Ok so I have Photoshop CS4, and for some crazy reason when I add a Layer mask to a layer, and then try to paint with black to "erase" a portion of the image, it DOES erase, BUT not fully! It is as if the transparency is set to like 95%, and I can still see a very light semi transparent ghosted portion of the image. Its as if it is not fully hiding the pixels. I have checked and I definitely have the opacity of the brush set to 100% and I am using black and not a shade of grey. Any ideas?? Ive tried turning off the open gl and restarting Photoshop to no avail. And i have also rest the preference file by holding ctl,alt,shift when starting PS.
another issues is that when i choose a brush to paint with, if i use the [] bracket keys to increase the size of the brush, at some point About 75% of the brush just disappears! I can still paint with it, and it paints fine, but the "preview" circle that shows the size of the brush is only showing the top left corner! weird stuff. Any ideas would be greatly appreciated and here is the info on my video card and OS.
I have Photoshop CS2 and I am trying to "fix" a photo. I'm using a tutorial,and it worked on a previous photo but seems to have quit on me. I made a new layer from the original layer, used filter> other> high pass (set to 3.5) then image> adjustments>desaturate. Inverted the layer added a vector mask and inverted that as well. I set the blending mode to overlay, and the foreground color to white.
I have been using CS6 for a while now. CS 6 decided that I can't use my black brush on a white layer mask. At all. I can use the white one on a black mask, but not the black one I. I restarted the computer, but I am annoyed.
I'm learning how to use a Gaussian blur mask to airbrush portraits, but one issue I keep running into is that whenever I paint close to a colour other than skin (e.g., glasses, hair, shirt) then the paintbrush picks up that colour and paints it on the skin. Even when I try a very small diameter of brush or increase the hardness to 100%, it still shows up. I'm not sure what I'm doing wrong.
I have cannot paint in black to conceal on a layer mask. I have "NORMAL" mode set and the foreground color is set to black. When I paint or use the gradient tool in "normal" mode with black it paints to transparent.Before the upgrade it was normal. I have this problem on both CS6 apps pc-and-laptop.
I'm currently jumping back and forward between quick mask mode and my standard layer. When I am in the standard layer the brush tool is performing as it should, but when I go into quick mask it is erasing my selection (red) rather than filling in where I draw!
Gimp 2.8 in Windows Vista, when using quick mask, removal of mask does not keep up with brush movement. The removal of the mask lags behind where the brush is. What's happened
When using adjustment brush and Crop tool a bar used to appear under the photo giving me the option of seeing the overlay filter of where i had burned in or dodged. it also appeared for the 'Done' option when cropping. This bar has disspapeared from my screen and i can no longer see how much and what areas i have effected with the adjustment tool. how do i get this option back on my screen? this is lightroom 3.5 by the way
This is something that we’ve seen intermittently on our and others' Macs:
you hover over the pin of an active brush and the overlay appears.you move off the pin, but the overlay stays.when you now continue to brush, the overlay is erased in shrap edged, blocky strokes as if the brush was a square shape with no feathering.
From all I can remember, it seems to be triggered only by larger brush sizes. Toggling the brushes panel or the overlay usually clears it up. It seems to be purely a display glitch not affecting the actual brush.
We’ve seen this happening in LR3, so it’s not new.
I must have fat fingered something and I now when I click on the Eraser Tool or the Brush Mask Tool instead of getting a circle or square, I get and icon of the tool instead. They still work but they're harder to use without seeing the circle or square depending on what's selected. I've been using Corel for many years and never had this happen and I can't figure out how to switch back.
My subject line pretty much sums up what I want to ask.
The thing is I've learned how to do both of them, but every textbook exercise I've done regarding one I found out that I can pull off with the other too.
Are they simply two different mechanisms for doing the same thing?
how to manipulate the size of the wipeout for a text mask.
