent to create a good panorama. However, I forgot to set my camera exmposure fixed. As a result I've got this:
Is there any automatic way (or helpful tools) to balance the picture and remove those borders or should I edit each shot manually to make them match each other? In other words what is the optimal way to have this problem solved?
I want to make a dynamic block that is made up of a rectangle. This rectangle will have an arrow on one side. The dynamic part will be to rotate the arrow to the center of any of each of the four sides.
i have some blocks have a rectangle rounded, there is a an arrow on that rectangle by clicking on it, it will do invert which will make the blockk dispear as if u doing a crop for an image but this time is a block is that normal.
I need to center-align a rectangle to a group/block object (also it's midle), how do I do that? Can I create/insert a grip or snap point in the midle of the group/block object?
I've got my code to create a rectangle just fine, however i've noticed it doesn't take "Z" coordinates at all. I've got through the code and found my issue to be at these lines;
BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite);using (Polyline pline = new Polyline()){ pline. Add VertexAt (0, new Point2d(LowerLeft.X, LowerLeft.Y), 0.0, 0.0, 0.0);pline.AddVertexAt(1, new Point2d(UpperRight.X, LowerLeft.Y), 0.0, 0.0, 0.0);pline. Add VertexAt(2, new Point2d(UpperRight.X, UpperRight.Y), 0.0, 0.0, 0.0); pline.AddVertexAt(3, new Point2d(LowerLeft.X, UpperRight.Y), 0.0, 0.0, 0.0); pline. Closed = true;btr.AppendEntity(pline);tr.AddNewlyCreatedDBObject(pline, true); }
I need to use a Point3d in order to add "Z" but apparently the pline.AddVertexAt only allows for a Point2d.
Is there a way to create a block with attributtes that automatically complete x, y, z, lat, long for the insertion point of the block?
I am trying to complete text in paperspace that will automatically fill in the lat long of a point in model space without using a table. I have tried field insertion with reference to a cogo point, but it doesn't give options for position on a cogo point. If I pick a block with attributes, it will let me pick any attributes, and x,y position for the block.
Cogo points show all the information I need to propagate in the properties....but how do I get that to translate into the text using fields or some other method?
Dell Precision T3600 - Windows 7 64-bit NVIDIA Quadro 600 Intel(R) Xenon(R) CPU E5-1607 0 @ 3.00GHz 3.00GHz 8 GB ram - Two 1TB raid
I tried to make rectangle and get into create path.but i don;'t know hot to.First I made Rectangle
Dim Rectangle as SketchEntityEmulator Dim SplitPath as path Set Rectangle = SketchPlane.SketchLines.AddAsTowPointRectangle(Point1, Point2) then I tried Rectagle into Path PartDef.Features.CreatePath(Rectangle)
But There is a error...How i make Path from Rectangle? then I tried to SplitFaces.
I Got Face from HoleFeature. I Got Face like this. Dim oFace as Face Set oFace = HoleFeature.Faces.Item(1) and For Split I Add Face to FaceCollection like this Dim oFaceCollection as ObjecCollection Set oFaceCollection = ThisApplication.TransientObjects.CreateObjectCollection [code]....
I wanted to create simple shape for rectangle such that its dimensions are selected from the block table. For that purpose, I have constructed the required constrains (geometric and dimensions) and then a “block table” (attached).
As I tested the behavior to have 1X2 rectangle (attached), I got a rotated one (attached)!-
Is it possible to create a block to insert on our title block that will populate itself with a list of drawings and names?
I know this is possible through the use of LISP and the Sheet Set Manager, but could this be done through a combination of attributes and fields (we want the same functionality in LT).
I made a write block from one drawing so that i could use it in another drawing. Now that i have inserted it into a different drawing i cannot explode it. I did not see the option to allow exploding when i created it.
I tried to create a regular block (not a write block) but then when i opened a new drawing and clicked "insert" "block" it was not in the list of available blocks?
Is there a way to create a thumbnail for a block that looks like the block when in a drawing rather than exploded when written to a file? All of the hidden attributes are currently being shown in the thumbnail using Wblock.I'm using AutoCAD 2011 to create blocks and thumbnails for a program called WireCAD.
I have a image with white background that I need to print and then cut with a scisor. The problem is that as the background is white I don't know where to cut, so I can I make a rectangle, like a border, with just a line, so when I print it, I can know where to cut it.
Is there any easy way in Photoshop CS3 or later Extended to create "dotted or Dask" rectangles? I am talking about the border of the rectangle to be "dotted or dash" line rather usual line? If there is any Action script (free) that will be fanatic.
I just want a one point thick border rectangle with nothing filled. I tried using the rectangle marquee and stroke. Doesn't work. I tried the rectangle tool and rasterized, it disappeared.
I have to make a piece of geometry that joins a rectangle peice of duct to a circular peice. It doesn't need to be hollow...the inside will never be seen.
I've tried a few things but modeling isnt my strong suit.
This is probably quite simple but the answer eludes me. What I want to do is to create a borderless coloured rectangle (which I can do!), then drag text over it and cut the text out so it leaves the original rectangle with transparent text if you know what I mean.
I can easily do this in PS with the magic lasso but obviously I lose the quality when re-importing it back into AI.
I just got CorelDRAW X5 a few days ago. Until then, I had never drawn anything on a computer..Suppose I use the rectangle tool to create a box. How can I remove one of the edges ? That is, how do you remove a line-segment from a filled-object ?
I am having lots of difficulty with this. I'm trying to create a rectangle that is transparent with rounded corners but I need the rounded rectangle outlined. Now I know how to create a rounded rectangle what I am doing for that is the following;
creating an image, selecting add alpha chanel, then selecting rounded rectangle, invert then cut.
The problem is I need the rounded rectangle outlined. When I try to use the paintbrush with stroke it outlines the image but when I go to save it it saves the whole image including the cut corners.
In essence. I just want to make a rounded transparent rectangle. Then have it outlined. This would be for a web page.
Is there a way to create a fixed size selection rectangle that I can use whenever I want to take a selection from a larger image? Currently, I'm am doing this by trial and error and it's not fun.
I want to create a rectangle with the correct dimensions for use in a HD video menu. It will be filled with graphic elements as well as text boxes. As referenced in the title it is for a 16x9 aspect ratio. I tried creating a rectangle 16"x9" but that looked too big.
I don't know if it is the update or not but every time I fill a rectangle with noise and create a bitmap copy and try to erase the white with Medhi eraser classic XP&GD and XDPX now stops working. I have tried this over and over with the same result, or should I say lack of a result? All I am trying to do is make a star field. This is the same basic method I used before to create animated snow..
is it possible to create a block so that the base point is the only snap point on the block?
In other words supose I have a block of a simple rectangle with the base point in the center.
If I try to snap to the block, I will be able to snap to all the corners, but not the base point. I know that i can put a point at the base point, but can I turn off the snap to the corners (just for the block) in other words, have an object that is unsnapable to without turning the snap mode off.