Photoshop :: How To Create Rectangle Around The Image
Jul 10, 2006
I have a image with white background that I need to print and then cut with a scisor.
The problem is that as the background is white I don't know where to cut, so I can I make a rectangle, like a border, with just a line, so when I print it, I can know where to cut it.
Is there any easy way in Photoshop CS3 or later Extended to create "dotted or Dask" rectangles? I am talking about the border of the rectangle to be "dotted or dash" line rather usual line? If there is any Action script (free) that will be fanatic.
I just want a one point thick border rectangle with nothing filled. I tried using the rectangle marquee and stroke. Doesn't work. I tried the rectangle tool and rasterized, it disappeared.
I've got my code to create a rectangle just fine, however i've noticed it doesn't take "Z" coordinates at all. I've got through the code and found my issue to be at these lines;
BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite);using (Polyline pline = new Polyline()){ pline. Add VertexAt (0, new Point2d(LowerLeft.X, LowerLeft.Y), 0.0, 0.0, 0.0);pline.AddVertexAt(1, new Point2d(UpperRight.X, LowerLeft.Y), 0.0, 0.0, 0.0);pline. Add VertexAt(2, new Point2d(UpperRight.X, UpperRight.Y), 0.0, 0.0, 0.0); pline.AddVertexAt(3, new Point2d(LowerLeft.X, UpperRight.Y), 0.0, 0.0, 0.0); pline. Closed = true;btr.AppendEntity(pline);tr.AddNewlyCreatedDBObject(pline, true); }
I need to use a Point3d in order to add "Z" but apparently the pline.AddVertexAt only allows for a Point2d.
I have to make a piece of geometry that joins a rectangle peice of duct to a circular peice. It doesn't need to be hollow...the inside will never be seen.
I've tried a few things but modeling isnt my strong suit.
This is probably quite simple but the answer eludes me. What I want to do is to create a borderless coloured rectangle (which I can do!), then drag text over it and cut the text out so it leaves the original rectangle with transparent text if you know what I mean.
I can easily do this in PS with the magic lasso but obviously I lose the quality when re-importing it back into AI.
I just got CorelDRAW X5 a few days ago. Until then, I had never drawn anything on a computer..Suppose I use the rectangle tool to create a box. How can I remove one of the edges ? That is, how do you remove a line-segment from a filled-object ?
i have created a block with n attribute.i insert the block with attribute filled with fields.I send the commande "Regen" for update field.
Now i want to add a rectangle in the block définition.I use GeometricExtents. it works fine only when then the rotation is 0 and UCS on UCSW.how i can create the line with the 4 points ? I want the line include all entity in my block def.I joined a zip with : 2.dwg is the XRef in 3.dwg
My bloc show info from xref (2.dwg).in the dwg. the bloc contain a line. The libe i manualy added when i create the blockreccord
I tried to make rectangle and get into create path.but i don;'t know hot to.First I made Rectangle
Dim Rectangle as SketchEntityEmulator Dim SplitPath as path Set Rectangle = SketchPlane.SketchLines.AddAsTowPointRectangle(Point1, Point2) then I tried Rectagle into Path PartDef.Features.CreatePath(Rectangle)
But There is a error...How i make Path from Rectangle? then I tried to SplitFaces.
I Got Face from HoleFeature. I Got Face like this. Dim oFace as Face Set oFace = HoleFeature.Faces.Item(1) and For Split I Add Face to FaceCollection like this Dim oFaceCollection as ObjecCollection Set oFaceCollection = ThisApplication.TransientObjects.CreateObjectCollection [code]....
I am having lots of difficulty with this. I'm trying to create a rectangle that is transparent with rounded corners but I need the rounded rectangle outlined. Now I know how to create a rounded rectangle what I am doing for that is the following;
creating an image, selecting add alpha chanel, then selecting rounded rectangle, invert then cut.
The problem is I need the rounded rectangle outlined. When I try to use the paintbrush with stroke it outlines the image but when I go to save it it saves the whole image including the cut corners.
In essence. I just want to make a rounded transparent rectangle. Then have it outlined. This would be for a web page.
Is there a way to create a fixed size selection rectangle that I can use whenever I want to take a selection from a larger image? Currently, I'm am doing this by trial and error and it's not fun.
I wanted to create simple shape for rectangle such that its dimensions are selected from the block table. For that purpose, I have constructed the required constrains (geometric and dimensions) and then a “block table” (attached).
As I tested the behavior to have 1X2 rectangle (attached), I got a rotated one (attached)!-
I have 4 layers (background, layer1, layer2, layer3-text). They fill all 300 x 600 pixels that comprise the .psd/future image. What I want to do is use a rounded rectangle to encompass all of the other layers, so that the surrounding pixels (around the rounded rectangle) are transparent.
I want all of my current layers to be the content of a rounded rectangle.
I want to create a rectangle with the correct dimensions for use in a HD video menu. It will be filled with graphic elements as well as text boxes. As referenced in the title it is for a 16x9 aspect ratio. I tried creating a rectangle 16"x9" but that looked too big.
I don't know if it is the update or not but every time I fill a rectangle with noise and create a bitmap copy and try to erase the white with Medhi eraser classic XP&GD and XDPX now stops working. I have tried this over and over with the same result, or should I say lack of a result? All I am trying to do is make a star field. This is the same basic method I used before to create animated snow..
I have a picture of a gravestone on the wall of a church. Because of access I had to take the picture from below so that the resulting image is a regular trapezoid, being longer at the base than at the top.
How can I make the image into a rectangle? Effectively I need to expand the width of the image at the top whilst keeping that at the bottom the same, with everything between being expanded in the right ratio. I am not worried if the images of the brickwork around the stone are distorted - I can remove them.
In Photoshop, when I make a selection of an image, the rectangle selection tool stays within the bounds of the image (layer). I would like to do this in GIMP, but the selection is allowed to extend beyond the photo, and basically select blank space.
Basically, I would like to do this so that I can have a fixed ratio box and be able to move it to the very edge of the image without having to worry about making sure the cursor lands exactly on the edge. I'm sure it is a simple option to select somewhere
Yes, I'm new to Illustrator. Every time I open up a previously made image, usually a jpg of an illustration I did by hand, there is an outline of a rectangle right in the middle of my image. I have no doubt I put it there while doing something else. But, now it shows up in all the images I open in Illustrator. What I might have done to create this, and better yet, how I can get rid of it? I'm using Illustrator CS4.
I'm brand new to GIMP, I just downloaded it to get into some simple pixel art.
I was going fine, but I've run into a problem. I'm trying to select a portion of my image using the rectangle tool, and then move it to a different location using the move tool. However, when clicking and dragging the move tool it shifts the entire image, not just the portion I have selected. I read in the FAQ that you need to press "Enter" to finalise the selection before you move it, but even doing that doesn't work.
This was working fine for me earlier, I'm not sure what I've done to break it. I've tried resetting my tool preferences back to defaults but that has not worked.
I've been wondering how do you get the rectangle select tool to move the image, like in mspaint whenever I use it, it just moves the rectangle square and not the selected part of the image.