Photoshop :: Creating A Wire-frame Diamond And Have It Rotate/spin?

Oct 14, 2004

i'm trying to make a banner for a jewelry store and the guy wants a wire-frame diamond that rotates... i have absolutely no clue where to begin. does anyone know how to accomplish this? can it be done in photoshop/imageready?

except i want just the wire-frame of the diamond, not actual shading, and also maybe have the diamond rotated 45 degrees to the left.

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Photoshop :: Create A Wire Frame Object In 3D

Nov 11, 2012

I am trying to create two objects: something called a gravity well and a wire framed globe in Photoshop 3D CS6. The examples are here:

[URL]...

I tried using a gradient map to create a depth map but the form is not editable if I understand PS 3D correctly. Only the scale, light, texture and perspective.
 
The surace of the gravity well needs to be a  white wire grid pattern over black with. The globe is basically the same. Can this be accomplished on Photoshop CS6 3D or do I have to farm this out to a 3D guy.
 
I have included samples of my objectives: #1 and 5 plus screen shots of what I ended up with, the form of which was uneditable based on what I understand. I also don't know how I would create the wire frame once I have the form.
 
I deally I would use the final images as png's on a 2D suface which I would later wrap onto a 3D surface.

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Apr 17, 2012

what/where is the pref to change the color of wire frame of a selected object- I'm trying to use the unwrap uvw and the fragile, winsome pale blue of a seam doesn't show up against the peak white of the wireframe.

(I must say my whole experience of 3dsmax has been awful because I can almost never clearly see what I am doing, as the whole interface color scheme is horribly designed)

here's a pic - spot the seam - this is in hidden line mode as you can/cant see, the pale blue line of the seam is blown out by the wireframe.

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I have been working on a head model on and off for a couple of days to practice extrusion methods, I have been working with smooth shade. When I went back to it yesterday I came across this problem - Anytime I went to extrude/bride/append/soften normals etc my model the part I was extruding would turn to wire frame and an unrelated part of the head would change to wire frame also. I am mirroring the mesh down the middle; sometimes the mirrored half is changed to wire frame also, sometimes not.

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In the example look at the U-bolt.

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Sep 19, 2013

how to mesh wire together in a pattern on a pole of say 60mm diameter and 1 metre length?

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how to create a simple action, i.e. rotate, crop, etc. What I can't find in a search of the Forum and web is a clear tutorial on how to create an action using text. For example, midway through the action, I want to enter text; however, I don't know how to have the action present the text box for me to select the text/font/color, etc. Each time I use this action, it will be with different text, and if I simply enter the text as part of the original action, that same text appears in all subsequent uses.

When I include a Stop and add text, then begin recording again, it doesn't seem to work either?

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Jun 16, 2006

I'm creating a surveillance camera effect which I know how to do, but I want to draw on my base image, a white frame that you see in a viewfinder of a video camera. So the border/frame if you like is solid white probably about 10 pixels wide but not round the very edge of the photo.

How do I create this quickly?

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Photoshop :: Spin An Object

Dec 25, 2004

ive seen some sigs with spinning wheels or spinning circles wondering how you do this i would like to make a sig with a spinning object.

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Photoshop :: 16-bit Radial Spin Blur In PS

Sep 24, 2008

I first saw this problem in CS2 (Windows XP, Intel P4). The radial spin blur filter introduces pixel noise at about the 8-bit level, which is horribly bad if you're expecting a smooth result out to 16 bits. It can be seen by taking a 16-bit image, applying a radial spin blur (10 degrees is fine), and then bumping the contrast way up (say using levels 125 to 130 in an area that's around 128). Zoom in to see the pixels. The image should be completely smooth but instead you'll see random dots all over. This problem was reproduced by somebody at Adobe during the CS3 beta with a promise that it would fixed for the release, but it wasn't fixed. My question: can somebody try this in CS4 and tell me if the problem has/hasn't been fixed? How about with a 32-bit image? I don't want to be suckered in to buying CS4 like I was for CS3.

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