Photoshop :: Why Do CS6 Sketch Filters Render Images As B&W Negative
Dec 14, 2012
I am editing raw color images in PS CS6. I process them through Adobe Camera Raw into PS. When I apply any of the B&W Sketch filters to the image it changes the image to a B&W negative rather than a B&W positive. The color filters work normally on the same image.
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Sep 9, 2013
I have in the past needed to create filters that had both a positive AND a negative in the parameters.
One of my most common examples: Layers in a specific XRef with names that do not contain specific string.
I tried XRefName|*[~anno]* and it gave me ALL the layers from the XRef (including the ones with anno in the name).
I also tried XRefName|*~anno* and it didn't list ANY layers.
It it possible to do this? I've read throught the docs on using wildcards in the filter properties but don't see anything.
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Jul 10, 2013
Why aren"t my sketch halftone filters not working?
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Jun 6, 2012
Several of my CS5 "Sketch" filters (e.g., Stamp, Photocopy, Halftone) are suddently producing only all-black images, while others are still working correctly.
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Jun 7, 2009
Im trying to turn in a image into a photocopy. In the filters drop down there the sketch option is not highlited so i cant access this option as well as extract, filter gallery and pattern maker in one section. The section with sketch is also not letting me acces artistic, brush strokes, pixalate and texture. also dimarc isant highlighted. i have reset to default work space reset all tools and brushes what else can i do.
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Aug 24, 2013
I bought PSE 11 for Mac a few months ago, and have finally been able to spend some time examining the features. However, I noticed that my "Sketch" filters do not include the comic or graphic novel options. Were these two omitted from the Mac-version? Or do I have a faulty copy of the program?
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May 20, 2011
I was wondering if there are some Photoshop filters which are very slow in processing images.
For example images of 0.2GB, 0.5GB, or even 1GB can be processed in few seconds with all filters? Or there are some filters requiring a longer time, something like minutes?
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Apr 18, 2012
When applying filters such as accented edges, ink outline, etc to a medium sized image (1024x768 or 1280x853) produce some pretty cool results.
However, when applying those same filters to larger images like files with a 5184x3456 resolution, the filters have little to no effect. I'm guessing this is because there are so many more pixels that altering each pixel has a less noticeable effect.
You can see an example here with the accented edges filter run over a smaller version of a picture I took, and then a larger one (that was then downsized to make it viewable): [URL]
The 1280x853 one looks pretty cool. On the larger 5184x3456 version the filter had almost no noticeable effect.
The problem is that I want the cool looking version like is seen in the 1280x853 version, but at a high enough resolution to print on a large canvas that is, say, 40' x 40' or so. Is it possible to get the bigger image to look like the smaller one without losing the resolution required to print it on a canvas that large? I've been trying to figure this out for weeks now...
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Oct 20, 2013
I need to apply filters to hundreds of images at once. Is there some type of Batch plugin to do this? I found the Bulk Image Processor but this does not apply filters, at least as far as I can see.
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Jan 6, 2005
I am looking for a procedure to make sketch drawings out of digital photos using Photoshop. I have read some postings on this website, but they were based on using a Mac so the commands were not the same on my version. Please note that these sketches will be of technical matter and not people (if that makes a difference?).
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Jan 31, 2011
I have hardly ever used filters for any of my work as I have preferred using Xara's native tools and effects to get what I wanted. But recently, I was inspired by some animation work which used backgrounds painted in Photoshop. They used a lot of textures which enhanced the look of the animation and so I thought I'd try to simulate it within Xara.
It works very well and I can export it as a PSD retaining the layers and Alpha channel. But here come my questions.
1. How can I remove the two Alien Skin demo plugins as I already have the full versions.
2. Why don't the native Photoshop plugins--Artistic, Sketch, etc.--seem to work?
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Jun 4, 2012
I am using Lightroom 4.1. I have recently upgraded my graphics card and now Lightroom won't render any images! There does not appear to be a problem with either Bridge or Photoshop CS5.
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Jul 22, 2009
In CS3 you could change something to make all filters act like smart filters, even though they won't. I found this worked very well, now I have CS4 and would like to do the same but can't remember what to do to make it work.
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May 17, 2009
I just downloaded a bunch of filters and I dragged them into the filters directory under plugins, but when I open photoshop, none of the filters are there.
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Apr 16, 2013
LR4.4 Does not render some images (dng) in Loupe view but renders OK in Develop view.
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Mar 18, 2012
I just want rendered TIF files. From Bridge I can open them in ACR and save as TIF but then I have the old rendering rather than the new rendering in LR4.
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Nov 5, 2013
I downloaded and installed GIMP 2.8.8 in Windows XP. The Filters menu option shows only Repeat last, Re-show last and Reset all filters.Nothing else in there. Where are the filters?
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Mar 24, 2014
I have like 12 symbols on the stage. They al have images in them in JPG format, saved at a quite low percentage in quality.The symbols are being animated seperately but it looks very sluggish.
I am recreating a whole Flash site in Edge. Everything works (amazing) fine except I am missing the function like it exists in Flash:“Display/ Render/ cache as bitmap”. (see image) This function used to BIGTIME in Flash too.Now how can I do something similar in Edge?I do not want to animate all symbols as 1, it is essential they are animated separately.Is this possible in Adobe Edge Animate? Is there something similar in Javascript/ Jquery?
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Mar 9, 2012
I am working on a dormitory project and need to provide a required light and ventilation schedule. I have figured out how to create a schedule for each level, but I want to isolate only the Dormitories and the Kitchenette (weed out all the other rooms such as corridor, elevator, storage, toilets, showers, stairs, trash, electrical, etc.).
