Is it possible to "virtually" rescale layers in the Gimp? Or is this planned? Because it would be an awesome feature.
What I mean is this: When you "virtually" rescale a layer, everything behaves as if it were a normal layer rescale operation, but internally the GIMP remembers the original image size. This means if I change my mind later and want to resize again (make it bigger for example), I don't lose quality. Or is this maybe already be possible somehow and has evaded me?
When you try to rescale a layer using the Rescale Tool with a layer mask active, it scales of the mask, likewise if you select the layer it will scale the layer. Can I select both the layer and layer mask and scale the layer, thus it keeps the layer mask showing the desired masked area only. As the only way I can see currently is by applying the layer mask on the layer and then you can see the layer/s below to get the scaling that is desired. But I would like to keep the layer mask active for editing after scaling.
Discovered gimp tonight however I seem to be facing the same problem. I am creating a new logo for work, I will go through the details in a moment, but each time I increase the scale size and it visually increases on screen, when it prints it is the same small size. The origins of the image are from Microsoft Office through SmartArt, I created what was needed, took a print of the screen moved into paint to open then cropped and saved it as a jpg. I then dragged it into gimp. I should also mention that within the original SmartArt (it is a circle of 4 globes) there is another jpg of our logo. I just don't understand why it is not printing the larger image on my screen.
I just installed gimp 2.8.10 for os maverick. But when I tried the plugin "liquid rescale" i got the following message:
"Plug-In 'Liquid rescale' left image undo in inconsistent state, closing open undo group" and
"Plug-in liep vast: "gimp-lqr-plugin" (/Applications/Gimp.app/Contents/Resources/lib/gimp/2.0/plug-ins/gimp-lqr-plugin)" as well as this report from apple :
I have been having some problems with win 7 64 bit. Just installed Gimp 2.8.10 and tried using liquid rescale and I get a WARNING appear. The plug-in interface allows a new mask to be added but when clicking OK it does nothing and closes the plug-in.
My Lightroom 5 has virtually stopped working. Starting around the time I installed the 5.3 upgrade, when I click on anything, the program is non- responsive literally for several minutes. sometimes as much as 15 minutes. For example, I'll click "Import", and have yo wait several minutes. Then when it finally responds, I select the folder on the hard drive that has the photos I want. Several more minutes, I select "Move", and wait several more minutes. The whole process for the simple thing I am trying to do can take a half hour.
I have rebooted my machine several times. I have restored the operating system to a time a week ago when I did not have these probalems. I have reverted back to 5.2. I re-installed 5.3.
It would be cool to have a mode that worked like stacking, except it connects multiple photos together along a common horizon. Individual tilt, perspective, overlap, and exposure controls could be used to match the edges. They would export as one huge photo to be printed.
I've got two trajectories from the bottom of two tires and I want to create a road surface, an object whose shape will match the trajectories, thereby creating a perfect shadow catcher.
The trajectories are virtually identical in shape and number of points because the two point helpers that created them were wired together. I've converted them into splines and messed with the loft tool, with not so good results. I ended up brute forcing the shape of the object into some kind of shape but I think there has to be a good, dependable way to do this in a program like max.
I'm coming from corel draw to autocad. I'll be making 2D templates for consturction. I make the molds so they're inside out. anyways... I'm a full newbie in acad so I had some questions
how do I scale the background so that it's not in hundreds of feet? I work with very small small. usually 96x48 inches. sometimes I'll draw circles with about radius of 100-300 but then will cut them to get only about 60 degrees of it...
How to rescale the background so it's within my range and not in a size that's meant to design a whole house?
I am working on a tut and it calls for the use of a Pixel Mask.However, once I get through it I plan to use the resulting image at various sizes.I am creating the image w/a canvas size of 425px by 200px and the object itself is roughly 155px by 45px (give or take a pixel or so).
I then plan to scale it down to various sizes and so my question is will the Pixel Mask cause a problem with artifacts and interpolated bluriness?ie, will saving for the web at smaller sizes cause a problem with the clarity?
Is it possible to rescale a lot of objects without simultaneously rescaling the distance between them? I have about 500 circles, all .3cm diameter, that I'd like to change to .4 diameter, while retaining the positions of their centres?
I receive a 1 kilometer wall plane, because its so long the architect change the aspect ratio x10 times less the real length. Now to engineer it I need to rescale it to be 1 to 1.
If I use the method of converting it to a block by changing the X property, all the text goes massy.
I don’t know how to tackle it. Is there a way to rescale the geometry without effecting the text on the way? If I didn’t mention it….i need the text to be in the perspective position so I can’t just hide it.
i create a pattern with the pattern maker, fill a square with the pattern swatch and rescale it, i always get thin lines inbetween the tiles. It is definately correctly aligned, and when i print it, you can see them too. I tried as well expanding the object, to enable "align to pixel grid" in the transform panel, I tried to uncross "anti-aliased artwork" under general preferences, i don't know what else I could do.
my gimp 2.8.6 makes majority normal layers turn into text layers..
Even if i "discard text information" from layer..and then save it as .xcf it doesnt work! Same layers appear as text layers when i open that .xcf Its not a big deal but it really slows me down when im working with layers..
I merged my layers down to scale to proportion and I thought I was done with the project, so I saved it and exported. I then learned that I did something incorrectly, so I went back to the project only to remember I merged the layers and I don't know how to undo that. How do you revert the layers back to layers?
