Photoshop :: Layer Box / Selected Layer Is Gray Instead Of Blue?
Jun 9, 2012
when I selected a layer in the layers window it's gray instead of blue, and if I try to move around the content of the layer I get that message : « Could not use the move tool because the target channel is hidden »
When I select a layer, it is highlighted in grey (in the layers palette) and I am unable to edit it. My current process for making a layer editable is as follows: Select layer (highlighted in grey)Double click layer (opens "Layer Styles" dialogue box)Close "Layer Styles" dialogue boxLayer is now highlighted in blue and can be edited. I am currently running Photoshop CS5.1 on a windows machine which is using Windows 7.
Is there a way to change the functionality of the layers so that when a new layer is created or a layer is duplicated that it automatically is created below the selected layer? I always organize my files with elements at the top of the document at the top of the layers panel and have them in decending order (unless there is a reason for an object to be above another) so that it is easier to navigate the page. Right now this means I spend a lot of time moving layers up and down which gets rather annoying. I believe I saw at one point that there is a key command for duplicating a layer below the existing one, but I can't remember how anymore. ability to make a blanket change in preferences.
I have a GIF image that I need to add something to, but I don't want to add it to every single individual layer. Is there a way to add it over or behind the entire GIF so that it remains static while the GIF's frames cycle - like a watermark or something?
Or if not, is there maybe a script-fu that copies and merges a selected layer over every other individual layer automatically, without messing them up?
I know I'll probably have to just end up manually adding it to each layer, (so many layers...).
When i click on the green line has you can see on the image. The layer toolbar wont show me the right layer, like if it's not working. But i can see the right layer inside propreties.
Is there a system variable to ajust to see my layers inside the Layer tool bar?
I'm having issues with Civ3d 2013. I pushed off upgrading from 2012 because of the format change and the service pack release. I was hoping little glitches would be fixed.
Here are the a couple of glitches to date that I have seen no resolution to in the long list of threads.
1. Layer filters do not filter, unless I have checked "Apply filter to toolbar". The problem is, I dont want to apply them to the toolbar.
2. Publishing to PDF - when set to lines merge (set in the page layout and the publish setting), the wipeouts dont work, and the background masks on leaders makes a faint border around the text in the PDF. When set to overwrite, to get the wipeouts to not print to the PDF as a big black blob, they have to be on a layer set to color 255. I can work around most of the wipeouts, except for dimensions because the background mask doesn't seem to take.
In PS i can Magic wand selection shape from one layer, drop to sub layer and copy that selected shape from that sub layer. How do I do this in illistrator, and moreover, from multiple layer at the same time.
For instance, in PS = Import an image of gold - select a text phrse with wand - drop to gold - copy paste = gold text.
I have used the same basic skin retouching method for hundreds of pictures. Usually I end up with very nice, natural looking skin. Today, the same technique is turning the skin gray on any picture I attempt to use it on. I cannot figure out why. Essentially, I copy the background layer. I do my spot healing on this layer.
When I'm through, I make 3 more layers. On the first, I use the Median filter. On the second, I use a high pass filter. Then on the 3rd, I add I layer mask, painting in black, and go over the skin. It is always gray on the mask. I then go back and reduce the opacity of the high pass and median layers. Usually I end up with smoother, but natural skin and it's normal color. Today, every time I attempt to do this, the skin stays a muted gray. I cannot figure out why. what might be different that I'm not noticing?
I have been watching a lot of how to videos to learn some effects, trying to pull off this one effect. In the end I would like to create an image file that will consist of a gray transparent rectangular box that I can freely write solid text on. I would like to take this image and "drop" it onto other pictures that I have so that it can serve as a description box. I would like whatever my picture is to be my background and then have this gray box file be the foreground so that I don't have to recreate this process for every image I want to add text to, I can instead edit my Transparent gray file with the text I want and then add it to the picture I want to have text.
