how and if I can put a miter on the end of a 3D solid cylinder, I am trying to draw a tank that has a 10 degree sloped bottom with a 1" radius fillet around the bottom at the sloped end.
I'm currently modeling a propeller and i want to fillet the base of the blade to the hub but the way i have it will only let me fillet it towards the patched surface on top of the cylinder, what can I do?
I would also like to have the fillet be a large radii on the center and be small at the leading/trailing edges.I just tried posting it but the file I have available now is bigger than the limit and I cant compress it to 1.5 mb, while I get acces to the file on monday:
The blade is comprised of 2 lofted surfaces and patched surfaces to join them and make a closed loop, one of the patched surfaces ''hugs'' the cilinder outer surface (hub), when I try to fillet the it tries to smooth from the lofted surfaces to the patched surface, making the arc to the other side i want it to.
I am working with autocad 2013 .. and I want to see the solid history of some cylinder that i subtracted from a cube ... to do that .. i had to open the properties of the object .. and check under "solid history" >> history (record) & "show history" ( = yes )
and it works great ... except that i found out that one some toturials on youtube .. that he press ctrl only to see that ...
if u want to know what iam talking about [URL] ..... (( from 1:33:00 - 1:35:00 )) (( its almost 2 hours vedio ))
its in arabic but ... he mentioned something called "history control".
why i cannot change the color of the background when rendering? It is always black, and i cannot attached or make new material, if need to attach jpeg or new texture on my drawing, cannot create new material. what should i do? im currently using autocad for mac 2012.
How can I remove the lines in the middle after I press and pull the objects.
Attached is the Untitle.jpg, to make more clearer to you. Blue is the wall and skyblue is the aquarium. I want the back and the front of the aquarium don't have any line in the middle but even I do shade command the fill of the color is still there. Cause if I explode and delete the line in the middle the colors that fill the aquarium are getting rid off See Untitled 2.Jpg to see what I mean. And also how can make the aquarium Untitle 3.jpg transparent?
I would like to know how can put planar surface to solid object which surface is curved like cylinder for example. When start draw from first point rectangle of planar surface follow x cordinate not that solid object. How to do that simply?
In inventor 2013 I want to extrude a horizontal circle on surface of a bigger vertical hollow cylinder. but what i did it enters into cylinder, and i only want to extrude it on external surface.
I'm trying to print out a Layout in Autocad 2012 but the edges of cylinders either go faint or disappear completely.
This happens when using both PDF and normal printers. If I look at the layout in Print Preview all the lines are there in full. Attached is the result of a PDF print.
I'm trying to figure out a way to reduce the size of a cylinder that is created in another program (LFM or Cyclone) and imported into Autocad. I've tried Solidedit and I can increase the cylinder diameter but I can't reduce the cylinder diameter.
I'm using AutoCAD Mechanical 2010 and received a .DXF file that contains 'solid' objects. Unfortunately the next tool in my workflow doesn't understand 'solids' only polylines (and a few other basic shapes like circles, lines, etc). Is there some way to convert the object in AutoCAD?
I tried the 'boundary' command but when it asks to 'Pick Points' and I click inside the solid, it always gives the error 'Valid hatch boundary not found'.
I'm new to 3d.....How to render a drawing like the image attached. I know how to attach materials, but the powers that be want it to look like the image. Also can one solid have different colors assigned to it? The drawing attached should hopefully explain what I mean.
Is there a way to hand off all the rendering to a different computer? AutoCad is installed on my desktop, but it would be great to offload all the rendering to a server that has lots of CPU power. Is this even possible?
Why am i seeing all black when i rendered my southwest or southeast view, without setting up a camera. But other ppl of my peeps r seeing in colour and materails. Also, my other problem is when i put on realistic view, i m seeing grey-ish blocks instead of "real" materials. In my previous assignment, I did see the "Real" materials when i set it on realistic view. However i did try to reset to default for my realistic veiw, but still it did not seem to be working.
I am trying to render a specific camera view for a specific mm lens. My issue starts when I select the camera and the pop up viewing window shows a particaluar camera view, I anticipate this as being the correct viewing lens as set in the camera properties. I then right-click on my camera and set the current view to the camera. This shows the outline of the camera FOV and beyond, which ends up being the final render plot. I know I can use 3dsmax for a more accurate depiction of what I want, but I like to proof my images before sending them over to 3dsmax. Which is the correct FOV as stated in the camera properties? Also, is this the same view as my render?
