Photoshop Elements :: Load Channel As Selection Icon
Jan 2, 2013Is there a 'Load channel as selection' icon in Photoshop Elements 11?
View 1 RepliesIs there a 'Load channel as selection' icon in Photoshop Elements 11?
View 1 RepliesSave / load or delete a selection?
View 3 Replies View RelatedWhen I loaded some photo actions into my new PSE11 it show only a generic icon in the effects palette, not the icon from the maker so it takes extra time to search for the action I need. How can I get the icon from the maker to show as the icon in the palette?
View 3 Replies View RelatedIs there anyway at this point in time to load a DDS file with alpha set to something other than 100%, alter the alpha channel, and save it back out again?
My situation is this. I'm currently working on a module for a game called Mount and Blade Warband and have created quite a few textures using Paint.net and never had any issues previously with any textures I've created and saved as DDS. However recently I found a texture file that I need to replace with my own version which has it's alpha channel set to something other than 100%. It's used to blend with another texture to give an aged appearance to hair.
Now this texture when loaded into Paint.net appears as a mostly transparent texture, which I cannot make any darker using the layer transparency slider which is set to maximum. i.e. The texture is loaded and displayed with transparency on, but the layer transparency slider in Paint.net is set at maximum opacity as if there is no transparency -- so the only thing I can do is make it even more transparent rather than make it darker. So when I tried to make my replacement for this particular file I created my texture, set transparency for the layer to about 20%, then saved as a DDS file -- however when I load it into the BRF game editor it displays as a completely black texture, while the original file displays fine.
EDIT: Also does it actually create mipmaps when you ask it to when saving? I just noticed that my textures don't seem to have them.
I should point out that while I'm very experienced with programming, 2D etc. I'm pretty new to 3D programming (not that I'm doing so on this project of course -- thought it might be easier working out how to create 3D objects while using someone elses engine to start with) and 3D object creation -- so things like DDS texture formats still create a lot of head scratching.
When I try to save a selection to other than a New channel, the Save Selection box only allows saving to a New channel and grays out the other options. How do you save a selection to another channel and/or activate the other options?Â
View 2 Replies View RelatedI am trying to select the aplha channel (and make it a selcetion ) by using the command +mouse click but I only get the black selected not the white. So i have to invert selection, which is annoying. Am i missing something? this worked 2 weeks ago and now it has changed.Â
View 3 Replies View Relatedwhy does the update icon always stay on the photoshop 10 icon on my desktop?
View 3 Replies View RelatedCS5, OS 10.6.6, 2.93 GHz Quad Core Intel Xeon
Making a mask from a selection the not-selected area is 95% black, not 100%.
So the not-selected area IS affected if the mask is applied, say using an adjustment layer.
Is there a preference somewhere, or a key command that was inadvertently applied?
I have photoshop cs6, and I was just wondering how to save a selection in channel mode.
Â
So for example (below), If i wanted to only copy the part of this picture that has white and the plant in the picture how would i do this? I've tried colour range but it didn't work so I am very stuck.
I have a selection in a Photoshop RGB document. I would like to add a constant value (say +16, for example) to all of the red values for each pixel in the selection.
View 4 Replies View RelatedI thought that I could just use Quick Mask to manually paint with 100% black or 100% white to adjust the boundaries of the selection and then save that final selection as my alpha channel.
Â
However, I'm discovering that when I do this, I end up getting a weird grey-ish artificat (which incidentally, I can't figure out how to remove it). How I should be properly modifying the selection prior to actually saving it.
This question is more theoretical, as I have found a work around. On a layer, I have a gray color, which I sample, and it becomes the desired Foreground color.
Â
I would like to Fill a Selection in an Alpha Channel with this gray color.
Â
However, when I view the Alpha channel, my forground color is lost to black/white, which I understand, as the Alpha channel is a gray scale image.
Â
But, I am able to sample a gray Swatch to make a Foreground color, but how can I preserve my chosen Foreground gray selected from a Layer? The only way that I know would be to make a new Swatch, and then use that when I am in Channels.
I am making selections of models off of a white background. I use the quick select tool and refine to make a clean selection. I go in and use the clone tool to remove the "halo" that is still there to make a super clean selection with no light bleed on the model. I put a black layer underneath to make sure that I got all of the remnants. I save the selection and turn it into a channel. I apply the layer mask and everything looks good. I flatten the image and put it on a white background (this is the desired form of delivery for client) Image saved and closed. When reopened, I make a selection using the channel and there is a distinct halo effect still present. I have tried making the selection and going over it a couple times with the brush at 100% and it works a little bit, but not entirely. I have already spent a lot of time going through cloning things out so it looks good, delivering the images, then they are sent back because of the halo.
View 8 Replies View RelatedI've come across a weird problem. Whenever I select a channel in the channel box ("Translate X" for example) it is immediately unselected. This prevents me from selecting a channel and middle-mouse dragging in the viewport to adjust its value.
This only happens in particular scenes. But if I start a fresh scene, I do not have the problem. Is there a button somewhere that I need to deactivate to fix this?
I am currently working on a project that requires me to resize and cut out every flag in the world. I have been given an Oval shape that every flag has to be exactly like.
I have used the actions option to automatically resize all the flags, and now I would really like if someone could tell me how to save the selection that I am supposed to use, so I could make an action thing for that as well.
My question is: How do I save a selection from one project, so I can open it in any other project?
