AutoCAD Inventor :: Extend 3D Curves In Selected Axis?
May 27, 2012
I use INV 2013 (Premium product and not ultimate). I am not used to creating complex surfaces. I have come across a situation, where I need extend the edge of the part as shown. (Like a press tool form die and form punch surface. In other words, 3d part edge is the parting line of mould and extend around for the die surface.
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Aug 25, 2010
Is it possible to automatically project the x-axis, z-axis or z-axis onto the sketch plane?
I.e. every time you open a new sketch the corresponding lateral and vertical axis will be projected onto the sketch.
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Mar 9, 2011
I was watching a tutorial on digital tutors and they Revolved a CV Curve to make a tire, and I want to know how to extend a curve along an axis instead of revolve it.I painted in the Right viewer to show what I want to achieve.
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Jan 23, 2012
I'm having trouble with the "extend" function on AutoCAD 2012 (windows). Randomly, the "extend" function will delete the lines I select. I sometimes will have to undo and re-input "extend" three to four times for it work properly.
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Mar 25, 2013
i try to make an animation. I create a cylinder and i want to rotate it by longitudinal axis. i click 'components', select the cylinder and after i click 'position' to select the axis that axis system appears in the right side of the cylinder not in the middle. If i continue whit this settings the cylinder will rotate by a circle not by his longitudinal axis. How can i move that axis sistem in the middle of the cylinder? I can drag it but can't place it exactly in the middle.
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Sep 14, 2012
I have a drawing with many connector labels and pin numbers which are typically arranged as two vertical columns. Each label and/or pin numbers are individual MTEXT objects. The original author did not space them uniformly as an array and I would like to clean it up without having to re-enter it.
How can I select the multiple MTEXT objects and force the spacing between all of them to a desired spacing (say .2") or to have them nudge to the nearest Y grid?
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Jun 4, 2013
Currently, I'm trying to get through the following lesson: [URL]........
My problem: I'm at the part where I need to make windows, this, by extruding selected subdivisions inwards, using the z axis. The problem is that the selected faces wont enter the building. In others words, the selected subdivisions wont extrude inwards, so that no recess (or window) appears. They go outward just fine, but going inward, the subdivision remains lined up with the outer face of the structure, so that no recess appear and the structures face remains flat.
Here's a few screenshots to better show what im saying:
Wireframe mode: As you'll see, the window recesses appear just fine in wireframe
Shaded: When shaded though, this is what I get
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Dec 20, 2013
My rotate tool in maya seems to be "locked" i can't freely rotate whenever i left click hold the center and it only rotates where my viewport is looking at so if im at the X axis I can't rotate the Z axis. Tried setting my preferences to default and nothing. I've also set my rotate tool to default.
Whenever I move my camera say to the Z axis the Z handle gets selected and same when I move the camera to the X axis.
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Nov 16, 2012
1) Is there a way to hide all axis icons in Action apart from selected ones? Even though they turn grey it's often very hard to see the selected one in big comps.
2) In HD text module how can I see the full picture? While postioning text I can't see the bottom of the picture on either the preview monitor or the broadcast monitor.
Smoke Adv 2012 Ext1
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Jul 15, 2011
When setting up a simple FK control curve on say the wrist for example, many times the control curve isn't exactly perpendicular to the local rotation axis of the joint movement, so when we position the control curve to be perpendicular to the joint - it has a rotational value added, but the rotational handles are lines up with the rotational handles of the joint that we want to move.
Freeze Transformations: then the control curves rotational handle go back to being skewed (out of alignment with the joints)
We want to Freeze transformations before constraining the curve, but we'd really to keep those rotations control handles to remain aligned with the joints rotational handles. This will make it an exact control when animating - grab the rotational handle of the curve, rotate it, and the joint will move exactly in the proper direction.
how to get the rotational handle of any control curve to run perpendicular to the shape after freezing transformations?
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Dec 3, 2013
`How can I extend the red "peg" in the attached model, by 8 mm either side? (I created it as a sweep)
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Jun 3, 2013
I need to close a gap between one frame member and another, I have tried using the trim / extend function however this does not work. The members are 25x25x3 SHS, please see attached screen shot which shows the issue.
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May 11, 2011
I need to Trim or Extend Sketches. Is there any API to access the Trim/Extend Tool?
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Mar 25, 2013
Is there a way to have multiple vertices selected at multiple positions (heights) in the z axis and enter a value of 0 and have all of them jump to 0 in the z axis? Seems like a no brainer to me, but can find a way to do it.
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Jan 10, 2012
How i can create with vba a surface Extend
Take a look picture?
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Aug 21, 2012
Is it possible to extend the curved face of the solid, straight up to the new not curved face. It need to be a solid .
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Oct 7, 2013
Is there any way I can extract the rotation of a block relative to the yz axis and xy axis. I can extract the insertion point and xy rotation but not the yz and xz.
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Aug 1, 2013
How to create a work plane, say, in the middle of solid while editing, to use the extend and contract commands using IV2014? I'd like to avoid using Fusion as an option if possible. This should really be an easy thing to pull off as many STLs are now available for 3D printing but simply need a quick stretch here and there to print accurately.
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Aug 13, 2012
I have a part and I need to scale it in the Z-axis only. It is impossible for me to rework the base geometry directly.