Simply selecting the masked text in C3D 2011 provided pick boxes at the four corners of the wipeout, making it very easy to manipulate the size of the wipeout box. I'm hoping to do the same in C3D 2012, but the wipeout seems to be treated like a block and lacks the pick boxes.A system variable maybe?
While creating various circular masks with a radial gradient from white to black, whenever I change the blending mode of the mask path Ai will throw me out of mask mode into layer editing mode. Since this is on a large document of ~2Gb file with multiple artbords for large poster & UI refresh speed is slow, this has become quite frustrating. Is this normal Ai behaviour?
Once I use a Clipping Mask on a layer is the entire document covered in a mask?
And/or is all the artwork from then on inside the mask?
I've read about how to add and how to remove art from a mask. I've read about how to make and release and lots of other things.
So, then I went and found a lesson that contained the use of a Clipping Mask.
I am suppose to Select the main shape and "just" copy it and move it down (doesn't say rather to Paste in front or back but I assumed in back ~ not that it has mattered thus far)
However, while making the main shape I used Gradient Mesh and used an Offset to create a "replica" and so when I go to Select the main shape the mesh is selected and so when I Paste (in back ~ seems most logical) and then move it down the details such as the colors of the Gradient and other such things are visible in front ~ ??
So, I have been trying to abate my problem in lots of different ways.
I have tried using the Pen tool to draw behind the main shape, I've tried making a New Layer and placing it above and below and inbetween the main shape layer, I've tried adding the artwork to the Mask ... I've tried everything I can think of and I've been through many an article in the manual and FAQ's to no avail.
I suppose, what I think I need to know ... is, how ... how on earth do I draw behind this main shape? Am I not able to do it because I am not getting behind the Mask?
I have been trying to and a layer mask to my image. When I go to unmask my image it wont work it shows it in the layer mask thumbnail but not in the real image.
you can see what i mean in the following picture examples.
Selecting a brush (any 1 pixel) brush
[URL]........
shows my selection . Drawing a straight line
[URL]........
Zooming in to the line (600%) you can see i can draw a marquee through half of it ...
[URL].........
No matter what 1 single pixel brush i use this will happen... no matter which computer i use cs6 on and different copies of the installation. Anyway have any insight into this? frankly... it's somewhat limiting that i can't use the brush for stroking a shape if i need a pixel line and yet soft curves that a pencil won't get you.
I'm a web developer but have little knowledge of Photoshop. I got a web design job to create something very similar to URL.... Firstly i want to know how to make a brush mild like the white brush on that website. It doesn't overshadow the blue background.
There are a few things I just don't get about brush settings. Sometimes it seems my brushes go all wonky.
When I change the settings for 1 brush... say I add some jitter to a smooth brush - then suddenly the other brushes get the same jitter applied to them.
How can I set the brushes so that each brush has a different setting that doesn't change when I change any other brush settings?
p.s. I also don't get why Adobe has you lock a brush by UNlocking it? Seems to me it should be the other way around?
I have contacted Adobe about issues with Photoshop brushes recently. My issue is that the brush size is smaller than the circle that represents the brush. In other words, when I hoover over the area that I want to paint or erase with the circle and then click, the painted or erased area is smaller that the circle. It's really frustrating when fine tuning an image, you never know how close you are to what you want to correct. This is only visible when you zoom in quit a bit. I worked with an Adobe tech for over an hour and he could not simulate the problem. Then he finally asked if I was using a retina display, (he was not).
the brush, stamp brush and eraser tools are giving me a hard time the actual working area from the tool is so much smaller than the outside frame of it URL....
i'm using cs6.the picture i'm working with was enlarged to 400%.the brush, stamp brush tool was at size: 12px, hardness 100%.opacity 100%
in the presettings i saw the brush was set to normal size.also i played with the jitter sizes, to no avail.
I tried defining a new brush but the sample doesn't recognize color and texture. Is there a way of sampling a small piece of a drawing and making a brush out of it? With the multi colors of the sample?