AutoCad 2D :: Create Thumbnail For A Block That Looks Like Block
Jun 30, 2011
Is there a way to create a thumbnail for a block that looks like the block when in a drawing rather than exploded when written to a file? All of the hidden attributes are currently being shown in the thumbnail using Wblock.I'm using AutoCAD 2011 to create blocks and thumbnails for a program called WireCAD.
Is there a way to create a block with attributtes that automatically complete x, y, z, lat, long for the insertion point of the block?
I am trying to complete text in paperspace that will automatically fill in the lat long of a point in model space without using a table. I have tried field insertion with reference to a cogo point, but it doesn't give options for position on a cogo point. If I pick a block with attributes, it will let me pick any attributes, and x,y position for the block.
Cogo points show all the information I need to propagate in the properties....but how do I get that to translate into the text using fields or some other method?
Dell Precision T3600 - Windows 7 64-bit NVIDIA Quadro 600 Intel(R) Xenon(R) CPU E5-1607 0 @ 3.00GHz 3.00GHz 8 GB ram - Two 1TB raid
Is it possible to create a block to insert on our title block that will populate itself with a list of drawings and names?
I know this is possible through the use of LISP and the Sheet Set Manager, but could this be done through a combination of attributes and fields (we want the same functionality in LT).
I made a write block from one drawing so that i could use it in another drawing. Now that i have inserted it into a different drawing i cannot explode it. I did not see the option to allow exploding when i created it.
I tried to create a regular block (not a write block) but then when i opened a new drawing and clicked "insert" "block" it was not in the list of available blocks?
is it possible to create a block so that the base point is the only snap point on the block?
In other words supose I have a block of a simple rectangle with the base point in the center.
If I try to snap to the block, I will be able to snap to all the corners, but not the base point. I know that i can put a point at the base point, but can I turn off the snap to the corners (just for the block) in other words, have an object that is unsnapable to without turning the snap mode off.
We use a number of blocks with block tables for data extraction here, and whenever one of the blocks is modified and updated, all of the block tables reset to the default value. This happens for any block reference change, not just changes to the block table (which makes sense that it would reset).
How can we update these blocks without having to manually change all of the block tables afterwards?
I am in the process of fixing one of our dynamic blocks. It's a fairly simple fix where there was a typo in one of the names of our items in the lookup that needed to be fixed.
I changed the name of the item in the lookup table. I went and did the test block and it seemed to work fine, but when I bring the block into a drawing, it reverts back to the old lookup as if I did nothing at all.
I made sure that the path was correct and I even just dragged and dropped straight from Windows Explorer to no avail.Does AutoCAD keep referring to the old block? Did I forget to change something else?
I have a block containing several parts blocks. When I explode the main block all of the parts are exploded back to lines. I have used both "explode" and "xplode" and have the same results. How can I explode so I have my components as blocks?
We're using C3D 2013 SP2. The survey company we use uses point styles to show the blocks. Say they shoot a catchbasin. Instead of inserting the block, the point shows up as the block.
I did a field check & needed to insert a missed CB. When I inserted the block, the other points that were CBs disappeared. I had to insert the block, copy it the clipboard, undo the insertion & then paste the block in. It did this on other drawings & other blocks.
Is it possible, via whatever methods (lisp?) to be able to have a premade block with an attribute and insert it into a drawing then assign a value to it by selecting another existing block in the drawing and using one of its own attribute’s values?
For example, say I have a block representing a telephone and it had an attribute called "PhoneNo" and I inserted it into a drawing showing an office floor plan that had blocks in each office space that are telephone junction boxes with attributes "PhoneExtension". I would like to be able to autocomplete the entering of the “PhoneNo” data by selecting one of the telephone junction boxes in the drawing and using its attribute’s value.
I have created a dynamic block with a stretch, flip and rotate. Everything works great in its file. When I insert it in another file, the grips move but the block does not change.
I get an AutoCAD drawing from my conveyor manufacturer who have buried a block (tagname) in all of their conveyor blocks.
The only way to remove them is to manually use BEDIT and erase the tagname block.
Is there a way through Autolisp to search all blocks in a drawings and if the tagname block is part of the definition of the conveyor block, erase the tagname block or redefine the conveyor block without the tagname block.
We have a title block and border which is used in MS. If this is referenced using AMTITLE then it acts as expected. We issue these to some external people to create our drawings but they have been using CTRL-C and V to place them in a new drawing. ACAD does now not see them as a Title block or border but as blocks. We have a process to bring DWG's into SAP and this will check for a title block and border.
The issue is we need to fix these drawings and currently this means removing the borders and title blocks and placing new ones then adding all the attributes again. Is there a way to convert the blocks back to how they should be?
When dynamic blocks are inserted they're assigned an anonymous block name. I'd like to be able to retrieve the name of the parent block after selecting the block on screen using AutoLisp.
my problem is whenever i make a new block a stretch point appears even if its not a dynamic block . also its not a stretch point, because when i click on it, it just move the block , and it always appear on the coordinates 0,0 it cause me a problem when I insert the block , autocad use this point as a base point , and its very far from the real block .
I have created a bock in ACAD 2011 LT. I then save the block using the command line or ribbon button then immediately try to close the block editor without moving or changing anything. A dialog appears saying the changes have not been saved to the block and would I like to save? If I say no don't save my changes and reopen the block the changes have in fact been saved.
