Photoshop :: Optimize Memory Usage For CS4
Dec 15, 2008to optimize memory usage for CS4? It's for a desktop with minimal internal memory.
View 4 Repliesto optimize memory usage for CS4? It's for a desktop with minimal internal memory.
View 4 RepliesI do have problem with my newly installed CorelDraw X5. Before X5 we used Corel 12 in our company.
I have project file (150 MB) with lots of text, bitmaps, vectors - about 100 pages. File opens but I can't save it. I always get OUT OF MEMORY error. I even tried to divide this file into 2 smaller parts but still doesn't work.
What I noticed - Corel X5 after clean start (without opened project) takes about 80MB of RAM in task manager. When I open project usage changes from 80MB to 1,2GB. While saving it takes 1,6GB of RAM and it crashes.
To compare - Corel 12 and after opening same project file Corel 12 takes much less of memory - about 770MB and it works without problem.Â
Where from comes this memory usage difference?
My PC:
Windows 7 - 32bit
4GB of RAM
Intel Core2Duo 2 x 3.0GHz
700GB free space on drive C:
I have PSCS3 Extended, using Windows Vista Ultimate 4Gig Ram Nvidia GTX 260. I have gone into EDIT>PREFERENCE>PERFORMANCE, and noticed available ram 1678, ideal range 922-1208, and below is the bar where you chose how much memory you use.But how do you calculate the optimum percentage for your system?
View 4 Replies View RelatedI am using the healing brush tool, it will just quit working. Am I just running out of memory enough to operate or am I missing something else. The puter will tell me I am running with 45% free. Perhaps the healing brush just gets tired, for I am healing a young teen's picts.
View 7 Replies View RelatedI'm running PS CS3 on Vista Home Premium, 1.86Ghz Intel core 2 processor, and 4GB RAM.
I realise Vista only sees 3.3GB of this RAM, and I know Vista uses about 1GB all the time.
Question:
While running PS, and only PS, with no files open, I have 2GB of RAM, why will PS not let me scan a file that it says will take up 300Mb?
200Mb is about the limit that it will let me scan, but even then, the actual end product ends up being less than 100Mb. (around 70mb in most cases)I'm using a Dell AIO A920, latest drivers etc, and PS is set to use all avaliable RAM.
Not only will it not let me scan, once a file I've opened has used up "x" amount of RAM, even if I then close that file, "x" amount of RAM will STILL be unavaliable. This means if I scan something, I have to save it, close PS, then open it again before I can scan anything else.
Surely this isn't normal. Or am I being stupid and missing something obvious?
I've also monitored the memory usage during scanning using task manager and various other things, it hardly goes up at all, then shoots up to 70-80% once the 70ishMb file is loaded. Something is up because if that were true, I'd actually only have 1Gb of RAM, and running Vista would be nearly impossible.
It's not a Vista thing either as I had this problem when I had XP. In fact it was worse then, I could hardly scan anything, had to be very low resolution.
I'm working on a 48 meg file, but my RAM usage was up to 13.9 gigs. I just restarted Ps and opened the file and it's up to 10.7 gigs.
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Previously I was always maxing out 10 gigs everyday out of 12 available gigs in the machine also working on small files.( 25-30 meg on average) IT tried playing with things forever and finally just tried ordering more RAM. They ended up putting 28 Gigs in the box. And I'm really not seeing any advantage in Photoshop, other than my system still runs OK outside of Ps while I'm working. well Rhino 3D still crashes from being out of memory, even though there was still 6 gigs free?
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I'm just drawing, no filters, not too many layer masks. I do have maybe 15-20 vector smart objects in the file, and I'm at 147 layers. The issue I was having is Pen lag on the Cintiq when I draw starts getting horrible as the RAM usage gets higher. I had been restarting Photoshop constantly to get it to release RAM. But I haven't the last couple days since they doubled the RAM in the machine. And obviously on restart the file still needed a lot of RAM???
