3ds Max :: Local Axis Isn't Affected For Small Rotations

Aug 8, 2011

When you rotate an object less than 1 degree, the local axis is no longer aligned with an object?

For example you have a wheel which rotate nicely along it's central axis, then you tilt the wheel by 0.5 degree and when you rotate around it's central axis, the wheel wobbles. The pivot point actually doesn't rotate with the object for rotations less than 1 degree...

EDIT: Video demonstrating the issue: [URL] ....

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Maya Animation :: What Is World And Local Axis

Feb 7, 2011

Definition about world and local axis,What is different between both.

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3ds Max :: Vertexes Move Too Fast On Their Local Axis

Jul 23, 2013

I am having some trouble with moving vertexes on their local axis. When I move a vertex with the move tool (in local mode) the vertex moves REALLY fast and what is causing it. It works fine with the view coordinates enabled but just not on local. 

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Maya Modeling :: How To Freeze Transformations To Local Axis

Oct 6, 2011

Take a sphere, transform it in both location and rotation. Now you want to make it's new transform and rotation zeroed out so so that it still rotates around it's local axis but all its base values are zero. If you just freeze transforms, it puts everything to zero around the world axis not the local axis. This is not what I want. I want to be zeroed around the local axis.

Win 7 Pro 64Bit
i7 980 Extreme 3.33Ghz
24Gb Ram
NVidia Quadro K5000

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Maya Animation :: Local Rotation Axis Display?

May 31, 2013

For some reason some of the joints in my character rig are displaying their local rotation axis and I am unable to turn them off. The usual Display>Transform Display>Local Rotation Axis doesn't do it. This doesn't apply to all joints, just some. This is very frustrating as it causes real clutter when rigging.

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3ds Max Modeling :: Scale A Group Of Polygons In Their Local Axis?

Jul 6, 2013

how do I scale a group of polygons in their local axis? I have seen people doing this fine in Maya.
 
I have attached an image that explain this clearly. It's a simple cylinder, extruded and when I scale the extruded polygons in local x axis, they get scaled in crazy different axes.

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Maya Modeling :: Change Display Size Of Local Rotation Axis

Apr 1, 2010

Is it possible to change the display size of the local rotation axis?

I'm trying to visually align the local rotation axis for joints with geometry that isn't always world axis aligned. I've searched on different forums as well as searches on "topeka" (google ), and I've come up with nothing so far.

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Maya Animation :: 2011 - Adjusting Local Rotation Axis Individually?

Oct 1, 2010

So perhaps I'm missing something blindingly obvious, but in previous versions of Maya, I've been able to simply hit F8 and check the '?' icon to be able to go in and individually rotate Local Rotation Axis to be the way I want.

For some reason I cannot find how to do this now in 2011? I've only been able to do them using the auto-tool.

Looking for the steps I need to take to be able to manipulate the local rotation axis individually as I have in the past now?

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Maya Modeling :: Size Of Manipulating Axis Are Very Small

Aug 19, 2013

I'm trying to get use to it.But I just have the problem that somehow the axis are all very small.

Like the axis when I want to move, rotate, scale,... sth.

And the size stays, no matter if I dolly, therefore it's sometimes difficult to click the right axis.

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AutoCAD Inventor :: Automatically Project X-axis / Z-axis Or Z-axis Onto Sketch Plane?

Aug 25, 2010

Is it possible to automatically project the x-axis, z-axis or z-axis onto the sketch plane?

I.e. every time you open a new sketch the corresponding lateral and vertical axis will be projected onto the sketch.

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GIMP :: Brushes And Rotations Like Photoshop

Feb 20, 2012

I just saw a video about using photoshop where they selected 'scar-like' brushes and rotated the brush. Is there a way to rotate brushes in Gimp? Also are there any realistic brushes or brush sets out there?

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Lightroom :: 4.4 - Local Adjustment Brush Not Local Anymore

May 5, 2013

My (previously wonderful) local adjustment brush has apparently quit working.  Whenever I attempt to make local adjustments - using either the standard presets or custom settings - all the adjustments made are applied to the entire image, not just locally.  Density and flow are set to my typical values and Show Selected Mask Overlay shows the extent of the applied effect, but whatever adjustment I make is applied generally, over the entire photo, rather than to the selected adjustment area. 

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Photoshop :: Ctrl + T Shortcut To Enable Quick Rotations / Resizing?

Jan 11, 2013

In Photoshop 6.0, if I had the Move tool selected, I was able to make an outline with fouv squares appear around my image by pressing ctrl + t. I was then able to shrink the image, rotate it, etc., by grabbing the four squares that appeared around the image and moving them.
 
