AutoCAD Inventor :: Surface Selection Techniques
Aug 4, 2010
What are some good tips/tricks for selecting multiple surfaces. I have a model that is composed of something like 1500 individual surfaces. I'd like to know if there is a way I can select only the "Top" surfaces, or edge surfaces (or alternatively if there is a way to select all surfaces that are visible from the Top view or side views). Something like selecting loops, and chaining when dealing with sketches would be useful.
What I'm trying to do is extract the upper most surfaces out of an imported collection of surfaces (its a cube-like shape, not organic or curves), and then use them to create a thickened solid. I don't want to spend the time making the 300 clicks necessary to get all the surfaces by holding <ctrl> (not to mention a wrong click without <ctrl> could send you back to square one).
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Nov 1, 2011
I'm starting to develop some customization for Inventor, and I need to decide whether to use VBA, .net, addin, plugin, or what else.According to this post .net is easier to use than VBA: URL....
I did a quick test and I found out that with VBA is much easier to use than .net: you can edit the source code while debugging, you don't need to compile and install anything, everything seems to work much smoother.Do I risk to find out that VBA has problems later in the development?
Where can I find documentation with comparison between the different customization techniques?
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Apr 10, 2013
how I can add more volume to curved object surface? Say for example I have a plastic cup.You can think of this as cylinder object ,which was the shelled out using the shell tool and then had its base sealed.
Now at certain parts, I would like to increase the thickness and then blend it the rest of the surface(may be chamfer its edges) .
At certain parts on curved surface I would like to add an extra mm, I think if the surface was flat I would just sketch the shape, then extrude it by few mm and smooth the edges by doing a chamfer
But how can this be done on surface that is curved? Or multi curved for edges?
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Feb 28, 2013
I'm designing a press for a skateboard similar to: Rib Press
I have the board modeled: (see attached)
Now what i want to do is generate those ribs as seen in the picture.
I tried creating a block that intersected with the board and tried to split the rib at the surface, but to no avail. I think the issue has something to do with the curve of the board in two directions, but i can't seem to get it right.
if you are having trouble visualizing what i'm asking about, look at this. I want to be able to figure out the exact shape of those center ribs to print and eventually cut out of wood.
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May 31, 2012
It is not possible forme to add the fil because it is to large 1.8MB how can I poste then I like to know if it is possible to extend the button flat surface diameter ø12.5 up to the shaped surface. The result should be a total solid block whit a surface shaped hole.
File last up-date with Autodesk Inventor Professional 2013
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Dec 9, 2011
I am a beginner when a extrude a feature and select a part surface for new sketch now i want is to offset that surface but i can,t there is + sign with mouse icon and something like fully constrained is written in down the window.
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Dec 6, 2012
I am trying to merge the gaps left from extruding a flat surface off a circular surface, delete face and heal does not appear to work.
Autodesk Inventor Professional 2013 SP2 64-Bit Edition
Windows 7 HP Z400, Intel Xeon W3550 3.07GHz
12.0GB RAM, ATI FirePro V4800 (FireGL)
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Aug 28, 2013
I have a proposed surface that has been made by selection polyline with a z elevation as contours. Is it possible to have civil 3d easily change the weeding and supplementing factors to a tighter value after it has already been made?
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Aug 28, 2012
When a file has many surfaces, gradings and sites manually delete them is slow ¿is there a method to select multiple sites, surfaces and gradings on prospector and delete them all at once and not one by one?
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Mar 28, 2013
I have a flexible sub-assembly in my top assembly. Sometiems I'm trying to demonstrate to others how a mechanism in the sub-assembly works using this flexibility feature. It works great, but when I move just one little part of a flexible assembly, Inventor displays the wire-mesh of the entire flexible assembly, because technically the entire assembly is selected, even though I'm only moving one part. It clutters up the screen very badly, detracting from what I'm trying to show.
