I'm trying to change the size of a certain object in my image. It's a simple clip art that I got off the web and pasted into Photoshop. What I'm trying to do is select it with the select tool and then resize. None of the resize options I'm using seem to do exactly what I want though. Here's what I've tried:
1) Image -> Image Size -> do my adjustments. This changes the size of the whole image, not the selection.
2) Image -> Canvas Size -> do my adjustments. This changes the size of the canvas and has no bearing on the size of any of the objects within it or the entire image.
3) Select -> Modify -> Contract/Expand -> enter the number of pixels. This changes the size of the selection box, but not the contents within it.
4) Select -> Transform Selection -> do my transformations -> hit enter. This changes the size and shape of the selection box, but not the contents within it.
What do I need to do in order to change the size of a particular object within my image?
after clicking "OK", these go to 160,2 mm or less than 160 mm.
The same with the sizes and places of objects etc. I create a 20 x 20 mm circle. One click later it is 19,89 x 19,89. I set it's location to X: 80 mm, Y: 80 mm. One click later: 80,02mm
I scan my pieces in. Trace them with the pencil (love the new version) save my file. Than I save as a svg file. But in some cases it changes the size of these objects and in others it does not. So some place something is different. How do I stop this?
In PSP 8, if I have many text entries within a single vector layer, all with same font size and type, is there a way to change the font size for all of them at once?
I'm not sure what I did to make this happen or how to change it back, but for some reason when I change the size of an object/line it changes the stroke weight as well. (For example, if I drew an ellipse with stroke weight 2 pt, and then increased the size the stroke weight would be 2.856 pt or some such number instead of 2 pt.) How to change this back?
I want to change the size of the image in Gimp to 3957x4429 px (67x75 cm) at a 150dpi (the image we have has a 300 dpi.) When i do this in image - print size it keeps changing the width.
The system is not allowing me to get the picture a few cm larger. Is there any way I can overwrite this?
I am very much new to AutoCad, but have learned quite a bit about it in the last few days. As a part of the learning I have been building a 3D model of the shed my dad is building. But I ran into a problem on the roof and cant seem to figure out how to click everything into place.
My problem: I need to keep the size and shape of all objects while also connecting the objects to the main structure. I need to keep A and B connected to the main structure and adjust the angles so that both meet at C. But if I move one then another moves out of place. (In the pic B is out of place) All I want to do is hold the beams at A and B in their spot while adjusting the rotation on both beams to meet at C all at the same time. I have tried to fine adjust the rotation on the beams individually but still cant get them together. I cant seem to get the constraints feature to work, because I guess it only works in 2D. I have tried to use the align tool but it just throws everything haywire.
How do I make cursor size the same as paint brush size in CS6? It isn't and it makes selecting more difficult. Preferences>cursor does not seem to fix.
I have watched a few videos, on changing image size, in cs6, since when I tried it, the photo didn't change size at all. I could change it to 1 million inches tall, and it will stay the same size. I don't really know what to do. I've tried unlocking the default layer, and changing the canvas size and nothing seems to make this image change size.
I want the image in the picture bigger, am I even doing it right by going under image, and changing the image size, and hitting ok? That is all the tutorials say to do, yet nothing happens for my image.
When changing brush size in CS6, I've noticed that it is has granular resolution from 0 pixels up to around 500pixels, incrementing in size very slowly. However, above 500 pixels it increases in size very rapidly, jumping to 800, 1200, 1500 and then into the 2000s.
As most of the photos that I work on have a high pixel count I find that my ideal brush size is between 400 and 1000, occasionally I use it at around 100 pixels, and occasionally at 2500.
Is there any way of changing the scale of the brush size so that it allows greater sensitivity in the 400 to 1000 range?
i have used photoshop for years now. However, I still have CS3 or 4 still. Anyway, my brackets ( [ ] ) aren't changing the brush size any more. Instead they're changing the opacity. I can't figure out how to change it back. I desperately need it to change my brush sizes again. It takes way too long doing them manually ;)
II need to cut and paste an image from one photoshop doc to another. This I can do just fine, but when I do, it resizes the image I pasted and makes it smaller. Since I'm wokring with scans that need to retain their exact size, this is not good.
-Also, the piece of the doc I'm cutting from is a little bit bigger than the 8..5 x 11 letter size doc I'm pasting into.
I have a photo 36" x 24". I have cropped to 18.5 x 12.5" yet the document size remained the same. Now when I go to print on 13" x 19" paper, only a portion prints because the photo is too big. I shouldn't have to "scale" as then I have no way of confirming that it really will print to the crop dimensions.
Since upgrading to CS6, I have had issues with how the crop is done. For example, why when I open a photo in CS6, the crop tool is already selected by default?
I just switched from the GIMP and I am not accustomed to some of the ways in Photoshop. I wanted to ask how to change a layers size only. I don't want to change my whole images size, I just want a part of the image changed. I've been using Image - Image Size to do this,
Theres a screen in Photoshop where you can change size of a picture from large to medium to small by sliding a scale. I found it once but now cant find it.
With CS6 i loved the addition to combine vector layers into 1 new vector layer but when i do this in PS CC and then try to enlarge it it only enlarges the first shape.
Example:
I create 3 squares, vector shapes, i cmd+E the layers to combine them, and then i want to enlarge the new shape..what happens is, only 1 square becomes larger..
I've just gotten an ASUS Zenbook ultrabook, and I have to say that it runs PS (CS5) beautifully. Just one problem: with the 1920x1080 resolution, the menus, tools, etc. are tiny. Is there any way to change the size of the font in PS itself without changing the resolution on the whole computer?
I have to process a couple of thousand photos. What I need to do is get PS to resize the canvas so that Height=Width, no matter which is the larger. In the area where it increases the canvas size, it should then have white space.
So that for a 10x5 landscape picture, it resizes to be 10x10 canvas, for a 5x10 portrait picture, it resizes to be 10x10 canvas, etc.
Have just bought Elements 12. When editing image in raw mode I cannot change size of image using ALT in combination with the mouse scroll button like I could in Elements 8. Clicking plus and minus signs is clumsy and slower
Being a transplant from AutoCAD I am used to using ctrl+1 to change the properties of selected objects. How is this done in 3DS? I would like to change depth of the cylinders...
I'm using AutoCad LT 2007, so I understand I may not be able to do this.
I have two object, such as circles, and they are a certain distance apart. It does not matter. I have an object/text between them that does not fit between them. I cannot scale the inside object as it has to be the same size as the others of it's kind. I would like to take the two circles and put a greater distance between them. In other words I want there distance to go from, say, 5 units to 10 units without moving the center point of the two objects. I was thinking something similar to: select the two objects, select the midpoint of the two objects, and enter the command to change the distance between them. Almost like a stretch command out from a center point, but with two objects. I can find the center point of the two objects, that's no problem.
This is the way I do it now, and I'm trying to find a quicker way to improve my AutoCad skills. Select the object on the right and move it right a certain distance, then select the left object and move it left the same distance. It works, it's just slow.