I'm working on a couple of models (all using the same "stage" for rendering) and I split the models up into their own separate dwgs but retaining the stage area for each. What I'm having an issue with is rendering the current view in model space. What's happening is that I'll either get an all black (meaning nothing was rendered) or I'll get a rendered piece of the stage where a model once was set up, but not the current view for which I want (where the model is set now). So basically, the rendered view is pointing somewhere else. I'm not setting any of the camera views however to render; I've been using just the current view so I can get exactly what I want. I just need to figure out "how" to get it to render what I'm seeing on screen (consistently) and not something off to the side, or a shot of the wall or floor, or the old location of previous renders, etc. Sometimes switching back to 2D wire frame will fix the problem, but now it's not. I've tried setting the camera view current and that isn't working either. It still renders what was an "old" rendered view--like it's stuck in memory. Closing and re-opening CAD doesn't fix the issue. This is very frustrating. All I'm trying to get is a WYSIWYG rendered view.
However, rendering seems to be hit or miss with me. Sometimes autocad will render objects and then, all of a sudden, rendering produces a blank black screen.
I have a solid of a vortex breaker for a nozzle in a cone, from which I subtracted the cone. But when I attempt to subtract the nozzle as well, it will not subtract. I have verified that both entities are solids. I copied them into a new drawing by themselves. I even rebooted my computer--all to no avail. I have attatched a drawing of the two solids.
I've be trying convert a 3D solid model to DGN file and until now no success!
When I tried to export the model the error message of Figure 1 was returned. I'm using the settings of Figure 2. Is attached too, the DWG file for analysis.
I am working on 3D modelling of a building in AutoCAD 2010. The 3D model has 7 elements ie walls, roof and its constituents and floor and its constituents. I have to mesh the 3D model created so that I can use the meshed model for further analysis. Is there any method for meshing the created 3D model in AutoCAD?
I'm having problems with creating PDF's and transparency hatching using DWG to PDF.pc3.
The PDF does show transparency but has a fine lined pattern at intervals in the hatched area, it does print just fine though with no evidence of the lined pattern. Only problem is most of our work is supplied as high quality PDF.
I prefer to use DWG to PDF.pc3 due to the excellent quality of the PDF. I have played with modified Adobe PDF.pc3 to mostly remove the lines from the hatch but quality suffers in the bitmapping of the document.
I am using AutoCAD Map3D 2011 and AutoCAD 2011 on a windows 7 boxes and Acrobat X Pro. I get this problem with normal solid hatching and SHP file polygon transparency.
Are they any secret/magic settings to fix solid hatch transparency using DWG to PDF.pc3?
I am working on a design project for a class i am in, i need to make a model of the design solution i come up with. since my design has curved walls, how to take my AutoCad model and convert the faces to something where i could print them out on paper and make the model. I need to basically unroll them as if i was flattening them on a sheet of paper. i have tried flatshot and flatten, my difficulty with these is that it does not take the entire object length along the curve, it will only take the distance that can be seen on the screen. I know this is possible with 3ds max as a friend of mine did it that way, but i don't know how to use 3ds max so that doesnt work for me.
I'm using Autocad 2012. I've created a 3D model, one of the components of the solids model, I've assigned a transparency value t which appears in the model, and in the orthographic layout view, and plotted as I need and expect it to. The problem I'm having is that in other layout views, other components include a Dots hatch (I've inserted this dots hatch pattern in both paper and model space in attempt to fix the problem). This Dots hatch appears as I need and expect on the computer screen, but when I plot the layout drawing this hatch pattern plots transparent too, even though it resides on completely different layer than the solid component that I do want transparent. I want the hatch pattern to plot opaque, not transparent (in other words the dots appear very, very light....almost invisible when I plot).
I created a 3D math surface using 3DPLOT. However my outcome is a polyface mesh and I need to convert it to a solid. I have already tried the "Convert to Solid" & "Convert to Surface" options in the Mesh tab but I get "Mesh not converted because it is not closed or it self-intersects." I also tried the f2s.lsp but I am unsure on how to select my object.
I've had a problem for a while now trying to extrude a 3d polyline into a 3d solid. The polyline is on different planes which is one cause of why it won't work. Instead of extruding into a solid it only does the sides making it a mesh rather than a solid. If its on one plane I know it will work.
I am using Inventor 2012 and I am trying to create a circle from a solid drawing I have done, I am creating a 3D drawings of a pessure seal, but I dont know how to go about making this block into a circle with a Diametre of:-
I'm having a problem creating a 3D Solid from two 3dpoly lines. I'm attaching a script file which reproduces the two 3dpoly lines to use for the LOFT command. As you can see when running it, I have two closed 3dpoly lines which use exactly the same X,Y coordinates and differ only in the Z axis. I'd like to make a 3D Solid with these lines, which should be possible using the LOFT command... but I only get a surface around the 'sides'.
I needed to remove the .scr extension from the file in order to attach it, so to run it you need to replace .txt with .scr at the end of the filename. It's a standard ASCII script file. If someone prefers I can also give the coordinates of the 3dpoly lines as a post.