3ds Max :: How To Render A Super Slow Motion Animation

Jan 30, 2012

I have an animation of a wine glass breaking. I simulated it using mass FX and particle flow. I will import it to After Effects, add finishing touches and render out a super slow mo clip like you would see on Discovery HD or Time Warp. In essence, I want it to look like it was shot on a high speed camera.

I tried a test render out of max at 960 fps and importing into AE at 25fps but the results aren't quite white I want.

My question is, what frame rate do I render the animation out inside 3ds max and what frame rate do I import/interpret it in After Effects?

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Dec 3, 2012

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Mar 5, 2012

The company I purchased AutoCAD 2012 Electrical from had no answers and referred me to Autodesk. Autodesk has told me I have to just live with it because they have no plans to fix the problem, even though they recognize the issue. So I turn to the largest user group I currently have access to.

When I print a drawing, regardless of page size, that contains and image, I have to wait upwards of 10 minutes before the printer sees the drawing and begins to print. The clients I work with use quite a few drawings that contain images and I have days where all I am doing is printing jobs because I have to wait so long.

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I have had the AutoCAD retailer's technicians as well as the Autodesk technicians log into my computer remotely to fix this issue and both recognized the same issue but after a month of trouble shooting I am still at square one.

Before I upgraded to AutoCAD 2012E I had AutoCAD 2009E and printing drawings with images was not nearly as bad. If I did not have to have AutoCAD 2012E I would revert back but this is not an option.

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Nov 18, 2013

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Mar 6, 2012

translate facial motion capturing data (basically 2d point clouds) to blendshape weights. I finished rigging my character and wanted to drive my blendshapes by the relative position of my tracking data, e.g. distance between corners of the mouth drive the "wide" blendshape and so on...

Hope YOU know a solution for this, I believe blendshapes are THE way to create realism in tracked animation but I was not able to find ANY reference to something like that. I'd like it to be customizable and not to expensive, so the imagemetrics faceware service won't do for me

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Oct 4, 2010

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Nov 23, 2011

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VideoStudio :: Slow Motion When Editing?

Sep 19, 2013

I am a user of VS X4 Pro but I have not used it for a long time until now...

When I loaded a video from my camera into the library and from there into the timeline I got a problem. When editing in clip-mode the clip appears in slow motion with a noisy sound! When running in Project-mode the clips appear OK. When rendering the result is OK but it is difficult not to work normally in clip-mode.

What can be the problem? Have I changed by mistake any parameter in preferences? I can´t remember that I have had those problems before...

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Dec 4, 2013

When I switch the display mode from "Wireframe" to "Realistic" or "Shaded" a strange thing happens.Whenever I make a change (say, position, size or color), the change can't be seen in real time. I have to use my middle button to either zoom or move my point of view, and then the viewport snaps to the change I made.
 
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Dec 30, 2013

Just as the headline says. I shot a wedding and accidently forgot to change the frame rate (Sony AVCHD, if it matters). I need the clip to get to 24fps without using slow motion (I need it to look real time) and I need the audio from the clip as well. So, clearly going to Interpret Footage>Frame Rate won't work because the audio and film slow down. Even unganging it as instructed by Adobe in the manual doesn't work quite right.

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Jun 19, 2013

I have Corel VideoStudio Ultimate X6 and am having problems rendering clips in slow motion.

I have recorded at 50p in full HD. In Video Studio I have slowed the clips down to 25%, and when I do a preview in the editor, it looks fantastic. However when I render to a MP4 file it looks terrible. You can see every frame.

How do I render and get at least the same quality as I get in the preview window?

Here is the video I am talking about. [URL]...... through to about 30 seconds to see the jumping.

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Dec 26, 2012

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Sep 28, 2013

I have a video I’ve edited (text captions etc) in CS6 - Can I somehow slow it down ie create a slow motion effect and then export that?

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Mar 6, 2012

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Feb 28, 2013

I was having three 3D layers moving ontop of a background. Everything was working fine, although very slow on 8GB macbook pro late 2011. Everything was fine while testing it in the "motion window". Then i started rendering it and the output video file is missing two of the three layers? What is wrong? Additionally, if I now go back to the "motion window", i have the same problem: While playing the file, two layers are missing.

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Jun 27, 2011

I experimented with slow motion of a water fall video clip from Letchworth State Park of New York where we visited recently. The original clip is 1080p24fps. I used virtualdub, avisynth, mvtools method to change the video clip from 24fps to 96fps, and 144fps. This method smoothly builds additional frames between each of the 24fps appropriately and the method works great to create smooth slow motion that plays in VLC slowing the 96 and 144 clips fluidly slow. Inserting the three clips into VS works fine and play normally. Selecting the inserted 96fps clip, and slowing it by 25% plays jerky, and renders as 1080p24fps the same way. Same situation with the 144fps clip. I played with all the parameters: frame and % and I could not make VS X4 play the clips smoothly. I am hoping I don't understand how to use this new Time lapse/Speed feature. BTW, I also own Premiere Pro, and it does the slow down of these clips perfectly. You can see the three clips in VIMEO done with Premiere Pro: [URL]

EDIT: I just tried Microsoft Movie Maker that comes free from Microsoft, and it does the slow down correctly. I am thinking this is a problem with VS X4

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Aug 31, 2013

I'm rendering at 1920x1080HD 25fps. Used the expression found on numerous threads including this one to generate whole number pixel shifts per frame.
 
t = time;fr = t/thisComp.frameDuration;x = value [0];s = 4; //Speed in pixels per frame [x, fr*s]

I generated the text and images in InDesign and exported as a PDF. Imported PDF into AE. Have tried a few whole number values for s including 4 and still getting judder.
 
Generated to H264 and Apple Pro Res codecs doesn't seem to make much difference to judder.Here is my AE project with PDF. Here is output as H264 (40MB).
 
Also included a Quartz Composer file .where I created the same whole number pixel movement as AE but rendering it out in Quartz Crystal I get different judder but no better. Quartz Composer previews in real time and Quartz Crystal renders same project that took some 16min+ in AE in about 30 seconds. But no smoother output — even when applying AA and Motion Blur at render time.

Any video encoder where I can down-sample say a 75 fps render to 25 fps with frame blending? Does Apple's Compressor do frame blending? What about some other app that I can get this out smoothly from. I have FCP installed but have never done a title in it either.
 
Since my Dell only has 60Hz at full native res (2560x1440) I set it to 1080p and selected 50Hz to see if that effected anything but it makes absolutely no difference to playback smoothness.
 
AE CS6
OS X 10.7.5
AMD Radeon HD 6750M 1024 MB

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Sep 29, 2010

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Sep 19, 2011

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Jul 24, 2012

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3ds Max :: Slow Pre-render Process?

Nov 17, 2011

We have an issue where one of our users are struggling with very poor performance during the pre-render stage.

This is especially clear during the following stages

Press "Render" button (takes around 20 second before anything happens)

Pre-Processing scene (takes around 20 second to complete)

Translation Scene & Translation Object (takes around 7 minutes to complete)

This is runned on a HP Z800 workstation with pretty hefty specifications, and a Nvidia GTX 580 graphic card. What is weird is that the user also has another machine with a bit lesser specs and a GTX 295 graphics card that finishines these same tasks using the same files around 6 times faster.

The machine shows no sign of a general performance issue, and when it eventually reaches the rendering stage it performs as expected.

Using 3DS Max 2012 SP1 and Win7 64bit on both machines

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Mar 2, 2012

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