Photoshop :: Correctly Export And Animation As Layers From CS 5.1 To Apple's Motion?

Jun 14, 2012

I've made an animation in photoshop CS 5.1 with three layers that I want to export to Apple's application Motion in order to work on each layer individually. I can easily make a quicktime file, but I can't work on each layer this way. When I import the photoshop file I get the prompt "All Layers," which I choose, but there is no movement when I hit play on the timeline. Only one frame is displayed when there are a number of different frames, and animations.

I'm using an IMac with 8 gigs of ram and 3 external hard drives with a terabyte internal drive.

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Maya Animation :: How To Create Motion Path Correctly

Jan 29, 2011

To create an animation similar to the one shown in the page 225, in the tutorial, I created a curve but I am not too sure that was the correct way to create it.

1. Selected the Surfaces Menu.

2. In the font view, using the CV Curve Tool, created the first half.

3. Using Duplicate in the Edit Menu, I created the other half.

4. In the Edit Curves Menu, selected Attach Curves and connected two curves.

5. I, then selected the Animation Menu and created an object to be used as an aircraft and followed the same steps shown in the tutorial and it worked nicely.

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Lightroom :: How To Export Collections To Apple Devices Especially Apple TV

Dec 31, 2013

I recently upgraded from Photoshop Elements 9 to Lightroom 5,  When I moved the catalogue over, all keywords transferred, and Albums became collections.  When I used Photshop Elements, I could easily sync the Albums with my Apple Tvs to display the pictures, as well as my other Apple Devices.  I can not figure out how to export the collections to the Apple devices, especially the Apple TVs.  There must be a way given the power of this software.

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3ds Max Animation :: Motion Capture - Hands Closed On Biped Animation

Nov 18, 2013

I have a list of motion capture, those mocap didn't track the fingers so the hands are always opened. In some of these mocap I need the biped hand to be closed. I've been looking for a solution for about a day now. I think I'm in the good way which is to create a biped layer animation where the hands are closed and link the hands of that layer to the original layer. so I would be able to save that layer and apply it to every mocap animation that need to be readjusted. The only problem is that I'm not sure if it's the better way and I don't know the procedure.

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Maya Animation :: Blendshape Animation From Motion Capture?

Mar 6, 2012

translate facial motion capturing data (basically 2d point clouds) to blendshape weights. I finished rigging my character and wanted to drive my blendshapes by the relative position of my tracking data, e.g. distance between corners of the mouth drive the "wide" blendshape and so on...

Hope YOU know a solution for this, I believe blendshapes are THE way to create realism in tracked animation but I was not able to find ANY reference to something like that. I'd like it to be customizable and not to expensive, so the imagemetrics faceware service won't do for me

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Maya Animation :: How To Get Random Motion In Camera Animation

Nov 29, 2010

Was wondering if there is a way of getting random camera movements? For example, i am doing a fly through of an earthquake scene and as the camera animates along the street it randomly shakes with the earthquake shocks.

I know I could animate it by hand but I wondered if there was a way (perhaps an expression) to make it more simple?

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VideoStudio :: Export Setting For Apple TV?

Nov 11, 2010

I have VS Pro X3.

I've also purchased the Apple TV G2.

I can't find the proper export format for viewing my videos on Apple TV.

Is there a codec I need to download?

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Photoshop :: 3D In Motion - Export To GIF?

Oct 22, 2012

I've recently created planets in photohop 3d and have rendered it to post on a photoshop forum so the viewer can see it using the old standard green/red glasses, in fact I just figured out how to do that tonight.

My Question to the community is this. In photoshop I can use Timeline to show the planet rotating. My question is,can I somehow export that to a gif or something so it will show the rotation on a website I post to. I tried the export to mpeg but in photoshop it would take over 12 hours on a 3.4g 6 core 12g ram system.

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Maya Animation :: Blendshapes Causes New Motion

Sep 29, 2010

I have two models that are identical other than the faces. However, when I apply a blendshape, in addition to morphing between the two faces, motion is created in the legs of the target. These are FBX files exported from MB 2011 into Maya 2011.