Ctrl + t no longer appears to work in CS6. Is there a new shortcut?

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AutoCad 3D :: Rotate Boxes And Cylinders And Constrain To 90 Degree Rotations?

Dec 7, 2012

I am just getting started. I am modeling some tanks pumps and piping. How can I 3d rotate boxes and cylinders and constrain to 90 degree rotations?

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Lightroom :: Affected By Size Of Catalogue?

Apr 21, 2013

Well to all those who simply could not accept that there was something wrong with Lightroom 4, take a look at Lightroom 5 beta. It simply ROCKETS along on my machine. The way it works is exactly how LR 4 should have worked. The fact Adobe have released 5 beta so quickly tells me they were simply generating revenue, as this release, and the new tools in it, is really what LR 4 should have been.
 
Anyway, I imported about 4,000 images and made it into a catalogue to test the beta.  The best tool is the healing brush, fantastic! However when I made a new catalog and imported all of it's 37,000 images, there was a significant slowdown. I remember a couple of years ago with v3.6 asking if catalog size affected performance and was assured it didn't. Well my simple test shows it does, although there could be a different reason.
 
As an aside, you can't use a v4 catalog they say so I had to make a new one. Presets etc work fine, but in my v4 catalog I have a lot of images flagged, and some in smart collections. Is there any easy way to replicate these?

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After Effects :: How To Keep A Subject From Being Affected By A Mask

Mar 9, 2014

i have a shot in an office where i have a subject walking in front of some really bright windows.  i added an adjustment layer and made 6 mask squares over the windows and brought down the brightness a bit.  of course when the subject walks in front of those windows you can see the shaded mask on him.
 
im not sure what you call it but what do i do to him to keep the mask from showing on him? 
 
not sure if i should make another thread but ill ask this as well in here...in the same shot because of the bright windows originally the rest of the scene inside the office is dark.  how do i brighten the rest of the scene without affecting the windows?  i tried duplicating the adjustment layer with the 6 masks and inverting them so i can brighten everything but windows but no matter what i did i couldnt get it to work. 

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AutoCAD Inventor :: Attach Axis System To Cylinder Axis

Mar 25, 2013

i try to make an animation. I create a cylinder and i want to rotate it by longitudinal axis. i click 'components', select the cylinder and after i click 'position' to select the axis that axis system appears in the right side of the cylinder not in the middle. If i continue whit this settings the cylinder will rotate by a circle not by his longitudinal axis. How can i move that axis sistem in the middle of the cylinder? I can drag it but can't place it exactly in the middle.

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3ds Max Animation :: How To Lock Z Axis Of Object With Upper Arms Z Axis

Jan 25, 2013

I'm rigging a shoulder pad to a biped and I'd like it to only rotate on one axis. Google hasn't been that useful, and I hope I don't need scripting for this kind of minor thing. I'm rather new to 3Ds Max Design but I'm learning fast and liking it so far!

I've attached what I want to effectively accomplish. I'm looking for a way to lock the z-axis of the object with the upper arm's z-axis.

EDIT: Reduced picture size.

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AutoCad :: Extract Rotation Of Block Relative To Yz Axis And Xy Axis

Oct 7, 2013

Is there any way I can extract the rotation of a block relative to the yz axis and xy axis. I can extract the insertion point and xy rotation but not the yz and xz.

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Photoshop :: Liquify (CS6) Is Fading Affected Area

Oct 21, 2012

When I use liquify under CS6 (not previous versions of Photoshop), the affected area (as defined by a bounding box) appears to be strangely faded if it had any alpha on it.
 
Example: I make a smooth gradiant from full-alpha black to nothing. I then use liquify to make squiggles in the lower right. The result: a rectangular area defined by the squiggles is visibly lighter than the surrounding region.
  
[URL]....
 
 Seems to work fine if (but only if) the whole image is fully opaque.

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Paint Shop Pro :: Will 599dpi Be Affected By Editing

Feb 1, 2012

I scanned some old pictures at 600 dpi. Using a Canon CanoScan LiDE 700F and PSPPX3 Ultimate.

I had to take the bmp images out of the temp folder last night since I need to shut my computer down. The bmp files were the scans, but not exported yet. They open in image viewing programs, but they are not cropped or anything.

I wanted to export them as tif and jpeg files. Then I'd edit some. I was wondering if this weird dpi number they now have at 599 instead of 600 will be a problem. Could an image viewer, editor or editing, etc maybe have issues? Or dpi being moved, rotated, effects applied, etc would be a problem? What about using it in a program like CorelDraw, would that have issues?