I completed my path and clicked Load Path as a Selection. I have 2 cut out areas (holes) in the path, and the selection process did not include the holes, even though the path shows them. I had the button pressed "exclude overlapping path areas" when I made the path. How do I get the path to select the outline, minus the "holes"? Kind of like a coffee cup profile with the hole in the handle excluded to show just the outline of the cup.
View 7 Replies View RelatedI made a complicated selection, which I saved to a channel. Then I inverted the selection and tried to delete the inverse (hopefully to transparency, but deleting to a background color would be better than not deleting at all). However, nothing happens when I press the delete key, or when I select "Clear" from the edit menu. Trying to use the Cut command doesn't work, either.
After deselecting, I can get the selection back through the channels dock, by right-clicking and then choosing "Channel to selection" or "Add to selection." It appear to replace the selection from the channel properly. I just can't delete anything.
I have removed the background from a photo using selection deleting to transparency via alpha channel. My dog was left. I then exported to png. When I try to upload the dog to use in a label, (Open Office), the back ground turns to white.
What am I doing wrong?
When selecting objects in AutoCAD a 3d style USC icon shows up on the object about the centerpoint of the object or objects.
View 5 Replies View RelatedI'm seeing a lot of poster art these days online, and many of them have a really nice textured effect to the color fills. It's not your typical Photoshop filter, however.[URL]...
How is this done, do you think? A custom brush of some kind? Or load a selection and mask the color?I can't find the exact poster right now (that figures!) but sometime this texture looks almost like poor ink coverage, or a bad Zerox copy (low toner.)
I routinely add paths to existing Live Paint Groups, by dragging a path that is outside the group, into the LP group. But AI won't let me drag the "selection icon" from a nested layer, into an existing LP Group. Why?
It seems I'm requesting the same action, but AI won't allow the icon to be dragged into the group. I have to either open the layer and drag the objects directly, or drag the objects into the main layer, then into the Live Paint Group. I think this is an interface flaw.
Â
FYI… I realize I could jump into the Live Paint Group using Isolation mode, but that takes extra steps and makes the template less useful.
My illustrator CS6 selection tool (black mouse icon) is broken. it wont let me move some thing or tranform/scale it any more. Normally i see 4 stroke squares to resize my square but now there are filled square and i cant to nothing.
View 1 Replies View RelatedI have another question about GREY images.
Example: CTRL+click on grey channel theoreticly (by my theory) make selection from white depending on its value. So cuting out must leave transparent greyscale image. But it don't (okey, it do, but changes black value):
The same selection inverted and filled with 100%K gives correct result: Is my "theory" about CTRL+click selection wrong? Becouse for my point of view, both ways should give same result.
When I save a selection in the family editor I can't seem to find the load selection button on the manage tab like you would in the project environment. The whole panel selection is not there. If I make a selection of at least two elements I get the load selection button on the modify tab. Is this as design or as forgotten?
Â
At this moment it seems I first have to make a selection in order to load another selection.Â
[URL].....
and
[URL].......
I MAss space across a strange problem.
Â
I chose a number of elements drawn ,And then I needed them again in the future I choose,  Thus after selecting elements Click on the Save
Â
Selection And I value Enter for selected elements.
Â
Now that I'm on Manege Selection panel is not,Is not Load Selection Options.
Â
In none of the family environment.....
When we choose an element appears,But the project environment There are icons at the Manege.
Â
Project Tab:
Â
Mass and Family :Â
I am a screen printer and I print my separations from Photoshop. I routinely work with multi channel files or RGB files with additional spot color channels. I have created actions to place my registration marks, re-size images, etc to get ready to print but I manually have to create the text labels for each screen if they are missing from the original artwork.
The files I work with have channels named as "Base White, Red, Green, 284 Blue" etc indicating the ink color. What i would like to be able to do is click an action that would copy the text from the channel name and insert it into a separate or each/all channels near the top of the file so that when I print each positive it has a corresponding label for ink color.
I am not sure if this is even possible, and I am limited on my knowledge when it comes to actions and have pretty much got lucky in the past getting them to do what I want without unnecessary steps.
On my registration target action it creates a new channel with each individual reg mark then combines them into one separate channel in which I just copy the contents and select all the ink channels and fill with black to make them appear, i'm happy with the steps it takes as it isn't too much trouble and if this could do the same with labels I would be happy with that.
I am trying to find the channel tab in PHotoshop Element 11 to find the alpha layer for my .dds image. A tutorial i'm following that a private user has posted on the web, in there version of photoshop it shows a channel tab as well as the layers but in my version 11, it shows the layers but not the channels. How to access channels in the 11 version?
View 3 Replies View RelatedWhen creating a selection Command using the PromptXXXOptions and PromptXXXResult. The entities are selected on the current view, but once the selection ends the entities return to an unselected state.
Is it possible to leave them in selection mode.
I want to this, because it will be better to use Editor.SelectImplied() instead of saving the last selection object Ids.
Just made sure updates for the video card and all the hardware were current and still getting this problem where when I go to adjust a channel of video a random frame from the below channel will insert itself into the clip that I just moved as if it was married into the source footage.
Adobe Premiere Pro
Running an nVidia 660 with 331 drivers installed
Win7 64 bit ultimate
I finished editing my panorama in adobe photoshop elements 11 and want to add a filter to it, however, the filters are all greyed out. Not only that, but the 8bit/channel option is also greyed out. The picture is RGB/8.
View 3 Replies View RelatedHow can I get the channel subassembly to attach to the assembly insertion point at the channel flowline marker? Â I need the flowline to follow my profile elevations.
View 4 Replies View Related