Photoshop :: Getting Straight Edged Stroke Around Text
Nov 23, 2011
Whenever I add a stroke to text it never stays straight edged like the text, it becomes more rounded. Question is, is there a way to stroke the text with the edges staying straight instead of rounded without having to just draw a box around it or something?
Here's a picture of what I'm going for, I'm fine with making a box around the text (there are other characters, rounded characters like an "O"), but it would be a big time saver if there was a way to do it quicker.
Stroke in Photoshop is on the left, desired effect is on the right. The letter "i" might be a bad example, however the effect I'm looking for is a stroke keeping the shape of the text rather than rounding itself.
I do perspective drawing for interior designers and do the coloring in Photoshop. Think of old fashioned painting with a brush/copic marker against a ruler to get a straight line, but with varying thickness or opacity. I would like the same effect in Photoshop.
The closest that I have come is to press Shift before the brush stroke. That constrains the stroke, makes a very neat line AND allows me to vary the line/brush thickness as I paint.
Often the lines may need to be at an arbitrary angle which is NOT 90 or 180 degrees. The only way I know of for getting that brush stroke in the correct position is to make sure that each stroke is on a separate layer. Select the stroke/transform/rotate. Quite a few steps as opposed to the one it takes to draw the line in the correct position and angle with a brush/ copic marker on paper.
This becomes time consuming and difficult once you have many lines to paint and if you need to be accurate (as with perspective drawing). If you are working on a very large canvas the point of rotation can sometimes be very far from where you are working (i.e. on a vanishing point) and difficult to see without a lot of Zooming and moving around on the canvas.
To Stroke a path with the brush gives an unrealistic and even line thickness which does not look hand painted. Using a ruler while drawing on a Cintiq? That may give the desired effect and be much quicker than selecting and rotating.
I applied a 1pt stroke as you see in the screenshot and I gave it a default width profile. For some odd reason no matter what I do that stroke has sharp edges and isn't curved smoothly.
When trying to cut out a piece of an image such as with cmd shift J with anti aliasing turned on, there is a gap between the cut out and the new image about as wide as the marquee. If I turn anti aliasing off there is no longer a gap, but then I have a very jagged cut out, since may of the pieces I'm cutting out are circular. Is there anyway to still get a smooth edged cut out without the gap?
I just started using photoshop again. I haven't used it properly since art classes a few years back and i've forgotten bits and pieces.
i could never make picture in this style of the attached one below quickly and whatever technique i had before i've forgotten so i want to know if anyone has a quick technique of turning normal pictures into this wicked pop-art flash style. I can tell it should be easy but extracting the layers of colour seems to be the hardest.
How do you make the stroke outline (The double white) on the red text?
I know how to make a single stroke outline, but not sure about the double. I kinda think the stroke outline might be off a selection that is put on a separate layer so it can be moved.
We are working on AutoCAD Arch 2012 and there is a custom edge profile we are using but we cannot get the profile to visualy turn off. We have placed it on its own layer and still can't turn it off.
This worked fine when we were in '04 - but it isn't working in '12... is this a bug?
just attempting to customize my viewing preferences a bit.
When I am in an editable poly, and the Viewport is set to Smooth & Highlights + Edged Faces...
When I go to make a polygon selection, the edge faces option divides each polygon into two triangles which is just annoying. Maybe I'm just used to newer versions of max where it doesn't do this.
everytime i start Max 2014 i had to untick the "Display Selected with Edged faces" in the viewport configuration tab...is there a way to untick this permamently?
I want to make some text with two outline colours.
(I'm not too concerned at this stage with the squeezing effect on the text)
Adding a stroke layer style (then adding a second one) sort of works, but the corners are rounded - I want them (as in the Fforde book example) to follow the crisp corners of the font itself.
pre 2012, if you had display edged faces on, the selected splines would turn white - so you could tell what was selected in viewport. using nitrous, this isn't possible for us. Open GL or Direct 3D work fine but not nitrous. or is this a bug?
I am simply trying to outline some text. When I get to the "edit stroke" dialog box (where you specify number of pixels for width, etc.), it doesn't have an option for "line color". I thought it said it puts it in as the "last color used" or something like that. I keep setting the foreground color beforehand (to grey). It keeps putting the line in as red, when I want it grey. how you specify this color? Or if there is a simpler way to outline some text?
So, created text -- added warp effect. What I'd normally do is just then expand -- then unite -- then stroke it. But -- I'm sure there's a way where I could keep that text and effect editable while adding a stroke to look as if I united so the stroke follows the group and not the individual letters.
I run a screen printing business and I recently added some simple design services to my clients to bring in more business.I have attached the graphic which is a mock up of what I'm trying to do with the text.
I'm looking to have the white knockout to the background color. it's a black text in the center, a (what should be) knockout outline of that black text and then another black outline outside of that.how to set it up, order and arrange the text so I can simply keep the look of the white knocking out to the shirt color.
I have done this a thousand times, and not had a problem. Basically I tried putting a gradient into text, and nothing happened. I tried it on a shape, and it worked fine. So I went to the appearances panel and added a new fill for the text. It worked, but even with the stroke disabled, there is still a weird glitchy outline around the text?
I tried exporting the file as PDF to check if this is just showing up in program...but it shows up in the outputted PDF too!
I want to add a black border around the text so it accentuates the text.
I have made a rectangle and added black text on top of the rectangle and applied a mask and inverted and clipped the rectangle and text.
I tried to release the mask and apply a black stroke on the text but when I remask and apply clipping and invert the stroke turns the same color as the text.
I'm creating text that will be printed on a deep gray to black tshirt.
I created text, added an offset path to it with a gradient, and a deep gray color fill on top, achieving the gradient stroke. However, I'm not exactly sure what color the shirt itself will be, other than deep gray to black. And I didn't want the deep gray/black fill in my text to appear and look awkward on the shirt. Unless that is something I shouldn't be considered about.
To be safe, how would you create transparent text with a gradient stroke? I'm using Illustrator CS5.
I have text with two strokes apllied to it. I want to cut/delete the first stroke to have the apperance of a stroke that has a gap between the text fill and the stroke. Or if there is an easier way to have the outline apllied, expanded (for lack of a better term) off of the fill?