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I can live with the lag, sucks, but I can still work. I just don't understand why these small files are using so much RAM. Back in the day on 32 bit systems with 4gigs of RAM I would sometimes create posters/covers/magazine spreads that were 1.5- even 4 gigs that would have to be saved as Tiff's because PS didn't support a file that big. This machine runs like that everyday. At home I've been doing some freelance book covers that get up to 450 megs now and then and it still runs better, Cintiq at home draws smoother than this machine that costs 3-4 times more!
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It's a win 7 64 bit box, 2 Dual core 2.4 Xeons. two quadro 2000's, now 28GB ram, OS on a 560?GB drive with files on a Terrabyte drive that gets backed up. My hardrives arent rated very high, 5.9, but at least im working local to the machine as the network is slow.
I keep getting high memory usage and high disk usage in ps cs6. Its slow when i open a file. how can i solve this problem.
View 8 Replies View RelatedI am still using VS X2. With my old Canon digital camera (avi files) I have been successful in editing and burning many avi projects of 2 hr duration. Since this camera broke down, I bought a Canon Vixia HF M31 HD video camera and recorded in XP+ resolution (1,440 x 1,080). The footage was then saved to the hard drive using the Canon provided Pixella Imagemixer 3 SE as mts files.
No problems were encountered in editing the footage with added captions and added background music (VSP file). Even when I rendered the VSP project of 30 min duration, it did not show any problems.
However, when during editing I played the project with or without added background music, after about 1 min VS X2 stopped working. sometimes an error message warned me "Out of Memory".
So, I added my system memory to the maximum 8 GB and VS X2 still stopped working. I monitored the memory usage with Windows Task Manager and saw that during the play back the memory usage kept going up and when it reached about 900 MB used, VS X2 stopped. So, when playing back the VSP file, I had to stop the playback when the memory used was around 850 MB in which case it dropped back to around 110 MB. Then I could continue playing and repeated the "stop" and "continue".
I edited the mts files as MPEG-2 files. Here is the properties of the edited file:
- File Format: NTSC HDMV
- Video Type: H.264 Video, Upper Field First
- Attributes: 24 bits, 1440x1080, 16:9
- Data rate: Variable (max 12000 kbps)
- audio Dolby digital 48,000 Hz, bit rate 256 kbps, layer: none
My questions:
1. Is the Upper field first correct?
2. Should I have edited the mts files as avi files in VS Project Properties?
3. If 2) above would not be possible, is there a way to convert all the mts files first to avi files using what software before editing with VS?
I have recently downloaded 3ds max for Architectural fly through animations and to create construction sequence animations. I will not be modelling any designs in Max as I already use either sketch up or revit and plan on importing those models in to max. I have looked at a few tutorials here about importing into 3ds max which have been very useful but I would like more info/tips on how to keep model sizes down etc when importing e.g material usage, avoiding importing unnecessary elements especially from revit and how to set up models for quick rendering times when creating building animations. I know your computer specs are a big factor but sadly I cannot afford a high spec machine at the moment and I have to improvise.
View 1 Replies View Relatedwe are using a Dell T5500, WIN7, 64bit with 24 GB main memory. Corel X5 seems to use only a small part of it, although we have large files and jobs (e.g. to export to Adobe Illustrator). This takes a long time (> 10 min), where sometimes Corel even writes nothing to the AI file.
CPU usage is medium, memory usually around 2GB, but not larger.
How can we bring Corel to use more memory to be faster and/or in order to avoid swapping else writing nothing into Adobe Illustrator?
This is happening on quite a few pc's since the installation of SP1.1 ...