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Lightroom :: Existing DNGs Affected By Newer RAW-Algorithm?

May 22, 2013

I'm thinking about switching to the DNG-Format for the RAW-Files taken with the Fuji X-E1.
 
When the initial RAW-Conversion for this file type was recently replaced by a much better one, my RAW-Files were automatically updated. I wonder if this would also have happened if I had saved my RAWs under the DNG-format.
 
Or, in other words, does a DNG include all the data from the original RAW allowing it to be reprocessed when a better technology is available ?

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Maya Modeling :: Rotate Edge But Only Move Affected Vertices?

Nov 17, 2012

I am trying to model the following simple structure:

I made this example by creating a new polygonal cylinder, rotating the top edges that are to the right of the x-axis and repositioning the affected vertices afterwards, but doing it that way just doesnt feel right, it seems too unclean to me.

I would like the affected vertices to only move on a given axis when rotating the edges, so I dont need to reposition them after the rotate operation. I tried to illustrate what I mean in the following screenshot:

The edges I want to rotate are marked in red, the vertices that are supposed to only move on the y-axis are marked in green. The arrows indicate the desired movement.

Is this way of rotating an edge possible with the rotate tool or something?

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AutoCad :: Reduce PDF File Size - Hatches Affected By Dropping DPI

Mar 9, 2013

So in an effort to reduce PDF file size, I went to the dwg to pdf.pc3 plot driver and wen tot he custom properties. The dpi is set to:

600
400
400
400

I dropped the top number to 400 and the stucco hatch and AR-Sand hatch both print weird when we print to PDF. Some of the hatch is fine, some comes out too dark. It's pretty weird. If I leave the settings as the default then it prints perfectly fine.

Why those hatches might be affected by dropping the dpi? Everything else appears to print great and the file size is reduced.

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Lightroom :: Scrambling Raw Files - Affected Raw Files Open Fine In Other Programs?

Mar 27, 2014

After many years of using LR this is the first time I've encountered this issue (see 1st screenshot below). LR is scrambling my files. The affected raw files open fine in other programs, including adobe photoshop cc (see 2nd screenshot).

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3ds Max :: Orbiting Around Local Coordinates?

Sep 5, 2011

I am modelling (low poly) a human head whose z-axis is not vertical. Now the problem is when I orbit it (using alt + middle mouse button), the head doesn't stay upright, and this is really not handy !!

The problem would be solved if I could, either orbit around local coordinates (meaning left-right mouse movements would spin around local z-axis, not world z-axis), or maybe change orbit style (for example blender has another orbiting style where left-right mouse movements spins according to view)

There would be another solution, which would be applying a rotation modifier to the whole scene, and removing when I'm done with the head, but I don't know if this is possible...?

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AutoCad :: How To Get Local Grid

Aug 17, 2012

The drawings I'm receiving from the architects are all set to the world coordinate system. So when it comes to setting out they coordinates are useless to me. So what I want to know is how can I rotate my drawing so it's aligned to my local grid?

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AutoDesk Smoke :: Local Media Is Not Available

Dec 14, 2012

I can't render anything and I know this has been addressed before, but I still don't see a solution, I have no Available Local Services under my Preferences/Backburner. We wan't to purchase smoke but can't trust that it will work on our system.

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Mudbox :: Local Transfer Details

Jul 6, 2011

I was wondering if it is possible use transfer details but just for some parts of the model, because sometimes you have parts that you don't want to affect the projection. I tried with freeze but doesn't work.

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Lightroom :: How To Pan Around Without Deselecting Local Adjustments

Aug 12, 2012

I use [k] to get me into local adjustments, and [z] to zoom in, how I can pan around without deselecting the local adjustments (which loses which local adjustment I have selected). I tried [fn]+[arrow key] without any luck. This is very disruptive for me.
 
retina MBP + OS X 10.8 + LR4.1

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Lightroom :: Saving A Local Web Gallery?

Jan 3, 2014

I have a problem saving a web gallery locally: I originally build/saved/uploaded a web gallery (www.myreimannfamily.de >dogs < Inouk and Tofino >2013).I now modified/added pictures to this gallery and tried to save it again locally. Got the error message:
 
export did not complete successfully it then showed all pictures in the collection then the message: JPEG files were generated using the best pixel data available in the image cache the local web gallery structure (content, resources...) were correctly created but all files were completely empty All image files are there and can be modified at high resolution in the Develop mode.
 
Since the original set up of this gallery I:

     upraded to LR 5.3

      converted some .nef files to .dng
 
If I delete the saved web gallery and create the same gallery from scratch, the same problem/error message pops up. Construction of other web galleries is no problem (up to now)

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