Photoshop :: Scanning And Memory Usage

Jul 3, 2008

I'm running PS CS3 on Vista Home Premium, 1.86Ghz Intel core 2 processor, and 4GB RAM.
I realise Vista only sees 3.3GB of this RAM, and I know Vista uses about 1GB all the time.

Question:

While running PS, and only PS, with no files open, I have 2GB of RAM, why will PS not let me scan a file that it says will take up 300Mb?

200Mb is about the limit that it will let me scan, but even then, the actual end product ends up being less than 100Mb. (around 70mb in most cases)I'm using a Dell AIO A920, latest drivers etc, and PS is set to use all avaliable RAM.

Not only will it not let me scan, once a file I've opened has used up "x" amount of RAM, even if I then close that file, "x" amount of RAM will STILL be unavaliable. This means if I scan something, I have to save it, close PS, then open it again before I can scan anything else.

Surely this isn't normal. Or am I being stupid and missing something obvious?

I've also monitored the memory usage during scanning using task manager and various other things, it hardly goes up at all, then shoots up to 70-80% once the 70ishMb file is loaded. Something is up because if that were true, I'd actually only have 1Gb of RAM, and running Vista would be nearly impossible.

It's not a Vista thing either as I had this problem when I had XP. In fact it was worse then, I could hardly scan anything, had to be very low resolution.

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CorelDRAW Graphics Suite X5 :: High Memory Usage And Out Of Memory Error

Nov 4, 2011

I do have problem with my newly installed CorelDraw X5. Before X5 we used Corel 12 in our company.

I have project file (150 MB) with lots of text, bitmaps, vectors - about 100 pages. File opens but I can't save it. I always get OUT OF MEMORY error. I even tried to divide this file into 2 smaller parts but still doesn't work.

What I noticed - Corel X5 after clean start (without opened project) takes about 80MB of RAM in task manager. When I open project usage changes from 80MB to 1,2GB. While saving it takes 1,6GB of RAM and it crashes.

To compare - Corel 12 and after opening same project file Corel 12 takes much less of memory - about 770MB and it works without problem. 

Where from comes this memory usage difference?

My PC:

Windows 7 - 32bit

4GB of RAM

Intel Core2Duo 2 x 3.0GHz

700GB free space on drive C:

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Jul 31, 2009

I have PSCS3 Extended, using Windows Vista Ultimate 4Gig Ram Nvidia GTX 260. I have gone into EDIT>PREFERENCE>PERFORMANCE, and noticed available ram 1678, ideal range 922-1208, and below is the bar where you chose how much memory you use.But how do you calculate the optimum percentage for your system? 

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Apr 14, 2009

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Aug 23, 2013

I'm working on a 48 meg file, but my RAM usage was up to 13.9 gigs. I just restarted Ps and opened the file and it's up to 10.7 gigs.
 
Previously I was always maxing out 10 gigs everyday out of 12 available gigs in the machine also working on small files.( 25-30 meg on average) IT tried playing with things forever and finally just tried ordering more RAM. They ended up putting 28 Gigs in the box. And I'm really not seeing any advantage in Photoshop, other than my system still runs OK outside of Ps while I'm working. well Rhino 3D still crashes from being out of memory, even though there was still 6 gigs free?
 
I'm just drawing, no filters, not too many layer masks. I do have maybe 15-20 vector smart objects in the file, and I'm at 147 layers. The issue I was having is Pen lag on the Cintiq when I draw starts getting horrible as the RAM usage gets higher. I had been restarting Photoshop constantly to get it to release RAM. But I haven't the last couple days since they doubled the RAM in the machine. And obviously on restart the file still needed a lot of RAM???
 
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Jul 20, 2011

I am still using VS X2. With my old Canon digital camera (avi files) I have been successful in editing and burning many avi projects of 2 hr duration. Since this camera broke down, I bought a Canon Vixia HF M31 HD video camera and recorded in XP+ resolution (1,440 x 1,080). The footage was then saved to the hard drive using the Canon provided Pixella Imagemixer 3 SE as mts files.

No problems were encountered in editing the footage with added captions and added background music (VSP file). Even when I rendered the VSP project of 30 min duration, it did not show any problems.

However, when during editing I played the project with or without added background music, after about 1 min VS X2 stopped working. sometimes an error message warned me "Out of Memory".

So, I added my system memory to the maximum 8 GB and VS X2 still stopped working. I monitored the memory usage with Windows Task Manager and saw that during the play back the memory usage kept going up and when it reached about 900 MB used, VS X2 stopped. So, when playing back the VSP file, I had to stop the playback when the memory used was around 850 MB in which case it dropped back to around 110 MB. Then I could continue playing and repeated the "stop" and "continue".

I edited the mts files as MPEG-2 files. Here is the properties of the edited file:

- File Format: NTSC HDMV
- Video Type: H.264 Video, Upper Field First
- Attributes: 24 bits, 1440x1080, 16:9
- Data rate: Variable (max 12000 kbps)
- audio Dolby digital 48,000 Hz, bit rate 256 kbps, layer: none

My questions:

1. Is the Upper field first correct?

2. Should I have edited the mts files as avi files in VS Project Properties?

3. If 2) above would not be possible, is there a way to convert all the mts files first to avi files using what software before editing with VS?

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CPU usage is medium, memory usually around 2GB, but not larger.

How can we bring Corel to use more memory to be faster and/or in order to avoid swapping else writing nothing into Adobe Illustrator?

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