Is there a way to prevent Inventor from displaying the selection lines? Either only when I'm moving a part in a flexible assembly (which would be great), or to just turn them off completely when I'm presenting like this? I know I can turn off pre-select, but that doesn't work, because once I start moving a part in the flexible assembly, the assembly is "selected" and the wire-mesh displays.
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Mar 4, 2008
We received a surface model from a vendor that I have patched up as best I can, it still has one hole that I can find that I haven't been able to fill. Ideally we would like to have a solid model, but I'm running out of time to get this done and the surface model we have would be good enough for our purposes IF I can get the yellow surface tangent lines to turn off or change their color to black.
I've attached a jpg of the surface model with the yellow lines and uploaded the model here: [URL].....
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Sep 24, 2008
I have read and understood the Photomerge tool (and tried the process with the sample images that are in CS2). All this seems to be fine except for a couple of things...
1. To achieve 180 degrees I am going to need more than 3 images right? (overlapping each image by 15%-40%).
a. Can Photomerge in CS2 work with more than 3 images, or is 3 the maximum??
If 3 is the maximum, then it wouldn't be difficult to just increase the canvas width and add on? Or not? Or do 2 sets of 3 then hand stitch those together? What is the best process for achieving 180??
Also, I like to shoot just before sunset,usually. If I did a 180, say with the sun setting in the right hand side of the image, then panned to the left snapping as I go, I am obviously going to get different gradients of blue in the sky, (lighter sky to the right, a darker sky to the left)
Should I shoot in Manual or Aperture?
How will I get the tones in the sky to be seemless?. As long as I overlap by 15% - 40% all should be good?
What is the best process for achieving equal exposure in all shots?
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Apr 7, 2004
What are some ways that people like to create cow leather, like the type you might find on cowboy boots? I've been searching for a good way to make a leather-looking tent.
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Apr 27, 2013
I am taking photos of parts for a client. I've got a pretty good method down with correcting the originals to achieve the results I need. First here is the original. I'm using different color temp light sources, the walls of the photo box are slightly gray, and the table the parts are sitting on are white. So i'm trying to achieve the most accurate camera settings to get the original below:
After doing levels and exposure correction in PSD, I get what I want. I played around with the channel mixer and color balance to see if I can properly correct the object so it looks like gray steel, and not having that slight yellow/green tint to it.
The only way I could figure it out is to just turn off the hue saturation and it gives it a somewhat decent result as seen below: But suppose my object is made of gold, or has a piece of plastic on it that's red; if so, then turning off the saturation will not work.how I can use other controls in PSD to achieve a more accurate result?
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Jul 20, 2012
Let's say you got a picture and you start editing it:
DesaturateAdd some noiseAdd some random dustAdd some vintage colorsSo you end up with a picture (let's say 1000x800px, 72dpi) that looks fine on your screen with 100% zoom. But you don't want to use this picture for a blog or something, you just want to print it. If you print it with 300dpi then most of the effects (noise, dust...) won't show on paper because the picture is printed around 25% of what you see on the screen.
Question:
Is there a technique so you can control whatever effects you add to your picture when the picture is going to be printed? I could resize the 72dpi picture after all effects applied around 400% and then print it but is resizing the best solution?
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May 4, 2004
how I might go about applying an old style 3d stereoscopic effect onto an image? The effect doesn't have to actually function, is just required to give the effect of the kind of red and green cinema technique.
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Apr 26, 2004
I am a 3d visualiser, who specialises in Architectural Visluals.
I was wondering if anyone knows of a plugin, or a way of realistically creating, the technique of a standard SLR filter, to a CGI image.
I have seen a couple of big companies who produce images that seem to have a distinct style, and it seems to be the colour levels either are too saturated or over colourfull, yet they are very good and a have a nice feel to the images.
I think they must use a lens filter type plugin, but i cant seem to find one on the net..
