Photoshop :: Matching Tone Or Hue From Two Very Different Photos
Oct 21, 2013
I was asked to take the group photo, cut out the black girl, and insert the young man. See all images below and my results. the only thing I'm not happy with is the young man was better lit than the group one. I was playing around with the controls of the young man to bring his tone more in line with the group (hue; saturation; color levels; etc.) and I just could not figure it out.
what I can do to get the young man to match up tone wise with the group? Or vice versa, even?
I'm doing this for a project, and I need to make those stitches look realistic. I've tryed changing the hue/saturation, exposure, levels, curves, etc. But i can't get the skin tone of the stitches to match the skin tone of the picture.
i want the skin tone behind the stitched to match the skin tone of the face, however i want it to look realistic.
I used the FAQ section but nothing seemed to come up.
Basically I have 3 digital photos that are part of a panorama. After I load them into PS, there is a slight color imbalance between each of them, eg the sky in one is a bit more yellow looking than one of the others. So the question is, is there an easy way to select a photo and "color balance" it to match another, similar, image?
I'm using PS v7. I've heard that CS has Image-Adjustments-Match Color.
Can photos with mismatched hues be corrected with P&GD6? Putting together a 'family photo' but family members are far-flung, so can't be in one place, so I have received photos of everyone. I want to trim and combine photos into one picture, but skin tones do not match. They were take under varying light conditions. (clothing colors aren't important)
Installed LR4 today and ran into a problem.I have been working with alot of negatives lately and therefore my photos have a reversed tone curve. When I converted my existing catalog all looked fine, using the old previews. But when I go into develop on any of the photos the tone cureve gets reset to normal behaivour, and I have to redo the "invert". And all this using the old process (2010).
Having just loaded 10,000+ scanned negatives in LR 4.3, I am applying Auto Tone as a starting point for development settings. I have selected all images in Grid View, right-clicked to Develop Settings...Auto Tone. I can then go to the Develop page and Auto Tone is shown in every images History.the Auto button is still visible and I can click on it and get different [generally better] settings.
Is there a reason why Auto Tone applied to multiple photos produces different development settings from when it is applied individually to each photo?
I am trying to adjust the color levels between two photos such that a certain object in both photos has the same color in both images. I'll try and explain more with an example...
I've got two images taken under similar lighting conditions with the same camera and settings that came out with slightly different colors. There is a reference object in each photo that should match (in this case, a grey square of a paint sample). I'd like to adjust the color of the square in photo 2 so that it matches the square in photo 1, with the adjustments applied to the entirety of photo 2.
How to even out the skin color, I have a picture of a model, unfortunately due to light and make up and her skin color the color of her face and her hands and body don't match, I think I saw a video on youtube where the skin color was evened out throughout the picture from raw I think this was done on bridge but I am not sure. How to even out the skin color either on PS or bridge?
if there was a way to create a brush that half was the foreground color and half was the background color...
for example, I have a mountian brush. and the shadow of the mountian is black, as is the outline, but alot on the inside is white. Since its white, when i use the brush, if they overlap, you can see through the mountian... not exactly what i was going for. So, any way to use 2 colors? or make the brush sold without making it all back? I tried a shade of grey, but that just creates an lighter opacity of the forground color, and the FG/BG jitter just chages the color of what was originally black.
i have an image half the image is much brighter than the other half, i do not mean the sun is shining in one half anf the other is in shade, the image has a fault, a third of it is a diagonal strip like brushing the dodge tool over part of an image, i would like the image to be the same shade an colour and brightness, or near as i can, i have tried using the mask tool and dodge tool but it is quite messy,
For quite a while I have been using the Photoshop HDR for initial processing of my HDR shots. My workflow is to "open in HDR Pro in Photoshop" from Lightroom. With LR 3.x and CS5 there was no problem - make the initial tonemapping settings in CS5, hit "OK", and save the resultant TIF back to lightroom for further processing.
With LR 4.1 I do the same thing, the files import into CS6 and the tonemapping window comes up, but after I hit OK in the tonemapping window, the resultant tonemapped TIF file is oversaturated(This still in CS6). It needs about 30 points of saturation reduction in LR to get it back to what it showed in the tonemapping window.
I have colour gamut set for Pro Photo RGB in both LR and PS. I can show some screen captures later.
While editing two very similar photos and using the CS6 auto-tone command, one of the photos photoshop was able to truly fix up while the other barely changed. Here is the example:
Photo A was very blue and dark; the auto-tone command magically fixed it up to have nice color variation in the rock and made it brighter. Here is the before/after:
On the other hand, photo B didn't work out the same way; the auto-tone command barely did anything, even though I thought both photos looked to have very similar problems (blue, dark, etc).Here are the links to the full original photo A and photo B in case they are useful...
how can I achieve on photo B the same effect that auto-tone did for photo A! Is there any way to find out what adjustments auto-tone made?