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3ds Max Animation :: Motion Capture On Object

Sep 19, 2011

If I have "dummies" 1 - 3 positions animated, is there a controller I could add to the curved object to rotate and position it in respect to the dummies? I guess the dummies are acting like motion capture points.

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Maya Animation :: GUI Motion Capture?

Oct 29, 2012

If I create a facial GUI in maya , is there a way to add motion capture to that? What's the best way to do something like this?

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3ds Max Animation :: Inverting Camera And Object Motion?

Mar 2, 2012

I am tracking points on a moving object, it doesn’t deform, it tracks nice. Using Matchmover. Back in Max, it sees it as a static object, and the camera is moving around it.

Any way to invert the animation between a camera and an object so the other one is the one that moves, but they retain the same relational animation? Did that make sense? Right now the object (represented by a Group of 3D tracked points) is still but the camera moves, I want this opposite, the camera is still but the tracked points move, and it looks the same through the camera.

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Maya Animation :: How To Curve With Motion Path

Jan 9, 2013

I've got a Locator attached to a Curve with a Motion Path - the Motion Path is animated so the Locator moves nicely along the Curve. I now want to swap the original Curve with a new one and have the Locator follow it instead.

Is there a way to simply switch curves and tell the Motion Path to use a new Curve while keeping the animated keys in the Motion Path node?

I've tried playing around with the connection editor but cant manage to connect the new Curve to the Motion Path nodes "geometryPath"

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Maya Animation :: Motion Path - Best Way To Animate?

Sep 9, 2013

I'm currently working on a advertisement for a client and I need to creat a kind of ribbon to wrap around like a present. I thought what would be best would be making the ribbon and then using a motion path add it on but also I would add a gravity field to the ribbon so to moved more like a ribbon.

Also with the motion path I have made them and connected my ribbon and for some reason it doesn't move until the last frame and just snaps to that position?

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3ds Max :: How To Render A Super Slow Motion Animation

Jan 30, 2012

I have an animation of a wine glass breaking. I simulated it using mass FX and particle flow. I will import it to After Effects, add finishing touches and render out a super slow mo clip like you would see on Discovery HD or Time Warp. In essence, I want it to look like it was shot on a high speed camera.

I tried a test render out of max at 960 fps and importing into AE at 25fps but the results aren't quite white I want.

My question is, what frame rate do I render the animation out inside 3ds max and what frame rate do I import/interpret it in After Effects?

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3ds Max Animation :: Biped / Motion Keys Scaling?

Feb 28, 2014

I'd like scale my biped animation. I have 200 frame mocap animation, all frame has keys. I want scale it to 72 frame. I found how can I scale the keys, is ok, but after scaling the bip01 bone jump there and back.

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3ds Max Animation :: Motion Capture Using Xbox Gamepad

Jul 22, 2013

I'm testing a puppet rig i've made in 3dsmax of a bird and i've hooked up the bones to the motion capture utility in max 2014.
 
Would be cool to get FULL support for the dual analogue sticks of the windows Xbox controller as i'm struggling to map the controls to how i want.
 
here's my first test, recorded live from the viewport.
 
[URL].........

stee+cats

[URL]........

3dsmax subscription
other s/ware:- modo 701 - blender 2.68 - combustion - lightwave - vue - zbrush - tvpaint - toonboom
system spec:- 8gig ram nvidia 8500 512ram winvista 64 intel quadcore 2.4ghz

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Photoshop Elements :: 3D Motion - Layers Missing After Render?

Feb 28, 2013

I was having three 3D layers moving ontop of a background. Everything was working fine, although very slow on 8GB macbook pro late 2011. Everything was fine while testing it in the "motion window". Then i started rendering it and the output video file is missing two of the three layers? What is wrong? Additionally, if I now go back to the "motion window", i have the same problem: While playing the file, two layers are missing.

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Maya Animation :: How To Attach Object To Motion Path

May 13, 2009

I am trying to attach an object to a motion path but when i do the object goes to the beginning of the path but when i move the time slider nothing happens and when i move the object it isn't attached to the path.