Two different plot settings (saved as page setups) will produce different results for exactly the same 34"x22" output. I have been bucking this problem since I started using AutoCAD C3D. I have a program to adjust the label scaling of my point labels so they are readable in both model space and layouts and when non-raster plotters are used, but now I must adapt it for other C3D labels before I can use them.
Below is my setup for plotting ANSI-D (34"x22") TIFF files at 288dpi. I have been using this plot device and setup almost exclusively since about 2001. The output is 9792 pixels x 6336 pixels which is set as a custom paper size to match my 288 dpi resolution (it is 288dpi because that is a multiple of 72dpi which is the default resolution of AutoCAD's TIFF raster output. It is 72dpi regardless of the fact that the plot scale is specified as 288 pixels = 1 unit or 288dpi). I must reset the dpi to 288 using image software so the resulting PDF will have a size of 34"x22" instead of 136"x88". You can see in the preview output I captured that their size difference cannot be attributed to these size differences. The plots are of the exact same layout showing point labels with only the page setup changed.
TIFF Plot Setup
PDF Plot Setup
TIFF Plot Output (34"x22")
PDF Plot Output (34"x22")
how to get Autodesk to address or even acknowledge this label scaling error?
Windows 7 Professional 64-bit - Service Pack 1 Intel﴾R﴿ Core﴾TM﴿ i7-3820 CPU 3.60GHz; 16 GB DDR3 Dual Channel RAM nVidia Quadro 4000; AutoCAD Civil 3D 2013, sp1
I'll move it around and position to where I want it
Question 1: how do I get rid of the ants? I've googled on how to deselect, but can't can't find an answer
Question 2: I don't know what I do... but by selecting other tools or just clicking around like mad - the ants go away. Yippeee! Except... damn! The layer has now gone into the background and I can't move it around any more
how I can put my layers into groups now, but there are a few problems I've seen pop up.
First are foremost, when I disable the visibility on a group, if I use the move tool it will select layers from that group that were visible before the group was made invisible. Seriously, there is absolutely no reason whatsoever that I would ever want to move an individual layer that I can't see. This clearly is a glitch and needs to be fixed.
Second of all there is an issue with a layer's mode when it is in a group. For example, if a layer is set to multiply, if it is set in a group it will only multiply on layers within that group. Now this I can see a good use for, but honestly, it is not how I usually want to use layers. I'm not usually trying to separate the actual graphics in my image, I'm just trying to organize my massively long layer dialogue into something more useful. It's great to collect different aspects of my image and keep them all together. But basically every time I need a multiply layer or other effect, I need it to effect the whole image. To keep it effecting an entire image I have to make two separate groups, each above and below the layer, in order to organize my image.
Now, since there is certainly an advantage that could be given by not having such layers have any effect outside of their group, I can't argue that the feature should be removed. However, I do think it would be fantastic if a property could be added to a layer group that would allow for such layers to effect the image outside of the group or not.
The third thing I have to say about groups is linking. First of all, as it stands, when I activate linking on a layer group it has absolutely no effect, making the option redundant. However, what would be useful is if I could link an entire group to itself and then move every layer within a group in tandem.
Often times I want to move several groups of layers around so I can arrange a composition. For a simple example, maybe I have several images of characters, each built with a layer for flats, lighting, textures, etc. And to arrange the composition I want to move the whole character with all its layers to one spot, then grab another character with all of its layers to another spot.Conventionally, there are only two ways I can do this. Either I flatten each of those groups and move them as single layers, destroying my ability to alter them with any level of convenience, or I have to manually link every layer for that character, move it, un-link every layer, link all the layers in another character, and repeat.But it would be so much nicer if I could link all the layers within several groups, and move each group as a whole without moving any other layers.
Since the link option on a layer group doesn't do anything anyway, it seems reasonable to me that enabling it should have that exact effect. Using the same example, if I have each character in its own group, I activate the link option on all of those groups all at once, and then I can grab a layer on any group and that whole group will move, but not any other layers.Even if it automatically linked all the layers in that group to all other linked layers, it would still be much easier to activate and deactivate the link on just one group each time I move that one group, rather than each individual layer.
GIMP example.docx (Size: 141.1 KB / Downloads: 31) I just found about GIMP several days ago. I really like the features that are offered and cant wait to dive in and play around with it. However, I am getting a bit discouraged because it is not working on my computer the way it does when I visited some u-tube videos. So far I have a problem with the layers. I selected, new, added two layers, therefore I had three layers to work with. When I would toggle between the layers the picture didn't change at all, the screen only allowed me to view the last picture I imported. So, I thought I would hide the third picture and work with the second to see what would happen. I scaled the second picture and it scaled them all (note: the pictures where not linked). I have uninstalled and reinstalled the program and it still did the same thing. I am working with Windows 7 if that makes any difference?
I've tried multiple images and file extensions, but it seems as though I can't rearrange my layer order anymore. Is there a reason this would happen, or is there a keyboard shortcut I can try?
How to separate layers in gimp and save them in png format, theres a function for this in photoshop, so how do you do this in gimp? Basically i designed a template and i want to be able to click any layer and save it in png format but its not letting me, or how to save all layers automatically?
I don't draw line art but I borrow the free ones and color them, and I was wondering how I do layers because I have tried before and it just isn't working, and I need them because it makes it makes it easier to do. I have been managing without them.