I have made some attempts to figure out how to do this on my own but all have failed:Thicken/OffsetCopy Object + Move Bodies + Combine (wouldn’t let me create a solid with Copy Object)Rectangular Pattern + Combine (works but not the desired result. adds a constant offset to the part, not % based, humongous model size)Derived component (uniform scaling only, prefer to modify the original file for file structure reasons)
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Mar 29, 2012
I'm trying to animate a 6-axis robot in Inventor 2012 Pro, which moves to about 10 different locations. I'm using parameters to drive the constraints to position the wrist, and I have several different positional representations with unsuppressed / modified constraints. When I try to animate between the positional reps in IV Studio, the parts just snap into place instead of interpolating between each location. Also, I have to manually enter the timing for each step, instead of just entering the max angular velocity of each joint.
Would it be easier to create the animation in dynamic simulation using a spatial joint at the wrist? I'd like for the positions to still be modifiable through the parameters.
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Nov 3, 2005
The Axis is part of the iFeature, yet when I place it there is nothing available.
The objective for this is to automatically include an axis to mate to with the iFeature. The axis runs through a centerpoint on the iFeature.
I have a feeling the answer is I can't but I am hoping it is operator error.
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Jan 8, 2013
As a background....I am coming off of 10+ years using Catia (that's the software the company used) and have moved to a company that uses Inventor instead. I have used inventor for the past year.
In the past (Catia) it seemed pretty intuitive to create the vertical and horizontal during the creation of the sketch in such a way that would reflect the way you would want it defined as a view in a drawing. As well as controlling the preferred screen view (vertical +’ve to the top of the screen and horizontal +’ve to the right of the screen)
As per a previous post....I have tried the "Edit Coordinate System" but find it difficult to control the Vertical and Horizontal axis independent of each other.......
I understand that "functionally" there is no issue...but it becomes quite disorienting in a complex model when going to edit a sketch and the model spins around, showing the sketch in an orientation that doesn't relate to the models features, or "sketch related" features.
It becomes especially difficult/confusing when modifying/checking other peoples models as well.
I just wanted to support the need for this functionality. In the end it just enhances the flexibility of the software and maintain some amount of definable company standard work procedures for modelling.
Maybe it hasn't been included in the software because of proprietary reasons? I would hope there is a reason.....it seems like there are people out there who would utilize it.
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Nov 12, 2013
I would like to create a curved surface from a flat part. I have designed the 3d part on the XY plane and would like to have it curved as if placed on a sphere.
I have attached a picture of what I want to achieve. The part is curved in both the X-axis and Y-axis. Unfortunately I cannot attach the part file due to proprietary rights.
At first I used the Bend Part feature and created a bend on both sides on one axis.This was done by sketching a line in the center of the part, which is symmetric in the x-axis and using Bend->Sides. Then I sketched another line which is symmetric in the y-axis and this intersects with the first line used for bending. I have found that I cannot create a second bend using this new line.
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Apr 19, 2013
Basically, I would like to do this:
[URL]..........
(i.e., take two object Z axes and constraint them to be the same), but in C#. In particular, what puzzles me is that I cannot make
'Get the Z-axis work axis from the occurrent.
Dim oPartAxis As WorkAxis
Set oPartAxis = oPartOcc.Definition.WorkAxes.Item(3)
in C# because the Definition object has not a WorkAxis instance.
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Feb 2, 2012
How does Inventor decide how to orient the axis for a new sketch? Sometimes, when I create a sketch on a face of a feature, the sketch sometimes rotates to an odd angle (Untitled.png). I can create a sketch on a different, parallel surface and the sketch doesn't go to odd angles. Why does Inventor do this?
How do I edit the orientation? I've attached the part that I'm having the issue in. When I try to create a sketch on the face of the loft, the x/y does things I don't understand.
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May 9, 2013
I want to insert the UCS (x/y/z Axis icon) into a drawing view in my .idw - Inventor
I need to show the axis directions on a view in my .idw file.
How can this be done?
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Jan 25, 2013
I'm rigging a shoulder pad to a biped and I'd like it to only rotate on one axis. Google hasn't been that useful, and I hope I don't need scripting for this kind of minor thing. I'm rather new to 3Ds Max Design but I'm learning fast and liking it so far!
I've attached what I want to effectively accomplish. I'm looking for a way to lock the z-axis of the object with the upper arm's z-axis.
EDIT: Reduced picture size.
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Jun 3, 2013
I am trying to create an axis normal to surface thru a point. The following code
works when I pick planar face and any point. But I does not work when I pick swept surface
find the attached ipt and code
'Code Start--------
Sub AxisNormal2Surface()
Dim oPDoc As PartDocument
Set oPDoc = ThisApplication.ActiveDocument
[Code].....
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Oct 27, 2013
I derived a part and added extrusion.
The original part is rotated at an arbitrary angle and i want to align the origin planes differently.
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Oct 12, 2011
In previous versions when you hovered over an invisible axis in the browser you could see the whole line in the model. Now you just get the end points displaying as yellow circles and it can be quite difficult to see where the line is. What's the point of this change? Is there a way to get the old behaviour back?
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May 7, 2013
I am working on 2 Axis Robot dynamic Simulation. It is suppose to lift weight up by 22" travel horizontally and bring down 22". My input is positions (I noted down angles at four corners for both arms and used them in Input Imposed Motion.) In the simulaiton run, movement is not in a straight line. It kinda moves in a curve. How can I get it perfectly straight.
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