Photoshop :: Getting UV Mapping Of Object / CS5

Aug 29, 2012

If you open a 3d object is it possible to unwrap it to get the uv map? There is no uv map in the layers of an object I am working with. I am using cs5 extended.

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Illustrator :: Mapping Symbol On 3D Object Causes Error While Processing Appearance Of Object

Oct 6, 2012

I have simple a 3D bottle shape created from about 16 points and I am trying to map a gif image on to it usning CS5.  No matter what I have done (work from a new document, etc.) I always get the error message. I also receive this error when I attempt to map a jpg image on to the same shape.  I have attempted this on three different Windows 7 machines running CS5 with the same result.  When I try it with CS6 the program closes with a catastrophic error and no message. I do not receive this error using the default symbols.  The gif and jpg images are imported and imbedded into the document and then moved to the symbols library. 

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Photoshop :: Mapping Illustration To 3D Object?

Jun 29, 2013

I have a vector based illustration of 32 panels laid out, that make up the panels found on a football. I also have a 3d object of a 32 panel football. Is there a way of mapping the illustration onto the 3d object using Photoshop CC?

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3ds Max :: Use Flatten Mapping On Whole Object

Feb 9, 2014

I have got some problem with the UV map. I tried 2 method: use Flatten mapping on the whole object, and the other: separete the UV parts manual with Projection, and this work correct, but when i go far with the camera the UV shape will be visible. I want to use my model for a game and it will be more visible.

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3ds Max :: UV Mapping Imported Alias Object?

Jul 14, 2011

I've got a car that's been imported from Alias. Its been tessellated via showcase. I'm trying to UV map it as I need to apply some camouflage and it's not going so well. I get an extremely complex UV layout in the UV editor based on the original NURBS patch layout from Alias, needless to say its not very useable.

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3ds Max :: UV Mapping A Long Object (2013)?

Aug 29, 2013

In the max scene you can see a spearfishing shaft, basically a very long in lenght cylinder.I properly map it as the checker texture that I apply shows, the problem is the lenght of the cylinder. As you can see in the photo, a screen shoot of max Unwrap UVW Modifier,(the uv islands are properly scaled with a correct proportion between them) if I scale them down to fit the UV space, in blue in the photo, blue arrow, because the lenght of the cylinder, I end up with very small islands. I did not scale them down jet to fit the UV space to show you my point.

I must scale them down to fit the UV space despite ending up with very small islands, losing a lot of definition, and most of the uv space hempty? how to correctly pack those UV island in the UV space? The problem is the lenght of the shaft that of curse I dont want cut down with seems.

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Illustrator :: Mapping Artwork To 3D Revolve Object?

May 1, 2013

I have created a 3d object to look like a coffee mate carton. I tried to post images on here but I keep getting an error.The art work that I want to put on my object consists of a number of elements which have been saved as a symbol. (image) However whenever I try to map it to my object nothing happens. I have used some of the system symbols and these work fine. I have also made a simple label of text only and this works fine. Is there a problem using more complex symbols in this way?

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Photoshop :: Mapping

May 20, 2004

Im putting up my first web page using PS to create the template, my problem though is how do I link things? I mean I get the template all set up and I have these nice words, but its a image how do I go in and link the words to well...links so that they can be put into the viewing window, which is another topic because I havent figured that one out yet either.

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Photoshop :: Displacement Mapping

Jun 24, 2005

I need help in displacement mapping. My teacher wants us to take a unfurred animal and put fur on it. I have tried to follow the tutorial she gave us but involves text not objects.

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Photoshop :: CS5 / Saturation Changes After Tone-mapping?

Jul 31, 2012

For quite a while I have been using the Photoshop HDR for initial processing of my HDR shots. My workflow is to "open in HDR Pro in Photoshop" from Lightroom. With LR 3.x and CS5 there was no problem - make the initial tonemapping settings in CS5, hit "OK", and save the resultant TIF back to lightroom for further processing.
 
With LR 4.1 I do the same thing, the files import into CS6 and the tonemapping window comes up, but after I hit OK in the tonemapping window, the resultant tonemapped TIF file is oversaturated(This still in CS6). It needs about 30 points of saturation reduction in LR to get it back to what it showed in the tonemapping window.
 
I have colour gamut set for Pro Photo RGB in both LR and PS. I can show some screen captures later.

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Photoshop :: MUD Mapping - Custom Shapes?