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Jun 26, 2007
i wanna know which is the best technique to remove noise in Photoshop CS3
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May 30, 2008
sometimes I will get a request for pool water to be placed in a pool and i need a way to do this more efficiently than I have been doing. Can some one help me with this. I have struggled with this lately on some pictures. I have added an example. I need to add pool water to this picture thats fairly realistic if possible.
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May 26, 2004
With the incredible amount of talent that exists on this site, with the "carded" pros and the guys who have been around the block and have hit every curb, it seems to me that a new forum catagory could be opened. "Tips from the Pros" or some such.
I know the Advanced area exists, and is rarely visited, and is good for those already 'advanced', but maybe something up front in the forum would help the average guy or gal. I've been doing digArt for about ten years or so, and there is not a day goes by, where I don't pick up something from someone else, new to the medium or not.
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Jan 20, 2005
What is a good method to employ when using PS to draw facial features of an animal in this case. To be more clear, I know how to go about drawing the subject but would like some advice from those with experience on how to best draw out a figure in PS, such as techniques for getting curved lines that are not jagged, etc. Have found that the brush tool works well compared with the pencil tool, but I don't have much time in drawing out things in PS and would likle to hear what your techniques are basically for getting a nice looking drawing.
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Sep 12, 2012
Shot by a phone camera. I think the child who clicked couldn't focus & couldn't keep still...Not an easy job to fix this,at least i can't.
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Nov 13, 2013
I wonder to know if there are new complex techniques to convert an image in black and white . would you like to share some experiences and knowledge about it. i don't mean the beginning like start with a gradient or a channel mixer but steps after.
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Nov 3, 2006
I've done a bit of photo retouching on faces before: removing skin blemishes, changing eye colour, etc. I've only ever made subtle changes though; I saw a before and after of a photo retouch job on a model that went into a magazine (can't find the link now) and the difference was staggering! Does any one know of a tutorial or reference guide that takes you through the techniques? I know it's a huge topic but I know my way round Photoshop and I'm keen to know the techniques rather than a step-by-step guide.
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Oct 31, 2011
I started my head model with a sphere ad I moved vertesis to shaped it, created lips and weld it onto the face, created two spheres that makes the eyes. I added a skin texture, the weldings of vertesis looks planar ang blocky thatn round and I cant seem to make it appear like a pro one. Its even hard to animate. I just wish I can overcome this, im stuck.
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Apr 10, 2013
a look at 3d text integration techniques inside of action [URL]....
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Oct 22, 2012
Did something change in 2013 as far as the way surfaces are displayed in an idw? the surfaces always always had to be "included" in a idw view. now they come in as regular geometry.
win 7 64 bit sp1
cpu intel xeon E5-2687W0@3.106
eight core
two solid state hard drives
32 gig of ram
Autodesk product design
suite premuim 2014 64bit
Nvida quadro 4000
Space Pilot ver. 1.6.2 2010
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Jan 17, 2011
Is there a easy way to make this into a solid.
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Aug 28, 2013
Is there a way to remove the 'parting' line to create a smooth surface?
Inventor 2013, SP2
Dell Precision M6600
Windows 7 Professional - 64Bit
32 GB Ram
Nvidia Quadro 3000M
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Nov 1, 2011
I am trying to build a robotic head using the surface modeling and thereafter thicken the surface to form solid. I was not able to load the original model as the file size is exceeded. I use a derive model and the problem is similar.
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Aug 13, 2013
I was watching on of the "Sales" videos on Autodesk.com. I saw them extruding a part surface to another surface of an imported part. I have a need to do this. When I try to extrude my part, I cant pick the surface that I need it to go to.
The video I am watching is here. Its titled "Native Translators". They show the surface being extruded at about the 0:53 mark.
The problem that I have is while working in the assembly, I double click on my part to edit it in the assembly. Next I chose Extrude and "To Next", but I am unable to pick the surface I need it to go to. The surface is in another part that is in the assembly. The part I am trying to extrude is adaptive, like in the video.
I did notice that in the video, when they pick the "to Next", the add/cut/intersect is greyed out.
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