As a preliminary to a digital painting I need to identify the overall mid tone (tonal value, not hue) of a color photograph and then reproduce that mid tone in the CS4 Color Picker (or somewhere) so that there is a choice of color tints that can be given to that particular (overall mid) tone. It will then be used to simulate an imprimatura transparent wash treatment over a white canvas (layer).
It should be easy I'm sure but I haven't been able to find a way to do it. I had hoped that Levels might be used to identify the mid tone, and then give it an identifier (?like an RGB number)which could be used in the Color Picker to choose a color with the mid tone value.
In the histogram palette menu there are red, green and blue histograms to give the saturation of those colors, and a luminosity histogram to give the overall ( greyscale) brightness. There is also an RGB option, presumably to give a composite version of the red, green and blue saturation. In Levels, however we have the same thing, except there is no luminosity option, only RGB. But RGB in this case cannot be a composite of the three color channels, as we use it to adjust brightness and contrast; in other words it is presumably the same as Luminosity in the histogram palette. Despite this, when I do adjustments to an image the RGB histogram in Levels looks identical to the RGB histogram in the histogram palette. I'm using PS 3 Extended.
While retouching a 'under-exposed' photo, sometimes I can't decide which degree(?) is the relevant skin tone. Though after finishing a work, tones and overall contrast seems to be changed whenever I look at it. Maybe because of various web-site BG, my physical condition, lighting...etc.
I want to know which one do you prefer just based on skin tone and contrast.
I'm trying to color a photo, but I'm getting "so-so" results. The colors (especially the skin tone) look fake.
I've been painting over the picture with the brush tool and then I set the blending mode to "color". Below you will find the original b/w photo and what I have so far.
Does anyone have any suggestions on how I can achieve a believable color?
I am making a short stop motion, and I need the colors to be somewhat the same in each picture. I have 150 pictures, but some a brighter / darker than the rest (and some are more yellow than others).
As we know, HDR files are 32-bit floating point type files ... and you also know that we can have 4.294.967.296 different tones in a 32 bit integer file. how many tone levels we can save with a HDR file?
All of my B&W photos have a sepia tone to them when I open them in Bridge or Photoshop. Opening them in Autodesk Sketechbook Pro no such issue. When a folder containing B&W photos is loading in Bridge the thumbnails are initially grayscale but develop the sepia cast after it has completely opened.In Photoshop I can go to view - proof setup - monitor rgb and get rid of the sepia cast My color setting are appear to correct.
I want to blend and tone the center image (mostly the wood panels) so it looks somewhat compatible with the images on the side. I did one botched job of working on the file for a few hours, and didn't save it in my earlier stages, to my regret. It's all one image.
Clone tool has never acted like the demos show it too. This is how it has worked in CS3, 4, 5. I see all the demos that show it working as I would think it should. In reality all I have ever gotten is cloned items which are visually close but are always lighter or darker.
That is light items clone even lighter, about an f stop worth and dark items clone even darker about 1.5 f stops it seems. In fact it will clone white and black just fine but is really almost impossible to get accuate work around neutrals such as skin. After months of various reading and tonight alone I have spent 5 hours of settings and variations trying to get accurate work to no avail. Am I using the wrong tool?
I find I can get accurate clone if I select an area, Control J a layer and then move it and put it in w/ healing or such as necessary. Why must clone adjust things?
I would like to learn how to get this golden skin tone exactly like this magazine cover (see link below). I tried to do the same blending the skin with the gold texture but I failed. The result was a quite weird and too yellow. There are any person that know how to do this?[URL]...
I have PS, AI and ID. Any good place that i can get generating a vector based half tone generator from an image. the idea is that i will mill this out of solid material. ideally i would like to control the size, type (circles, ellipses, squares or whatever) and arrangement of the results.
someone gave me a download of software called "dxf halftone21" but i am not getting this to work.
I've been using CS6 for 1 year, and suddenly have some desaturated skin tones in a few photos, it looks like the skin is painted with grey paint! I first saw this in a couple of JPG conversions, the RAW NEFs from a Nikon D800 were ok, but now have found the same thing in some NEFs. I am using an HP laptop with Win 7 64 bit and 8gig memory.
If I advance the Sat and Vib sliders in ACR, some of the grey becomes colored, suggesting there is a threshold below which the skin tone saturation drops out completely. No other colors exhibit this effect!