Aug 6, 2005

I am trying to use Photoshop to create some simple maps for a MUD. I want to create some different colored blocks to represent the rooms. Is there a way that I can create the "rooms" (blocks) and then use them in another drawing? In other words, can I define a shape and save it to be used later?

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3ds Max :: UV Mapping Selections For Adobe Photoshop

Apr 16, 2013

I wanted to know how to create selections masks to use in Adobe Photoshop, or to render material colors with my UV layout.

For example, An architectural set may need blue and gray colors on certain pieces and I want to render the layout with these colors to make it easier to work in Photoshop. Or, in Photoshop I want to select the UV islands that make the certain pieces and apply an individual color instead of having to manually select it . Note, this model may be multiple objects unwrapped together but sharing the same Unwrap UVW modifier. My main goal is to have these base colors added and scratches, signs, etc. added via Photoshop.

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Photoshop :: Mapping Hand Tool To The Mouse

Apr 29, 2008

Is there any way I can map the Hand Tool to the middle mouse button?

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Softimage :: How To Make Camera Mapping From Photoshop Layers

Apr 23, 2013

I'm trying to make a camera mapping in softimage from photoshop layers (matte painting). But I´ve a problem with the alpha channel. The layers shows a gray halo that surrounds them.

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Photoshop :: Real Chrome Efect Using Tiff Files For Mapping

Jul 25, 2004

as photoshop users u probably already heard about a photoshop plugin called eye candy right? ok then, i was seeing their ready to use effects list and i saw an amazing star with a real chrome effect like it was done in 3ds or something like that but they use only PS! in their explanation section they told that effect was created using tiff files for mapping like we do in 3ds...

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3ds Max :: UVW Mapping To Render

Apr 30, 2013

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I'm having difficulty getting the UVW Map to render like it is shown in the view port. See the link for pictures of my setup.

I've tried messing with the material editor and the UVW Map, but no luck.

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3ds Max :: Unwrap UVW Spline Mapping

Jul 8, 2011

Trying to spline map a chacker map onto a simple spline that has been converted to an edit poly using the Unwrap UVW modifier. Here is the process that I went through:

1) Draw line
2) Array a 2nd copy in the exact same place
3) Create radial thickness on the copy under 'Rendering' rollout.
4) Convert to editable poly
5) Apply checker map standard material
6) Add 'Unwrap UVW' modifier
7) Under 'Unwrap UVW' modifier select 'face' sub-object
8) Select 'Spline Mapping' (in 'Wrap' rollout)
9) In 'Spline Map Paramters' dialogue box select '- Pick Spline -'
10) Select original line.

The UVW gizmo should be tightly fitted to the object with the checker map nicely mapped following along the spline but instead I'm getting a huge UVW gizmo and horrible mapping (see first attachment).

The second attachment shows what I'm trying to achieve. Also.. it works fine when the spline is very large. Is this due to my system units being set to meters?

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3ds Max :: Spline Mapping Function

Feb 11, 2012

I have a problem with spline mapping function. I have a mesh imported from autocad and after I create a spline from mesh borders to use for mapping. I don't understand because the result are incomprehensible.

Image below explain the problem.

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3ds Max :: Iray And Alpha Mapping

Dec 7, 2011

So I finally made my own alpha map to simple shapes look like strands of hair. Only problem is when I use Iray and I learn that it won't render the alpha and I'm left with a render of the original shapes. Is there anyway to work around this?

I want to keep Iray, I can't give up that rendering power.But on the other hand I want to use hair without having to use anything that will eat at my computer's performance (so no hair and fur modifier or anything particle system unless it can be utilized easier)

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AutoCad :: Using It For Island Mapping?

Aug 16, 2013

I am looking to draw a large lake that I live on that has 14,000+ islands. I have started drawing small sections by bringing in high quality maps and tracing them using the spline command. Is there a faster way to trace the entire lake.

I want it to be all drawn with closed poly lines so that I am able to laser cut it and apply hatching. Other tracing programs in which I insert a image of the lake and it gives me the CAD format are very inaccurate and a pain to work with.

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Illustrator :: 3D Mapping Incomplete

Jun 18, 2012

I found a solution to my objects being rendered incomplete by adjusting the perspective angle by a degree or two but this didn't solve my problem of the graphic map being incomplete.
 
