ive been making business cards for a friend but i dont know how to create a PDF that is exactley the that size. when i create a PDF the options are thing like A4 etc.. and i dont see a screen to customise the size?
I have created a farm map in AutoCAD 2008. I want to have a sign made with this image on it with dimensions 775mm x 1096mm. I saved this image as an eps file of size A4 and sent it to the sign maker. The sign maker got back to me and told me that when he blew this image up it was blurry and could I please save it at its actual size.
My problem is that I'm not sure how to save this image at this size.
When an object in an XRef is tagged (and the object has an object based PSD) the tag will not update to reflect changes made in the XRef.
This can be fixed in the XRef by running the PropertyDataBrowser command and unticking the Overrides (shown in the leftmost tickbox when two tick boxes present).
Any automatic way to keep the tags up to date? I have attached my VB.Net code attempt for this. It almost works BUT the MultiViewBlock Overrides are ReadOnly.
I am editing and saving pictures from a original size from the camera width 2623 pixel( 8.73in) X 4166 pixel(13.887in). I need to make prints as 5x7in and 4x6in. It seems that no matter how I size them in adobe CS6 they will not print in correct size at either URL.... which I use for prints. I also have pictures from my new camera, canon 7d and it's picture size is 3456 poixel(48in) X 5184 pixel(72in) , also can't get these sized correctly.
I want to may a small flyer for a party. i want to start a new file. what size do i make my file to fit on a 4 x 6 card, or a card the size of a post card?
i have been able to print these sizes but sometime things get cut off the edges. if i knew what size to start with i could fit everything on the flyer.
I have a problem with After Effects being unable to process image files in the correct order when making time-lapse videos.AE seems unable to identify the correct chronological order from the camera generated file names and the files need to be re-numbered with a number prefix.
However sometimes even after re-numbering AE still cannot order the files correctly and will generate a video with either individual or blocks of frames out of order.
I have another app (Video Velocity) that can also suffer exactly the same problem and which will often process a video with the exact same individual or blocks of frames out of order as AE.
However VV has options to order the files in various ways including ‘sort by file create date’ in which case the time-lapse video will be processed correctly. AE doesn’t seem to have this option? Or does it?
I have a designer that created this beautiful (but complicated) design in illustrator and now we're trying to get it exported to html. The thing is, most of the images that are in tds we want to be background images so that we can put stuff on top of it. So we need the exported html to generate the image size correctly. For example, I don't want
The problem is that illustrator for whatever reason is generating the images slightly too small (I guess to make the image size smaller?), then is stretching them using width and height attributes. As I'm sure you guys are aware of, the background attribute has no way of specifying a width and height.
The 8x12 pixel size is 768x1152 and the 8x6 pixel size is 768x576. As to the need of being 11.5 I knew that, but I had this plan to work larger in order to downsize it and not lose any detail of clarity. If I'm understanding some of the other things I read you get a 100 pix per inch, but paint.nets is 96 per inch?
But let me throw a couple more things at you as well. I've made some scrapbook pages in what I had hoped were 10x13's to be printed out for framing...however, when taken to the Walmart printer it cuts off half of one side like the pic is too big..this is even when going for a 11x14 and larger size. I resized them, still cuts them off. Yet I make a 6x4 canvas and try to use it for my desktop background and it's too big for it in the "fill screen" mode, not mention the distortion.
Is there just a simple, cut and dried formula for image, canvas size that will come out the print dimensions I need? I'm sure I'm missing something basic, but my mind only works in basic mode!!
So i created a new project in Illus. CS5 with an artboard size of 700x150 pixels. I have two graphics in there that are about 215 pixels tall so part of it flies off the artboard, but i have a clipping part that hides all the parts that i dont want to see.
The problem is when i go to Save for Web, the ouput image is 700x215 because it includes the space used by the graphics, that fly off the board, but you dont even see it. I was able to get around this by opening the file in photoshop and then cropping to 700x150 so the extra space is removed, but there should be a way to save this in Illus. without the hassel.
