Photoshop :: How To Optimize Duplicated Frames In Animated GIF
Oct 7, 2013How to optimize duplicated frames in an animated GIF through using Photoshop?
View 2 RepliesHow to optimize duplicated frames in an animated GIF through using Photoshop?
View 2 RepliesI have several animated GIF files. I can only get the first frame to show up in Photoshop. Is there a way I can import "all the frames" from within an existing animation??
View 1 Replies View RelatedI have created a animated image and have saved as gif for web, but someting seems to be happening in the saving process... when viewed on the web it leaves little marks of the image as it moves on the screen, that arnt there in my psd file before it is saved .
View 3 Replies View RelatedI built an animated sequence in Photoshop 5, but when I try to add a new frame to the end of it in PS6, that last frame appears in plastered over all the frames before it. Is there something that I have to click on or off to keep that image on the one frame, instead of propigating it ot every frame?
View 8 Replies View RelatedI am able to open any animated gif in PS Elements and immediately have access to all of the individual frames that make up the animation.When I try that in CS2, I only see one image. Is there a way to open up all of the individual images of a animated gif file in CS2?
View 2 Replies View RelatedFrame animation plays fine when played from timeline but all layers are exported stacked on top of each other for the duration of the whole animation. I'm able to see that because the layers have transparency.
About animation - 8 frames with in endless loop, imported into a timeline via 'Make Frames from Layers' command in a fly-out menu in the Timeliine window. Tweens for animation are off, 01.sec delay for all frames
I was able to export animated GIF before, wondering if this issue is tied to the latest update.
Photoshop CS6 Extended
Windows 7x64 SP1
Have an animated fire/smoke effect. But I need to have each frame as individual images. I'm inputting it into a game that compiles the images together into an animation in-game.
I have found lots of smoke and flame tutorials, but have not found any on how to make all the frames I would need for a smooth looping effect. If possible, I believe there are small little programs which can create animated fire/smoke for you, and then break it down by frame. But I have no clue what programs can do this. My main concern is to make sure the flames/smoke are as clean as possible in order to be able to make an alpha channel to provide me with transparencies around the effect.
So if anyone knows of a tutorial showing me how to create smoke divided by different frames (20+ or more so it is nice and smooth), please let me know. Of course, if you are willing to provide a quickie tutorial, then even better.
Or if someone has a name of a small program I can use that will create fire/smoke for me, then separate it by frame and save them,
Is there a way to load a GIF into paint.net where it will show all the frames of the GIF.
View 9 Replies View RelatedIn CS2 I am trying to resave a load of .jpg files but they have long file names and every time CS2 will shorten to filenames to make them compatible with mac users.
It tells me to go to the optimise pop up box and change the options in their ...
I am following all instructions that I can find to optimize an image for the web. I'm using CS3.. Either I get results that have too long a download time or the quality is not good enough. I tried using different settings. I tried making image as small as possible. Also, I thought if it was a JPEG before changing settings it would work.
View 9 Replies View Relatedto optimize memory usage for CS4? It's for a desktop with minimal internal memory.
View 4 Replies View RelatedI've tried to color and optimize a drawing of mine.
It still looks a lot like a scanned drawing.
what the best way to add photos to my website in very small size to reduce the size with best quality.
View 1 Replies View RelatedI am learning to make an envelope and the tut calls for me to make little sewed rectangles around the edges which are to be colored red and blue every other rectangle.
Draw the Rectangle > Ctrl + T > Right click > Skew > and then
Ctrl + Alt + T to Duplicate > press right arrow key to move and repeat until the end of the envelope > and then
Duplicate Layer > change color from blue to red
Here is where I am lost:
I am suppose to select every other rectangle and delete them in order for the rectangles to be blue, red, blue red . How to go about doing this and I have been unable to find a solution in faq's or other posts within the forum(s). I'm not even certain how to ask the question so, that may be part of my quest denied
In Inkscape I would just ungroup them so that I could manipulate/delete them as individual shapes and then (if needed) use the rubber band to recollect them and click a regroup button. I cannot seem to find anything similar to this in PS.
I want to optimize the images in my blog posts since it is loading very slowly. Due to this my blogs loading speed is very high. I have no idea to optimize the images in Photoshop. You can see my images loading very slowly here
[URL]........
I'm trying to paint over a picture but I'm painting over it with no opacity (which means yes, I'm painting over the picture invisibly) because I want to be able to see what I'm painting and the paint would block out some parts or "shadows" and contrasts of the image that I might've missed. So the problem here was how bothersome it was getting to constantly switch the opacity bar from 0% to 100% (I need to also see where I'm painting and check over any mistakes). So I thought I could just duplicated the painted layer so I would only have to click the duplicated layer instead of using the opacity bar to switch. But the duplicated layer is only left off to when it was first duplicated. It doesn't show the recent parts that I painted over. I remember taking Computer Graphics once and the teacher mentioning something about duplicating a layer and having that duplicated layer constantly updated to match the original layer (from every mark that is placed on the original layer).
So basically how would I make a duplicated layer update to its original layer every second?
