I would like to be able to show an animation of a flat plate of material converging into a half hollow sphere (like a bowl). Its easy to model the beginning and end stae, but I do not know how to show it transitioning from one to the other.
How to do this? I need it for a presentation to convey a design concept.
Whether it is possible to animate a dent appearing on a mesh? I want to create an animation that looks like a metal box is being punched from the inside resulting in dents appearing. How to do it.
I came across a new tool in PS CS6, which has been introduced in this new version that can be used to correct converging verticals. I used it a couple of times in the past and now forgot its name and how to access it.
Basically it allows me to place lines on my picture that are supposed to be parallel and the tool them straightens out the picture intelligently without distorting it too much. It is ideal to correct edges of buildings that seem to converge.
I am familiar with Free Transform and basic Lens Correction filter, so I am pretty sure it was not one of these.
What I have is a Rig that has two Handles that control a joint chain each and I was wondering if there was any way to Converge both changes into the Joint in the center, because what i am trying to create is a dynamic bead loop. With it as it is the bones facing down are fine, but the ones facing upward falls to the "Floor".
Is there anyway that I can accomplish this or an easier to do this?
In Photoshop when I skewed to correct converging verticals, then I needed to free transform to get the verticals to the right height again. Then I changed the canvas size to include all the photo. I can't figure out how to do this in Elements.
How in import 2D geometry into Inventor so I do not have to redraw the profile, only extrude the existing geometry. I tried to export from Autocad a IGES file, and then create a sketch plane in Inventor and project the geometry onto the sketch plane, but I ended up with a bunch of open loops. Perhaps, I have figured it out and real question is how to I close open loops?
I'm fairly new to the world of CAD, and I was just working on a phone case for my friend when I tried to extrude geometry text, but couldn't because the OK and Apply options were greyed out. I tried embossing and making a hole, but they were greyed out for them too. I tried messing with the settings to see if I could fix it, but I still couldn't. I'm really confused right now, I remember doing something similar for a case I made for myself.?
Currently I save all my 2D DWGs as IGES files and then import the files into Inventor. That converts all the geometry to Construction Wires in an IPT, which means MUCH improved performance (you don't have to wait for Inventor to convert every single entity in the DWG to a Sketch entity). I then start a new Sketch and Project those lines that I need from the Construction Wires.
Is there a way to do this directly (convert to Construction Wires) with a DWG, without having to save as an IGES file first?
I have a sketch on plane XY and I have another plane at an angle, which I would like to work on. How can I create a sketch on the angled plane, using the geometry from the XY sketch and which I can snap to?
In the attached part if I change the value of the length parameter from 19" to 20" Work Axis 1 updates to the 19" location, if I change it back from 20" to 19" it goes to the 20" position.
In the images below, the axis should be in the center of that last slot.
I've created a solid in Inventor and used the Section Analysis tool to create several cross sections. I'm trying to find a way to export the geometry of each cross section to a some format so that I could laser cut each cross section.
Is there a tutorial for importing 2D AutoCAD geomtetry and using it as a basis for your 3D sketches? I'm sure in a demo somewhere I saw someone using 2D layouts to quickly start creating 3D geometry from.
To clarify i'm not referring to the add-in in AutoCAD Labs but the actual process to do this using Inventor tools.
Why is it that when I create a dimension across geometry the dimension shows true, yet if I create sketched geometry in the drawing view it does not?
What I need to do is create an arc of swing for a door. So I create a sketched arc and then want to dimension the arc radius of the door, yet the dimension shows not true. How do I make it true? And why can't I snap to model geometry in the drawing view?
You know the square, traingle, circle, and the hexagon shapes that are used on the revision tags? How do I change the size of the geometry to be smaller? If I just change the text size, all that changes is the text, the geometry remains the same. I'm wanting to make them ultra small so that when there are lots of revisions, it doesn't clutter up the drawing too much.
I have looked thru the forum and didn't see this question anywhere. Many times I have to make mounting holes on large assemblies that have a lot of holes to project and extrude.
Is it possible for the Extrude command to pick all Projected Geometry automatically? If it looked only specifically for only projected geometry? It would save so much time instead of having to pick every single projected geometry hole to extrude.
I am using Inventor 2013 API for an application that imports Solid bodies and Sketches from Inventor parts.
Observed that when we import sketch entities, the Text object simply returns 4 lines representing its bounding box. What I want to do here, is to get the formated text as a collection of geometric entities. (lines, splines, arcs)
Is there any API available to "explode" text into entities, or may be a cleaner method that simply returns tesselation of formated text?
We just upgraded from 2011 to 2013 and we are having SERIOUS problems with our projected sketch geometry in parts not updating. We have only done this about 1.1 million times over the past four years and now every one of our skeleton models we touch is failing to update and causing a whole mess of delays.
I looked through the Application options for sketching and didn't see anything.
As you can see from the image below, the preview shows the weld I want and need, but as per the error message it is saying the geometry is no longer available. What does that mean? Anything to do with the fact that the pieces being welded together are custom CC parts? If that is the issue is there a remedy for it?
Inventor Suite 2012 Windows 7 Professional Intel (R) Xeon (R) CPU 3.47 GHz 12.0 GB Memory, 64 bit OS
We have some serious problems by creating assembly drawings with reference geometries in inventor 2010. Our target is, to create a drawing that look the way, the attachment shows (Picture-1) The sheet metal plates Pos 10-100 are an assembly. And the assembly in the back is the reference geometry. It’s a frame consists of steel sections. What we want: 1. The frame must be phantom lined in the idw. 2.
The Sheet Metal parts must be thick lined. 3. The Partslist of the Assembly should only contain the sheet metal parts and not the frame We have some ideas to solve this case, but each of them is nor perfect (please see the attachment Box.pdf) And there’s another problem (described in part 3 of attachment), we cannot position viewports or drawing elements to each other exactly. You have no possibility to give them dependencies. Also if you want to position symbols to each other. All of them are only near to be exact, but that’s a big problem. If you change contents of a viewport, another should be aligned to it, but that doesn’t work.
I am creating a view, then a sketch on the top of the view. I should be able to project geometry of the view onto the sketch, for some rason Project Geometry icon is grayed out.
I gues this is another bug by Autodesk that is comming up in my stress analysis. Basically all work I have done is gone. The frame won't appear and get big "NOT AVAILIBLE" on my screen. There is no way to fix it because there is no red cross highlighted
Is there any way to give selection priority to real geometry instead of construction geometry? Every time I go to dimension or constrain IV wants to to pick the construction geometry first. I would like very much to change that.
Inventor Professional 2014 Windows 7, x64 Dual-core i7, 8GB RAM NVIDIA Quadro FX 880M HP Elitebook 8540w