My question is there a way to get around this dialog box -Suppress it like FILEDIA = 0 for block editor or an option so it doesn't ask me to save.
The goal is to do this all from the command line w/ out dialog boxes.
I have an existing title block a few text attributes, to which I wish to add a watermark. I have added it in the block editor as a normal attribute, with the same details as the other attributes that work, only a different tag name. It has a default value, "DRAFT" and is tagged "WMARK". It works fine in the Block Editor, and If I test the block I can edit it to display whatever I want, but if I save the block and open it from Autocad proper, the attribute is not in existence, either as a default value, or editable from block properties, attribute editor or title block editor, whereas all of the other attributes are there. I have used BattMan to verify the settings of the attribute, and the only difference is that the others all have "L" in the "Modes" column, but I think that means that their position is "locked" whereas my new attribute is justified "aligned" therefore cannot be "locked" (This is some assumption on my part, as the documentation on the "Modes" column is almost non-existent). I cannot afford to waste much more time on this issue, as the boss is breathing down my neck, but editing watermarks on every drawing after every revision is frustrating, when it could be an attribute that is editable from the title block editor.
Create a routine that looks for a block based on a portion of that block name, using a specified path or search path.
For example, block to search for is BLOCKABC123, so if someone inputs ABC or 123 as a block name, it will locate that block within that folder and inserts it into the drawing at a user specified location.
Ideally, if there is a check in that if it finds more than one match, then perhaps it flags or prompts you to choose 1, 2, or 3 option which block to use. But I can live without this special function if it requires too much time to code.
I need to match few attribute values from one block to different block. I download a lisp file called; ca.lsp which can match the single attribute value. I modified it for more than one attribute value matching. It is ok but still wish to overcome two issues for batch prcess
1. picking up the blocks by selection
2. click the alternative block numbers of times to match the numbers of attribute values I needed.
How to modify this lisp I can run it by block name selections instead of picking selection which enable me to run batch process for numbers of drawing? That will be good...
Lisp & Demo file attached (Match attribute value, A, B & C to Attribute 1, 2 & 3).
I am learning autolips and i found a problem that i can´t solved.
(vl-load-com)(defun c:pmb ( / ss ent pt )(prompt " selec block : ")(setq ss (ssget '((0 . "INSERT")))) (setq ent (ssname ss 0)), (setq pt (cdr (assoc 10 (entget ent)))) (command "point" pt)) wich this code you select one block and insert one point at insert point´s block.
which this other code yo select all block and insert all point.... but in one block
I have created d/blocks for my different pipe sizes i.e one block with a dropdown to select the different sizes and have done the same for my flanges. now how do I link / insert the flange d/block to the piping block so that I can export the information into a material list later on.
I have a block that i want to insert several times and revised each one to be different to do this i would have to insert it and rename the blocks that come in and then reinsert i would like to insert and have a lisp explode the main block and rename the other 2 blocks with a suffix at the end depending on how many times its in the drawing... can this even be done? My original block name that will be first inserted is "BENT PULLEY NOTES" it needs to explode after i drop it in and then there are 2 blocks within that called "Bent Pulley" and "Bent Pulley DYN" that i was hoping to keep the names but add a number at the end depending on how many are in the drawing already...
here is a lisp that i have found... it would work if i didn't have nested blocks and only wanted the one block to be insert and not explode...
(defun c:Test (/ e i name Bname ) (setq e nil) (command "_.-insert" "Drawing1.dwg" pause "" "" "") (if (setq e (entlast))
My drawing- block is a little bit complicated, it contains few actions and parameters and everytime i open block editor to add, or to modify some action I can't see my drawing because actions grips and parameters grips obscure my drawing. I tried to refresh layout but it doesn't work.
Is there a way that I can create a block with text ('A') and when I insert the block and populate the block another block block will update also? I am wanting to create a block for x-sec flags, and detail callouts that update their detail titles.
Drawing 1 : Contains tree blocks that have a specific scale dependant on the tree size
Drawing 2 : Contains a block with just a point and attribute data about the tree (name, size etc.)
This block is approximatly at the same location as the tree block (0,1 m precision)
Problem I want to join these two items together. In other words, in the tree block that is scaled correctly i want the attribute data with the name, size etc. These blocks don't have a corresponding unique number or something like that.
I have a pallete button that inserts a block then a drag jig to position it. The block is first inserted at 0,0 and dragged.
The block at 0,0 remains visible while a "duplicate" block is dragged. Is there a way to hide the original?
Insert block then calling the drag jig.. AddViewBlock(New Point3d(0, 0, 0), 0, ColorIndex, trans) psr = ed.SelectLast() DragView(psr.Value, "Bar Insertion Point")
In the DragView procedure I have:
Public Sub DragView(ByVal SS As SelectionSet, ByVal sPrompt As String) '.... Dim ppr As PromptPointResult = ed.Drag(SS, vbLf & sPrompt, New DragCallback(AddressOf MyDragCallback))
In most cases this works well. However I found a case that it not work as well. When I try to change the definition from a new block that I have created in my test DWG, it disappears from the model.
I have a series of logos that we use. I would like to have them setup in a dynamic type block that would allow us to select the block and choose from a pull down that logo to use.
I have see it done before just don't know how to replicate it.
As you scrolled through the choices as each one was highlighted it would display that one on the screen.