I have hundreds of web galleries that I need optimized. I need each photo opened and resaved. However, I need the photos to be saved via "save for web" so that the files end up being about 20-30 k. If I use just "save as > jpg" the files end up being about 100-130k. IMPORTANT NOTES: I want the current files to be overwritten (partly because, if I designate a destination, they will be unorganized, and partly because each photo comes in 4 diferent versions: bwlrg, bwsml, clrlrg, clrsml.
View 9 Replies View RelatedI recently upgraded my computer from Windows XP to Windows 7 installing a new hard disk in the process.
Before starting I used PSE 6 to backup the catalogue.
I installed Windows 7 on the new disk and copied all my data files (including pictures) from the old HDD.
I then restored the catalog on the new drive after installing PSE 11.
All seemed fine, so I carried on working on my pictures.
Now some weeks later I notices that the restore created duplicates of ALL my pictures, so for example, as well as _MG_0876.CR2, there is also a copy of it called _MG_0876-1.CR2 which is the one that is actually in the catalogue.
This seems really silly at best. If I restore the catalog, the restore should ASK what to do about duplicates, not just create thousands of duplicate files willy-nilly.
The ONLY easy solution to this mess I could find was to delete the entire fiolder structure and restore the backup again, which has resulted in my loosing at least two weeks worth of work in the form of image editing. Going through and manually deleting files in Windows Explorer just wasn't an option.
The manual doesn't mention that this will happen at all.
1. What is the recommended procedure?
2. Why isn't this described in the manual?
3. Why doesn't the restore ASK what to do with duplicates?
i duplicated a layer, and made the original layer invisible. i cropped the duplicated layer, and it's weird, the original layer also gets cropped. why is this isso? the duplicated layer is the one active, any ideas?i know this isn't supposed to happen, right?
View 1 Replies View RelatedI recently had my computer reformatted and notice that following Photoshop Elements reinstall and catalog restore all my photos have been duplicated in the Adobe/digital photos folder. I have read that this is due to my computer tech restoring all photos in the original folder structure prior to me executing the catalog restore (I should have done my research first). My question is what can I do now to eliminate the duplicates? Do I delete all photos and the Adobe folders or is there an alternative?
View 5 Replies View RelatedA TIFF file has a DNG file as a smart object inside it ...If you duplicate this file, the smart object can not be opened any more.
View 3 Replies View RelatedWhere do I find Catalog repair & optimize tabs in organizer 10? How do I go about finding AVCHD files?
View 2 Replies View RelatedCan an item of 1 Bit depth have layers which can be copied or duplicated. My 1 Bit item is partially locked and the layer menu does not permit any operations.
View 4 Replies View Relatedway in photoshop to optimize a bunch of tiff files in a folder to jpegs at the same time. I have about 260 tiff images different sizes I need to optimize them to jpegs.
View 5 Replies View RelatedI have many images of slides scanned at high res (4800 DPI, maximum pixels 5214x3592). Although I will be saving these as loss less TIFs, I also wish to make JPGs from them that I wish to be just less than 5 MB in file size. Aside from cropping, I know I can achieve such a reduction of JPG file size by a combination of saving to lower quality JPG compression or reducing image size. My question is, what is theoretically or practically better, achieving this mostly by reducing image total pixels or by reducing JPG compression quality.
View 16 Replies View RelatedI've made a model I'm content with - editable poly, and have added a UVW Map modifier and Unwrap UVW and subsequently rendered the UVW, taken it into photoshop and done what I would like to it then brought it back in as a diffuse material - all worked fine.I'm going to be using the asset in a prototype game so want to decrease the number of triangles rendered. So to decrease the polygons I've added an Optimise modifier. This is great for decreasing the number of polygons, but unfortunately as it changes the underlying geometry, it appears is mucking up the UVW coordinates and my material is all over the place.
What is the correct process or technique to decrease the polygons and preserve the UVW map appearance on the object, which was set on the higher res version? I've tried changing the modifyer stack order but as the shape has a number of irregular surfaces, the unwrapped UVW in peel mode is a real mess and would be extremely difficult for me to texture with any consistency.
Trying to optimize an image to use on the web, I was able to scale down to the size I needed but it is to big of a file
View 5 Replies View RelatedI've been making a video with about 400 photos on it and am using various transitions.
What I can't work out what to do is how can I edit a transition then save or copy that edited version of the transition off somewhere so I can use it multiple times? It seems I get the 'base' transition, can add it to the timeline then have to edit each and every transition - it takes hours!
I have a customer that has a drawing that keeps duplicating sites and putting feature lines on top of each other. What would be causing this?
View 9 Replies View RelatedI use often the Mirror command and I want to optimize that. To end the Mirror command,you have to choose if you want to erase the source objects.
Usually,I don't want to erase the source objects so,this dialog it seems to be useless. What is the macro command that disable this dialog?
All of my 20,000 images in LR 4.3 were suddenly duplicated. All the adjustments, ratings,just as if I had selected all and clicked "Create virtual Copy". Is there a way to eliminate duplicate images or undo this mystriuos process? In checking, the second image is a copy of the JPEG image which I exposrted to another location. How can I handle these to somehow get rid of them or do they really not do anything except clutter up the content?
View 5 Replies View Related