I updraged to Lightroom 5 and noticed that the interface is a lot bigger than Lightroom 4. I have an Acer Aspire S7 which has one of those HiDPI displays. Is there any way to get the interface the size it was in Lightroom 4.
I'm using "multiple titles" to add text on my slideshow. The font size is 34 but when i play the video the text is much bigger. The text size is changing depending on the length of the text i'm using... How to keep the text size 34 ? When using "single title" option i can't change the position manualy where to put the title so i think i need too use the "multiple titles" for sure.
I'm a very new user to GIMP but have been using paint shop pro for quite some time - I still use version 7
Here's the situation: I received a pdf that I want to print so I imported it into gimp. It's 8.5x11 at 100dpi & two pages. So I imported it as two images (not layers) at same resolution settings. White out the unnecessary images go to print and then to printer preferences. 300 dpi is the smallest resolution on my printer so I also select 8.5x11 paper & 'sale to fit.' The resulting image is so large that approx only the top-left quarter of the doc prints.
OK, so in GIMP I go to 'Print Size' change the image resolution to 300 pixels: same result, exactly Print size isn't it, lets try 'Scale Image' at 300 pixels. Same result again...
I tried both settings above with 'scale to fit' (printer) on & off with absolutely no changes to the printed image... very strange. Is gimp overriding my printer settings? If so how do I correct this?
Interestingly, when I re-sized the images in gimp (or thats what I thought I was doing with 'print size' & 'scale image') the size of the view-able image on the desktop in the application window did not change... the size of the window stayed the same, the zoom percentage did not change & most importantly the image did not change.
Finally, I checked if the original image prints correctly in Adobe Reader: No problem and it prints fine. Unfortunately, while I have what I need, I'm not one to give up that easily and want to know if the issue is the printer, gimp.
Why I can't get the image to print in GIMP at the correct size?
Windows XP Home SP3 - I just reformatted the hard drive last week so everything is a new clean install Hp Officejet 4215 all-in-one GIMP 2.4.7
I am currently working in a Illustrator file that is 10% of the final print size. This is because the final size is 8,9 x 5,8 meters (15 x 7 times A1). It is therefor all my sizes have to be the EXACT size. Any flaws in sizes will be 10x as big on the final print.
So I am creating 15 x 7 A1 rectangles in my composition of 891 x 588,7 millimeters. 10% of a A1 should be 84,1x59,4mm. However, when I create a rectangle by this very size, Illustrator automatically changes it to 83,961 x 59,267 millimeters. This will result in a 5 pixel blank space on the 15 side, which means 50 pixels on the final size. I, but especially my boss ( -_-' ) would like this to be 0 pixels.
How to fix this auto correction? I think it will have something to do with the millimeters to pixel correction.
I created a 6.25 in wide doc in ID, exported it to PDF. PDF printed doc at 5.5 in wide. I sent PDF file to coworker, who printed it to several other printers in office: same wrong-sized results. Packaged and emailed original ID doc to our local printer, who opened my original ID file and--without making any changes to it--exported to PDF and got a perfect 6.25 size! She had no idea why it didn't convert properly on my software, since it worked perfectly for her.
So, it's my software, and it's a recurring problem: I've created other PDF docs in the last few months that printed incorrectly. That's professionally embarrassing, especially since I make quite a few PDF docs for work.
Working in CS5.I have a vector image that I need to resize and save as a .png. I first create an artboard to the correct size I need (55x20 pixels), shrink my vector image to fit and then export to .png using the artboard as my boundaries (so that I get the correct size).Problem is, the resulting file is not 55x20, it is 229x83 (when I open in Photoshop). I can't figure out why the file is not saving to the correct size.
I have also tried opening the file in photoshop and resizing down, but that doesn't work either. My image becomes very distorted.I don't generally work in pixels or pngs...what would be the best program and process to do this. It doesn't seem like it should be so difficult, but for some reason it is!
The export works not correct in LR5.3 When the field "Dont enlarge" are activated Lightroom ingnores the settings of image sizing and export the pictures in original size.
I tried to make an image that, when printed, would take up the entire sheet of paper (having removed the margins in the printing properties), but I seem to have failed.