I have hit a wall when it comes to trying to pull off this one effect. In the end I would like to create an image file that will consist of a gray transparent rectangular box that I can freely write solid text on. I would like to take this image and "drop" it onto other pictures that I have so that it can serve as a description box. I would like whatever my picture is to be my background and then have this gray box file be the foreground so that I don't have to recreate this process for every image I want to add text to, I can instead edit my Transparent gray file with the text I want and then add it to the picture I want to have text.
I have a blue line in gimp I've been trying to get rid of. It's not part of any layer so I can't erase it, its thickness scales with zoom; and it also doesn't render in the final product, but it's irritating to look at.
In a new CS5 I didn't meet this problem, but since I have to work on CS3 (Windows) for a while, When I select a layer in a layer panel and then I want to move it with a move tool, in my earlier experience the selected layer in panel was moved, despite the point from which I start to drag.
Now, if I select layer1, but start to drag in a window when pressing on layer0 (it's too hard to pick slim lines of layer1), it "forgets" that I selected layer1 and drags layer0.
It appears that the Layer Filters functionality is broken again with 2013. Unchecking the "Apply layer filter to layer toolbar" disables the function of layer filters in the tool palette.
since Photoshop CS5 (Mac), there is always shown a grey bounding box around the content of the selected layer, when I move it. For CS5 there exists a plugin, that removes this terrible box, but it doesn't work anymore with CS6.
I'm making an animated GIF, and what I want to do is overlay each layer of the animation with a layer of text. I know the hard and long way by creating a copy of the text layer and merging it with each and every layer of the animation, but is any faster way of doing this?
how to change the colour of the selected layer in the layers pallete? It's quite annoying the way it is (Dull grey/blue) and sometimes hard to see what layer's selected?
I have found that when I use the Layer Styles on one layer and then make a new layer or select a shape that creates a new layer that when I go to add Styles to the new layer/new shape the previous layer is affected by how I set the Bevel & Emboss, Direction, Altitude, Drop Shadow etc etc.
For instance, let's say I have a ...
BG > New Layer > draw an ellipse and then add a Bevel with an > Angle of 89 and an Altitude of 30 and then I add a New Layer > open the Styles and go to change the Angle to say +89 or whatever and the Altitude to say 45 ... the first Layer/Shape Effects change.
How I can keep one Layer from being affected by an other Layers Effects'?
I have found that if I Rasterize a Layer Effect that I can add a "double" effect on the same layer but I haven't tried the to do this with separate layers. However, for most of the work I am doing I cannot use the Raster because everything needs to be true vectors.
I have a Dell Laptop/Windows 7 Home Premium that's a 64 bit
I am trying to create a named viewport in paperspace and have to off selected layer only in selected view port. I Know to do this manually, but i don't get any idea for doing this using .net.
I have a CAD file that will not let me delete layers, get the usual message; "The selected layer was not deleted . . . . ". This is not the current layer, nor is it 0 or Defpoints and I am fairly certain the Layer does not contain objects. As an interesting side note; when running Purge, the Purge zero-length geometry and empty text objects is grayed out. It's not an option.
Using Vanilla 2014, Just recently upgraded to a Win7 pro 64bit box
1. Open drawing file
2. Activate paperspace viewport
3. Open classic layer manager
4. Open layer states manager
5. Selected a layer state defined in an xref
6, Pick Restore
7. Receive the error "The Selected Layer States Could Not Be Restored"
No further information is provided. This process has worked flawlessly on the old machine. What has changed within AutoCAD? Is this a 64bit thing? If I import the layer state directly from the xref or from an exported LAS file, the restore works fine.
Prior to the latest drawing editor crash, the display in my LAYERS toolbar would always display the layer of any single object that I would select without a command being active. After recovering, I find that this feature no longer operates.
I remember reading a while ago about being able to select the layer you want and have everything on that layer brought to the front for ease of editing, however i can't remember the command name.
If I already have an object selected and then click the "new layer" icon in the layers palette, the object I have selected deselects as soon as the new layer is created. Why is this? Also, it only happens on one of my computers, so I figured it was a setting that I'm missing but I certainly can't find it.