AutoCAD .NET :: Create Rectangle Using AddVertexAt Using Point3D
May 16, 2012
I've got my code to create a rectangle just fine, however i've noticed it doesn't take "Z" coordinates at all. I've got through the code and found my issue to be at these lines;
BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite);using (Polyline pline = new Polyline()){ pline. Add VertexAt (0, new Point2d(LowerLeft.X, LowerLeft.Y), 0.0, 0.0, 0.0);pline.AddVertexAt(1, new Point2d(UpperRight.X, LowerLeft.Y), 0.0, 0.0, 0.0);pline. Add VertexAt(2, new Point2d(UpperRight.X, UpperRight.Y), 0.0, 0.0, 0.0); pline.AddVertexAt(3, new Point2d(LowerLeft.X, UpperRight.Y), 0.0, 0.0, 0.0); pline. Closed = true;btr.AppendEntity(pline);tr.AddNewlyCreatedDBObject(pline, true); }
I need to use a Point3d in order to add "Z" but apparently the pline.AddVertexAt only allows for a Point2d.
i have created a block with n attribute.i insert the block with attribute filled with fields.I send the commande "Regen" for update field.
Now i want to add a rectangle in the block définition.I use GeometricExtents. it works fine only when then the rotation is 0 and UCS on UCSW.how i can create the line with the 4 points ? I want the line include all entity in my block def.I joined a zip with : 2.dwg is the XRef in 3.dwg
My bloc show info from xref (2.dwg).in the dwg. the bloc contain a line. The libe i manualy added when i create the blockreccord
I tried to make rectangle and get into create path.but i don;'t know hot to.First I made Rectangle
Dim Rectangle as SketchEntityEmulator Dim SplitPath as path Set Rectangle = SketchPlane.SketchLines.AddAsTowPointRectangle(Point1, Point2) then I tried Rectagle into Path PartDef.Features.CreatePath(Rectangle)
But There is a error...How i make Path from Rectangle? then I tried to SplitFaces.
I Got Face from HoleFeature. I Got Face like this. Dim oFace as Face Set oFace = HoleFeature.Faces.Item(1) and For Split I Add Face to FaceCollection like this Dim oFaceCollection as ObjecCollection Set oFaceCollection = ThisApplication.TransientObjects.CreateObjectCollection [code]....
I wanted to create simple shape for rectangle such that its dimensions are selected from the block table. For that purpose, I have constructed the required constrains (geometric and dimensions) and then a “block table” (attached).
As I tested the behavior to have 1X2 rectangle (attached), I got a rotated one (attached)!-
I have a image with white background that I need to print and then cut with a scisor. The problem is that as the background is white I don't know where to cut, so I can I make a rectangle, like a border, with just a line, so when I print it, I can know where to cut it.
Is there any easy way in Photoshop CS3 or later Extended to create "dotted or Dask" rectangles? I am talking about the border of the rectangle to be "dotted or dash" line rather usual line? If there is any Action script (free) that will be fanatic.
I just want a one point thick border rectangle with nothing filled. I tried using the rectangle marquee and stroke. Doesn't work. I tried the rectangle tool and rasterized, it disappeared.
I have to make a piece of geometry that joins a rectangle peice of duct to a circular peice. It doesn't need to be hollow...the inside will never be seen.
I've tried a few things but modeling isnt my strong suit.
This is probably quite simple but the answer eludes me. What I want to do is to create a borderless coloured rectangle (which I can do!), then drag text over it and cut the text out so it leaves the original rectangle with transparent text if you know what I mean.
I can easily do this in PS with the magic lasso but obviously I lose the quality when re-importing it back into AI.
I just got CorelDRAW X5 a few days ago. Until then, I had never drawn anything on a computer..Suppose I use the rectangle tool to create a box. How can I remove one of the edges ? That is, how do you remove a line-segment from a filled-object ?
I am having lots of difficulty with this. I'm trying to create a rectangle that is transparent with rounded corners but I need the rounded rectangle outlined. Now I know how to create a rounded rectangle what I am doing for that is the following;
creating an image, selecting add alpha chanel, then selecting rounded rectangle, invert then cut.
The problem is I need the rounded rectangle outlined. When I try to use the paintbrush with stroke it outlines the image but when I go to save it it saves the whole image including the cut corners.
In essence. I just want to make a rounded transparent rectangle. Then have it outlined. This would be for a web page.
Is there a way to create a fixed size selection rectangle that I can use whenever I want to take a selection from a larger image? Currently, I'm am doing this by trial and error and it's not fun.
I want to create a rectangle with the correct dimensions for use in a HD video menu. It will be filled with graphic elements as well as text boxes. As referenced in the title it is for a 16x9 aspect ratio. I tried creating a rectangle 16"x9" but that looked too big.
I don't know if it is the update or not but every time I fill a rectangle with noise and create a bitmap copy and try to erase the white with Medhi eraser classic XP&GD and XDPX now stops working. I have tried this over and over with the same result, or should I say lack of a result? All I am trying to do is make a star field. This is the same basic method I used before to create animated snow..
I have 4 layers (background, layer1, layer2, layer3-text). They fill all 300 x 600 pixels that comprise the .psd/future image. What I want to do is use a rounded rectangle to encompass all of the other layers, so that the surrounding pixels (around the rounded rectangle) are transparent.
I want all of my current layers to be the content of a rounded rectangle.
I want to achieve exactly the same thing as shown in this video
[URL].......
I did as instructed and confirmed that I want to transform it to a mesh. But as I proceed and push the Smooth Object button, I receive the following message:
‘A smooth mesh cannot be created from at least one of the selected objects.
Smooth meshes can be created only from 3D solids, 3D surfaces, 3D faces, polygon meshes, polyface meshes, regions, and closed polylines.’
how to draw a rectangle around the an object such as a spline or is there a way to find the edge of an object on the top bottom and sides, i know snapping to the object works but on complex objects you have to zoom in alot to find the farthest edge on an object, is there a command to find this
LSP routine or some easy way to take any given rectangle and divide it into "x" number of rectangles?
I can run a Macro to accomplish this, but ONLY if the rectangle is of the same dimensions as set up in the Macro.
What I am looking for is a LSP or something else that can take a rectangle of any dimension, "array" it into 64 rectangles, all having same dimensions, and said 64 rectangles making up the original, larger rectangle. The end product will resemble a grid of sorts, but I need each interior rectangle to be a closed polyline, rather than just splitting the large rectangle with gridlines.
I can do this manually using the array command for each one, but there are several hundred that need broken up, and no time to do it in.
Windows 7 x 64 bit NVidia Quadro K3000M Dual Monitor 32.0 GB RAM Intel Core i7-3820QM @ 2.70 GHz Civil 3D 2013 SP 2
I have to draw a rectangle using ObjectARX but the problem is that i cannot find a method for the task, I found all kind of other methods like Line, Circle, ..... I managed to do it like that:
Point3d pointA = new Point3d(20,20,0); Point3d pointB = new Point3d(40,20,0); Point3d pointC = new Point3d(20,10,0); Point3d pointD = new Point3d(40,10,0); Line line1 = new Line(pointA, pointB); Line line2 = new Line(pointA, pointC); Line line3 = new Line(pointB, pointD); Line line4 = new Line(pointC, pointD);
But I thnk there must be a way to do it more easily.
I want to fit a sketch that is to be laser cutted. i wanna fit 30 pcs on a rectangle, is there a tool who figures out the most optimal way to fit them in a rectangle?