I tried using seclusion filters, but there are too many items to exclude and cannot fit them all into the 4 filter categories. I am trying to just get the rooms that begin with 'D' and 'K'. I tried providing the variable 'Begins With' for D and in the next line 'Begins With' K, but then nothing shows up.
Is there a way to provide information to the filter that would allow it to show only rooms beginning with D AND K? I cannot seem to get it to work. I have been playing around with separation values within one filter category (i.e. 'Begins With' D, K) but apparently you cannot add multiple variables within one of the filter items.
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Aug 31, 2006
I work in Sketch-Up a lot creating urban streetscapes and such as I am the graphics person at a community planning consulting firm. Sketch-Up is great for quickly drawing and creating 3D models of screens; however, it is not good for producing a great looking final image to show to a client. What I want to do is export a 2D graphic from Sketch-Up and make it look like it was hand drawn. I am semi-proficient in Photoshop, meaning I can follow a tutorial and be able to tweak and apply what I learned to fit my needs but I can't seem to find something that gives me what exactly what I'm looking for. I've uploaded an image that represents the style I am looking for. This one was done by hand on tracing paper. I can't draw by hand to save my life so I want to create the model in Sketch-Up, export the screen as a JPEG, load into Photoshop and process to make it look like it was done by hand.
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Aug 1, 2012
I keep getting a dialogue box that says "Revit was unable to render the view due to an unknown error during render calculations. The rendering operation will be canceled." The only option is to click "close" and when i do so, it continues to render but only the sky and grass. My buildings are not present.
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Apr 13, 2011
The same scene, same settings, produce 2 very different outputs in max 2011 and 2012, render to texture for normals is currently useless in max 2012.
The blue one is a correct tangent normal map created from a sphere in max 2011, the colored one is the the one created inside max 2012 from the same objects and settings, and the last is another sample of normals generated in max 2012.
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Apr 19, 2012
I have created a 3d model of a football stadium, but when I try to render it, it comes up with this message and it cannot render the scene. I've tried everything I can to fix it, but nothing has worked.
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Sep 21, 2011
I've created a shared sketch and have used it with various features. Sometime those features are suppressed. The model works fine but the shared sketch generates a sketch doctor error because the feature that created it has been suppressed. Is there anyway to make the sketch suppressed so it doesn't trigger a sketch doctor error? Inventor 2013
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Sep 20, 2012
How do I duplicate the 2D line work from a part level sketch into a drawing level (overlay) sketch?
I started a simple 2D piping system diagram sketch by opening a new part file and using a sketch to stick draw the system schematic including some annotations. Then I opened a new drawing file and made a base view of the part file to bring a view of the original sketch into the drawing.
I realize now that it would have been much easier to have created the schematic directly in a 2D sketch at the drawing level, which would have made editing the annotations much easier at the drawing level, and there is really no need for the part file to exist. I have no intention of creating a 3D model or "real" part in the .ipt file, was just using it as a jumping off point to sketch.
I was thinking that I could correct my error in judgment by just copying the sketch and pasting it into a new sketch on the drawing, but it doesn't want to work that way. I have tried copying both the whole sketch at the browser level, and the entire sketch contents (all of the lines and annotations) from the opened part sketch, but when I attempt to paste either of those into the drawing, paste does not seem to be an option. I'd rather not have to draw the whole thing again, as in typical fashion, my once simple sketch has grown in proportion and complexity from its simple beginning.
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Dec 3, 2013
I was trying to query some sketch points data from a profile Path using code as below. However the program stopped without telling the reason.
Code below:
i = 0;
foreach (ProfileEntity oSourceProfileEntity in oProfilePath) { switch (oProfilePath[i].SketchEntity.Type) { case ObjectTypeEnum.kSketchArcObject: { SketchArc srcSkArc = default(SketchArc); srcSkArc = (SketchArc) oSourceProfileEntity.SketchEntity; // error points[i] = srcSkArc.StartSketchPoint.Geometry; break; } default: { SketchLine srcSkLine = default(SketchLine); srcSkLine =(SketchLine) oProfilePath[i].SketchEntity; // error points[i] = srcSkLine.StartSketchPoint.Geometry; break; } } i++; }
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Aug 1, 2011
First we imported an ".igs" file to inventor, which produced "wires". Then by promoting the wires it produced a 3-d sketch.
The model is in one plane and 2-D, and we are trying to use Ansys 2-D analysis, but in-order to do so it needs to be in a 2-D sketch.
The model is too large to be redrawn on a 2-D plane, how to convert it to a 2-D sketch
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Dec 14, 2012
want to change sketch 2013 into the sketch of 2010
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Aug 19, 2013
Each time I want to have batch render with 4 camera views. I thought it would provide me with elements along with it. But it just brings me only one file as I set .png.
I know it works with State Set by changing camera view. But Batch render should work too.
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Dec 28, 2013
I can´t believe it. Save 50% Rendertime. Fix the Render Elements Bug with Render Optimizer V3! deactivate "contrast all Buffers" with RO V3, and you have the same speed as Vray Renderelements.2014 can comming! URL....
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Jun 3, 2011
Okey, so I want to render a normal map directly from render production. Pretty much like the Viewport Filter "Normal map" in Mudbox. Can this be done? And I also want to make clear that I do not want to use "render to texture". I dont want to do any projection against an other mesh, I want to do it directly to the camera.
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