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3ds Max Animation :: Inserting Clip Within Set Of Clips In Motion Mixer

May 31, 2012

I have animated a biped with 10 bip clips in a Transition Track. I need to insert another clip inside of the set of clips. Nothing worked in trying different things in MM, and I couldn't find any tutorials that are comprehensive. Is there a way to insert a clip inside of a mix rather than only at the end?

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Maya Animation :: No Motion On Objects In Setting Keys?

Apr 20, 2012

There is no motion in my meshes when using set key or auto key.

So lets say I have a cube and set a keyframe at 1 and move it a little to the right and set a keyframe at 13, between 1 and 13 there's no motion from 1 to 13, just it jumping straight to 13. I hope that makes sense, I've tired going to Animate setkey options and checked current manipulator handle, didn't worked.

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Maya Animation :: Motion Trail Won't Properly Delete?

Feb 13, 2010

Trying to find the closest thing to 3dsmax trajectory, I'm using a motion trail. Once deleted the specific controller it was used for becomes very very slugish, with over 20 sec to respond.

I tried deleteing all the connections in hypershade and using the delete command but nothing works.

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AutoCAD Express Tools :: Created A Motion Path Animation

Apr 29, 2013

I've created a motion path animation. In preview everything works well, I then go to create a AVI/WMV file and it builds the video without any problem. When you view the video it always stops in the same place (about 6 seconds in) but the video keeps running for the full duration of 30seconds.

I've tried this several times with different settings but always the same outcome.

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3ds Max Animation :: Load Motion Capture File - Getting Unwanted Keys

Feb 7, 2011

I made a walk cycle (walking forward). I saved the .bip file and what I want to do now is load the walk cycle and loop it a couple of times so that I can fine-tune a couple of things. The problem is that when I load the .bip file from the "Load Motion Capture File", I get many unwanted keys, as if I were loading a MoCap file or something. I want the same keyframes I used in the original animation, just looped. Been playing with Key reduction settings for a bit, but couldn't figure out how to do what I need.

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Maya Animation :: How To Attach Camera On Same Motion Path As Plane

Oct 10, 2011

a few things involving cameras. My assignment was to use our plane that we modeled with poly's and animate it on a motion path(used cv curve tool) and have a camera above it follow it. Now I got that down perfect.

But what I don't have a clue on, is how do I attach a camera on the same motion path as the plane and have a camera angle right behind the spinning propeller? Like a cockpit view.

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Maya Animation :: Import Multiple Takes Like Motion Builder?

Feb 13, 2013

I was wondering if there is a way in maya 2013 to import like 20 takes at the same time, work on those 20 takes in one maya file and export them simultaneously just like motion builder and his "export all takes, save one take per file, use take name".

I'm asking this because i am thinking of switching to maya, but this motion builder native feature is just essential to me.

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Edge Animate CC :: How To Create Responsive Motion Path Animation

Dec 13, 2013

I have an animate file that contains many animations and one motion path animation.  All animation elements of the animate file are responsive with the exception of the motion path animation which is not for some reason.  Why does the motion path animation not repsonsive even though it is L, T, W, H coordinates are set as percentages?

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3ds Max Animation :: Create Slow Motion Of The Complete Sequence Without To Use Rescale Time?

Dec 3, 2012

Is there a way to "render every Nth Frame" with a value of 0.5 oder 0.25 ?

To create a slow motion of the complete sequence without to use rescale time?

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Photoshop :: CS6 Won't Export PNG Correctly

Jun 4, 2012

I used to be able to run an action in CS5 which would save a file in png with transparency, but now when I run the same action in CS6 the file is exported as a html file instead.

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Maya Animation :: How To Evenly Distribute Locators On Motion Path Along Nurbs Circle

Jun 11, 2012

Any way to evenly distribute Locators on a motion path along a nurbs circle? Its for a mouth/lips rig. and I need it to be symmetrical with out manually inputting values.

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Maya Animation :: Motion Paths - Sets Object To Follow It Over Entire Timeline

Apr 9, 2011

Once i set up a motion path for my object to follow, it sets the object to follow it over the entire timeline. what if i just want to object to start later on? I want it to raise up, hover over to the path, and then be attached to it.

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