I have an image and I would like to animate it's transformation into a skewed and distorted shape, e.g.: I'd like to show the steps of a rectange being distorted into a non-isosceles trapezoid. Is this possible?
I have some UTM images that I need to convert to State Plane. If I import them into map with raster design and export them to the state plane coordinate system, they work just fine, but I can't figure out a way to get rid of the black wedge that it makes along the edges of images.
If I query them in using map I can transform the coordinate system, but then every time I open the drawing it takes like 5 minutes just to open.
What has everyone else done to use multiple images in a drawing and transform or convert the coordinate system of the images?
I am trying to create a CD cover and the back side is one solid color with the visual of a page turning down. How can I do this. I have been working with the 3D transformation, but not sure if this is the best way.
Also, the only way I can choose Filter - 3D Trans is when I am in Mask. At home I can choose it under a regular layer. Does anyone know why this is happening. I get the cone the way I want it, but when I hit OK it is in mask and not a solid cone.
What happens to the image when I transform (Ctrl +T) the image regarding to its re-sampling interpolation aspects? By transform I mean make it bigger or smaller.
In the image size dialog you can determine what gonna happened with the pixels when you change the size of an image by check or uncheck the re-samping. But what happens to an image when I commit a transformation operation (Ctrl + T)?
I'm trying to warp a rectangular shape into something more arched, like the image below. There doesn't seem to be any transformation options under the Edit -> Transform menu. Can this be done? Can it be done to at least 180 degrees?
When I transform a smart object, its filter mask doesn't get transformed as well. The same holds true for the mask for the smart object itself, but one can put the smart object into a group and add the mask to the group as a workaround. But what should I do with the filter mask ? The only workaround I was able to think of, was to copy the filter mask to another layer in the same group as the smart object, transform the whole group and put the filter mask back to its original place. But I can hardly imagine that this is the suggested way to work by Adobe, or is it?
All I could find in the help is this:
> By default, layer masks are linked to regular layers. When you move the layer mask or the layer using the Move tool, they move as a unit. Masks applied to Smart Object layers, including filter masks, arent linked to layers. If you move a filter mask or a layer using the Move tool, they do not move as one unit.
Every time I rotate a layer, that layer is copied and then rotated. How do I just rotate a layer without making copies? i'm using CS5 with the latest updates.
I downloaded a trial of Adobe Photoshop CC and when I started it up I noticed these dotted lines on the transformation control lines. I sure it's not a new feature because I did not see this in videos of people using Photoshop CC. My computer also meets all the requirements for the application and it runs really smoothly. This really bugs me because it glitches sometimes too.
I have a 72 dpi smart object with text & images inside another 72 dpi SO and need to transform it (distort and/or perspective). Once I do so the anti-aliasing becomes very poor thus making the SO's text almost illegible. Is there a way to improve this? Maybe change the way the SO is being anti-aliased?
I have a sample 3d eCover and I want to fit an image over the front part. However, I'm having a hard time transformating my image to perfectly the front layer. Is there any option to apply the same transformation of my front cover layer to my image?
Additional info:
1. The front cover layer of the 3D eCover is not yet merged with the other layers. So, I can still edit it.
I'm trying to create an animated .gif, the tutorials make it sound easy, just one problem, I can't find "Animate" in any menu. I am using Win 7, PS CS6, not extended. Is this available only in the extended version?
i am animating film footage in Photoshop Cs6. i have used the paint brush tool to draw an image over my film, which works nicely. but i have to do this frame by frame--e.g. as i move to the next frame, what i draw is gone, and i have to reanimate every frame. is there a way to hold what i paint in one frame on to the next, so that i am producing a progressive image over the film?
CS6 This is going to sound confusing. While using transformation tool you see the frame for it or (points for use), is there any way to hide that while using it, make it transparent on screen,in other words.
