After Effects :: How To Import AI File Into 5.5 As Original Vectors
Mar 4, 2013
This may have a simple solution (and probably does), but I can't find it. What I'm trying to do is to import an AI file into AE 5.5 as original vectors. I need to be able to scale up to about 12,000 percent and then back down to 100 percent for the effect of an extreme closeup being zoomed out. The point of vectors, of course, is that you can do this without losing resolution... but no matter what I try, AI files keep being imported as raster files. When they're scaled up enough, the pixilation starts. There HAS to be a way around this!!!
I'm very new to Civil 3D.I've been given original topography in a .dwg file and a .csv file of the same topography after some dirt work.My problem is when I import the .csv file the points don't overlay the original topography.
What I have done is added the .csv points to the original topography .dwg with the "Points From File" option.
This may have a simple solution (and probably does), but I can't find it. What I'm trying to do is to import an AI 5.1 file into AE 5.5 as original vectors. I need to be able to scale up to about 12,000 percent and then back down to 100 percent for the effect of an extreme closeup being zoomed out of. The point of vectors, of course, is that you can do this without losing resolution... but no matter what I try, AI files keep being imported as raster files. When they're scaled up enough, the pixilation starts.
I've got a bunch of comps that contain vectors animating. Inside the comps, the vectors are set to "continuously rasterize" which means that they come out nice and smooth no matter what the size.
But I need to use these comps inside a larger composition, and I'm moving the whole comp around the screen with motion blur on it.
But when the comp is set to "Collapse Transformations", motion blur is disabled. If I turn off "Collapse Transformations", it appears to over-ride the settings inside the comp, so none of the vectors are smooth. They all look like pixel-based images that have been scaled up. Horrible.
I don't get it. I need those vectors to be crystal smooth, but I need the whole comp to have motion blur. How do I achieve this?
This is a 2D question, I'm not using any 3D at all. I've read the relevant sections on Continuous Rasterization and on Collapsing Transforms and, as is the case with so much of this Adobe documentation that I'm being referred to, it does not address my specific case, though I can't imagine it's that uncommon.
PS: I can't denormalize the hierarchy because of the way the animation has to work - the animation itself is hierarchical, therefore the content must be structured in a smiliar hierarchy in order to work (think moons orbiting planets orbiting the sun)
im having problems with the object buffers not working correctly when a i extract them from the C4D file. Not liking this work flow at all. Is there a way to import a AEC file into After Effects CC?
I am importing a large avi file into After Effects. It is 50 minutes long. When I import it into after effects, it only loads 32 seconds of it. I've tried renaming the file, reloading the program, but it still will only load that small portion of it.
My AE cs6 version is 11.0.2.12, it imports obj file well and I can drag the obj footage to the timeline,since I last did this in June using a form effects.But yesterday when I importing the obj file from the project panel,it warns me with the pop-up window.How can I deal with it?I have uninstall and install for many times,however it doesn't work.
I'm trying to get back into making youtube videos and I am running into an issue. I have an Hauppauge HD PVR 2 gaming edition. Now one of the features that makes it easier for commentators like me is the ability to have all of the audio channels [game, mic, PC (aka skype chat)] all on seperate "layers" that way you can go into your video/audio editor and have the different audios so you can tweak them individually.
The problem that I have and wondering about is this, is there a way to import the files and have the different audio tracks be seperate? The files that they come in are either .ts [raw] or .mp4 [in program compression]. I would like to keep it in .ts even though its a bigger file as I like my compression style after I've edited that gives the best look without loss when uploading to youtube.
I have see the free program at any-video-converter.com mentioned, but the issue is last time I used it I somehow ended up with a virus. I also have handbrake, the Master collection cs 5.5, and VLC.
Operating System: Windows 7 Software Version: 10.5.0.253 Device: HD PVR 2 gaming edition
I can't import a vector from Corel Connect without either a crash or an invalid file format. The import is into PhotoPaint! It also says "The CDR converter has failed"
So, I'm trying to create a repeat pattern of a Balloon illustration I've done in Adobe Illustrator. I've got the singular file (balloon.ai), which weighs in at around 700MB.
Now I'm trying to create the repeat of this pattern on a separate Artboard which will repeat these balloons, 30 balloons per repeat square to be precise.
What would be the best way to import these separate balloons into the repeat square once (as they're the same file) without affecting the weight of the file and performance of Illustrator?
So, in essence, is there a way to import that balloon.ai file and only have it use up 700MB on the page rather than 30x700MB by the time I've placed 30 balloons?
I can't rasterize the files as the printer needs the raw file.
I'm having some trouble and I was wondering if anyone could help me out. Here's the deal: I'm designing something using vectors in photoshop (pen tool). It's all going pretty good but my file's getting rather small. I need more room to make my vectors in but if I create a new bigger file and individualy drag the vector layers into that they all get positioned differently.
How do I get my vector layers in a bigger file without them changing position from one another?
I'm missing some source footage, and it can take a *very* long time to do a find file on the server I'm connected to.
Is there any way to see the original path of missing footage? I figure I could do some dectective work backtracking folders if I knew where After Effects is looking for these files.