I've had it run up 5gigs before locking up the pc
Work ~ Inventor Ultimate 2013 SP1.1
Win 7 64bit ~ i7 20gb
Nvidia Quadro FX 1700
Home ~ Inventor Ultimate 2013 SP1.1
Win 7 64bit i7 - 16gb
Nividia GeForce 9800 GT 1GB
240g Kingston HyperX SSD
What to try on my computer to counter the frequent and destructive X5 shut downs that are happening. I've read about this problem in other threads, so I know it's not just me or my system.X5 shuts down many, many times every day. I don't think I've been able to work for 15 minutes straight yet without it crashing.
I am running a fast dual-core Intel, XP Pro SP3, 2 GB RAM, ATI Sapphire/Radeon 1GB card, oodles of hard drive space. I can run the hottest, most demanding games no problem. I run hundreds of other apps with no problem. I had no similar problem with X4 on this machine. I have no similar problem with other Corel apps, either.
X5 crashes still happen after I close down as many memory-resident apps as I can. I can't strip it down much further.I usually have a few (3-4) dockers open, one or two palettes, and my files include several bitmaps which may include transparencies or colour masks. I have about 650 fonts installed.
X5 shuts down on me many times during every work session. Sometimes when I am changing fonts, sometimes when editing bitmaps, sometimes when importing bitmaps, sometimes when applying a transparency. Bang - just shuts down. I can have Corelpaint open editing a bitmap and CD closes underneath it. I can open window to import a file and CD closes as I search the thumbnails. It closes when I click the change page tab.
Doesn't seem to be any specific act or function that closes it - it just shuts down. Gone. No warning. I lose everything since the previous save. Half the time the working file is corrupted, too, so I can't even restore it. I have to keep numerous versions on disk and use save-as with every save to keep just one alive.
IÂ notice that the option to set memory usage has gone from the global options menu. Maybe it's bad memory management and we need that option back? I'd be happy to assign a higher percentage of RAM to X5.
I've just installed photoshop cs2 and every time I go to use the brush, my cpu does some major laggin. I've opened task manager while I begin to draw, and right when I start, the cpu usage shoots up to 100% usage.
My specs are:
2.0 Celeron
128m nvidia geforce fx 5200
768 megs of ram
In CS2 I am trying to resave a load of .jpg files but they have long file names and every time CS2 will shorten to filenames to make them compatible with mac users.
It tells me to go to the optimise pop up box and change the options in their ...
I am following all instructions that I can find to optimize an image for the web. I'm using CS3.. Either I get results that have too long a download time or the quality is not good enough. I tried using different settings. I tried making image as small as possible. Also, I thought if it was a JPEG before changing settings it would work.
View 9 Replies View RelatedI've tried to color and optimize a drawing of mine.
It still looks a lot like a scanned drawing.
what the best way to add photos to my website in very small size to reduce the size with best quality.
View 1 Replies View RelatedI am using corel x3 a long time but never, never had this kind of problem. When i work in corel enviorenment after i have finished my work i go to save my work. But then is the problem It Saves the file with Large Memory on it. let's say if the file normally would be 200 K, now it saves with 3 MB. And if i import some other files in my work then the saved file will be even bigger. If i Delete the files that were imported The Saved File will be Again the same SIZE ! Even if a take one part of the file, let's say if i import only one small text and put it in another file and save it like that, the saved file will be 2 MB. I had a lots of problems, i had saved files on this way with 23-24 MB and when i open them it takes like forever. When you look that file in corel it has nohing in it, absolutely nothing that should be 24 MB. But all of my important work is in that files how to make all things back to normal again,
View 9 Replies View RelatedI want to optimize the images in my blog posts since it is loading very slowly. Due to this my blogs loading speed is very high. I have no idea to optimize the images in Photoshop. You can see my images loading very slowly here
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How to optimize duplicated frames in an animated GIF through using Photoshop?
View 2 Replies View RelatedI have hundreds of web galleries that I need optimized. I need each photo opened and resaved. However, I need the photos to be saved via "save for web" so that the files end up being about 20-30 k. If I use just "save as > jpg" the files end up being about 100-130k. IMPORTANT NOTES: I want the current files to be overwritten (partly because, if I designate a destination, they will be unorganized, and partly because each photo comes in 4 diferent versions: bwlrg, bwsml, clrlrg, clrsml.