I am trying to animate a simple 3D position change in Photoshop Extended CS6 (OS 10.7.4)Here's what I do:
1. I move my object to its starting position. 2. I move the Current Time Indicator ("playhead") to the time I want the position change to start. 3. I click the Time‑Vary stopwatch icon on the Position layer of the timeline, and a keyframe is automatically created, no problem. 4. I move the playhead away from the initial keyframe to the time I want the position change to end. 5. I move my object to its ending position.
I expect to see the second keyframe be automatically created, as advertised, BUT it is not. What's more, if i move the playhead to "scrub" through the animation, I see no movement. What's happened is the position I set for Keyframe 1 has changed to the position I just moved the object to, which I intended to be Keyframe 2.
I use CS5 + Windows 7, and I would like to make looping gifs from .mp4/.avi clips. I make sure that I set looping to ''forever'', and that I save the file as a gif. once I upload it to a site on chrome(like imageshack and tumblr), the image always stops animating or doesn't animate at all. I've tried uploading the image on Firefox, and it looped forever on the image's direct link on imageshack. But when I upload the image to tumblr on either browsers, either from my files or the imageshack link, it still stops looping. When I go to a tumblr page to mass-delete posts, a gif that has a smaller size than an older gif(this one doesn't animate at all anymore) does loop. Every other gif on the whole site I haven't made always loop.
Animating HDRI process in still photo.I'd like to animate (in AE, for instance) a HDRI photo or better those 5/7 photo differently exposed to show how work this techniques, but I don't know how exactly works all cause in Photoshop and others HDRI sw you obtain directlu a blended photo from these 5 / differnt exposed photos. Above all I'd like to know which kind of blendings mode (or combination of them) these software utilize to obtain a perfect merged HDRI image.
I have a Panoramic that I put together of a Manhattan City Scape that consist of 2 rows of 32 images set at a Portriat format.What I want is to take the Panoramic that I have and fit the image centered on a canvas equalling that of my flat screen tv, that being 1920x1080 with black filler at the top and bottom of the image area.I then want to, or atleast was hoping to save "Layers" with each layer zooming in by a percentage of say 103% (for example)... Until eventually that final layer would consist of a fully zoomed in view of the center portion of the panoramic at full resolution. Ultimately I want to burn the final images to a DVD for playback on my Flatscreen showing the entire Pano Zooming in to its center...I was thinking that I could maybe assemble all the layers into an .AVI or something."
is it possible to change position of a layer group in new timeline? I only see opacity keyframes. Seems like I can convert to smart object to do it, but rather not do that.
I wish to create a smooth transition between the Before & After of a Filter Effect. I know settings in Layer Styles can be tweaked in simple animations, how can i do it to a filter effect? I use photoshop & flash does anyone know anyway to do it smoothly? any plug-ins or methods?
the only method i can think of is to create multiple images then adding them in flash, but that wouldn't be smooth enough for me and it will make my flash file too big if i import so many images.
can anyone suggest any workaround to that? any software/plug-in that can do that? The effect im trying to create is the flipping of a page, i found a filter to curl the ends of the page already, but it only saves a image at a time.
After months of saving GIFs just fine, Elements 11 has stopped working properly. I've tried uninstalling, resetting preferences, and reducing the file size, but when trying to save a GIF, all I get is a frozen screen that says "Export: Save for Web and Devices". The screen looks like it's trying to save, but never does. I've made much larger GIFs with no trouble at all, but I can't even make one with 5 frames now.
I am giving a drawing containing all the contour objects in a NAD 83 coordination, I need to transfer them to a project coordination system. I am given with the origins of both system. For NAD 83, it is N6360000 E467000, for the project it is N50000 E8000. I tried to do the transformation using Toolspace->Settings->Drawing Settings->Tranformation, and changed the Local Northing/Easting and Grid Northing/Easting, but does not seem to solve the problem.
In Maya, how do I do a transformation sequence. my plan is to have the character transform into a tiger human hybrid that is at least twice the size. (also its texture changes as it morphs)and can there be a bone rig that grows along with it?