AutoCAD Inventor :: How To Orient Axis For New Sketch
Feb 2, 2012
How does Inventor decide how to orient the axis for a new sketch? Sometimes, when I create a sketch on a face of a feature, the sketch sometimes rotates to an odd angle (Untitled.png). I can create a sketch on a different, parallel surface and the sketch doesn't go to odd angles. Why does Inventor do this?
How do I edit the orientation? I've attached the part that I'm having the issue in. When I try to create a sketch on the face of the loft, the x/y does things I don't understand.
As a background....I am coming off of 10+ years using Catia (that's the software the company used) and have moved to a company that uses Inventor instead. I have used inventor for the past year.
In the past (Catia) it seemed pretty intuitive to create the vertical and horizontal during the creation of the sketch in such a way that would reflect the way you would want it defined as a view in a drawing. As well as controlling the preferred screen view (vertical +’ve to the top of the screen and horizontal +’ve to the right of the screen)
As per a previous post....I have tried the "Edit Coordinate System" but find it difficult to control the Vertical and Horizontal axis independent of each other.......
I understand that "functionally" there is no issue...but it becomes quite disorienting in a complex model when going to edit a sketch and the model spins around, showing the sketch in an orientation that doesn't relate to the models features, or "sketch related" features.
It becomes especially difficult/confusing when modifying/checking other peoples models as well.
I just wanted to support the need for this functionality. In the end it just enhances the flexibility of the software and maintain some amount of definable company standard work procedures for modelling.
Maybe it hasn't been included in the software because of proprietary reasons? I would hope there is a reason.....it seems like there are people out there who would utilize it.
I have this assembly shown in the pic. below. I'm trying to create a point or axis in the blue corner points (to attaches something later on) but it just won't let me choose it for some reason. I know that it's possible to to do that (almost sure I already done this trivial thing in inventor.)
Any reason it's not letting me choose the sketch points/line to in order to create points or axis(s)?
i a'm using Inventor routed 2011 and am having a issue with a revolve. I created an axis with a sketch in the part. Than i created a plane that does not pass through that axis. i sketch on that plane than try to revolve using the axis. it gives me an error. what i have is a arm3+"w x 28"l that is pivoting in the in the center and about 9" from the end it tapers out .5". The bottom is the cutting edge that i need to revolve onto a weldment for matching to keep a tight seal.
In my sketch I want to move a smaller circle that is within a circle along the Z-axis. I've put the image below to avoid confusion. I am using Inventor 2012.
I am creating a part that consists of a series of intermediate Lofts. The various Loft termination profiles are sketched on a series of stacked planes, most of which are parallel to one another. I have a Work Axis (oriented at an angle off of true vertical) that penetrates all of these sketch planes, essentially forming a "central axis" for my part. Most, but not all, of my sketch planes are normal (perpendicular) to that axis.
I want to use my "central axis" as a reference point in each of my sketches, i.e., the point where the axis intersects the sketch plane. I am having a minor difficulty.
When I project my central axis into a sketch whose plane is normal (perpendicular) to the axis, Inventor displays a reference point where the axis penetrates the plane and I can dimension my sketch geometry relative to that point. Conversely, no such point is displayed when I project the axis into a sketch plane that is NOT normal to the axis.
Is this correct behavior? To have a dimension able point on my "non-normal" sketch planes, must I create explicit Work Points to mark the intersection between my Axis and such planes, and then project those points into the related sketches?
I am using projected and sketched geometry (2D sketches) in assembly space to create lines/ points that I intend to use to define planes and axes. The problem I have is that nearly all the geometry I create (lines and points in 2D sketches) is not "selectable" when I try to create planes or axes. I cannot even put a work points "on top of" my sketch points. Why are my sketches not usable in the assembly space? Since the components in my model are just two extruded rings I don't have any linear edges I can select to make this work/ define planes.
I just installed a student version of Inventor Pro on my comptuer. I have used this and several other similar software packages before. My problem: when I open a new part file, it takes me to a gray screen. No coordinate axes, view cube, nothing. When I click "Create 2D Sketch," still nothing. Same gray screen. If I draw a line, it doesn't show anything.
I've gone to View -> Object Visibility, and everything seems to be checked off as it should be. I've also clicked User Interface, and it shows the View Cube among other things as being selected.
The software didn't prompt me for an activation key, not sure if that may be relevant to the problem?
I have an assembly that is derived from a solid body part. The assembly can rotate in the part hence the .iam that was created using Make Components also rotates. The trouble is I need to make a template drawing showing the assembly in the same position all the time.