View 9 Replies View RelatedWhere do I find Catalog repair & optimize tabs in organizer 10? How do I go about finding AVCHD files?
View 2 Replies View Relatedway in photoshop to optimize a bunch of tiff files in a folder to jpegs at the same time. I have about 260 tiff images different sizes I need to optimize them to jpegs.
View 5 Replies View RelatedI have many images of slides scanned at high res (4800 DPI, maximum pixels 5214x3592).  Although I will be saving these as loss less TIFs, I also wish to make JPGs from them that I wish to be just less than 5 MB in file size. Aside from cropping, I know I can achieve such a reduction of JPG file size by a combination of saving to lower quality JPG compression or reducing image size. My question is, what is theoretically or practically better, achieving this mostly by reducing image total pixels or by reducing JPG compression quality.Â
View 16 Replies View RelatedI've made a model I'm content with - editable poly, and have added a UVW Map modifier and Unwrap UVW and subsequently rendered the UVW, taken it into photoshop and done what I would like to it then brought it back in as a diffuse material - all worked fine.I'm going to be using the asset in a prototype game so want to decrease the number of triangles rendered. So to decrease the polygons I've added an Optimise modifier. This is great for decreasing the number of polygons, but unfortunately as it changes the underlying geometry, it appears is mucking up the UVW coordinates and my material is all over the place.
What is the correct process or technique to decrease the polygons and preserve the UVW map appearance on the object, which was set on the higher res version? I've tried changing the modifyer stack order but as the shape has a number of irregular surfaces, the unwrapped UVW in peel mode is a real mess and would be extremely difficult for me to texture with any consistency.
Trying to optimize an image to use on the web, I was able to scale down to the size I needed but it is to big of a file
View 5 Replies View RelatedI'm using Win 7 64bit and CS6 64bit.
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However, when I do some heavy editing, like anything that takes a few minutes of CPU processing, I tend to look at the task manager only to find that 4 cores are utilizing 50% at max thus taking longer to compute the results.
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Is there a way to maximize CPU usage by Photoshop? I would like it to use 100% when performing tasks to speed up process time. Is there a windows plug in?
I am using Vista 32 bit with 4 GB ram installed ( 3gb availible ). In the Performance Settings the max. Ram allowed is 1620 Mb, not the 3gb availible. How can I use this?
View 2 Replies View RelatedI use often the Mirror command and I want to optimize that. To end the Mirror command,you have to choose if you want to erase the source objects.
Usually,I don't want to erase the source objects so,this dialog it seems to be useless. What is the macro command that disable this dialog?
I've used Lightroom since the beginning but am having issues with LR4. One of the problems I am facing is that when I backup my LR database that it brings my entire system to a complete hault for over an hour. It seems to do that during the optimize catalog phase. I can't do anything else on my computer as my mouse and everything else freezes until the very slow backup completes. I didn't have this issue with any other version of LR. I first had this problem on my computer after upgrading my LR3. When I encountered this and other problems (mostly related to locking up or working very slow) I started with a fresh hard drive and re-installed windows and LR but still had the same problems.
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I'm using Windows Vista 64, 8gb of RAM, 2.83 Ghz, a fast drive with loads of extra space, etc. I do have a large LR database (7gb) but I had that in LR3 as well.
I can't optimize my main catalog any more. LR5 sends the error message that I have to restart it in order to check the integrity of the catalog. It then restarts without problems, but I face the same error again when trying to optimize.
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Importing the old catalog or a copy of it into a newly created one does not work at all, LR states that it can not created a temporary copy necessary for this. Changing directories or drives does not work either.
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The catalog seems to work fine once I open it, but I can't check fpr its integrity,