With video games like Auto Modellista, and XIII (thirteen) the technique of cell shading is all the rage. Below are two tutorials I did not write, and one that I did write. I would like some feedback/ comments on the one that I did write. I posted up the two other ones because most of the people I talk to have either seen them, or know of those tutorials and have been using them as a guide. My way is not exactly cell shading just because I have been doing it so long that I have continually gotten more and more advanced until they look like airbrushed pictures. Either way, here are the tutorials.
interface for the website I am going to make. It is going to be about RC cars/buggies/monster trucks etc etc.
And I thought the interface would be cool if it was one of the remotes and have the screen be the navagation menu and have the buttons be the links to change the screen to different catagories.
I plan to drop it into flash.
So here is my question. How hard will it be change this image into cell shaded?
I just requested some better picturs of the remote at different angels and bigger size at a forum about RC.
What is all involed in making an image cell shaded?
Ok I am interested in changing the colors of cars. I.E. I have a 57 Chevy that I am not sure what color I want to paint and would like to use photoshop to help me decide. The only thing I can do is paint it with a flat color I would like to change it right from the actually pic. I can change the hue/ saturation but that also changes the background. Am I supposed to create a layer for the car itself? It seems that when I do that it doesn't do the same color for all of the body. The car right now has different color paint in the jpeg I am using. I could understand if it was just one color that would be easy but I can't seem to do it for multipule colors. But I have seen where guys that have the same color for one particuliar thing be changed for all.
Ok this is a tutorial on how to make "chamelion" (colour flip) paint in photoshop
Ok lets start!
Once you have chopped you car and your happy with the overall look of the car its time to move to the paint!
1.) make sure your layers are all flatend
2.) Now go to the layers and right click the backround and go down to "duplicate layer..." and click it and then press ok and repeat this about 5 times so you have 5 "backround layers"
3.) once you have done that select the very top layer
4.)Now you have selected the very top layer go to Image/ adjust/ hue saturation then up the verry top of the box that opens click the scrol thing. and becuase the car im doing is blue i select "blues", then using the sliders select a colour that looks real and not over saturated. Then once you are happy with the colour click OK.
5.)Now that your happy with the coluor select the brush tool and make it about 100 pixels (but depends on the size of the picture you are working on) Then turn down the "flow" of the brush like shown below.
Now still on the very top layer rub the parts of the picture you DONT want in the colour you have selected
6.) Once you are happy select the layer down from the one you were just working on it will be most likely be called "backround copy 4"
7.)Now repeat what you have go to Image/adjust/ hue saturation and select blues again and use the sliders until you are happy with the colour and repeat this until your happy with the colours! you should get somthing like this: ....
This was my very first photoshop project that i did about 5 or 6 months ago... My question in general though is, whats the best way to do a color change? i usually just select the entire body, and change the color balance, but i know there is a better way to make it look more realistic...
how would you do the chameleon paint smoothly? Where on different curves of the car it appears a different color
II can't get down is color changing and wheel chops. I can do both but they dont look very good. So, I was wondering if anyone could post their own tutorial per say, on how you guys select and then what you do to get the colors just right and looking good, and the same for wheel chops if you would.
Im specifically trying to go from a darker color. Like red or black to a brighter color like yellow or orange.
I was wondering if there was a way to take a shaded pencil drawing and make the lines pure black in phososhop. Also I cant put color in the parts that are shaded, maybe it cant recognize the color or something.
And I got it outlined about 98% of it. But im unsure on how far i should outline the rims and the rear air damn. D-load the PSD file and take a look. Hide the car layer to view the outline. This is my first cell shaded car, so i dont know if i should use highlights/darkened area to bring out the shape in the tire rimes and the rear air damn.
way to make pictures in Photoshop that can be viewed on a cell phone, specifically the Nokia 5210. or do you have to use another program? i don't have a clue,
I'm doing a rebrand for a university, and as they've got limited creative resource themselves we've decided to build in using pixelated images into the brand guidelines (so they won't require a professional photographer for every bit of execution).
What I'd like to do is use their logo (a simple house shape) as the shape of the mosaic filter. I've been unable to find a way of altering photoshops default square mosaic filter shape.
Has anyone ever worked on cellphone wallpaper? I am looking for dimensions and file type/size specs for the TREO 650, Motorola v180 and Motorola Razr (v3).
When shading in an Inventor 2013 idw the display shows the shade incorrectly as some kind of sky representation (see attached). I wish for this to be displayed correctly as a grayscale shade?
Autodesk Inventor Professional 2013 SP2 64-Bit Edition Windows 7 HP Z400, Intel Xeon W3550 3.07GHz 12.0GB RAM, ATI FirePro V4800 (FireGL)
How can you set by default the ''shades with edges'' visual style by default ? I always work with that visual style, I have to set it every time I open a part or assembly.
How to create the arch part of the dials, at least I think it would be an arch. With the top photo, the "arch" has 2 colors so I would need to have 2 layers, one holding one color and one holding the other color, but how to make them and I had no success with the "arc" tool.
In the second photo, it's very difficult to tell, but the left side of the arch is green and the right is a pale yellow so again, I think I would need two archs. The second photo also these tick marks that are at the top of the arch and again, how to recreate them.
I just got a Canon G15 and I can't use the RAW files. I'd like to know if there's a roadmap for supporting the CR2 files for Canon G15 and if there's anything I can do besides wait for an update.
I need to get the values(textstrings) of some AutoCAD table cells into a string array, but I am having troubles. I have the proper table and I can get the contents of individual cells using acTable.Cells(1, 1).TextString, etc... but I cannot seem to remember how to get each cell value into an array.
See code below:
For Each acCell As Cell In acTable If acCell.TextString > Nothing Then strArray() = acCell.TextString 'Does not work End IfNext
trying to print a square image in lightroom (12x12)..followed tutorials online for this through adobe. However, when putting in the cell sizes in the layout area of the print module, what actually appears in the cell is not as specified.