Is there a way to make a base view always look at a surface and follow that surface so that the view on the drawing always looks the same?
For example: If I had a dice and I create a base view of the two dots side of the die. If I roll the die I still want to see in the base view the two dots side of the die in the same orientation.
i try to make an animation. I create a cylinder and i want to rotate it by longitudinal axis. i click 'components', select the cylinder and after i click 'position' to select the axis that axis system appears in the right side of the cylinder not in the middle. If i continue whit this settings the cylinder will rotate by a circle not by his longitudinal axis. How can i move that axis sistem in the middle of the cylinder? I can drag it but can't place it exactly in the middle.
I've created a shared sketch and have used it with various features. Sometime those features are suppressed. The model works fine but the shared sketch generates a sketch doctor error because the feature that created it has been suppressed. Is there anyway to make the sketch suppressed so it doesn't trigger a sketch doctor error? Inventor 2013
How do I duplicate the 2D line work from a part level sketch into a drawing level (overlay) sketch?
I started a simple 2D piping system diagram sketch by opening a new part file and using a sketch to stick draw the system schematic including some annotations. Then I opened a new drawing file and made a base view of the part file to bring a view of the original sketch into the drawing.
I realize now that it would have been much easier to have created the schematic directly in a 2D sketch at the drawing level, which would have made editing the annotations much easier at the drawing level, and there is really no need for the part file to exist. I have no intention of creating a 3D model or "real" part in the .ipt file, was just using it as a jumping off point to sketch.
I was thinking that I could correct my error in judgment by just copying the sketch and pasting it into a new sketch on the drawing, but it doesn't want to work that way. I have tried copying both the whole sketch at the browser level, and the entire sketch contents (all of the lines and annotations) from the opened part sketch, but when I attempt to paste either of those into the drawing, paste does not seem to be an option. I'd rather not have to draw the whole thing again, as in typical fashion, my once simple sketch has grown in proportion and complexity from its simple beginning.
I'm having trouble with constaints, I'd like to constrain my sketch to a point in another sketch on a different plane. Is this posible in Inventor? If so how? If Inventor works differently how would you get a points in one sketch to be linked to points another?
Is there a way to use text that will automatically orient itself to a 0 angle (left to right) in a viewport even if the viewport is rotated 90-degrees, or any degrees for that matter. Due to some pretty messy oriented viewports, My texts are rotated all over the place depending on what sheet I'm looking at.
I have a storm drainage drawing that has all the parts, pipes, and their labels in model space (as a data reference) and everything shows up fine in Civil 3D 2010. But my drafter opened the drawing in regular 2010 auotcad with object enablers loaded and the labels were rotated to the world coordinate system and not the plan view. Is there a setting in the styles that controls this?
Is there any way I can extract the rotation of a block relative to the yz axis and xy axis. I can extract the insertion point and xy rotation but not the yz and xz.
I have a part and I need to scale it in the Z-axis only. It is impossible for me to rework the base geometry directly.
I have made some attempts to figure out how to do this on my own but all have failed:Thicken/OffsetCopy Object + Move Bodies + Combine (wouldn’t let me create a solid with Copy Object)Rectangular Pattern + Combine (works but not the desired result. adds a constant offset to the part, not % based, humongous model size)Derived component (uniform scaling only, prefer to modify the original file for file structure reasons)
I'm trying to animate a 6-axis robot in Inventor 2012 Pro, which moves to about 10 different locations. I'm using parameters to drive the constraints to position the wrist, and I have several different positional representations with unsuppressed / modified constraints. When I try to animate between the positional reps in IV Studio, the parts just snap into place instead of interpolating between each location. Also, I have to manually enter the timing for each step, instead of just entering the max angular velocity of each joint.
Would it be easier to create the animation in dynamic simulation using a spatial joint at the wrist? I'd like for the positions to still be modifiable through the parameters.
I would like to create a curved surface from a flat part. I have designed the 3d part on the XY plane and would like to have it curved as if placed on a sphere.
I have attached a picture of what I want to achieve. The part is curved in both the X-axis and Y-axis. Unfortunately I cannot attach the part file due to proprietary rights.
At first I used the Bend Part feature and created a bend on both sides on one axis.This was done by sketching a line in the center of the part, which is symmetric in the x-axis and using Bend->Sides. Then I sketched another line which is symmetric in the y-axis and this intersects with the first line used for bending. I have found that I cannot create a second bend using this new line.