Is it possible to rescale a lot of objects without simultaneously rescaling the distance between them? I have about 500 circles, all .3cm diameter, that I'd like to change to .4 diameter, while retaining the positions of their centres?
When you try to rescale a layer using the Rescale Tool with a layer mask active, it scales of the mask, likewise if you select the layer it will scale the layer. Can I select both the layer and layer mask and scale the layer, thus it keeps the layer mask showing the desired masked area only. As the only way I can see currently is by applying the layer mask on the layer and then you can see the layer/s below to get the scaling that is desired. But I would like to keep the layer mask active for editing after scaling.
Can I change position of attributes depending on visibility states? I want to move existing attributes, not to add new and then hide it (maybe that is possible).
I am trying to animate a simple 3D position change in Photoshop Extended CS6 (OS 10.7.4)Here's what I do:
1. I move my object to its starting position. 2. I move the Current Time Indicator ("playhead") to the time I want the position change to start. 3. I click the Time‑Vary stopwatch icon on the Position layer of the timeline, and a keyframe is automatically created, no problem. 4. I move the playhead away from the initial keyframe to the time I want the position change to end. 5. I move my object to its ending position.
I expect to see the second keyframe be automatically created, as advertised, BUT it is not. What's more, if i move the playhead to "scrub" through the animation, I see no movement. What's happened is the position I set for Keyframe 1 has changed to the position I just moved the object to, which I intended to be Keyframe 2.
I will be pulling the subassemblies in as read-only parts and I would like to change the positional representation with code in the top level assembly.
What setting have I changed: Just today, when I try to move a point, "unite" shapes, or join 2 points, the points jump out of position. I've turned off "snap to grid" and "align new objects to pixel grid". I've even copied and pasted the artwork into a new "default" file. I've also restarted AICS5. I'm sure I'm overlooking something obvious.
This is an annoying issue within photoshop. I am working on an animation for a video and when I try to change the position of a charater on a new frame it also changes the positioning on all of the frames previous of it.
I am making a walk cylcle and I want the character to walk from one end of the screen to the nextl but, when I make a new frame, move him to the opposite end of the screen on a NEW FRAME it changes the previous frames position to match the current one I am on.
is there any way that I can change position of represenations with shortcut on keyboard? I use mouse to select each position now.
inventor 2013 sp2 64bit with window 7 Autodesk Inventor Professional 2014 Autodesk Product Design Suite Standard 2013 Microsoft Office 2007 & 2013 Windows 7 64bit Synergis Adept 2013 Visual Studio Express 2010
We have one ilogic rule with different types of User controled boxes. 1x InputListBox 2x InputBoxes Both InputBoxes appears in the center of the screen. The InputListBox appears in the upper left croner of the screen. That's not optimal for the user This problem only occurs when I call the rule via .net program in the User Interface. The Problem does not occur when I load the rule via runRule in the iLogic Rule Browser.
Is there any way to change the position in which the leader arrow attaches to the tag? I want the arrow to come from the top left and bottom right.. Is there away to set this up? As you can see, by default, it comes from the center. I was hoping there would be some adjustability on this.
I have generated a batch of several thousand drawings, and then realized that my 'Page 3' paper space is positioned over page 2 in the model! Is there a way that I can tell 'Page 3' to change position to co-ordinates of my choosing, using only script, so that I can write a batch program to change them all?
My only other option is to correct the error in the master drawing and generate all the thousands of drawings again, which is why I'm keen to explore alternatives!
How do I change the position of anchor points on my line, at the moment the anchor points are in the middle of my line, I would like the anchor points on the inside edge of my line so I can make my cut cuides more accurate. I am using illustrator CS6 cloud.
where i cant see the opacity( you know like 100% and so on) its the same with audio level, position, scale etc. here's a print screen of it [URL]
The reson why it dissapeared is because when i pressed L-L on my keyboard to show the audio waves, but instead i must have pressed something wrong or maybe the layer the layer want selected.
We have a problem in some of our views (mostly dependent views), Central file.We place normal annotation text (not littera) and everything looks fine.
Then it happens, random can take days, and noone tuch the views nor the text style, that the text duplicate itself up to 1-4 times, and also change its location on the view.(The text don't lie on each other, but spread around the view, but keeps the condition in location to each other from the origin texts that was placed)
When we have encounter this we have deleted the copys and placed the text right again and then it works for a while...everything repeats itself, and in the end (random timeflow) the text deletes itself completely.
My curves layer sliders seem to have been reversed. I would like the curves layer to show the black point slider on the left and the white point slider on the right.
When in CS6 I want to be able to move my image where ever I want it, by default it's centered on the workspace. Because my palettes are on the right and I use quit a bit of them it's better when I can move the image moire to the left.
just upgraded from 2004 to 2012. Wow, sure looks different.I'm playing around with the ribbon & don't know how to stop an annoying behavior. I position the ribbon locked to the side of my display because I have a wide screen & if docked to the top I end up with a very wide, skinny drawing area. when ever I make a change tp the ribbon contents it goes back to the default top position, after which I have to relocate it again. Is there a way to get it to remember the previous position of the ribbon?
Am using the "pre-defined" walls in Autocad Architecture 2010, with equally pre-defined windows.
I have found where to change ("Edit window style") virtually every parameter of the window, e.g. frame and sash depths.
However - I can not find a way to change the position of the the glass in the window relative to the interior/exterior of the wall. (see attached image for clarification)
I hope I am making myself understood - the glass could for example (assuming the depth of the frame is the same as that of the wall it sits in) be located 40mm from the exterior of the wall - or 10mm.
Trying to change the position of the "elevation" labels on the horizontal axis. They come default as being inside the profile and i want them shown on the outside of the profile box.
I'm coming from corel draw to autocad. I'll be making 2D templates for consturction. I make the molds so they're inside out. anyways... I'm a full newbie in acad so I had some questions
how do I scale the background so that it's not in hundreds of feet? I work with very small small. usually 96x48 inches. sometimes I'll draw circles with about radius of 100-300 but then will cut them to get only about 60 degrees of it...
How to rescale the background so it's within my range and not in a size that's meant to design a whole house?
I am working on a tut and it calls for the use of a Pixel Mask.However, once I get through it I plan to use the resulting image at various sizes.I am creating the image w/a canvas size of 425px by 200px and the object itself is roughly 155px by 45px (give or take a pixel or so).
I then plan to scale it down to various sizes and so my question is will the Pixel Mask cause a problem with artifacts and interpolated bluriness?ie, will saving for the web at smaller sizes cause a problem with the clarity?
Is it possible to "virtually" rescale layers in the Gimp? Or is this planned? Because it would be an awesome feature.
What I mean is this: When you "virtually" rescale a layer, everything behaves as if it were a normal layer rescale operation, but internally the GIMP remembers the original image size. This means if I change my mind later and want to resize again (make it bigger for example), I don't lose quality. Or is this maybe already be possible somehow and has evaded me?
I receive a 1 kilometer wall plane, because its so long the architect change the aspect ratio x10 times less the real length. Now to engineer it I need to rescale it to be 1 to 1.
If I use the method of converting it to a block by changing the X property, all the text goes massy.
I don’t know how to tackle it. Is there a way to rescale the geometry without effecting the text on the way? If I didn’t mention it….i need the text to be in the perspective position so I can’t just hide it.