This is a huge problem for me, and it's getting incredibly annoying.
This issue is when I import an image (drag and drop, or other ways as well) into Photoshop and the image appears in a really small size. I need to be extremely percise in all of my projects by the pixel, I can't have it going a single pixel larger or smaller. But when I drag it in, it shows up much smaller and I have to drag the boundries to make it larger. I basically just want to drag a 64x96 image in, and have it actually show up as 64x96, not incredibly smaller.
I don't know the size of a portion on the canvas, because I can't just guess, so it's impossible to actually stretch it to its original size and actually be accurate.
I have PDF map created with latest PDF Creator. Originally it was made with GIS software Geo Media Professional (v6). Document looks good while previewing with Reader. When importing to Photoshop CS5 - looks good to (but raster). But when I'm trying to import it to CorelDrawX5 strange things happens:
Import takes a lot of time After hitting [Enter] file (group name.pdf) origin is about 5000mm;6400mm (width 45720mm, height 45720mm) - so it is definitely far from any page and much much bigger than original - in this case original was 2500mm width and 1067mm height landscape prepared to print on HP DesignJet 800PS 42'' roll hitting F4 - max range warning appears. I was trying to move group somewhere in visible work area using X,Y - strange results - negative position appears after hitting Enter
In CorelDRAW X4 I didn't get such "feature". There is no additional font embedded in document (ARIAL, HELVETICA).
I am travelling to the UK and wish to export my photograph collection as a catalogue to my laptop (without the original photos) and work on organising them, deleting unwanted photos, etc and then reimport the catalogue on my return. My question is this - if I delete a photo whilst on my laptop, on reimport into my main computer will lightroom then go and delete this photograph from my original collection as I hope it will do?
I have created keyframes from audio file and used them to generate some effect, all works fine, it is amazing how easy it is However, I would like to generate flash (?) so that these effects would be dynamic to different audio files after export.
What I want is basically to create effects that can be used in life event to the streaming music.
I found this error a bit strange, my colleague it trying to save a file and this error keeps on coming out (see attachments). When we try to save it, it only saves as a temp file. When we try to open up the temp file and try to save it, it still doesn't allow us to do. Also, when we cancel the save, the original file will be gone and he will lost all of his data. Below are the specs of the computer and version of the AutoCAD.
Computer: DELL Precision T5500
OS: Windows 7 Ult
AutoCAD Version: 2011
Also, we're using ProSteel Series 3 as well. We tried saving the file using ProSteel and just AutoCAD but it didn't do the trick. I've tried some options (listed below) that might get it to work but still no luck.
1. Restart the computer.
2. Repair / Reinstall AutoCAD.
3. Give permission to the folder (read from the forum).
Whenever I tell LR to edit a photo in PS (CS6), I get back a TIFF file that is 10X larger than the orginal RAW file, and I ultimetly delete it to save space (after first converting it to a jpeg). Why doesn't PS do LR style non-destructrive editing, i.e., why not simply return a record of the edits made in a format compatible with LR?
When I bring up n image file from a folder and after I work on it I would like to save in another folder other than from the original download file which is the only choice I seem to get.
Is there way to designate a "default" folder for saving other than having to continually search for the folder I wish to save to?
I am wondering if there is a way to put the old save method back into the new gimp 2.7.3. I would like to be able to export to a new file format and automatically be using that file instead of the original file that I have just opened. If there is a plugin like this that would be great.
I loaded Photoshop 10 and then imported/moved my catalogs from Photoshop 6. They are all scrambled - do not honor import dates/sequence and have dates and file names all intermingled. It is really a screwed up mess. I haven't found a way to unscrew it! - Or tell me I get to live with it!
I accidentally included a file rename when I just imported a batch of several hundred pictures. I violated a rule that I teach my own Lightroom students, and that is to look carefully at the import panel choices before proceeding.
How can I correct this so that the files are named as they originally were? I know how to easily fix the filenames in Windows (using a tool called BulkRename, for example), but then I'd have to "find" each image one-by-one and correctly point to the renamed version. I tried selecting all the images and then using F2 to rename, but none of the templates allow deleting a portion of the filename.
P.S. Here is an example of what I mean:
ON CARD: IMG_0001.NEF ... IMG_0300.NEF
WHAT I RENAMED TO ACCIDENTALLY:
IMG_0001 {shot by John Doe}.NEF ... IMG_0300 {shot by John Doe}.NEF
Okay so my least favorite After Effects activity is rotoscoping. Even so, I have been rotoscoping many shapes to blur out a sticker across many shots in mocha. I have about 10 minutes of rotoscoped footage and all of my mocha shapes were able to import except this one.
The shape looks correct in mocha but when I import the mocha shape data into After effects I get this terrible moving mess that must be 1000 pixels tall. It is nowhere near what I spent so much time matching up to my footage.
when After Effects decides it wants to change my rotoscoped shape into something entirely incorrect?
I'm trying to import a MPEG video from my camcorder into after effects, but AE says that the video is "corrupted or unsupported" and won't load it. I've tried taking it and exporting it from Premiere Pro and i've also tried just importing it as raw footage and it won't load it either way.