Photoshop :: Transformation Tool - Hide Frame Or Make It Transparent
Mar 4, 2013
CS6 This is going to sound confusing. While using transformation tool you see the frame for it or (points for use), is there any way to hide that while using it, make it transparent on screen,in other words.
I've recently started working in the Application Frame and find that I now prefer this way of working.Is there any way to have the Application Frame hide when in another application?I find it annoying that the big, full-frame gray window persists when I'm using other applications.
It obscures the desktop and any other application windows that I'm not using, and so I can't use the Finder as I've become accustomed to using it.If there was a way to have the Application Frame hide when not in Photoshop I'd be a happy camper.
I'm trying to warp a rectangular shape into something more arched, like the image below. There doesn't seem to be any transformation options under the Edit -> Transform menu. Can this be done? Can it be done to at least 180 degrees?
How to hide the frame that comes with the equation? I inserted an equation using the “equation editor”. What’s weird is that the equation is inserted with a frame around it! Is there a way to remove this frame?
I'm moving from using illustrator to CorelDRAW and the one thing I can't seem to find is how to hide frame edges - those bounding boxes around text and objects. Is this function available in CorelDRAW?
I have a drawing with multiple view ports and multiple raster images
I can shut the image frames off with "Imageframe" )(tframes) this works fine But it does not turn off the viewport frames.
I've tried putting the viewport on it's own layer and freezing the layer. This looks OK on the screen, the frames are gone. But the plot preview shows there are no images showing in any viewport.
How can I just turn off the viewport frames so when plotting I can see what's in the viewport.
On my tool barin transformation bar i had position - absolute (coordinates) and size of a selected object.
i changed something and now i have position like 0.00 x 0.00 (i think its relative position) and when i write something in position it moves relative to previous.
when i press alt+f7 i can change position relative and absolute but toolbar don't change. How to set toolbar to show me always absolute position?
Currently the cage tool recalculates the transformation with every point I change. This can be terribly slow for every point moved.
What I imagine would be good therefore would be to have an option for how the transformation is previewed -
1. None - useful for moving many points; might not be necessary if 2 below works well2. Low-Res - useful for getting the transformation almost right without incurring exasperating delays3. Full Quality - final checks and tweaks
(It would also be a useful extra to mark key points and see how they move, but not quite so necessary as having a low-res preview option)
Also an option if feasible to transform what's outside the cage also?
It used to be that whenever i would move the cursor in adobe premier with either the left or right arrows or by simply clicking and dragging it, it would play the audio from that frame. But it is not doing it anymore, I think i must have accidently hit a shortcut key or something to change it in settings i dont know. But it would be good if I could get the setting to change it back. I know for a fact that my laptops speakers do work, so its not that.
Is there a way to hide the checkerboard while editing? I need to be able to see through the clear areas whilst positioning the object,but i cannot find anything on Google.
I was wondering how I could duplicate the texture of this gear/star thing? I want to use the same texture for a square shaped frame. I already tryed messing with the bevel and emboss layer style but I didnt get a the matching result that I desired.
My next question is how do I make my own custom bevel and emboss layer style textures?
If it is possible to hide a layer but make its effect remain visible. I cant make the layer all white, put the effect on it and then blend it with multiply because the background its transparent so it wont work .
P.D.: the effect im trying to do is an inner glow, I know I can do it manually but i was wondering if its possible to do that.
How does one remedy this Adobe error message? "Can't scale the objects. The requested transformation would make some objects too small to use." This one always gets me. I'll spend more time trying to find the object in question. This has happened in almost al versions, but this time it's CS5.
Whenever i click on Show or hide the Attribute Editor And the Channel Box/ Layer Editor are working fine But when i press Show or hide the tool Settings its not coming up..
Im working on a class project and what I wanna do is make two paintings and put one painting in the middle of a picture frame while taking the second painting and making it look like it was painted directly onto a picture frame. I took a photo so you all can better see what i am trying to do in the photo you see a painting of the joker i wanna make that painting look like it was directly hand painted onto the white picture frame. How I can make this happen?
I'd like to make a graphic to be used to frame video footage for a music video I am shooting. I'd like for the 'frame' to make the footage look like a 1920's photo that is damaged around the edges. I want to give the audience the impression they are looking at an old photo that has an animated video in it.
I've exported a few samples as a test. The center was transparent upon export, yet became white when I re-opened the image. I'm not sure what I'm doing wrong. The background setting was selected as 'transparent'.
How do I make a transparent hole in CS6? I've tried the ellipse tool>stroke>blend opacity to 0, but that just clears the gray circle. It does not create a clear hole.
Just so you know, I have a square psd in a file with numerous other layers and I want to make it round and put a transparent circle in the center to make a DVD label. That's what I'm after and I can't believe I forgot how to do this.
I do a lot of UI design and webdesign in Photoshop and as most people I like to apply a subtle noise here and there. I usually do it this way:
First I decide whether I want black or white noise. Secondly I create a new layer and fill it with opposite color. Then I choose Add Noise and apply 100% uniform monochromatic noise. In the end I choose between Multiply and Screen mode according to the noise I want and play around with opacity.
Now I am coding a website in HTML5 and CSS3, which allows me to recreate all elements without unnecessary images and workarounds, but I am not able to create appropriate texture to emulate the noise. For example black noise: I wanted to create the noise as I usually would, just skipping the Multiply blending mode part and rather trying to substitute white color with transparent (and accordingly for shades), meaning I will get document where some pixels would be 100% black, some would be 0% black, and the rest between. In CSS I would then repeat this over some element and change opacity accordingly.
I have been creating some images for e-mail marketing and would like to spice it up with some colored backgrounds. How do I make my images transparent without using polygon tool.
There are times I have to use the 32bit version of CS6, because the plugin being used can't be used in the 64bit version. But the last two days, this error started up out of the blue. This is the error popup I get, verbatim "Could Not Complete the Browse In Bridge command because Photoshop was unable to find the Javascript plug-in"
This error doesn't happen with the 64Bit version, nor does it happen in CS5 64 or 32bit, and not in CC 32bit (downloaded the trial to test to see if it was a 32bit compatbility problem) and none of these cough up this error.
I haven't copied or deleted any parts of Adobe or any files in any of the program directories.It happens in Photosho I try to Browse in Bridge from Photoshop, not if Bridge is already open.
And yes, I know Extension Manager CS6 no longer supports Bridge, but I wasn't using it. This error just started yesterday. Been using the 32bit version of CS6 for certain plugins for over a year. Again, haven't deleted or added anything.