I made the image 8.5 x 11 inches, but when I printed a test at that size it came out too small... is there a % bigger that I need to make the image to fit, or did I go wrong somewhere else?
A coworker brought this to my attention and I was also immediately able to reproduce this. We use content center C channels and other common beams a lot. After inserting one into an assembly if you right click and select change size and edit the length it typically doesn't update to the correct length.
Example:
Insert a 10" Ansi MC/C channel any size
right click and select change size
add +.0625 to the existing length and hit apply
measure it at 10.06252 in
repeat change size and type in 10.0625
measure it at 10.0625
repeat change size and type in 10 + .0625
and measure at 10.06252 in
It seems to mess up more when you do math but it also screws up entering a simple number
10.000325 usually ends up as 10.000315 in for me.
Editing the part directly from it's parameter dialog doesn't yield anything like this.
I have changed Canvas size a thousand times in my life and this has never happened before.
I have an image that is 1600 px wide and I want to trim the sides to 1260. When I start to even type in the smaller size, the file size indicated is larger (that was my first suspicion that something was not right). And sure enough, it is making the image larger?
After spending time in PS elements 11 making changes in color and applying frames etc. I noticed after saving the file my resolution went from 5.5Mb to 847kb. Why is this?
I need to make a poster in A1 size and I would like to know whether it is feasible to do so with GIMP, because I've seen the list of templates when making a new file and the size goes only up to A3 format.
I realize I can do the designing in A3 format and just print the A1 sheet, but I don't know if this will yield good results when considering the resolution and such.
I'm working in VSX4. I've created a couple of small movies which I want to compile onto a single dvd. The video files from both movies combined only amount to about 3.2 GB, yet when I try to "share" and make the dvd with both of my vsp files, it adds up to be a total of over 7 GB. Is it normal to have this much "inflation" on a project? I've not done anything special as far as graphics or fancy menus or even chapter markers. It's just a handful of clips with the "crossfade" transition applied. And that's it.
I am trying to make a collage which will be printed(=300 DPI) on A3(420 × 297 mm) sized paper. The images I want to take elements from for my collage are all different in size and DPI. When these elements come together they should be similar in size in order to create a new believable scene. 1 element can't be absurdly large in relation to another.
So what I did for my first image (size of 3456 × 2304 pixels, a print-size of 1219,20 × 812,80 mm and DPI 72 × 72) was increase the DPI to 600 in order to obtain a smaller printsize - reducing it to 146,30 × 97,54 mm - cut-out the elements I need and import them into my A3 document. This gave me the size I need for my elements.
However when I try to take elements out of the second image (size of 1500 × 1125 pixels, a print-size of 211,67 × 158,75 mm and DPI 180 × 180) - which I leave unchanged because 211,67 × 158,75 mm is about the size I need for the elements - and place them into the A3 document they are too small. Same story for the third image (size of 2400 × 1600 pixels, a print-size of 304,80 × 203,20 mm and DPI 200 × 200)
How on earth do you export bitmaps cropped to the size of the canvas? This seems like the simplest functionality ever but i can't get it to work. For example, I am designing an advert for use online. It needs to be 600px wide x 150px high. I may want to use a background image or a photo that when placed goes beyond the edge of the canvas. Logic dictates i would only want to export the canvas with a web image (otherwise why would i have set an exact number of pixels.) However, Corel insists on exporting everything on the canvas and desktop. Surely it should allow us to choose the bounding area of the exported bitmap.
Just to clarify what I mean, i've included a screen shot showing and example original graphic and the export result. I'm sure there must be an easy way to do this. If it's one like this i can crop it easily, but sometimes a print customer will ask me to send them, for example, a 32pp booklet we have designed for them with each page as a JPG and to crop each one manually is a right pain.
i dont know what i am doing wrong working on 3D..There are not too many objects. One layer only. i have some blocks and for combining some objects i used union..i applied different materials, Sun properties etc it doesn't take time to render but to edit or even a single click on objects make them very slow..i saw the file size, it was 550MB..i purged them and used overkill command so it reduced to 450MB now..