Basically I'm making labels for different sized bottles (i.e. wine, beer and sake)the wine worked so far but for some reason this sake bottle's label wouldn't complete rendering.I dunno if it is because the side of the bottle is slightly angled or what but I cannot get it to complete the image map.
 
System: Mac Pro, OS X 7.4, Illustrator CS6

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Illustrator :: Mapping Art Around A Sphere

Sep 12, 2013

I've created 2 custom symbols to wrap around my sphere, but the more complex one will not map!

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AutoCAD Civil 3D :: Import From GIS Mapping

Jun 10, 2013

I have the attributes and units I want mapped between the shp file and the import wizard but everthing still imports with default values. (like pipe size or elevation.)

The only thing that is correct is the location. I see a few people have reported this but there aren't any solutions.

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AutoCAD Civil 3D :: Mapping Of Waterlines

Jun 5, 2012

I am using civil 3d ver 2011.  I have been asked to do a mapping project that will be compatible with ESRI ArcGIS.  THe project consists of mapping of waterlines.  The only data collected will be waterlines, hydrants, valves.  Attributes required would be Size, Depth, Material, NEZ.  What is the best way to do this?  I know that civil 3d has autocad map built in, but but am not sure how to assign the size, depth, etc to the entities. 

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AutoCAD Map 3D :: Background Mapping Images

Jun 9, 2011

I have connected to several raster images and they are displaying as required and I've saved this drawing. I've created a new drawing and when the previous drawing is xref'd in the images are not present.

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AutoCAD Civil 3D :: 3d Points And Mapping

Nov 26, 2013

I am a surveyor in a multi-disciplined office.  There has been talk of working in 3d.  I have had lots of issues with 3d line work on general projects

For example, when you bring all the points in at elevation, and draw lines between them, we have issues with line patterns and querying distances. How are others handling this, or is there a setting to turn off the z? 

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AutoCad 3D :: Surface Model Mapping

Jan 17, 2013

I am having some mapping difficulties with regards to applying a JPEG as a material map onto a surface material. Below are the details.

I have a surface model which was generated from topographical information. I have aerial photography of the area the topographical information is based on. The photography covers approximately 1000m2 area.

The topography area in contained within this area, it is in the upper right hand corner of the square photo. I have applied planar mapping to the surface . I resized the mapping area of the surface to suit the area that the photo covers (I created a boundary rectangle and adjusted the mapping size to suit). I created a customer material using the jpeg photo I applied it to the surface . The image scale is set to 1000 . All other settings remain as default settings.

The mapping displays over my model, but its on the wrong location, i.e. information contained within the jpeg that is out with the topographical area is appearing on the model. When I turn off tiling the mapping disappears from my model completely. I have read a few tutorials today and went back to basics on a few trials by creating blocks and applying the material and scaling it that way. All behave as anticipated. Apart from this.

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Revit :: How To Control Texture Mapping

Sep 8, 2011

How do you control texture mapping. Review the attached PDF for illustration on this problem.
 
My goal is to predictable create geometry in Revit that when a material is mapped to it the desired result will be achieved. My industry has a lot of objects created out of veneered wood, and solid wood forms. Revit is not giving me the texture mapping I am looking for.
 
We have numerous families to create, but the ugliness of the UVW mapping .......

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3ds Max Modeling :: Hide Edges With UV Mapping?

Feb 20, 2012

lowpoly but their edges are not showing. The edges that im talking about is the one that makes the model blocky, or look really low poly. what technique shall i use ?

3d models [URL]

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Revit :: Texture Mapping More Creatively

Mar 2, 2014

Is there a way of mapping textures more creatively in Revit ?
 
I'm modelling some Glulam beams, some of which are curved. Is there a way of getting the glulam texture (with the laminated layers shown) to curve along the length of the curve beam ?

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GIMP :: HTML And IMG Using Image Mapping?

Apr 13, 2013

I started using Image Mapping earlier today to see what it was...I made a signature for a friend of mine. However i have these two boxes in the image that were suppose to be click-able links. I used Image Mapping to do this however, I found out that after you get the source code it's programed to HTML. I was wondering if there was a way to use the HTML code to put into an IMG.

Like. What i mean is. Instead of using an HTML code for a website banner, Is there a way to do the same concept only in IMG format, And to where when you see the image, You can move your mouse over the two boxes and they could be click-able, And direct you to the specific site that It's programmed to take you to?

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