Photoshop :: Layer And Cutting Problems Making A Stencil
Apr 9, 2009
i'm a complete noob on PS... Using CS4 and i'm trying to make a stencil using threshold method. I've been following a tutorial by melissaclifton if you know it but am having problems. She says to duplicate the layer, drag a solid colour between them, and then cut away the background using pen tool.
I cut the image, after inversing it, and in the thumbnail it looks ok, but in the main view nothinjg happens. I expected to be able to see the solid colour backgroud as sooon as I hit delete. Cutting the image also caused me a few problems!
Does anyone know any other stencil and/ or simple layer cutting tutorials? I've searched a lot and am starting to lose patience.. Thought it would be simple (maybe it is!).
i need to make a 'stencil' of sorts that is a solid 1.5mm thick disk (about 30mm in diameter) with 200um holes (separated by 500um - i.e. 500um distance between each hole)
Things I've tried:I tried to make a 2D footprint of this stencil and then extrude the entire thing. My computer crashed! i guess the ram needed for this is too much.
I made a 200um diameter circle, extruded it into a 1.5mm 'pillar', arrayed these pillars, then placed a 30mm diameter, 1.5mm high solid disk around the array and made a block. When i exported it to an stl format, it didn't recognize the design as a disk with holes, but as an array of pillars.
I tried to make the disk first. draw one 200um circle and presspull it to form one hole - but i can't seem to array that hole in this disk!! If I have to make an array of these circles and presspull them one at a time, i'll die before i finish the stencil.
Maybe 2.8 has this option already, ive already downloaded just not installed it. i plan on doing it when ive finished this little personal project im working on.
Im having trouble finding anyway to assign a layer as a layer mask.
this all started because i want to create a gray scale bump map of my texture map. so i duplicated it and decompose it into separate RGB gryscale layers and the alpha layer.
problem is, the alpha is no longer the alpha. what i ideally would like, is to combine the alpha with which ever combination of the channels i decide to use. then paste that back into my original file as the bump map.... so far not having luck
I have downloaded an eps file, which I need to cut. I use a graphtec ce5000-60 cutter, and a plugin called cutting master 2 in order to use coreldraw.
when i select application launcher and choose cut / plot, it opens cutting master. when i do this, it only shows the 2 outer lines of the logo i need to cut. I have attached a screenshot so you can see exactly what I mean. I have tried lots of things to recitfy this, but as a complete beginner with this software, I really dont have a clue.
Is there a way to cut a solid into two pieces using a non-planar cutting plane? I have been tasked with calculating the volume of concrete damage in a chute block. I have a sketch of the damage on the chute block. I created the chute block as a solid and then drew the damaged area extents using plines. This created non-planar plines. Is there a way to get this to work that will allow me to see the volume of the concrete damage? I need an easy way to do this, there are 50 chute blocks all the same size but with varying degrees of damage
Stumbled across these t-shirt designs with stencil effects and would love to know how this is created! I have some photos of my sister's daughter and I'd like to give her a t-shirt for Xmas with her pic on!
lets say youve got a stencil and when your spraying paint you're a bit messy and it goes over the edges of your stencil, which is rectangular. Does anyone understand?
how to get teh effect of overspray using photoshop?
I have an image of a dog that I'm editing. I took the photo in a studio with a white backdrop. I want to remove a shadow that is behind the dog so the whole background is white. I do not want to lose the detail in the fur of the dog. I've tried doing a mask layer with making the background white. I've also tried the dodge tool. I've tried the selection tool but it look out?
For some reason when I make a selection using CTRL+Click it never fully matches the cutout of the layer I am mimicking. There is always trim. I've posted a picture to best describe what is happening.
Fig A. I've made a cutout using the background eraser. Because of this you can see how the cutout appears to be somewhat transparent around the edge.
Fig B. When placed on 50% gray the hair trim is as detailed as I wanted. It's a satisfying result.
Fig C. I now make a selected of this semi transparent cutout by cimply CTRL+Clicking the layer.
Fig D. I now duplicate the original (not cutout) and use this selection to cutout again (don't ask why) but the cutout doesn't match 100%. It's close, but it simply doesn't match. I've also tried using this selection to make a mask on the non cutout image and the edge is exactly the same.
I thought some auto anti-alias may be turned on but I can't seem to find anything. I really need a duplicate of this cutout to match precisely.
making a spray paint/stencil look on one of my photos,
I want to have the spray paint look messy with the spray paint overlapping the edge of the stencil, and I want to have add some paint drool to make it look realistic.
I keep getting this error message (see below) whenever I try to make jpegs from my layer comps using File-->Scripts-->Layer Comps from Files. This error always comes up after Photoshop gets through 2 or 3 comps. I often have to select only a few layer comps at a time to get it to make jpegs. I recently upgraded to Photoshop CS6.
Here is the message I get:
Error: General Photoshop error occurred. This functionality may not be available in this version of Photoshop. The object “layer comp 2054478963” is not currently available.
I am making a video in Nero Vision 10 and need to cut out the screen of a tv so that I can layer the TV over an image/video so it looks as though it is on the screen. I enclose a screenshot of the project. 'Transform-tools-crop' only cuts in straight lines so I wonder which device I should use which can cut out an odd bespoke shape? You can see in the uploaded image from the project how the image currently cannot fill the frame without covering it.
I work for a clothing company, and we use CorelDraw for mainly heat press, so usually we have our art in vectored format. A lot of our art are multiple layers, For example: if this smiley was made, the eyes and mouth are a separate, movable layer and the outer circle is another layer.
We are making a website and need everything to be in a single layer, (so it ends up one color) is there any way to merge the layers so that the eyes and mouth are apart of the circle?
I want to make a layer from external reference current.
I tried to identify it with its full name, but I got an error: eInvalidInput. So I found out, I have to use only the part behind the pipe.But then there is a problem, because this name is not unique withing the drawing.
Any number of xrefs can have such layer and also the drawing itself can have a layer with the same name. How exactly can I set a layer from xref current?
example:
layer from xref1: Xref1|LayerName1 layer from xref2: Xref2|LayerName1 layer from the drawing: LayerName1
The image below has been touched up (i have cleaned up the lines with the "line/curve tool"), and even redrawn some lines.As you can see, the background is white. How to use the background (all the white) as a "stencil". this way i can use a bold brush to "airbrush" some shading and shadows onto her body, without having to worry about it spraying outside of the lines. i know it can be done, i have done it myself in fact, i just can't remember how. I have the plug-in called "isolate lineart", just FYI.
I'm trying to do a black stencil over a photo. To do a black layer is easy. To do transparent shapes in that layer thus creating a stencil is easy as well. But here is my challenge...
Creating Letter Stencils. See-through transparent letters, so the picture is seen only through the letters... I don't seem to be able to choose Transparent Letters to write on the black canvas.
Is there a way to apply a stencil to an entire model at once? if you wanted a lizard to have scales all over, uniformally, and then mask them out where you wanted, is there a way to do that in one step as opposed to painting over the stencil, rotating the model, painting over the stencil, etc.. etc..?
I need it to be a Sans-serif font, similar to arial type, but with the cutouts needed for stenciling. I also need numbers included. In fact, i dont even need letters, I just need numbers.
Everything I have found is either a serif style font, or doesn't include numbers.
Can a PTEX vector displacement map be used as a stencil or stamp? If not, what's the workflow for going from a PTEX sculpt to a vector displacement texture (e.g. TIFF) that can be used as a stencil / sculpt.
The problem I'm experiencing is that I sculpted a plane with PTEX and exported a PTEX vector displacement map, however, when I go to the Image Browser to attempt to use it as a stencil or stamp the PTEX file does not show up. The only files I can see in the browser are TIFF, PNG, etc. If I change the Output Options > Map Type to from PTEX to Texture I get an error: "At least on target model has been set up for PTEX. You must select PTEX format(*.ptx) for maps extracted using this target."
I am attempting to create a street art style stencil graphic to put on a t-shirt using Illustrator (note, not an actual stencil for spray painting, just the visual effect of one). I was able to make something similar in photoshop, but pixelation issues lead me to attempt a vector style graphic. The overlying "stencil" image is a complex vector object and the underlying "paint" layer is a series of semi-transparent paint splatter vector groups to get a more textured effect. I am doing it this way because, I have not been able to find any graffiti style brushes that work the same way as those in photoshop. The problem I am having is that when I attempt to make a clipping mask of these objects to be left with just the desired "paint" areas, there is a message about the complexity of this operation, and the result is total disappearance of all the objects, except for their paths. better way to get a vector graffiti stencil effect with texture?